add test skeleton

This commit is contained in:
Rachel Fenichel
2018-10-29 15:42:20 -07:00
parent b9d6de1aeb
commit 9e9e566d89
2 changed files with 140 additions and 4 deletions

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@@ -0,0 +1,136 @@
/**
* @license
* Visual Blocks Editor
*
* Copyright 2018 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Node.js script to run JsUnit tests in Chrome, via webdriver.
*/
var webdriverio = require('webdriverio');
/*
* Notes
* this.execute runs the code in the browser's context (which is what I want).
* this is browser in most of the webdriverio examples.
* tests currently fail because of CORS restrictions. Oh, that's because it's
* running in chrome. let's try making it run in firefox before giving up and
* figuring out how to start a server.
* in firefox it pops up the alerts about it but also still works. so uh...
*/
/**
* Runs the JsUnit tests in this directory in Chrome. It uses webdriverio to
* launch Chrome and load index.html. Outputs a summary of the test results
* to the console.
* @return the Thenable managing the processing of the browser tests.
*/
function runJsGeneratorTestsInBrowser() {
var options = {
desiredCapabilities: {
browserName: 'firefox'
}
};
var url = 'file://' + __dirname + '/index.html';
console.log('Starting webdriverio...');
return webdriverio
.remote(options)
.init()
.then(function() {
console.log('Initialized.\nLoading url: ' + url);
})
.url(url)
.then(function() {
console.log('Loaded.\nPausing to allow processing.');
})
.pause(1000)
.then(function() {
this.execute( function() {
checkAll();
loadSelected();
})
// var logs = this.log('browser')
// console.log('============Start Browser Logs=================');
// console.log(logs);
// console.log('============End Browser Logs=================');
})
.pause(15000)
.then(function() {
this.execute(function() {
toJavaScript();
console.log('Code generated');
eval(outputCode);
})
}) //TODO: change pause to waitunitl
// .then(function() {
// console.log('Retrieving results...');
// })
// .getHTML('#closureTestRunnerLog')
// .then(function(result) {
// // call js to parse html
// var regex = /[\d]+\spassed,\s([\d]+)\sfailed./i;
// var numOfFailure = regex.exec(result)[1];
// var regex2 = /Unit Tests for Blockly .*]/;
// var testStatus = regex2.exec(result)[0];
// console.log('============Blockly Unit Test Summary=================');
// console.log(testStatus);
// var regex3 = /\d+ passed,\s\d+ failed/;
// var detail = regex3.exec(result)[0];
// console.log(detail);
// console.log('============Blockly Unit Test Summary=================');
// if (parseInt(numOfFailure) !== 0) {
// console.log(result);
// process.exit(1);
// }
// })
.pause(10000)
.catch(function(e) {
console.error('Error: ', e);
if (require.main === module) {
// .catch() doesn't seem to work in the calling code,
// even if the error is rethrown. To ensure the script
// exit code is non-zero, shutdown the process here.
process.exit(1);
}
// WARNING: Catching this outside of runJsUnitTestsInBrowser() is not
// working. However, killing the process doesn't seem good, either.
throw e;
});
}
module.exports = runJsGeneratorTestsInBrowser;
if (require.main === module) {
try {
runJsGeneratorTestsInBrowser()
.catch(function(e) {
// TODO: Never called during errors. Fix.
console.error('Error: ' + e);
process.exit(1);
})
.endAll()
.then(function() {
console.log('JSUnit tests completed');
process.exit(0);
});
} catch(e) {
console.error('Uncaught error: ', e);
process.exit(1);
}
}

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@@ -52,15 +52,15 @@ run_test_command () {
# Setup the environment (Chrome, Selenium, etc.)
run_test_command "test_setup" "tests/scripts/test_setup.sh"
# Lint the codebase.
run_test_command "eslint" "eslint ."
# # Lint the codebase.
# run_test_command "eslint" "eslint ."
# Run JSUnit tests inside a browser.
run_test_command "jsunit" "node tests/jsunit/run_jsunit_tests_in_browser.js"
# TODO: Make sure jsunit output is captured. Child process?
# Attempt advanced compilation of a Blockly app.
run_test_command "compile" "tests/compile/compile.sh"
# # Attempt advanced compilation of a Blockly app.
# run_test_command "compile" "tests/compile/compile.sh"
# End of tests.