Merge pull request #2201 from BeksOmega/fixes/BubblePosition

Changed how Bubbles Position Themselves
This commit is contained in:
Rachel Fenichel
2019-01-09 10:53:28 -08:00
committed by GitHub

View File

@@ -401,22 +401,121 @@ Blockly.Bubble.prototype.setAnchorLocation = function(xy) {
* @private
*/
Blockly.Bubble.prototype.layoutBubble_ = function() {
// Compute the preferred bubble location.
var relativeLeft = -this.width_ / 4;
var relativeTop = -this.height_ - Blockly.BlockSvg.MIN_BLOCK_Y;
// Prevent the bubble from being off-screen.
var metrics = this.workspace_.getMetrics();
metrics.viewWidth /= this.workspace_.scale;
metrics.viewLeft /= this.workspace_.scale;
var optimalLeft = this.getOptimalRelativeLeft_(metrics);
var optimalTop = this.getOptimalRelativeTop_(metrics);
var bbox = this.shape_.getBBox();
var topPosition = {x: optimalLeft,
y: -this.height_ - Blockly.BlockSvg.MIN_BLOCK_Y};
var startPosition = {x: -this.width_ - 30, y: optimalTop};
var endPosition = {x: bbox.width, y: optimalTop};
var bottomPosition = {x: optimalLeft, y: bbox.height};
var closerPosition = bbox.width < bbox.height ? endPosition : bottomPosition;
var fartherPosition = bbox.width < bbox.height ? bottomPosition : endPosition;
var topPositionOverlap = this.getOverlap_(topPosition, metrics);
var startPositionOverlap = this.getOverlap_(startPosition, metrics);
var closerPositionOverlap = this.getOverlap_(closerPosition, metrics);
var fartherPositionOverlap = this.getOverlap_(fartherPosition, metrics);
// Set the position to whichever position shows the most of the bubble,
// with tiebreaks going in the order: top > start > close > far.
var mostOverlap = Math.max(topPositionOverlap, startPositionOverlap,
closerPositionOverlap, fartherPositionOverlap);
if (topPositionOverlap == mostOverlap) {
this.relativeLeft_ = topPosition.x;
this.relativeTop_ = topPosition.y;
return;
}
if (startPositionOverlap == mostOverlap) {
this.relativeLeft_ = startPosition.x;
this.relativeTop_ = startPosition.y;
return;
}
if (closerPositionOverlap == mostOverlap) {
this.relativeLeft_ = closerPosition.x;
this.relativeTop_ = closerPosition.y;
return;
}
this.relativeLeft_ = fartherPosition.x;
this.relativeTop_ = fartherPosition.y;
};
/**
* Calculate the what percentage of the bubble overlaps with the visible
* workspace (what percentage of the bubble is visible).
* @param {!Object} relativeMin The position of the top-left corner of the
* bubble relative to the anchor point.
* @param {!number} relativeMin.x The x-position of the relativeMin.
* @param {!number} relativeMin.y The y-position of the relativeMin.
* @param {!Object} metrics The metrics of the workspace the bubble will
* appear in.
* @returns {number} The percentage of the bubble that is visible.
* @private
*/
Blockly.Bubble.prototype.getOverlap_ = function(relativeMin, metrics) {
// The position of the top-start corner of the bubble in workspace units.
var bubbleMin = {
x: relativeMin.x + (this.workspace_.RTL ?
metrics.viewWidth - this.anchorXY_.x :
this.anchorXY_.x),
y: relativeMin.y + this.anchorXY_.y
};
// The position of the bottom-end corner of the bubble in workspace units.
var bubbleMax = {
x: bubbleMin.x + this.width_,
y: bubbleMin.y + this.height_
};
// The position of the top-start corner of the workspace.
var workspaceMin = {
x: this.workspace_.RTL ? -metrics.viewLeft : metrics.viewLeft,
y: metrics.viewTop
};
// The position of the bottom-end corner of the workspace.
var workspaceMax = {
x: workspaceMin.x + metrics.viewWidth,
y: workspaceMin.y + metrics.viewHeight
};
var overlapWidth = Math.min(bubbleMax.x, workspaceMax.x) -
Math.max(bubbleMin.x, workspaceMin.x);
var overlapHeight = Math.min(bubbleMax.y, workspaceMax.y) -
Math.max(bubbleMin.y, workspaceMin.y);
return Math.max(0, Math.min(1,
(overlapWidth * overlapHeight) / (this.width_ * this.height_)));
};
/**
* Calculate what the optimal horizontal position of the top-left corner of the
* bubble is (relative to the anchor point) so that the most area of the
* bubble is shown.
* @param {!Object} metrics The metrics of the workspace the bubble will
* appear in.
* @returns {number} The optimal horizontal position of the top-left corner
* of the bubble.
* @private
*/
Blockly.Bubble.prototype.getOptimalRelativeLeft_ = function(metrics) {
var relativeLeft = -this.width_ / 4;
// No amount of sliding left or right will give us a better overlap.
if (this.width_ > metrics.viewWidth) {
return relativeLeft;
}
var anchorX = this.anchorXY_.x;
if (this.workspace_.RTL) {
if (anchorX - metrics.viewLeft - relativeLeft - this.width_ <
Blockly.Scrollbar.scrollbarThickness) {
// Slide the bubble right until it is onscreen.
relativeLeft = anchorX - metrics.viewLeft - this.width_ -
Blockly.Scrollbar.scrollbarThickness;
Blockly.Scrollbar.scrollbarThickness;
} else if (anchorX - metrics.viewLeft - relativeLeft >
metrics.viewWidth) {
metrics.viewWidth) {
// Slide the bubble left until it is onscreen.
relativeLeft = anchorX - metrics.viewLeft - metrics.viewWidth;
}
@@ -433,13 +532,42 @@ Blockly.Bubble.prototype.layoutBubble_ = function() {
this.width_ - Blockly.Scrollbar.scrollbarThickness;
}
}
if (this.anchorXY_.y + relativeTop < metrics.viewTop) {
// Slide the bubble below the block.
var bBox = /** @type {SVGLocatable} */ (this.shape_).getBBox();
relativeTop = bBox.height;
return relativeLeft;
};
/**
* Calculate what the optimal vertical position of the top-left corner of
* the bubble is (relative to the anchor point) so that the most area of the
* bubble is shown.
* @param {!Object} metrics The metrics of the workspace the bubble will
* appear in.
* @returns {number} The optimal vertical position of the top-left corner
* of the bubble.
* @private
*/
Blockly.Bubble.prototype.getOptimalRelativeTop_ = function(metrics) {
var relativeTop = -this.height_ / 4;
// No amount of sliding up or down will give us a better overlap.
if (this.height_ > metrics.viewHeight) {
return relativeTop;
}
this.relativeLeft_ = relativeLeft;
this.relativeTop_ = relativeTop;
var anchorY = this.anchorXY_.y;
if (anchorY + relativeTop < metrics.viewTop) {
// Slide the bubble down until it is onscreen.
relativeTop = metrics.viewTop - anchorY;
} else if (metrics.viewTop + metrics.viewHeight <
anchorY + relativeTop + this.height_ +
Blockly.BlockSvg.SEP_SPACE_Y +
Blockly.Scrollbar.scrollbarThickness) {
// Slide the bubble up until it is onscreen.
relativeTop = metrics.viewTop + metrics.viewHeight - anchorY -
this.height_ - Blockly.Scrollbar.scrollbarThickness;
}
return relativeTop;
};
/**