Merge pull request #7482 from clementcontet/fix-7426

fix: insertion marker position when connection is resized (#7426)
This commit is contained in:
Rachel Fenichel
2023-09-13 10:50:56 -07:00
committed by GitHub
2 changed files with 22 additions and 7 deletions

View File

@@ -1515,13 +1515,14 @@ export class BlockSvg
* or an insertion marker.
*
* @param sourceConnection The connection on the moving block's stack.
* @param targetConnection The connection that should stay stationary as this
* block is positioned.
* @param originalOffsetToTarget The connection original offset to the target connection
* @param originalOffsetInBlock The connection original offset in its block
* @internal
*/
positionNearConnection(
sourceConnection: RenderedConnection,
targetConnection: RenderedConnection,
originalOffsetToTarget: {x: number; y: number},
originalOffsetInBlock: Coordinate,
) {
// We only need to position the new block if it's before the existing one,
// otherwise its position is set by the previous block.
@@ -1529,8 +1530,12 @@ export class BlockSvg
sourceConnection.type === ConnectionType.NEXT_STATEMENT ||
sourceConnection.type === ConnectionType.INPUT_VALUE
) {
const dx = targetConnection.x - sourceConnection.x;
const dy = targetConnection.y - sourceConnection.y;
// First move the block to match the orginal target connection position
let dx = originalOffsetToTarget.x;
let dy = originalOffsetToTarget.y;
// Then adjust its position according to the connection resize
dx += originalOffsetInBlock.x - sourceConnection.getOffsetInBlock().x;
dy += originalOffsetInBlock.y - sourceConnection.getOffsetInBlock().y;
this.moveBy(dx, dy);
}

View File

@@ -611,12 +611,22 @@ export class InsertionMarkerManager {
insertionMarker.queueRender();
renderManagement.triggerQueuedRenders();
// Position so that the existing block doesn't move.
insertionMarker.positionNearConnection(imConn, closest);
// Connect() also renders the insertion marker.
imConn.connect(closest);
const originalOffsetToTarget = {
x: closest.x - imConn.x,
y: closest.y - imConn.y,
};
const originalOffsetInBlock = imConn.getOffsetInBlock().clone();
const imConnConst = imConn;
renderManagement.finishQueuedRenders().then(() => {
// Position so that the existing block doesn't move.
insertionMarker?.positionNearConnection(
imConnConst,
originalOffsetToTarget,
originalOffsetInBlock,
);
insertionMarker?.getSvgRoot().setAttribute('visibility', 'visible');
});