Fixed programmatically added connections not being added to the connection db (#3318)

* Fixed programmatically added connections not getting added to the connection db.
This commit is contained in:
Beka Westberg
2019-10-29 15:31:40 -07:00
committed by Sam El-Husseini
parent 942068314f
commit c32c835088
5 changed files with 1024 additions and 922 deletions

View File

@@ -140,14 +140,6 @@ Blockly.BlockSvg = function(workspace, prototypeName, opt_id) {
* @private
*/
this.markerSvg_ = null;
/**
* Should the block tell its connections to start tracking inside the render
* method?
* @type {boolean}
* @private
*/
this.callTrackConnections_ = true;
};
Blockly.utils.object.inherits(Blockly.BlockSvg, Blockly.Block);
@@ -1525,58 +1517,45 @@ Blockly.BlockSvg.prototype.appendInput_ = function(type, name) {
};
/**
* Tell the block to wait for an outside source to call
* startTrackingConnections, rather than starting connection
* tracking automatically.
* Sets whether this block's connections are tracked in the database or not.
*
* Also tells children of this block to wait.
* Used by the deserializer to be more efficient. Setting a connection's
* tracked_ value to false keeps it from adding itself to the db when it
* gets its first moveTo call, saving expensive ops for later.
* @param {boolean} track If true, start tracking. If false, stop tracking.
* @package
*/
Blockly.BlockSvg.prototype.waitToTrackConnections = function() {
this.callTrackConnections_ = false;
var children = this.getChildren(false);
for (var i = 0, child; child = children[i]; i++) {
child.waitToTrackConnections();
}
};
/**
* Tell this block's connections to add themselves to the connection
* database (i.e. start tracking).
*
* All following/next blocks will be told to start tracking. Inner blocks
* (i.e. blocks attached to value/statement inputs) will be told to start
* tracking if this block is not collapsed.
* @package
*/
Blockly.BlockSvg.prototype.startTrackingConnections = function() {
Blockly.BlockSvg.prototype.setConnectionTracking = function(track) {
if (this.previousConnection) {
this.previousConnection.setTracking(true);
this.previousConnection.setTracking(track);
}
if (this.outputConnection) {
this.outputConnection.setTracking(true);
this.outputConnection.setTracking(track);
}
if (this.nextConnection) {
this.nextConnection.setTracking(true);
this.nextConnection.setTracking(track);
var child = this.nextConnection.targetBlock();
if (child) {
child.startTrackingConnections();
child.setConnectionTracking(track);
}
}
if (this.collapsed_) {
// When track is true, we don't want to start tracking collapsed
// connections. When track is false, we're already not tracking
// collapsed connections, so no need to update.
return;
}
for (var i = 0; i < this.inputList.length; i++) {
var conn = this.inputList[i].connection;
if (conn) {
conn.setTracking(true);
conn.setTracking(track);
// Pass tracking on down the chain.
var block = conn.targetBlock();
if (block) {
block.startTrackingConnections();
block.setConnectionTracking(track);
}
}
}
@@ -1776,13 +1755,6 @@ Blockly.BlockSvg.prototype.render = function(opt_bubble) {
(/** @type {!Blockly.WorkspaceSvg} */ (this.workspace)).getRenderer().render(this);
// No matter how we rendered, connection locations should now be correct.
this.updateConnectionLocations_();
// TODO: This should be handled inside a robust init method, because it would
// make it a lot cleaner, but for now it's handled here for backwards
// compatibility.
if (this.callTrackConnections_) {
this.startTrackingConnections();
this.callTrackConnections_ = false;
}
if (opt_bubble !== false) {
// Render all blocks above this one (propagate a reflow).
var parentBlock = this.getParent();

View File

@@ -202,10 +202,10 @@ Blockly.navigation.insertFromFlyout = function() {
var newBlock = flyout.createBlock(curBlock);
// Render to get the sizing right.
newBlock.render();
// Connections are hidden when the block is first created. Normally there's
// enough time for them to become unhidden in the user's mouse movements,
// but not here.
newBlock.startTrackingConnections();
// Connections are not tracked when the block is first created. Normally
// there's enough time for them to become tracked in the user's mouse
// movements, but not here.
newBlock.setConnectionTracking(true);
workspace.getCursor().setCurNode(
Blockly.ASTNode.createBlockNode(newBlock));
if (!Blockly.navigation.modify_()) {

View File

@@ -65,14 +65,32 @@ Blockly.RenderedConnection = function(source, type) {
this.offsetInBlock_ = new Blockly.utils.Coordinate(0, 0);
/**
* Whether this connections is tracked in the database or not.
* @type {boolean}
* Describes the state of this connection's tracked-ness.
* @type {Blockly.RenderedConnection.TrackedState}
* @private
*/
this.tracked_ = false;
this.trackedState_ = Blockly.RenderedConnection.TrackedState.WILL_TRACK;
};
Blockly.utils.object.inherits(Blockly.RenderedConnection, Blockly.Connection);
/**
* Enum for different kinds of tracked states.
*
* WILL_TRACK means that this connection will add itself to
* the db on the next moveTo call it receives.
*
* UNTRACKED means that this connection will not add
* itself to the database until setTracking(true) is explicitly called.
*
* TRACKED means that this connection is currently being tracked.
* @enum {number}
*/
Blockly.RenderedConnection.TrackedState = {
WILL_TRACK: -1,
UNTRACKED: 0,
TRACKED: 1
};
/**
* Dispose of this connection. Remove it from the database (if it is
* tracked) and call the super-function to deal with connected blocks.
@@ -81,7 +99,7 @@ Blockly.utils.object.inherits(Blockly.RenderedConnection, Blockly.Connection);
*/
Blockly.RenderedConnection.prototype.dispose = function() {
Blockly.RenderedConnection.superClass_.dispose.call(this);
if (this.tracked_) {
if (this.trackedState_ == Blockly.RenderedConnection.TrackedState.TRACKED) {
this.db_.removeConnection(this, this.y);
}
};
@@ -174,7 +192,11 @@ Blockly.RenderedConnection.prototype.bumpAwayFrom = function(staticConnection) {
* @param {number} y New absolute y coordinate, in workspace coordinates.
*/
Blockly.RenderedConnection.prototype.moveTo = function(x, y) {
if (this.tracked_) {
if (this.trackedState_ == Blockly.RenderedConnection.TrackedState.WILL_TRACK) {
this.db_.addConnection(this, y);
this.trackedState_ = Blockly.RenderedConnection.TrackedState.TRACKED;
} else if (this.trackedState_ == Blockly.RenderedConnection
.TrackedState.TRACKED) {
this.db_.removeConnection(this, this.y);
this.db_.addConnection(this, y);
}
@@ -307,7 +329,10 @@ Blockly.RenderedConnection.prototype.unhighlight = function() {
* @package
*/
Blockly.RenderedConnection.prototype.setTracking = function(doTracking) {
if (doTracking == this.tracked_) {
if ((doTracking && this.trackedState_ ==
Blockly.RenderedConnection.TrackedState.TRACKED) ||
(!doTracking && this.trackedState_ ==
Blockly.RenderedConnection.TrackedState.UNTRACKED)) {
return;
}
if (this.sourceBlock_.isInFlyout) {
@@ -316,10 +341,14 @@ Blockly.RenderedConnection.prototype.setTracking = function(doTracking) {
}
if (doTracking) {
this.db_.addConnection(this, this.y);
} else {
this.trackedState_ = Blockly.RenderedConnection.TrackedState.TRACKED;
return;
}
if (this.trackedState_ == Blockly.RenderedConnection
.TrackedState.TRACKED) {
this.db_.removeConnection(this, this.y);
}
this.tracked_ = doTracking;
this.trackedState_ = Blockly.RenderedConnection.TrackedState.UNTRACKED;
};
/**

View File

@@ -545,7 +545,7 @@ Blockly.Xml.domToBlock = function(xmlBlock, workspace) {
var blocks = topBlock.getDescendants(false);
if (workspace.rendered) {
// Wait to track connections to speed up assembly.
topBlock.waitToTrackConnections();
topBlock.setConnectionTracking(false);
// Render each block.
for (var i = blocks.length - 1; i >= 0; i--) {
blocks[i].initSvg();
@@ -557,7 +557,7 @@ Blockly.Xml.domToBlock = function(xmlBlock, workspace) {
// blocks have rendered.
setTimeout(function() {
if (!topBlock.disposed) {
topBlock.startTrackingConnections();
topBlock.setConnectionTracking(true);
}
}, 1);
topBlock.updateDisabled();

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