## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes part of https://github.com/RaspberryPiFoundation/blockly-keyboard-experimentation/issues/764
Fixes part of #9450 (infrastructure needs)
### Proposed Changes
Introduces support for two new "where am I?" shortcuts for helping to provide location context for users:
- `I`: re-reads the current selected block with full verbosity (i.e. also includes the block's field types with their values in the readout).
- `shift+I`: reads the current selected block's parent with full verbosity.
Note that this includes some functional changes to `Field` to allow for more powerful customization of a field's ARIA representation (by splitting up value and type), though a field's value defaults potentially to null which will be ignored in the final ARIA computed label. This seems necessary per the discussion here: https://github.com/RaspberryPiFoundation/blockly/pull/9470/files#r2541508565 but more consideration may be needed here as part of #9307.
Some limitations in the new shortcuts:
- They will not read out anything if a block is not selected (e.g. for fields and icons).
- They read out input blocks when the input block is selected.
- They cannot read out anything while in move mode (due to the behavior here in the plugin which automatically cancels moves if an unknown shortcut is pressed: a36f3662b0/src/actions/mover.ts (L166-L191)).
- The readout is limited by the problems of dynamic ARIA announcements (per #9460).
### Reason for Changes
https://github.com/RaspberryPiFoundation/blockly-keyboard-experimentation/issues/764 provides context on the specific needs addressed here.
### Test Coverage
Self tested. No new automated tests needed for experimental work.
### Documentation
No new documentation needed for experimental work.
### Additional Information
This was spun out of #9470 with the intent of getting shortcuts initially working checked in even if the entirety of the experience is incomplete.
## The basics
- [ ] ~I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)~ (I can't really due to the nature of this change--I have to rely on tests and external testing)
## The details
### Resolves
Fixes part of #9456 (remainder will be in a change in the keyboard navigation plugin)
### Proposed Changes
Introduce and use new `Block` function for retrieving a configurably constrained singleton field for a given block. The constraints allow for some level of configuring (such as whether to isolate to only full or editable blocks). The existing simple reporter function has been retrofitted to use this new function, instead.
### Reason for Changes
This expanded support fixes the underlying use case.
Separately, this change reveals two noteworthy details:
1. There's inconsistency in the codebase as to when the singleton field needs to be editable, a full-block field, both, and neither. It would be ideal to make this consistent. Interestingly, the documentation for `isSimpleReporter` seems to have been wrong since it wasn't actually fulfilling its contract of returning an editable field (this has been retained for callsites except where the check was already happening).
2. There's a possible recursion case now possible between `getSingletonFullBlockField` and `isFullBlockField` due to `FieldInput`'s `isFullBlockField` depending on `isSimpleReporter`. Ideally this would be changed in the future to avoid that potential recursion risk (possibly as part of #9307).
### Test Coverage
No new automated tests are needed for this experimental work. Manual testing mainly comprised of cursory navigation and readout checks for single-field blocks to make sure nothing breaks. More thorough testing is difficult in core since the specific situation of multiple fields don't have a corresponding block to use in the playground to verify.
Automated tests are also being heavily relied on for correctness since all of the nuance behind the simple reporter cases would require a deeper testing pass.
### Documentation
No new documentation needed for this experimental work.
### Additional Information
None.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#9301Fixes#9312Fixes#9313
Fixes part of #9304
### Proposed Changes
This introduces a variety of specific changes to resolve several issues for screen reader work, including introducing fundamental support for field labeling.
Specifically:
- Field labels have been simplified to only use their custom defined ARIA name otherwise they are null (and thus should be ignored for readout purposes) which wraps up the remaining high-level work for #9301 (#9450 tracks more specific follow-up work to improve upon what's been established at this point). The PR also introduces an ARIA override for number inputs in math blocks so that the readout is correct for them.
- Bubble labeling is more explicit now which is useful for mutators (#9312), warnings, and comments. The general improvement for bubbles wraps up the remaining work for #9313 as well since the core issue was resolved in #9351. By default a bubble has no ARIA label.
- #9304 is partly being addressed here with the change to field images: they are no longer being added to the accessibility node tree unless they are actually navigable (that is, clickable). Part of #9304's goal is to remove extraneous nodes.
- Finally, a typo was fixed for 'replaceable blocks' since these were not reading out correctly. This was noticed in passing and isn't directly related to the other issues.
### Reason for Changes
This PR is largely being used as a basis for one particularly significant issue: #9301. Field labeling has undergone several iterations over the past few months and the team seems comfortable sticking with a "do as little as possible" approach when determining the label, thus justifying the need for expecting more specific customization (i.e. #9450). To this end it's important to be clear that getting fields to a good state is not actually "done" but the need to track it as a large incomplete thing has ended. Note that one important part of #9301 was updating field plugins to be accessible--this largely seems unnecessary as-is as it will be completely dependent on the needs of future user tests. The long-term plan will need to account for making all fields in `blockly-samples` accessible (per #9307).
Some of the terminology used here (e.g. for bubbles) will likely need to change after user testing, but it's important to establish that _something_ correct is communicated even if the terminology may require scaffolding and/or refinement.
It's important to note that while non-clickable field images are no longer in the node graph, their ARIA presence still exists as part of the fluent block labeling solution. That is, `FieldImage`'s alt text is used as part of constructing a fluent block label (sometimes to confusing effect--see #9452).
### Test Coverage
No tests needed since these are experimental changes and do not change existing test behaviors.
### Documentation
No documentation changes are needed for these experimental changes.
### Additional Information
None.
* fix: Miscellaneous improvements for screenreader support.
* fix: Include field name in ARIA label.
* fix: Update block ARIA labels when inputs are shown/hidden.
* fix: Make field row label generation more robust.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8206Fixes#8210Fixes#8213Fixes#8255Fixes#8211Fixes#8212Fixes#8254
Fixes part of #9301
Fixes part of #9304
### Proposed Changes
This PR completes the remaining ARIA roles and properties needed for all core fields. Specifically:
- #8206: A better name needed to be used for the checkbox value, plus there was an ARIA property missing for actually representing the checkbox state. The latter needed to be updated upon toggling the checkbox, as well. These changes bring checkbox fields in compliance with the ARIA checkbox pattern documented here: https://www.w3.org/WAI/ARIA/apg/patterns/checkbox/.
- #8210: This one required a lot of changes in order to adapt to the ARIA combobox pattern documented here: https://www.w3.org/WAI/ARIA/apg/patterns/combobox/. Specifically:
- Menus needed to have a unique ID that's also exposed in order to link the combobox element to its menu when open.
- ARIA's `activedescendant` proved very useful in ensuring that the current dropdown selection is correctly read when the combobox has focus but its menu isn't opened.
- The default properties available for options (label and value) aren't very good for readout, so a custom ARIA property was added for much clearer option readouts. This is only demonstrated for the math arithmetic block for now.
- The text element is normally hidden for ARIA but it's useful in conjunction with `activedescendant` to represent the current value selection.
- Images have been handled here as well (partly as part of #8255) by leveraging their alt text for readouts. This actually seems to work quite well both for current value and selection.
- #8213: Much of the improvements here come from the combobox (`FieldDropdown`) improvements explained above. However one additional bit was done to provide an explicit 'Variable <name>' readout for the purpose of clarity. This demonstrates some contextualization of the value of the field which may be a generally useful pattern to copy in other field contexts.
- #8255: Image fields have been refined since they were redundantly specifying 'image' when an `image` ARIA role is already being used. Now only the alt text is supplied along with the role context. Note that images need special handling since they can sometimes be navigable (such as when they have click handlers).
- #8211: Text input fields have had their labeling improved like all other fields, and the field's value is now exposed via its `text` element since this will show up as a `StaticText` node in the accessibility tree and automatically be read as part of the field's value.
- #8212: This gets the same benefits as the previous point since those improvements were included for both text and number input. However, existing `valuemin` and `valuemax` ARIA properties have been removed. It seems these are really only useful when introducing a slider mechanism (see https://www.w3.org/WAI/ARIA/apg/patterns/slider/) and from testing seems to not really be utilized for the basic text input that `FieldNumber` currently uses. It may be the case that this is a better pattern to use in the future, but it's more likely that other custom fields could benefit from more specific patterns like slider rather than `FieldNumber` being changed in that way.
- #8254 and part of #9304: Field labels have been completely removed from the accessibility node tree since they can never be navigated to (as #8254 explains all labels will be included as part of the block's ARIA label itself for readout parity with navigation options).
Note that it doesn't cover external fields (such as those supplied in blockly-samples), nor does it fully set up the infrastructure work for those. Ultimately that work needs to happen as part of #9301.
Beyond the role work above, this PR also introduces some fundamental work for #9301. Specifically:
- It demonstrates how block definitions could be used to introduce accessibility label customizations (in this case for the options of the arithmetic operator block's drop-down field, plus the block itself).
- It sets up some central label computation for all fields, though more thought is needed on whether this is sufficient for custom fields outside of core Blockly and on how to properly contextualize labels for field values. Core Blockly's fields are fairly simple for representing values which is why that aspect of #9301 didn't need to be solved in this PR. Note that the field labeling here is being used to improve all of the fields above, but also it tries to aggressively fall back to the _next best_ label to be used (though it's possible to run out of options which is why fields still need contextually-specific fallbacks).
### Reason for Changes
Generally the initial approach for implementing labels is leveraging as specific ARIA roles as exist to directly represent the element. This PR is completing that work for all of core Blockly's built-in fields, and laying some of the groundwork for generalizing this support for custom fields.
Having specific roles does potentially introduce inconsistencies across screen readers (though should improve consistency across sites for a single screen reader), and expectations for behaviors (like shortcuts) that may need to be ignored or only partially supported (#9313 is discussing this).
### Test Coverage
Only manual testing has been completed since this is experimental work.
Video demonstrating most of the changes:
[Screen recording 2025-10-01 4.05.35 PM.webm](https://github.com/user-attachments/assets/c7961caa-eae0-4585-8fd9-87d7cbe65988)
### Documentation
N/A -- Experimental work.
### Additional Information
This has only been tested on ChromeVox.
* refactor: Make focusable elements responsible for scrolling themselves into bounds.
* chore: Add tests for scrolling focused elements into view.
* fix: Removed inadvertent `.only`.
* fix: Scroll parent block of connections into bounds on focus.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes part of #8207
Fixes part of #3370
### Proposed Changes
This introduces initial broad ARIA integration in order to enable at least basic screen reader support when using keyboard navigation.
Largely this involves introducing ARIA roles and labels in a bunch of places, sometimes done in a way to override normal built-in behaviors of the accessibility node tree in order to get a richer first-class output for Blockly (such as for blocks and workspaces).
### Reason for Changes
ARIA is the fundamental basis for configuring how focusable nodes in Blockly are represented to the user when using a screen reader. As such, all focusable nodes requires labels and roles in order to correctly communicate their contexts.
The specific approach taken in this PR is to simply add labels and roles to all nodes where obvious with some extra work done for `WorkspaceSvg` and `BlockSvg` in order to represent blocks as a tree (since that seems to be the best fitting ARIA role per those available: https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Reference/Roles). The custom work specifically for blocks includes:
- Overriding the role description to be 'block' rather than 'tree item' (which is the default).
- Overriding the position, level, and number of sibling counts since those are normally determined based on the DOM tree and blocks are not laid out in the tree the same way they are visually or logically (so these computations were incorrect). This is also the reason for a bunch of extra computation logic being introduced.
One note on some of the labels being nonsensical (e.g. 'DoNotOverride?'): this was done intentionally to try and ensure _all_ focusable nodes (that can be focused) have labels, even when the specifics of what that label should be aren't yet clear. More components had these temporary labels until testing revealed how exactly they would behave from a screen reader perspective (at which point their roles and labels were updated as needed). The temporary labels act as an indicator when navigating through the UI, and some of the nodes can't easily be reached (for reasons) and thus may never actually need a label. More work is needed in understanding both what components need labels and what those labels should be, but that will be done beyond this PR.
### Test Coverage
No tests are added to this as it's experimental and not a final implementation.
The keyboard navigation tests are failing due to a visibility expansion of `connectionCandidate` in `BlockDragStrategy`. There's no way to avoid this breakage, unfortunately. Instead, this PR will be merged and then https://github.com/google/blockly-keyboard-experimentation/pull/684 will be finalized and merged to fix it. There's some additional work that will happen both in that branch and in a later PR in core Blockly to integrate the two experimentation branches as part of #9283 so that CI passes correctly for both branches.
### Documentation
No documentation is needed at this time.
### Additional Information
This work is experimental and is meant to serve two purposes:
- Provide a foundation for testing and iterating the core screen reader experience in Blockly.
- Provide a reference point for designing a long-term solution that accounts for all requirements collected during user testing.
This code should never be merged into `develop` as it stands. Instead, it will be redesigned with maintainability, testing, and correctness in mind at a future date (see https://github.com/google/blockly-keyboard-experimentation/discussions/673).
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/578
Fixes part of #8915
### Proposed Changes
Ensures fields update focus to the next field when tabbing between field editors. The old behavior can be observed in [#578](https://github.com/google/blockly-keyboard-experimentation/issues/578) and the new behavior can be observed here:
[Screen recording 2025-06-25 1.39.28 PM.webm](https://github.com/user-attachments/assets/e00fcb55-5c20-4d5c-81a8-be9049cc0d7e)
### Reason for Changes
Having focus reset back to the original field editor that was opened is an unexpected experience for users. This approach is better.
Note that there are some separate changes added here, as well:
- Connections and fields now check if their block IDs contain their indicator prefixes since this will all-but-guarantee focus breaks for those nodes. This is an excellent example of why #9171 is needed.
- Some minor naming updates for `FieldInput`: it was incorrectly implying that key events are sent for changes to the `input` element used by the field editor, but they are actually `InputEvent`s per https://developer.mozilla.org/en-US/docs/Web/API/Element/input_event.
### Test Coverage
New tests were added for field editing in general (since this seems to be missing), including tabbing support to ensure the fixes originally introduced in #9049.
One new test has been added specifically for verifying that focus updates with tabbing. This has been verified to fail with the fix removed (as have all tabbing tests with the tabbing code from #9049 removed).
Some specific notes for the test changes:
- There's a slight test dependency inversion happening here. `FieldInput` is being tested with a specific `FieldNumber` class via real block loading. This isn't ideal, but it seems fine given the circumstances (otherwise a lot of extra setup would be necessary for the tests).
- The workspace actually needs to be made visible during tests in order for focus to work correctly (though it's reset at the end of each test, but this may cause some flickering while the tests are running).
- It's the case that a bunch of tests were actually setting up blocks incorrectly (i.e. not defining a must-have `id` property which caused some issues with the new field and connection ID validation checks). These tests have been corrected, but it's worth noting that the blocks are likely still technically wrong since they are not conforming to their TypeScript contracts.
- Similar to the previous point, one test was incorrectly setting the first ID to be returned by the ID generator as `undefined` since (presumably due to a copy-and-paste error when the test was introduced) it was referencing a `TEST_BLOCK_ID` property that hadn't been defined for that test suite. This has been corrected as, without it, there are failures due to the new validation checks.
- For the connection database checks, a new ID is generated instead of fixing the block ID to ensure that it's always unique even if called multiple times (otherwise a block ID would need to be piped through from the calling tests, or an invalid situation would need to be introduced where multiple blocks shared an ID; the former seemed unnecessary and the latter seemed nonideal).
- There are distinct Geras/Zelos tests to validate the case where a full-block field should have its parent block, rather than the field itself, focused on tabbing. See this conversation for more context: https://github.com/google/blockly/pull/9173#discussion_r2172921455.
### Documentation
No documentation changes should be needed here.
### Additional Information
Nothing to add.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8965Fixes#8978Fixes#8970
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/523
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/547
Fixes part of #8910
### Proposed Changes
Fives groups of changes are included in this PR:
1. Support for automatic tab index management for focusable trees.
2. Support for automatic tab index management for focusable nodes.
3. Support for automatically hiding the flyout when back navigating from the toolbox.
4. A fix for `FocusManager` losing DOM syncing that was introduced in #9082.
5. Some cleanups for flyout and some tests for previous behavior changes to `FocusManager`.
### Reason for Changes
Infrastructure changes reasoning:
- Automatically managing tab indexes for both focusable trees and roots can largely reduce the difficulty of providing focusable nodes/trees and generally interacting with `FocusManager`. This facilitates a more automated navigation experience.
- The fix for losing DOM syncing is possibly not reliable, but there are at least now tests to cover for it. This may be a case where a `try{} finally{}` could be warranted, but the code will stay as-is unless requested otherwise.
`Flyout` changes:
- `Flyout` no longer needs to be a focusable tree, but removing that would be an API breakage. Instead, it throws for most of the normal tree/node calls as it should no longer be used as such. Instead, its workspace has been made top-level tabbable (in addition to the main workspace) which solves the extra tab stop issues and general confusing inconsistencies between the flyout, toolbox, and workspace.
- `Flyout` now correctly auto-selects the first block (#9103 notwithstanding). Technically it did before, however the extra `Flyout` tabstop before its workspace caused the inconsistency (since focusing the `Flyout` itself did not auto-select, only selecting its workspace did).
Important caveats:
- `getAttribute` is used in place of directly fetching `.tabIndex` since the latter can apparently default to `-1` (and possibly `0`) in cases when it's not actually set. This is a very surprising behavior that leads to incorrect test results.
- Sometimes tab index still needs to be introduced (such as in cases where native DOM focus is needed, e.g. via `focus()` calls or clicking). This is demonstrated both by updates to `FocusManager`'s tests as well as toolbox's category and separator. This can be slightly tricky to miss as large parts of Blockly now depend on focus to represent their state, so clicking either needs to be managed by Blockly (with corresponding `focusNode` calls) or automatic (with a tab index defined for the element that can be clicked, or which has a child that can be clicked).
Note that nearly all elements used for testing focus in the test `index.html` page have had their tab indexes removed to lean on `FocusManager`'s automatic tab management (though as mentioned above there is still some manual tab index management required for `focus()`-specific tests).
### Test Coverage
New tests were added for all of the updated behaviors to `FocusManager`, including a new need to explicitly provide (and reset) tab indexes for all `focus()`-esque tests. This also includes adding new tests for some behaviors introduced in past PRs (a la #8910).
Note that all of the new and affected conditionals in `FocusManager` have been verified as having at least 1 test that breaks when it's removed (inverted conditions weren't thoroughly tested, but it's expected that they should also be well covered now).
Additional tests to cover the actual navigation flows will be added to the keyboard experimentation plugin repository as part of https://github.com/google/blockly-keyboard-experimentation/pull/557 (this PR needs to be merged first).
For manual testing, I mainly verified keyboard navigation with some cursory mouse & click testing in the simple playground. @rachel-fenichel also performed more thorough mouse & click testing (that yielded an actual issue that was fixed--see discussion below).
The core webdriver tests have been verified to have seemingly the same existing failures with and without these changes.
All of the following new keyboard navigation plugin tests have been verified as failing without the fixes introduced in this branch (and passing with them):
- `Tab navigating to flyout should auto-select first block`
- `Keyboard nav to different toolbox category should auto-select first block`
- `Keyboard nav to different toolbox category and block should select different block`
- `Tab navigate away from toolbox restores focus to initial element`
- `Tab navigate away from toolbox closes flyout`
- `Tab navigate away from flyout to toolbox and away closes flyout`
- `Tabbing to the workspace after selecting flyout block should close the flyout`
- `Tabbing to the workspace after selecting flyout block via workspace toolbox shortcut should close the flyout`
- `Tabbing back from workspace should reopen the flyout`
- `Navigation position in workspace should be retained when tabbing to flyout and back`
- `Clicking outside Blockly with focused toolbox closes the flyout`
- `Clicking outside Blockly with focused flyout closes the flyout`
- `Clicking on toolbox category focuses it and opens flyout`
### Documentation
No documentation changes are needed beyond the code doc changes included in the PR.
### Additional Information
An additional PR will be introduced for the keyboard experimentation plugin repository to add tests there (see test coverage above). This description will be updated with a link to that PR once it exists.
* feat!: Make bubbles, comments, and icons focusable
* feat!: Make ISelectable and ICopyable focusable.
* feat: Consolidate selection calls.
Now everything is based on focus with selection only being used as a
proxy.
* feat: Invert responsibility for setSelected().
Now setSelected() is only for quasi-external use.
* feat: Push up shadow check to getters.
Needed new common-level helper.
* chore: Lint fixes.
* feat!: Allow IFocusableNode to disable focus.
* chore: post-merge lint fixes
* fix: Fix tests + text bubble focusing.
This fixed then regressed a circular dependency causing the node and
advanced compilation steps to fail. This investigation is ongoing.
* fix: Clean up & fix imports.
This ensures the node and advanced compilation test steps now pass.
* fix: Lint fixes + revert commented out logic.
* chore: Remove unnecessary cast.
Addresses reviewer comment.
* fix: Some issues and a bunch of clean-ups.
This addresses a bunch of review comments, and fixes selecting workspace
comments.
* chore: Lint fix.
* fix: Remove unnecessary shadow consideration.
* chore: Revert import.
* chore: Some doc updates & added a warn statement.
* feat: Add interfaces for keyboard navigation.
* feat: Add the Navigator.
* feat: Make core types conform to INavigable.
* feat: Require FlyoutItems elements to be INavigable.
* feat: Add navigation policies for built-in types.
* refactor: Convert Marker and LineCursor to operate on INavigables instead of ASTNodes.
* chore: Delete dead code in ASTNode.
* fix: Fix the tests.
* chore: Assuage the linter.
* fix: Fix advanced build/tests.
* chore: Restore ASTNode tests.
* refactor: Move isNavigable() validation into Navigator.
* refactor: Exercise navigation instead of ASTNode.
* chore: Rename astnode_test.js to navigation_test.js.
* chore: Enable the navigation tests.
* fix: Fix bug when retrieving the first child of an empty workspace.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8922Fixes#8929
Fixes part of #8771
### Proposed Changes
This PR introduces support for fields to be focusable (and thus navigable with keyboard navigation when paired with downstream changes to `LineCursor` and the keyboard navigation plugin). This is a largely isolated change in how it fundamentally works:
- `Field` was updated to become an `IFocusableNode`. Note that it uses a specific string-based ID schema in order to ensure that it can be properly linked back to its unique block (which helps make the search for the field in `WorkspaceSvg` a bit more efficient). This could be done with a globally unique ID, instead, but all fields would need to be searched vs. just those for the field's parent block.
- The drop-down and widget divs have been updated to manage ephemeral focus with `FocusManager` when they're open for non-system dialogs (ephemeral focus isn't needed for system dialogs/prompts since those already take/restore focus in a native way that `FocusManager` will respond to--this may require future work, however, if the restoration causes unexpected behavior for users). This approach was done due to a suggestion from @maribethb as the alternative would be a more complicated breaking change (forcing `Field` subclasses to properly manage ephemeral focus). It may still be the case that certain cases will need to do so, but widget and drop-down divs seem to address the majority of possibilities.
**Important**: `Input`s are not explicitly being supported here. As far as I can tell, we can't run into a case where `LineCursor` tries to set an input node, though perhaps I simply haven't come across this case. Supporting `Fields` and `Connections` (per #8928) seems to cover the main needed cases, though making `Input`s focusable may be a future requirement.
### Reason for Changes
This is part of an ongoing effort to ensure key components of Blockly are focusable so that they can be keyboard-navigable (with other needed changes yet both in Core Blockly and the keyboard navigation plugin).
Note that #8929 isn't broadly addressed since making widget & drop down divs manage ephemeral focus directly addresses a large class of cases. Additional cases may arise where a plugin or Blockly integration may require additional effort to make keyboard navigation work for their field--this may be best addressed with documentation and guidance.
### Test Coverage
No new tests have been added. It's certainly possible to add unit tests for the focusable configurations being introduced in this PR, but it may not be highly beneficial. It's largely assumed that the individual implementations should work due to a highly tested FocusManager, and it may be the case that the interactions of the components working together is far more important to verify (that is, the end user flows). The latter is planned to be tackled as part of #8915.
### Documentation
No new documentation is planned, however it may be prudent to update the field documentation in the future to explain how to utilize ephemeral focus when specifically building compatibility for keyboard navigation.
### Additional Information
This includes changes that have been pulled from #8875.
* refactor: Backport LineCursor to core.
* fix: Fix instantiation of LineCursor.
* fix: Fix tests.
* chore: Assauge the linter.
* chore: Fix some typos.
* feat: Make padding configurable for scrollBoundsIntoView.
* chore: Merge in the latest changes from keyboard-experimentation.
* refactor: Clarify name and docs for findSiblingOrParentSibling().
* fix: Improve scrollBoundsIntoView() behavior.
* fix: Export CursorOptions.
* refactor: Further clarify second parameter of setCurNode().
* fix: Revert change that could prevent scrolling bounds into view.
* refactor(events): Use "export ... from" where applicable
* refactor(events): Introduce EventType enum
Introduce an enum for the event .type values. We can't actually
use it as the type of the .type property on Abstract events,
because we want to allow developers to add their own custom
event types inheriting from this type, but at least this way we
can be reasonably sure that all of our own event subclasses have
distinct .type values—plus consistent use of enum syntax
(EventType.TYPE_NAME) is probably good for readability overall.
Put it in a separate module from the rest of events/utils.ts
because it would be helpful if event utils could use
event instanceof SomeEventType
for type narrowing but but at the moment most events are in
modules that depend on events/utils.ts for their .type
constant, and although circular ESM dependencies should work
in principle there are various restrictions and this
particular circularity causes issues at the moment.
A few of the event classes also depend on utils.ts for fire()
or other functions, which will be harder to deal with, but at
least this commit is win in terms of reducing the complexity
of our dependencies, making most of the Abstract event subclass
module dependent on type.ts, which has no imports, rather than
on utils.ts which has multiple imports.
* chore(deps): Add pretter-plugin-organize-imports
* chore: Remove insignificant blank lines in import sections
Since prettier-plugin-organize-imports sorts imports within
sections separated by blank lines, but preserves the section
divisions, remove any blank lines that are not dividing imports
into meaningful sections.
Do not remove blank lines separating side-effect-only imports
from main imports.
* chore: Remove unneded eslint-disable directives
* chore: Organise imports
* feat!: Add a blocklyFieldText CSS class to fields' text elements (#8291)
* add class instead of replace
Co-authored-by: Beka Westberg <bwestberg@google.com>
---------
Co-authored-by: Beka Westberg <bwestberg@google.com>
* feat: add ability to click fields in flyouts
* feat: control if icons are clickable in flyouts
* fix: make default icons not clickable in flyout
* fix: use booleans like a real programmer
* chore: delete dead code
* chore: moves location updating into the block
* chore: change dragging to use update component locations
* fix: field widgets not being moved when blocks are editted
* chore: remove unnecessary resizeEditor_ calls
* chore: format
* chore: fix build
* fix: tests
* chore: PR comments
* chore: format
* fix(build): Restore erroneously-deleted filter function
This was deleted in PR #7406 as it was mainly being used to
filter core/ vs. test/mocha/ deps into separate deps files -
but it turns out also to be used for filtering error
messages too. Oops.
* refactor(tests): Migrate advanced compilation test to ES Modules
* refactor(build): Migrate main.js to TypeScript
This turns out to be pretty straight forward, even if it would
cause crashing if one actually tried to import this module
instead of just feeding it to Closure Compiler.
* chore(build): Remove goog.declareModuleId calls
Replace goog.declareModuleId calls with a comment recording the
former module ID for posterity (or at least until we decide
how to reformat the renamings file.
* chore(tests): Delete closure/goog/*
For the moment we still need something to serve as base.js for
the benefit of closure-make-deps, so we keep a vestigial
base.js around, containing only the @provideGoog declaration.
* refactor(build): Remove vestigial base.js
By changing slightly the command line arguments to
closure-make-deps and closure-calculate-chunks the need to have
any base.js is eliminated.
* chore: Typo fix for PR #7415
* Copy core/events/events_block_change.ts to core/events/events_block_field_intermediate_change.ts
* New intermediate event type for field edits.
* Addressing PR feedback.
* Ran npm run format.
* Fixed procedure mutator responding to param edits.
* Intermediate events now inherit from BlockBase.
* Addressing feedback on PR.
* chore: format