mirror of
https://github.com/google/blockly.git
synced 2026-01-15 04:47:10 +01:00
Migrate core/renderers/common/drawer.js to named requires
This commit is contained in:
@@ -13,22 +13,22 @@
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goog.module('Blockly.blockRendering.Drawer');
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goog.module.declareLegacyNamespace();
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goog.require('Blockly.blockRendering.RenderInfo');
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goog.require('Blockly.blockRendering.Row');
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goog.require('Blockly.blockRendering.Types');
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goog.require('Blockly.utils.svgPaths');
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const RenderInfo = goog.require('Blockly.blockRendering.RenderInfo');
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const Row = goog.require('Blockly.blockRendering.Row');
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const Types = goog.require('Blockly.blockRendering.Types');
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const svgPaths = goog.require('Blockly.utils.svgPaths');
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goog.requireType('Blockly.blockRendering.ConstantProvider');
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goog.requireType('Blockly.blockRendering.Field');
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goog.requireType('Blockly.blockRendering.Icon');
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goog.requireType('Blockly.blockRendering.InlineInput');
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goog.requireType('Blockly.BlockSvg');
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const ConstantProvider = goog.requireType('Blockly.blockRendering.ConstantProvider');
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const Field = goog.requireType('Blockly.blockRendering.Field');
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const Icon = goog.requireType('Blockly.blockRendering.Icon');
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const InlineInput = goog.requireType('Blockly.blockRendering.InlineInput');
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const BlockSvg = goog.requireType('Blockly.BlockSvg');
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/**
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* An object that draws a block based on the given rendering information.
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* @param {!Blockly.BlockSvg} block The block to render.
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* @param {!Blockly.blockRendering.RenderInfo} info An object containing all
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* @param {!BlockSvg} block The block to render.
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* @param {!RenderInfo} info An object containing all
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* information needed to render this block.
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* @package
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* @constructor
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@@ -42,7 +42,7 @@ const Drawer = function(block, info) {
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/**
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* The renderer's constant provider.
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* @type {!Blockly.blockRendering.ConstantProvider}
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* @type {!ConstantProvider}
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* @protected
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*/
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this.constants_ = info.getRenderer().getConstants();
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@@ -129,42 +129,41 @@ Drawer.prototype.drawTop_ = function() {
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const elements = topRow.elements;
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this.positionPreviousConnection_();
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this.outlinePath_ +=
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Blockly.utils.svgPaths.moveBy(topRow.xPos, this.info_.startY);
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this.outlinePath_ += svgPaths.moveBy(topRow.xPos, this.info_.startY);
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for (let i = 0, elem; (elem = elements[i]); i++) {
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if (Blockly.blockRendering.Types.isLeftRoundedCorner(elem)) {
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if (Types.isLeftRoundedCorner(elem)) {
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this.outlinePath_ +=
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this.constants_.OUTSIDE_CORNERS.topLeft;
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} else if (Blockly.blockRendering.Types.isRightRoundedCorner(elem)) {
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} else if (Types.isRightRoundedCorner(elem)) {
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this.outlinePath_ +=
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this.constants_.OUTSIDE_CORNERS.topRight;
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} else if (Blockly.blockRendering.Types.isPreviousConnection(elem)) {
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} else if (Types.isPreviousConnection(elem)) {
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this.outlinePath_ += elem.shape.pathLeft;
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} else if (Blockly.blockRendering.Types.isHat(elem)) {
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} else if (Types.isHat(elem)) {
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this.outlinePath_ += this.constants_.START_HAT.path;
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} else if (Blockly.blockRendering.Types.isSpacer(elem)) {
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this.outlinePath_ += Blockly.utils.svgPaths.lineOnAxis('h', elem.width);
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} else if (Types.isSpacer(elem)) {
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this.outlinePath_ += svgPaths.lineOnAxis('h', elem.width);
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}
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// No branch for a square corner, because it's a no-op.
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}
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this.outlinePath_ += Blockly.utils.svgPaths.lineOnAxis('v', topRow.height);
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this.outlinePath_ += svgPaths.lineOnAxis('v', topRow.height);
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};
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/**
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* Add steps for the jagged edge of a row on a collapsed block.
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* @param {!Blockly.blockRendering.Row} row The row to draw the side of.
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* @param {!Row} row The row to draw the side of.
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* @protected
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*/
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Drawer.prototype.drawJaggedEdge_ = function(row) {
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const remainder = row.height - this.constants_.JAGGED_TEETH.height;
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this.outlinePath_ += this.constants_.JAGGED_TEETH.path +
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Blockly.utils.svgPaths.lineOnAxis('v', remainder);
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this.outlinePath_ +=
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this.constants_.JAGGED_TEETH.path + svgPaths.lineOnAxis('v', remainder);
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};
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/**
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* Add steps for an external value input, rendered as a notch in the side
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* of the block.
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* @param {!Blockly.blockRendering.Row} row The row that this input
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* @param {!Row} row The row that this input
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* belongs to.
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* @protected
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*/
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@@ -176,16 +175,14 @@ Drawer.prototype.drawValueInput_ = function(row) {
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input.shape.pathDown(input.height) :
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input.shape.pathDown;
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this.outlinePath_ +=
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Blockly.utils.svgPaths.lineOnAxis('H', input.xPos + input.width) +
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pathDown +
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Blockly.utils.svgPaths.lineOnAxis('v', row.height - input.connectionHeight);
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this.outlinePath_ += svgPaths.lineOnAxis('H', input.xPos + input.width) +
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pathDown + svgPaths.lineOnAxis('v', row.height - input.connectionHeight);
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};
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/**
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* Add steps for a statement input.
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* @param {!Blockly.blockRendering.Row} row The row that this input
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* @param {!Row} row The row that this input
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* belongs to.
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* @protected
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*/
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@@ -195,17 +192,16 @@ Drawer.prototype.drawStatementInput_ = function(row) {
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const x = input.xPos + input.notchOffset + input.shape.width;
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const innerTopLeftCorner = input.shape.pathRight +
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Blockly.utils.svgPaths.lineOnAxis(
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svgPaths.lineOnAxis(
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'h', -(input.notchOffset - this.constants_.INSIDE_CORNERS.width)) +
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this.constants_.INSIDE_CORNERS.pathTop;
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const innerHeight = row.height - (2 * this.constants_.INSIDE_CORNERS.height);
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this.outlinePath_ += Blockly.utils.svgPaths.lineOnAxis('H', x) +
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innerTopLeftCorner +
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Blockly.utils.svgPaths.lineOnAxis('v', innerHeight) +
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this.outlinePath_ += svgPaths.lineOnAxis('H', x) + innerTopLeftCorner +
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svgPaths.lineOnAxis('v', innerHeight) +
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this.constants_.INSIDE_CORNERS.pathBottom +
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Blockly.utils.svgPaths.lineOnAxis('H', row.xPos + row.width);
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svgPaths.lineOnAxis('H', row.xPos + row.width);
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this.positionStatementInputConnection_(row);
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};
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@@ -213,13 +209,12 @@ Drawer.prototype.drawStatementInput_ = function(row) {
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/**
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* Add steps for the right side of a row that does not have value or
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* statement input connections.
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* @param {!Blockly.blockRendering.Row} row The row to draw the
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* @param {!Row} row The row to draw the
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* side of.
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* @protected
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*/
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Drawer.prototype.drawRightSideRow_ = function(row) {
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this.outlinePath_ +=
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Blockly.utils.svgPaths.lineOnAxis('V', row.yPos + row.height);
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this.outlinePath_ += svgPaths.lineOnAxis('V', row.yPos + row.height);
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};
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@@ -236,22 +231,22 @@ Drawer.prototype.drawBottom_ = function() {
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let rightCornerYOffset = 0;
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let outlinePath = '';
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for (let i = elems.length - 1, elem; (elem = elems[i]); i--) {
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if (Blockly.blockRendering.Types.isNextConnection(elem)) {
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if (Types.isNextConnection(elem)) {
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outlinePath += elem.shape.pathRight;
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} else if (Blockly.blockRendering.Types.isLeftSquareCorner(elem)) {
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outlinePath += Blockly.utils.svgPaths.lineOnAxis('H', bottomRow.xPos);
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} else if (Blockly.blockRendering.Types.isLeftRoundedCorner(elem)) {
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} else if (Types.isLeftSquareCorner(elem)) {
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outlinePath += svgPaths.lineOnAxis('H', bottomRow.xPos);
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} else if (Types.isLeftRoundedCorner(elem)) {
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outlinePath += this.constants_.OUTSIDE_CORNERS.bottomLeft;
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} else if (Blockly.blockRendering.Types.isRightRoundedCorner(elem)) {
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} else if (Types.isRightRoundedCorner(elem)) {
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outlinePath += this.constants_.OUTSIDE_CORNERS.bottomRight;
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rightCornerYOffset = this.constants_.OUTSIDE_CORNERS.rightHeight;
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} else if (Blockly.blockRendering.Types.isSpacer(elem)) {
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outlinePath += Blockly.utils.svgPaths.lineOnAxis('h', elem.width * -1);
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} else if (Types.isSpacer(elem)) {
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outlinePath += svgPaths.lineOnAxis('h', elem.width * -1);
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}
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}
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this.outlinePath_ += Blockly.utils.svgPaths.lineOnAxis('V',
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bottomRow.baseline - rightCornerYOffset);
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this.outlinePath_ +=
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svgPaths.lineOnAxis('V', bottomRow.baseline - rightCornerYOffset);
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this.outlinePath_ += outlinePath;
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};
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@@ -272,9 +267,7 @@ Drawer.prototype.drawLeft_ = function() {
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outputConnection.shape.pathUp;
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// Draw a line up to the bottom of the tab.
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this.outlinePath_ +=
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Blockly.utils.svgPaths.lineOnAxis('V', tabBottom) +
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pathUp;
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this.outlinePath_ += svgPaths.lineOnAxis('V', tabBottom) + pathUp;
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}
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// Close off the path. This draws a vertical line up to the start of the
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// block's path, which may be either a rounded or a sharp corner.
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@@ -289,13 +282,12 @@ Drawer.prototype.drawLeft_ = function() {
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Drawer.prototype.drawInternals_ = function() {
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for (let i = 0, row; (row = this.info_.rows[i]); i++) {
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for (let j = 0, elem; (elem = row.elements[j]); j++) {
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if (Blockly.blockRendering.Types.isInlineInput(elem)) {
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if (Types.isInlineInput(elem)) {
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this.drawInlineInput_(
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/** @type {!Blockly.blockRendering.InlineInput} */ (elem));
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} else if (Blockly.blockRendering.Types.isIcon(elem) ||
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Blockly.blockRendering.Types.isField(elem)) {
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/** @type {!InlineInput} */ (elem));
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} else if (Types.isIcon(elem) || Types.isField(elem)) {
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this.layoutField_(
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/** @type {!Blockly.blockRendering.Field|!Blockly.blockRendering.Icon} */
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/** @type {!Field|!Icon} */
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(elem));
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}
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}
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@@ -304,15 +296,15 @@ Drawer.prototype.drawInternals_ = function() {
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/**
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* Push a field or icon's new position to its SVG root.
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* @param {!Blockly.blockRendering.Icon|!Blockly.blockRendering.Field} fieldInfo
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* @param {!Icon|!Field} fieldInfo
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* The rendering information for the field or icon.
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* @protected
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*/
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Drawer.prototype.layoutField_ = function(fieldInfo) {
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let svgGroup;
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if (Blockly.blockRendering.Types.isField(fieldInfo)) {
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if (Types.isField(fieldInfo)) {
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svgGroup = fieldInfo.field.getSvgRoot();
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} else if (Blockly.blockRendering.Types.isIcon(fieldInfo)) {
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} else if (Types.isIcon(fieldInfo)) {
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svgGroup = fieldInfo.icon.iconGroup_;
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}
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@@ -326,7 +318,7 @@ Drawer.prototype.layoutField_ = function(fieldInfo) {
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scale = 'scale(-1 1)';
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}
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}
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if (Blockly.blockRendering.Types.isIcon(fieldInfo)) {
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if (Types.isIcon(fieldInfo)) {
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svgGroup.setAttribute('display', 'block');
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svgGroup.setAttribute('transform', 'translate(' + xPos + ',' + yPos + ')');
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fieldInfo.icon.computeIconLocation();
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@@ -344,7 +336,7 @@ Drawer.prototype.layoutField_ = function(fieldInfo) {
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/**
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* Add steps for an inline input.
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* @param {!Blockly.blockRendering.InlineInput} input The information about the
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* @param {!InlineInput} input The information about the
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* input to render.
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* @protected
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*/
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@@ -357,13 +349,11 @@ Drawer.prototype.drawInlineInput_ = function(input) {
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const connectionBottom = input.connectionHeight + connectionTop;
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const connectionRight = input.xPos + input.connectionWidth;
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this.inlinePath_ += Blockly.utils.svgPaths.moveTo(connectionRight, yPos) +
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Blockly.utils.svgPaths.lineOnAxis('v', connectionTop) +
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input.shape.pathDown +
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Blockly.utils.svgPaths.lineOnAxis('v', height - connectionBottom) +
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Blockly.utils.svgPaths.lineOnAxis('h', width - input.connectionWidth) +
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Blockly.utils.svgPaths.lineOnAxis('v', -height) +
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'z';
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this.inlinePath_ += svgPaths.moveTo(connectionRight, yPos) +
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svgPaths.lineOnAxis('v', connectionTop) + input.shape.pathDown +
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svgPaths.lineOnAxis('v', height - connectionBottom) +
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svgPaths.lineOnAxis('h', width - input.connectionWidth) +
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svgPaths.lineOnAxis('v', -height) + 'z';
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this.positionInlineInputConnection_(input);
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};
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@@ -372,7 +362,7 @@ Drawer.prototype.drawInlineInput_ = function(input) {
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* Position the connection on an inline value input, taking into account
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* RTL and the small gap between the parent block and child block which lets the
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* parent block's dark path show through.
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* @param {Blockly.blockRendering.InlineInput} input The information about
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* @param {InlineInput} input The information about
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* the input that the connection is on.
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* @protected
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*/
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@@ -394,7 +384,7 @@ Drawer.prototype.positionInlineInputConnection_ = function(input) {
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* Position the connection on a statement input, taking into account
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* RTL and the small gap between the parent block and child block which lets the
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* parent block's dark path show through.
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* @param {!Blockly.blockRendering.Row} row The row that the connection is on.
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* @param {!Row} row The row that the connection is on.
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* @protected
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*/
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Drawer.prototype.positionStatementInputConnection_ = function(row) {
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@@ -412,7 +402,7 @@ Drawer.prototype.positionStatementInputConnection_ = function(row) {
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* Position the connection on an external value input, taking into account
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* RTL and the small gap between the parent block and child block which lets the
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* parent block's dark path show through.
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* @param {!Blockly.blockRendering.Row} row The row that the connection is on.
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* @param {!Row} row The row that the connection is on.
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* @protected
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*/
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Drawer.prototype.positionExternalValueConnection_ = function(row) {
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