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clang-format core/renderers/common/info.js
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@@ -313,7 +313,7 @@ RenderInfo.prototype.populateBottomRow_ = function() {
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// greater height it will be overwritten in the compute pass.
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if (followsStatement) {
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this.bottomRow.minHeight =
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this.constants_.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT;
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this.constants_.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT;
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} else {
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this.bottomRow.minHeight = this.constants_.BOTTOM_ROW_MIN_HEIGHT;
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}
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@@ -364,10 +364,11 @@ RenderInfo.prototype.addInput_ = function(input, activeRow) {
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} else if (input.type == inputTypes.DUMMY) {
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// Dummy inputs have no visual representation, but the information is still
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// important.
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activeRow.minHeight = Math.max(activeRow.minHeight,
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activeRow.minHeight = Math.max(
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activeRow.minHeight,
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input.getSourceBlock() && input.getSourceBlock().isShadow() ?
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this.constants_.DUMMY_INPUT_SHADOW_MIN_HEIGHT :
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this.constants_.DUMMY_INPUT_MIN_HEIGHT);
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this.constants_.DUMMY_INPUT_SHADOW_MIN_HEIGHT :
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this.constants_.DUMMY_INPUT_MIN_HEIGHT);
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activeRow.hasDummyInput = true;
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}
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if (activeRow.align == null) {
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@@ -478,8 +479,8 @@ RenderInfo.prototype.getInRowSpacing_ = function(prev, next) {
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};
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/**
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* Figure out where the right edge of the block and right edge of statement inputs
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* should be placed.
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* Figure out where the right edge of the block and right edge of statement
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* inputs should be placed.
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* @protected
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*/
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// TODO: More cleanup.
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@@ -607,8 +608,8 @@ RenderInfo.prototype.alignStatementRow_ = function(row) {
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statementInput.width += (desiredWidth - currentWidth);
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statementInput.height = Math.max(statementInput.height, row.height);
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row.width += (desiredWidth - currentWidth);
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row.widthWithConnectedBlocks = Math.max(row.width,
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this.statementEdge + row.connectedBlockWidths);
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row.widthWithConnectedBlocks =
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Math.max(row.width, this.statementEdge + row.connectedBlockWidths);
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};
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/**
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@@ -742,9 +743,9 @@ RenderInfo.prototype.finalize_ = function() {
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if (this.outputConnection && this.block_.nextConnection &&
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this.block_.nextConnection.isConnected()) {
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// Include width of connected block in value to stack width measurement.
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widestRowWithConnectedBlocks =
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Math.max(widestRowWithConnectedBlocks,
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this.block_.nextConnection.targetBlock().getHeightWidth().width);
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widestRowWithConnectedBlocks = Math.max(
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widestRowWithConnectedBlocks,
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this.block_.nextConnection.targetBlock().getHeightWidth().width);
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}
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this.widthWithChildren = widestRowWithConnectedBlocks + this.startX;
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