Field Text transformation methods (#2930)

* Add field text transform methods for converting from text to value and vice versa.
This commit is contained in:
Sam El-Husseini
2019-08-30 17:00:31 -07:00
committed by GitHub
parent 6050456bcf
commit dd9257e1b0
21 changed files with 664 additions and 197 deletions

View File

@@ -134,6 +134,7 @@ Blockly.FieldAngle.prototype.initView = function() {
/**
* Updates the graph when the field rerenders.
* @private
* @override
*/
Blockly.FieldAngle.prototype.render_ = function() {
Blockly.FieldAngle.superClass_.render_.call(this);

View File

@@ -56,12 +56,6 @@ Blockly.FieldTextInput = function(opt_value, opt_validator) {
}
Blockly.FieldTextInput.superClass_.constructor.call(this, opt_value,
opt_validator);
/**
* A cache of the last value in the html input.
* @type {*}
* @private
*/
this.htmlInputValue_ = null;
};
goog.inherits(Blockly.FieldTextInput, Blockly.Field);
@@ -237,10 +231,10 @@ Blockly.FieldTextInput.prototype.showPromptEditor_ = function() {
* @private
*/
Blockly.FieldTextInput.prototype.showInlineEditor_ = function(quietInput) {
this.isBeingEdited_ = true;
Blockly.WidgetDiv.show(
this, this.sourceBlock_.RTL, this.widgetDispose_.bind(this));
this.htmlInput_ = this.widgetCreate_();
this.isBeingEdited_ = true;
if (!quietInput) {
this.htmlInput_.focus();
@@ -268,7 +262,7 @@ Blockly.FieldTextInput.prototype.widgetCreate_ = function() {
htmlInput.style.borderRadius = borderRadius;
div.appendChild(htmlInput);
htmlInput.value = htmlInput.defaultValue = String(this.value_);
htmlInput.value = htmlInput.defaultValue = this.getEditorText_(this.value_);
htmlInput.untypedDefaultValue_ = this.value_;
htmlInput.oldValue_ = null;
if (Blockly.utils.userAgent.GECKO) {
@@ -292,19 +286,11 @@ Blockly.FieldTextInput.prototype.widgetDispose_ = function() {
// Finalize value.
this.isBeingEdited_ = false;
this.isTextValid_ = true;
// No need to call setValue because if the widget is being closed the
// latest input text has already been validated.
if (this.value_ != this.htmlInputValue_) {
// At the end of an edit the text should be the same as the value. It
// may not be if the input text is different than the validated text.
// There are two scenarios where that is the case:
// - The text in the input was invalid.
// - The text in the input is different to that returned by a validator.
// Re-render to fix that.
this.htmlInputValue_ = null;
this.forceRerender();
}
// Otherwise don't rerender.
// Always re-render when the we close the editor as value
// set on the field's node may be inconsistent with the field's
// internal value.
this.forceRerender();
// Call onFinishEditing
// TODO: Get rid of this or make it less of a hack.
@@ -384,7 +370,9 @@ Blockly.FieldTextInput.prototype.onHtmlInputChange_ = function(_e) {
// moved up to the Field setValue method. This would create a
// broader fix for all field types.
Blockly.Events.setGroup(true);
this.setEditorValue_(text);
var value = this.getValueFromEditorText_(text);
this.setValue(value);
this.forceRerender();
Blockly.Events.setGroup(false);
}
};
@@ -397,14 +385,15 @@ Blockly.FieldTextInput.prototype.onHtmlInputChange_ = function(_e) {
* @protected
*/
Blockly.FieldTextInput.prototype.setEditorValue_ = function(newValue) {
this.setValue(newValue);
this.isDirty_ = true;
if (this.isBeingEdited_) {
this.htmlInput_.value = newValue;
// This cache is stored in order to determine if we must re-render when
// disposing of the widget div.
this.htmlInputValue_ = newValue;
this.forceRerender();
// In the case this method is passed an invalid value, we still
// pass it through the transformation method `getEditorText` to deal
// with. Otherwise, the internal field's state will be inconsistent
// with what's shown to the user.
this.htmlInput_.value = this.getEditorText_(newValue);
}
this.setValue(newValue);
};
/**
@@ -460,7 +449,7 @@ Blockly.FieldTextInput.numberValidator = function(text) {
};
/**
* Ensure that only a nonnegative integer may be entered.
* Ensure that only a non-negative integer may be entered.
* @param {string} text The user's text.
* @return {?string} A string representing a valid int, or null if invalid.
* @deprecated
@@ -474,7 +463,7 @@ Blockly.FieldTextInput.nonnegativeIntegerValidator = function(text) {
};
/**
* Use the `getText_` developer hook to override the field's text represenation.
* Use the `getText_` developer hook to override the field's text representation.
* When we're currently editing, return the current html value instead.
* Otherwise, return null which tells the field to use the default behaviour
* (which is a string cast of the field's value).
@@ -490,4 +479,31 @@ Blockly.FieldTextInput.prototype.getText_ = function() {
return null;
};
/**
* Transform the provided value into a text to show in the html input.
* Override this method if the field's html input representation is different
* than the field's value. This should be coupled with an override of
* `getValueFromEditorText_`.
* @param {*} value The value stored in this field.
* @returns {string} The text to show on the html input.
* @protected
*/
Blockly.FieldTextInput.prototype.getEditorText_ = function(value) {
return String(value);
};
/**
* Transform the text received from the html input into a value to store
* in this field.
* Override this method if the field's html input representation is different
* than the field's value. This should be coupled with an override of
* `getEditorText_`.
* @param {string} text Text received from the html input.
* @returns {*} The value to store.
* @protected
*/
Blockly.FieldTextInput.prototype.getValueFromEditorText_ = function(text) {
return text;
};
Blockly.fieldRegistry.register('field_input', Blockly.FieldTextInput);

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@@ -1,153 +1,54 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Blockly Demo: Custom Fields</title>
<script src="../../blockly_compressed.js"></script>
<script src="blocks.js"></script>
<script src="field_turtle.js"></script>
<script src="../../msg/js/en.js"></script>
<link rel="stylesheet" type="text/css" href="custom-fields.css">
</head>
<body onload="start()">
<h1><a href="https://developers.google.com/blockly/">Blockly</a> &gt;
<a href="../index.html">Demos</a> &gt; Custom Fields</h1>
<html>
<head>
<meta charset="utf-8">
<title>Blockly Demos</title>
<style>
body {
margin: 0 10%;
background-color: #fff;
font-family: sans-serif;
}
h1 {
font-weight: normal;
font-size: 140%;
}
td {
padding: 1ex;
}
img {
border: none;
}
</style>
</head>
<body>
<h1><a href="https://developers.google.com/blockly/">Blockly</a> &gt;
<a href="../index.html">Demos</a> &gt; Custom Fields</h1>
<p>These demos are intended for developers who want creating custom block fields.</p>
<p>This is a demo of creating custom block fields. In this case the field
is used to define a turtle.
</p>
<table>
<tr>
<td>
<a href="turtle/index.html">
<img src="turtle/icon.png" height=80 width=100>
</a>
</td>
<td>
<div><a href="turtle/index.html">Turtle Field</a></div>
</td>
</tr>
<p>All of the custom field implementation is in
demos/custom-fields/field_turtle.js, including comments on each required
function.
</p>
<p>Click on the blocks' comment icons to learn what they are demonstrating.
Use the buttons below to see how the fields react to changes.
</p>
<p>
<input type="button" value="set random style" onclick="setRandomStyle()">
<input type="button" value="toggle shadow" onclick="toggleShadow()">
<input type="button" value="toggle enabled" onclick="toggleEnabled()">
<input type="button" value="toggle editable" onclick="toggleEditable()">
<input type="button" value="toggle collapsed" onclick="toggleCollapsed()">
</p>
<p>
<input type="button" value="Export to XML" onclick="toXml()">
<input type="button" value="Import from XML" onclick="fromXml()">
</p>
<table>
<tr>
<td>
<textarea id="importExport"
style="width: 200px; height: 480px;"
onchange="textAreaChange();"
onkeyup="textAreaChange()"></textarea>
</td>
<td>
<div id="blocklyDiv" style="width: 600px; height: 480px;"></div>
</td>
</tr>
</table>
<script>
function toXml() {
var output = document.getElementById('importExport');
var xml = Blockly.Xml.workspaceToDom(workspace);
output.value = Blockly.Xml.domToPrettyText(xml);
output.focus();
output.select();
}
function fromXml() {
var input = document.getElementById('importExport');
var xml = Blockly.Xml.textToDom(input.value);
Blockly.Xml.domToWorkspace(xml, workspace);
}
function setRandomStyle() {
var blocks = workspace.getAllBlocks();
var styles = Object.keys(Blockly.getTheme().getAllBlockStyles());
styles.splice(styles.indexOf(blocks[0].getStyleName()), 1);
var style = styles[Math.floor(Math.random() * styles.length)];
for(var i = 0, block; block = blocks[i]; i++) {
block.setStyle(style);
}
}
function toggleShadow() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setShadow(!block.isShadow());
}
}
function toggleEnabled() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setEnabled(!block.isEnabled());
}
}
function toggleEditable() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setEditable(!block.isEditable());
}
}
function toggleCollapsed() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setCollapsed(!block.isCollapsed());
}
}
function appendDom() {
var blocks = document.getElementById('workspace-blocks');
if (blocks.firstElementChild) {
Blockly.Xml.appendDomToWorkspace(blocks, workspace);
}
}
function start() {
workspace = Blockly.inject('blocklyDiv', options);
appendDom();
workspace.scrollCenter();
}
var options = {
media: '../../media/',
grid: {
spacing: 25,
length: 3,
colour: '#ccc'
},
move: {
scrollbars: true,
drag: true,
wheel: true,
},
zoom: {
controls: true,
startScale: 1.0,
maxScale: 4,
minScale: 0.25,
scaleSpeed: 1.1
}
/*toolbox: document.getElementById('toolbox')*/
}
</script>
<xml xmlns="https://developers.google.com/blockly/xml" id="workspace-blocks" style="display: none">
<block type="turtle_basic"></block>
<block type="turtle_nullifier" y="120"></block>
<block type="turtle_changer" y="230"></block>
</xml>
</body>
<tr>
<td>
<a href="pitch/index.html">
<img src="pitch/media/notes.png" height=40 width=100>
</a>
</td>
<td>
<div><a href="pitch/index.html">Pitch Field</a></div>
</td>
</tr>
</table>
</body>
</html>

View File

@@ -0,0 +1,33 @@
/**
* @license
* Visual Blocks Editor
*
* Copyright 2019 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Pitch field demo blocks.
* @author samelh@gmail.com (Sam El-Husseini)
*/
Blockly.Blocks['test_pitch_field'] = {
init: function() {
this.appendDummyInput()
.appendField('pitch')
.appendField(new Blockly.FieldPitch('7'), 'PITCH');
this.setStyle('loop_blocks');
}
};

View File

@@ -0,0 +1,231 @@
/**
* Visual Blocks Editor
*
* Copyright 2016 Google Inc.
* https://github.com/google/blockly-games
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Music pitch input field. Borrowed from Blockly Games.
* @author fraser@google.com (Neil Fraser)
* @author samelh@google.com (Sam El-Husseini)
*/
'use strict';
goog.provide('Blockly.FieldPitch');
goog.require('Blockly.FieldTextInput');
goog.require('Blockly.utils.math');
/**
* Class for an editable pitch field.
* @param {string} text The initial content of the field.
* @extends {Blockly.FieldTextInput}
* @constructor
*/
Blockly.FieldPitch = function(text) {
Blockly.FieldPitch.superClass_.constructor.call(this, text);
};
goog.inherits(Blockly.FieldPitch, Blockly.FieldTextInput);
/**
* Construct a FieldPitch from a JSON arg object.
* @param {!Object} options A JSON object with options (pitch).
* @return {!Blockly.FieldPitch} The new field instance.
* @package
* @nocollapse
*/
Blockly.FieldPitch.fromJson = function(options) {
return new Blockly.FieldPitch(options['pitch']);
};
/**
* All notes available for the picker.
*/
Blockly.FieldPitch.NOTES = 'C3 D3 E3 F3 G3 A3 B3 C4 D4 E4 F4 G4 A4'.split(/ /);
/**
* Show the inline free-text editor on top of the text and the note picker.
* @private
*/
Blockly.FieldPitch.prototype.showEditor_ = function() {
Blockly.FieldPitch.superClass_.showEditor_.call(this);
var div = Blockly.WidgetDiv.DIV;
if (!div.firstChild) {
// Mobile interface uses Blockly.prompt.
return;
}
// Build the DOM.
var editor = this.dropdownCreate_();
Blockly.DropDownDiv.getContentDiv().appendChild(editor);
var border = this.sourceBlock_.getColourBorder();
border = border.colourBorder || border.colourLight;
Blockly.DropDownDiv.setColour(this.sourceBlock_.getColour(), border);
Blockly.DropDownDiv.showPositionedByField(
this, this.dropdownDispose_.bind(this));
// The note picker is different from other fields in that it updates on
// mousemove even if it's not in the middle of a drag. In future we may
// change this behaviour. For now, using bindEvent_ instead of
// bindEventWithChecks_ allows it to work without a mousedown/touchstart.
this.clickWrapper_ =
Blockly.bindEvent_(this.imageElement_, 'click', this,
this.hide_);
this.moveWrapper_ =
Blockly.bindEvent_(this.imageElement_, 'mousemove', this,
this.onMouseMove);
this.updateGraph_();
};
/**
* Create the pitch editor.
* @return {!Element} The newly created pitch picker.
* @private
*/
Blockly.FieldPitch.prototype.dropdownCreate_ = function() {
this.imageElement_ = document.createElement('div');
this.imageElement_.id = 'notePicker';
return this.imageElement_;
};
/**
* Dispose of events belonging to the pitch editor.
* @private
*/
Blockly.FieldPitch.prototype.dropdownDispose_ = function() {
Blockly.unbindEvent_(this.clickWrapper_);
Blockly.unbindEvent_(this.moveWrapper_);
};
/**
* Hide the editor.
* @private
*/
Blockly.FieldPitch.prototype.hide_ = function() {
Blockly.WidgetDiv.hide();
Blockly.DropDownDiv.hideWithoutAnimation();
};
/**
* Set the note to match the mouse's position.
* @param {!Event} e Mouse move event.
*/
Blockly.FieldPitch.prototype.onMouseMove = function(e) {
var bBox = this.imageElement_.getBoundingClientRect();
var dy = e.clientY - bBox.top;
var note = Blockly.utils.math.clamp(Math.round(13.5 - dy / 7.5), 0, 12);
this.imageElement_.style.backgroundPosition = (-note * 37) + 'px 0';
this.setEditorValue_(note);
};
/**
* Convert the machine-readable value (0-12) to human-readable
* text (C3-A4).
* @param {number|string} value The provided value.
* @return {string} The respective note.
*/
Blockly.FieldPitch.prototype.valueToNote = function(value) {
var note = Blockly.FieldPitch.NOTES[Number(value)];
return note;
};
/**
* Convert the human-readable text (C3-A4) to machine-readable
* value (0-12).
* @param {string} text The provided note.
* @return {number} The respective value.
*/
Blockly.FieldPitch.prototype.noteToValue = function(text) {
var i = Blockly.FieldPitch.NOTES.indexOf(text);
return i;
};
/**
* Get the text to be displayed on the field node.
* @return {?string} The HTML value if we're editing, otherwise null. Null means
* the super class will handle it, likely a string cast of value.
* @protected
*/
Blockly.FieldPitch.prototype.getText_ = function() {
if (this.isBeingEdited_) {
return Blockly.FieldPitch.superClass_.getText_.call(this);
}
return this.valueToNote(this.getValue()) || null;
};
/**
* Transform the provided value into a text to show in the HTML input.
* @param {*} value The value stored in this field.
* @returns {string} The text to show on the HTML input.
*/
Blockly.FieldPitch.prototype.getEditorText_ = function(value) {
return this.valueToNote(value);
};
/**
* Transform the text received from the HTML input (note) into a value
* to store in this field.
* @param {string} text Text received from the HTML input.
* @returns {*} The value to store.
*/
Blockly.FieldPitch.prototype.getValueFromEditorText_ = function(text) {
return this.noteToValue(text);
};
/**
* Updates the graph when the field rerenders.
* @private
* @override
*/
Blockly.FieldPitch.prototype.render_ = function() {
Blockly.FieldPitch.superClass_.render_.call(this);
this.updateGraph_();
};
/**
* Redraw the note picker with the current note.
* @private
*/
Blockly.FieldPitch.prototype.updateGraph_ = function() {
if (!this.imageElement_) {
return;
}
var i = this.getValue();
this.imageElement_.style.backgroundPosition = (-i * 37) + 'px 0';
};
/**
* Ensure that only a valid value may be entered.
* @param {*} opt_newValue The input value.
* @return {*} A valid value, or null if invalid.
*/
Blockly.FieldPitch.prototype.doClassValidation_ = function(opt_newValue) {
if (opt_newValue === null || opt_newValue === undefined) {
return null;
}
var note = this.valueToNote(opt_newValue);
if (note) {
return opt_newValue;
}
return null;
};
Blockly.fieldRegistry.register('field_pitch', Blockly.FieldPitch);

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@@ -0,0 +1,103 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Blockly Demo: Custom Pitch Field</title>
<script src="../../../blockly_uncompressed.js"></script>
<script src="blocks.js"></script>
<script src="field_pitch.js"></script>
<script src="../../../msg/js/en.js"></script>
<link rel="stylesheet" type="text/css" href="pitch.css">
</head>
<body onload="start()">
<h1>
<a href="https://developers.google.com/blockly/">Blockly</a> &gt;
<a href="../../index.html">Demos</a> &gt;
<a href="../index.html">Custom Fields</a> &gt; Pitch Field</h1>
<p>This is a demo of creating custom block fields. In this case the field
is used to select a note pitch.
</p>
<p>All of the custom field implementation is in
demos/custom-fields/pitch/field_pitch.js, including comments on each required
function.
</p>
<p>
<input type="button" value="Export to XML" onclick="toXml()">
<input type="button" value="Import from XML" onclick="fromXml()">
</p>
<table>
<tr>
<td>
<textarea id="importExport"
style="width: 200px; height: 480px;"
onchange="textAreaChange();"
onkeyup="textAreaChange()"></textarea>
</td>
<td>
<div id="blocklyDiv" style="width: 600px; height: 480px;"></div>
</td>
</tr>
</table>
<script>
function toXml() {
var output = document.getElementById('importExport');
var xml = Blockly.Xml.workspaceToDom(workspace);
output.value = Blockly.Xml.domToPrettyText(xml);
output.focus();
output.select();
}
function fromXml() {
var input = document.getElementById('importExport');
var xml = Blockly.Xml.textToDom(input.value);
Blockly.Xml.domToWorkspace(xml, workspace);
}
function appendDom() {
var blocks = document.getElementById('workspace-blocks');
if (blocks.firstElementChild) {
Blockly.Xml.appendDomToWorkspace(blocks, workspace);
}
}
function start() {
workspace = Blockly.inject('blocklyDiv', options);
appendDom();
workspace.scrollCenter();
}
var options = {
media: '../../../media/',
grid: {
spacing: 25,
length: 3,
colour: '#ccc'
},
move: {
scrollbars: true,
drag: true,
wheel: true,
},
zoom: {
controls: true,
startScale: 1.0,
maxScale: 4,
minScale: 0.25,
scaleSpeed: 1.1
}
/*toolbox: document.getElementById('toolbox')*/
}
</script>
<xml xmlns="https://developers.google.com/blockly/xml" id="workspace-blocks" style="display: none">
<block type="test_pitch_field"></block>
</xml>
</body>
</html>

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/**
* @license
* Visual Blocks Editor
*
* Copyright 2019 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#notePicker {
background-image: url(media/notes.png);
border: 1px solid #ccc;
height: 109px;
width: 46px;
}

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@@ -0,0 +1,155 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Blockly Demo: Custom Turtle Field</title>
<script src="../../../blockly_compressed.js"></script>
<script src="blocks.js"></script>
<script src="field_turtle.js"></script>
<script src="../../../msg/js/en.js"></script>
<link rel="stylesheet" type="text/css" href="turtle.css">
</head>
<body onload="start()">
<h1>
<a href="https://developers.google.com/blockly/">Blockly</a> &gt;
<a href="../../index.html">Demos</a> &gt;
<a href="../index.html">Custom Fields</a> &gt; Turtle Field</h1>
<p>This is a demo of creating custom block fields. In this case the field
is used to define a turtle.
</p>
<p>All of the custom field implementation is in
demos/custom-fields/turtle/field_turtle.js, including comments on each required
function.
</p>
<p>Click on the blocks' comment icons to learn what they are demonstrating.
Use the buttons below to see how the fields react to changes.
</p>
<p>
<input type="button" value="set random style" onclick="setRandomStyle()">
<input type="button" value="toggle shadow" onclick="toggleShadow()">
<input type="button" value="toggle enabled" onclick="toggleEnabled()">
<input type="button" value="toggle editable" onclick="toggleEditable()">
<input type="button" value="toggle collapsed" onclick="toggleCollapsed()">
</p>
<p>
<input type="button" value="Export to XML" onclick="toXml()">
<input type="button" value="Import from XML" onclick="fromXml()">
</p>
<table>
<tr>
<td>
<textarea id="importExport"
style="width: 200px; height: 480px;"
onchange="textAreaChange();"
onkeyup="textAreaChange()"></textarea>
</td>
<td>
<div id="blocklyDiv" style="width: 600px; height: 480px;"></div>
</td>
</tr>
</table>
<script>
function toXml() {
var output = document.getElementById('importExport');
var xml = Blockly.Xml.workspaceToDom(workspace);
output.value = Blockly.Xml.domToPrettyText(xml);
output.focus();
output.select();
}
function fromXml() {
var input = document.getElementById('importExport');
var xml = Blockly.Xml.textToDom(input.value);
Blockly.Xml.domToWorkspace(xml, workspace);
}
function setRandomStyle() {
var blocks = workspace.getAllBlocks();
var styles = Object.keys(Blockly.getTheme().getAllBlockStyles());
styles.splice(styles.indexOf(blocks[0].getStyleName()), 1);
var style = styles[Math.floor(Math.random() * styles.length)];
for(var i = 0, block; block = blocks[i]; i++) {
block.setStyle(style);
}
}
function toggleShadow() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setShadow(!block.isShadow());
}
}
function toggleEnabled() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setEnabled(!block.isEnabled());
}
}
function toggleEditable() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setEditable(!block.isEditable());
}
}
function toggleCollapsed() {
var blocks = workspace.getAllBlocks();
for(var i = 0, block; block = blocks[i]; i++) {
block.setCollapsed(!block.isCollapsed());
}
}
function appendDom() {
var blocks = document.getElementById('workspace-blocks');
if (blocks.firstElementChild) {
Blockly.Xml.appendDomToWorkspace(blocks, workspace);
}
}
function start() {
workspace = Blockly.inject('blocklyDiv', options);
appendDom();
workspace.scrollCenter();
}
var options = {
media: '../../../media/',
grid: {
spacing: 25,
length: 3,
colour: '#ccc'
},
move: {
scrollbars: true,
drag: true,
wheel: true,
},
zoom: {
controls: true,
startScale: 1.0,
maxScale: 4,
minScale: 0.25,
scaleSpeed: 1.1
}
/*toolbox: document.getElementById('toolbox')*/
}
</script>
<xml xmlns="https://developers.google.com/blockly/xml" id="workspace-blocks" style="display: none">
<block type="turtle_basic"></block>
<block type="turtle_nullifier" y="120"></block>
<block type="turtle_changer" y="230"></block>
</xml>
</body>
</html>

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@@ -19,44 +19,44 @@
*/
.customFieldsTurtleWidget {
width: 150px;
width: 150px;
}
.customFieldsTurtleWidget button {
border-radius: 4px;
border: none;
background-color: #fff;
opacity: .6;
color: #000;
border-radius: 4px;
border: none;
background-color: #fff;
opacity: .6;
color: #000;
}
.customFieldsTurtleWidget .table {
width: 100%;
width: 100%;
}
.customFieldsTurtleWidget .row {
width: 100%;
display: flex;
width: 100%;
display: flex;
}
.customFieldsTurtleWidget .arrow {
text-align: center;
padding: 0;
flex-grow: 0;
text-align: center;
padding: 0;
flex-grow: 0;
}
.customFieldsTurtleWidget .text {
height: 20px;
color: #fff;
flex-grow: 1;
text-align: center;
height: 20px;
color: #fff;
flex-grow: 1;
text-align: center;
}
.customFieldsTurtleWidget .randomize {
width: 100%;
width: 100%;
}
.blocklyNonEditableText text,
.blocklyEditableText text {
fill: #000;
fill: #000;
}

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@@ -152,7 +152,7 @@
<tr>
<td>
<a href="custom-fields/index.html">
<img src="custom-fields/icon.png" height=80 width=100>
<img src="custom-fields/turtle/icon.png" height=80 width=100>
</a>
</td>
<td>