Merge pull request #282 from rachel-fenichel/bugfix/connection_logic

Fix connection.closest and tests.
This commit is contained in:
Neil Fraser
2016-03-11 14:08:10 -08:00
4 changed files with 16 additions and 17 deletions

View File

@@ -645,13 +645,7 @@ Blockly.Connection.prototype.tighten_ = function() {
* and 'radius' which is the distance.
*/
Blockly.Connection.prototype.closest = function(maxLimit, dx, dy) {
var closestConnection = this.dbOpposite_.searchForClosest(this, maxLimit, dx,
dy);
if (closestConnection) {
return {connection: closestConnection,
radius: this.distanceFrom(closestConnection)};
}
return {connection: null, radius: maxLimit};
return this.dbOpposite_.searchForClosest(this, maxLimit, dx, dy);
};
/**

View File

@@ -221,14 +221,15 @@ Blockly.ConnectionDB.prototype.isInYRange_ = function(index, baseY, maxRadius) {
* in the database and the current location (as a result of dragging).
* @param {number} dy Vertical offset between this connection's location
* in the database and the current location (as a result of dragging).
* @return ?Blockly.Connection the closest valid connection.
* another connection or null, and 'radius' which is the distance.
* @return {!{connection: ?Blockly.Connection, radius: number}} Contains two
* properties:' connection' which is either another connection or null,
* and 'radius' which is the distance.
*/
Blockly.ConnectionDB.prototype.searchForClosest = function(conn, maxRadius, dx,
dy) {
// Don't bother.
if (!this.length) {
return null;
return {connection: null, radius: maxRadius};
}
// Stash the values of x and y from before the drag.
@@ -273,7 +274,9 @@ Blockly.ConnectionDB.prototype.searchForClosest = function(conn, maxRadius, dx,
// Reset the values of x and y.
conn.x_ = baseX;
conn.y_ = baseY;
return bestConnection;
// If there were no valid connections, bestConnection will be null.
return {connection: bestConnection, radius: bestRadius};
};
/**

View File

@@ -260,7 +260,8 @@ function helper_searchDB(db, x, y, radius, shared_workspace) {
var tempConn = helper_createConnection(x, y,
Blockly.NEXT_STATEMENT, shared_workspace);
tempConn.sourceBlock_ = helper_makeSourceBlock(shared_workspace);
return db.searchForClosest(tempConn, radius, 0, 0);
var closest = db.searchForClosest(tempConn, radius, 0, 0);
return closest.connection;
}
function helper_makeSourceBlock(sharedWorkspace) {

View File

@@ -51,6 +51,7 @@ function connectionTest_tearDown() {
dummyWorkspace = null;
}
var isMovableFn = function() { return true; };
/**
* These tests check that the reasons for failures to connect are consistent
* (internal view of error states).
@@ -67,10 +68,10 @@ function testCanConnectWithReason_TargetNull() {
function testCanConnectWithReason_Disconnect() {
connectionTest_setUp();
var tempConnection = new Blockly.Connection({workspace: dummyWorkspace},
var tempConnection = new Blockly.Connection({workspace: dummyWorkspace, isMovable: isMovableFn},
Blockly.OUTPUT_VALUE);
Blockly.Connection.connectReciprocally(input, tempConnection);
assertEquals(Blockly.Connection.REASON_MUST_DISCONNECT,
Blockly.Connection.connectReciprocally_(input, tempConnection);
assertEquals(Blockly.Connection.CAN_CONNECT,
input.canConnectWithReason_(output));
connectionTest_tearDown();
@@ -270,7 +271,7 @@ function test_isConnectionAllowed() {
var four = helper_createConnection(0, 0, Blockly.INPUT_VALUE);
four.sourceBlock_ = helper_makeSourceBlock(sharedWorkspace);
Blockly.Connection.connectReciprocally(three, four);
Blockly.Connection.connectReciprocally_(three, four);
assertFalse(one.isConnectionAllowed(three, 20.0));
// Don't connect two connections on the same block.
@@ -286,4 +287,4 @@ function testCheckConnection_Okay() {
output.checkConnection_(input);
connectionTest_tearDown();
}
}