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https://github.com/google/blockly.git
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Create separate file for VariableMap and its functions.
This commit is contained in:
214
core/variable_map.js
Normal file
214
core/variable_map.js
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@@ -0,0 +1,214 @@
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/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2017 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Object representing a map of variables and their types.
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* @author marisaleung@google.com (Marisa Leung)
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*/
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'use strict';
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goog.provide('Blockly.VariableMap');
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/**
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* Class for a variable map. This contains a dictionary data structure with
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* variable types as keys and lists of variables as values. The list of
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* variables are the type indicated by the key.
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* @constructor
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*/
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Blockly.VariableMap = function() {
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/**
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* @type {!Object<string, !Array.<Blockly.VariableModel>>}
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* A map from variable type to list of variable names. The lists contain all
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* of the named variables in the workspace, including variables
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* that are not currently in use.
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* @private
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*/
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this.variableMap_ = {};
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};
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/**
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* Clear the variable map.
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*/
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Blockly.VariableMap.prototype.clear = function() {
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this.variableMap_ = {};
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};
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/**
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* Rename a variable by updating its name in the variable map. Identify the
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* variable to rename with the given variable.
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* TODO: #468
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* @param {?Blockly.VariableModel} variable Variable to rename.
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* @param {string} newName New variable name.
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* @param {?string} oldCase The oldCase to replace with newName.
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*/
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Blockly.VariableMap.prototype.renameVariable = function(variable, newName, oldCase) {
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var newVariable = this.getVariable(newName);
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var variableIndex = -1;
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var newVariableIndex = -1;
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var type = (variable || newVariable || '').type;
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var variableList = this.getVariablesOfType(type);
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if (variable) {
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variableIndex = variableList.indexOf(variable);
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}
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if (newVariable){ // see if I can get rid of newVariable dependency
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newVariableIndex = variableList.indexOf(newVariable);
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}
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if (variableIndex == -1 && newVariableIndex == -1) {
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this.createVariable(newName, '');
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console.log('Tried to rename an non-existent variable.');
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}
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else if (variableIndex == newVariableIndex ||
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variableIndex != -1 && newVariableIndex == -1) {
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// Only changing case, or renaming to a completely novel name.
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if (oldCase) {
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this.variableMap_[type][newVariableIndex].name = newName;
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}
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else {
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this.variableMap_[type][variableIndex].name = newName;
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}
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} else if (variableIndex != -1 && newVariableIndex != -1) {
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// Renaming one existing variable to another existing variable.
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// The case might have changed, so we update the destination ID.
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this.variableMap_[type][newVariableIndex].name = newName;
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this.variableMap_[type].splice(variableIndex, 1);
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}
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};
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/**
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* Create a variable with a given name, optional type, and optional id.
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* @param {!string} name The name of the variable. This must be unique across
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* variables and procedures.
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* @param {?string} opt_type The type of the variable like 'int' or 'string'.
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* Does not need to be unique. Field_variable can filter variables based on
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* their type. This will default to '' which is a specific type.
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* @param {?string} opt_id The unique id of the variable. This will default to
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* a UUID.
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*/
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Blockly.VariableMap.prototype.createVariable = function(name, opt_type, opt_id) {
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if (this.getVariable(name)) {
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return;
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}
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if (opt_id && this.getVariableById(opt_id)) {
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throw Error('Variable id, "' + opt_id + '", is already in use.');
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}
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opt_id = opt_id || Blockly.utils.genUid();
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opt_type = opt_type || '';
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var variable = new Blockly.VariableModel(name, opt_type, opt_id);
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// If opt_type is not a key, create a new list.
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if (!this.variableMap_[opt_type]) {
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this.variableMap_[opt_type] = [variable];
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}
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// Else append the variable to the preexisting list.
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else {
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this.variableMap_[opt_type].push(variable);
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}
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};
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/**
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* Delete a variable.
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* @param {Blockly.VariableModel} variable Variable to delete.
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*/
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Blockly.VariableMap.prototype.deleteVariable = function(variable) {
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var type = variable.type;
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for (var i = 0, tempVar; tempVar = this.variableMap_[type][i]; i++) {
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if (Blockly.Names.equals(tempVar.name, variable.name)) {
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delete this.variableMap_[type][i];
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this.variableMap_[type].splice(i, 1);
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return;
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}
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}
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};
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/**
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* Find the variable by the given name and return it. Return null if it is not
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* found.
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* @param {!string} name The name to check for.
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* @return {?Blockly.VariableModel} the variable with the given name.
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*/
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Blockly.VariableMap.prototype.getVariable = function(name) {
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var keys = Object.keys(this.variableMap_);
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for (var i = 0; i < keys.length; i++ ) {
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var key = keys[i];
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for (var j = 0, variable; variable = this.variableMap_[key][j]; j++) {
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if (Blockly.Names.equals(variable.name, name)) {
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return variable;
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}
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}
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}
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return null;
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};
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/**
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* Find the variable by the given id and return it. Return null if it is not
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* found.
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* @param {!string} id The id to check for.
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* @return {?Blockly.VariableModel} The variable with the given id.
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*/
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Blockly.VariableMap.prototype.getVariableById = function(id) {
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var keys = Object.keys(this.variableMap_);
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for (var i = 0; i < keys.length; i++ ) {
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var key = keys[i];
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for (var j = 0, variable; variable = this.variableMap_[key][j]; j++) {
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if (variable.getId() == id) {
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return variable;
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}
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}
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}
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return null;
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};
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/**
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* Find the variable with the specified type. If type is null, return list of
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* variables with empty string type.
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* @param {?string} type Type of the variables to find.
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* @return {Array.<Blockly.VariableModel>} The sought after variables of the
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* passed in type. An empty array if none are found.
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*/
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Blockly.VariableMap.prototype.getVariablesOfType = function(type) {
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type = type || '';
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var variable_list = this.variableMap_[type];
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if (variable_list) {
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return variable_list;
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}
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return [];
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};
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/**
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* Return all variable types.
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* @return {!Array.<string>} List of variable types.
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*/
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Blockly.VariableMap.prototype.getVariableTypes = function() {
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return Object.keys(this.variableMap_);
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};
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/**
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* Return all variables of all types.
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* @return {!Array.<Blockly.VariableModel>} List of variable models.
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*/
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Blockly.VariableMap.prototype.getAllVariables = function() {
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var all_variables = [];
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var keys = Object.keys(this.variableMap_);
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for (var i = 0; i < keys.length; i++ ) {
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all_variables = all_variables.concat(this.variableMap_[keys[i]]);
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}
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return all_variables;
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};
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@@ -76,13 +76,13 @@ Blockly.Workspace = function(opt_options) {
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this.blockDB_ = Object.create(null);
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/**
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* @type {!Object<string, !Array.<Blockly.VariableModel>>}
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* @type {!Blockly.VariableMap}
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* A map from variable type to list of variable names. The lists contain all
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* of the named variables in the workspace, including variables
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* that are not currently in use.
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* @private
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*/
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this.variableMap_ = {};
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this.variableMap_ = new Blockly.VariableMap();
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};
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/**
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@@ -195,7 +195,7 @@ Blockly.Workspace.prototype.clear = function() {
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if (!existingGroup) {
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Blockly.Events.setGroup(false);
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}
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this.variableMap_ = {};
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this.variableMap_.clear();
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};
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/**
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@@ -225,7 +225,7 @@ Blockly.Workspace.prototype.updateVariableStore = function(clear) {
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}
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}
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if (clear) {
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this.variableMap_ = {};
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this.variableMap_.clear();
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}
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for (var i = 0, varDict; varDict = varList[i]; i++) {
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if (!this.getVariable(varDict.name)) {
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@@ -244,8 +244,6 @@ Blockly.Workspace.prototype.updateVariableStore = function(clear) {
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Blockly.Workspace.prototype.renameVariableInternal_ = function(variable, newName) {
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var newVariable = this.getVariable(newName);
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var oldCase;
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var variableIndex = -1;
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var newVariableIndex = -1;
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// If they are different types, throw an error.
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if (variable && newVariable && variable.type != newVariable.type) {
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@@ -253,17 +251,9 @@ Blockly.Workspace.prototype.renameVariableInternal_ = function(variable, newName
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'" and variable "' + newName + '" is type "' + newVariable.type +
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'". Both must be the same type.');
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}
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var type = (variable || newVariable || '').type;
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var variableList = this.getVariablesOfType(type);
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if (variable) {
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variableIndex = variableList.indexOf(variable);
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}
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if (newVariable){
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newVariableIndex = variableList.indexOf(newVariable);
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}
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// Find if newVariable case is different.
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if (newVariableIndex != -1 && newVariable.name != newName) {
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if (newVariable && newVariable.name != newName) {
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oldCase = newVariable.name;
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}
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@@ -278,25 +268,7 @@ Blockly.Workspace.prototype.renameVariableInternal_ = function(variable, newName
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}
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Blockly.Events.setGroup(false);
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if (variableIndex == -1 && newVariableIndex == -1) {
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this.createVariable(newName, '');
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console.log('Tried to rename an non-existent variable.');
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}
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else if (variableIndex == newVariableIndex ||
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variableIndex != -1 && newVariableIndex == -1) {
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// Only changing case, or renaming to a completely novel name.
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if (oldCase) {
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this.variableMap_[type][newVariableIndex].name = newName;
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}
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else {
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this.variableMap_[type][variableIndex].name = newName;
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}
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} else if (variableIndex != -1 && newVariableIndex != -1) {
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// Renaming one existing variable to another existing variable.
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// The case might have changed, so we update the destination ID.
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this.variableMap_[type][newVariableIndex].name = newName;
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this.variableMap_[type].splice(variableIndex, 1);
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}
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this.variableMap_.renameVariable(variable, newName, oldCase);
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};
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@@ -335,24 +307,7 @@ Blockly.Workspace.prototype.renameVariableById = function(id, newName) {
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* a UUID.
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*/
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Blockly.Workspace.prototype.createVariable = function(name, opt_type, opt_id) {
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if (this.getVariable(name)) {
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return;
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}
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if (opt_id && this.getVariableById(opt_id)) {
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throw Error('Variable id, "' + opt_id + '", is already in use.');
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}
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opt_id = opt_id || Blockly.utils.genUid();
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opt_type = opt_type || '';
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var variable = new Blockly.VariableModel(name, opt_type, opt_id);
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// If opt_type is not a key, create a new list.
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if (!this.variableMap_[opt_type]) {
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this.variableMap_[opt_type] = [variable];
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}
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// Else append the variable to the preexisting list.
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else {
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this.variableMap_[opt_type].push(variable);
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}
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this.variableMap_.createVariable(name, opt_type, opt_id);
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};
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/**
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@@ -443,14 +398,7 @@ Blockly.Workspace.prototype.deleteVariableInternal_ = function(variable) {
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}
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Blockly.Events.setGroup(false);
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var type = variable.type;
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for (var i = 0, tempVar; tempVar = this.variableMap_[type][i]; i++) {
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if (Blockly.Names.equals(tempVar.name, variable.name)) {
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delete this.variableMap_[type][i];
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this.variableMap_[type].splice(i, 1);
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return;
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}
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}
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this.variableMap_.deleteVariable(variable);
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};
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/**
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@@ -474,16 +422,7 @@ Blockly.Workspace.prototype.variableIndexOf = function(name) {
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* @return {?Blockly.VariableModel} the variable with the given name.
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*/
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Blockly.Workspace.prototype.getVariable = function(name) {
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var keys = Object.keys(this.variableMap_);
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for (var i = 0; i < keys.length; i++ ) {
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var key = keys[i];
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for (var j = 0, variable; variable = this.variableMap_[key][j]; j++) {
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if (Blockly.Names.equals(variable.name, name)) {
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return variable;
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}
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}
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}
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return null;
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return this.variableMap_.getVariable(name);
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};
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/**
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@@ -493,14 +432,7 @@ Blockly.Workspace.prototype.getVariable = function(name) {
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* @return {?Blockly.VariableModel} The variable with the given id.
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*/
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Blockly.Workspace.prototype.getVariableById = function(id) {
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for (var key of Object.keys(this.variableMap_)) {
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for (var variable of this.variableMap_[key]) {
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if (variable.getId() == id) {
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return variable;
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}
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}
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}
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return null;
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return this.variableMap_.getVariableById(id);
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};
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/**
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@@ -646,12 +578,7 @@ Blockly.Workspace.prototype.allInputsFilled = function(opt_shadowBlocksAreFilled
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* passed in type. An empty array if none are found.
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*/
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Blockly.Workspace.prototype.getVariablesOfType = function(type) {
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type = type || '';
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var variable_list = this.variableMap_[type];
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if (variable_list) {
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return variable_list;
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}
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return [];
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return this.variableMap_.getVariablesOfType(type);
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};
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/**
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@@ -659,7 +586,7 @@ Blockly.Workspace.prototype.getVariablesOfType = function(type) {
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* @return {!Array.<string>} List of variable types.
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*/
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Blockly.Workspace.prototype.getVariableTypes = function() {
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return Object.keys(this.variableMap_);
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return this.variableMap_.getVariableTypes();
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};
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/**
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@@ -667,12 +594,7 @@ Blockly.Workspace.prototype.getVariableTypes = function() {
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* @return {!Array.<Blockly.VariableModel>} List of variable models.
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*/
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Blockly.Workspace.prototype.getAllVariables = function() {
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var all_variables = [];
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var keys = Object.keys(this.variableMap_);
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for (var i = 0; i < keys.length; i++ ) {
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all_variables = all_variables.concat(this.variableMap_[keys[i]]);
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}
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return all_variables;
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return this.variableMap_.getAllVariables();
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};
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/**
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@@ -286,17 +286,8 @@ function test_createVariable_AlreadyExists() {
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// Expect that when the variable already exists, the variableMap_ is unchanged.
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workspaceTest_setUp();
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var var_1 = this.createAndGetVariable('name1', 'type1', 'id1');
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// Assert there is only one variable in the workspace.
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var keys = Object.keys(workspace.variableMap_);
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assertEquals(1, keys.length);
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assertEquals(1, workspace.variableMap_[keys[0]].length);
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workspace.createVariable('name1');
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checkVariableValues('name1', 'type1', 'id1');
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// Check that the size of the variableMap_ did not change.
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assertEquals(1, keys.length);
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var varMapLength = workspace.variableMap_[keys[0]].length;
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assertEquals(1, varMapLength);
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workspaceTest_tearDown();
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}
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@@ -478,7 +469,7 @@ function test_clear_Trivial() {
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workspace.clear();
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mockControl_.$verifyAll();
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var topBlocks_length = workspace.topBlocks_.length;
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var varMapLength = Object.keys(workspace.variableMap_).length;
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var varMapLength = Object.keys(workspace.variableMap_.variableMap_).length;
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assertEquals(0, topBlocks_length);
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assertEquals(0, varMapLength);
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}
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@@ -498,7 +489,7 @@ function test_clear_NoVariables() {
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workspace.clear();
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mockSetGroup.$verify();
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var topBlocks_length = workspace.topBlocks_.length;
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var varMapLength = Object.keys(workspace.variableMap_).length;
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var varMapLength = Object.keys(workspace.variableMap_.variableMap_).length;
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assertEquals(0, topBlocks_length);
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assertEquals(0, varMapLength);
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}
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Block a user