Its function has now been entirely subsumed by tests/bootstrap.js,
so remove it and update any remaining mentions of it.
Also fix formatting and positions of some comments in playround.html.
Since prepare.js and blockly.mjs are going to be needed for running
all tests in uncompiled mode (not just the playgrounds), move them
tests/. Further, rename prepare.js to bootstrap.js to better reflect
its purpose.
* chore(deps): Update closure/goog/base.js, add goog.js
- Update base.js from the latest version (20220502.0.0).
- Also copy over goog.js, which provides access to a suitable subset
of goog.* via an importable module).
* chore(build): Split gulpfiles/config.js exports object
This makes it possible for entries to depend on each other.
* chore(build): build config consistency
- Reorder entries in gulpfiles.config.js to better match order they
are used.
- Have update_metadata.sh reference config.js and vice versa.
* refactor(build): Move deps.js (+ deps.mocha.js) from test/ to build/
Once we start using tsc, deps.js will be created based on the ouptut
of tsc rather than the raw source in core/. Since tsc will need to
be run before running closure-make-deps and also before trying to
load blockly_uncompressed.js, it doesn't really make sense to check
in deps.js; it's better to re-create as needed.
To reduce inconvenience, a new "prepare" script is added to
package.json which will run the buildDeps gulp target automaticaly
when one runs npm install.
* refactor(build): Always build from TypeScript sources
- Add buildJavaScript gulp task to use tsc to compile any .ts files
in core/ into build/src/core/ (and also copy any .js files that
are not yet migrated to TypeScript, which for now is all of them.
- Remove closure/goog from explicit inputs to tsc; it will find
the files it needs (e.g., goog.js) automatically.
- Have buildDeps, the playground, and all the tests that run in
uncompiled mode use build/src/core/ instead of core/ as their
input directory.
* feat(build): Add buildJavaScriptAndDeps gulp task
Have npm run build:deps (and npm run prepare) use a new gulp task,
buildJavaScriptAndDeps, to run tsc followed by closure-make-deps,
ensuring that deps.js is calculated based on the most recent code
in core/.
* fix(build): Fix implementation of flattenCorePaths
Even though this function is going away I want to remove it in
a separate PR so that we can revert easily if desired. But the
previous checked-in code was totally wrong. This version works.
* fix(build): Don't let checkinBuilt copy build/src/**
Now that we are putting a lot more stuff in build/ (specifically,
all the tsc output in build/src/), modify checkinBuilt so that it
only copies the specific things we want to check in (for now):
- _compressed.js build artifacts and their accompanying .js.maps
- the generated build/msg/js/*.js language files.
Unrelatedly, also fix safety-quoting of arguments for one execSync
call.
* fix: loading messages in the browser
* chore: fix comment
* fix: change unwrapped message files to write to a new object, rather than Blockly.Msg
* fix: fixup exports
* fix: PR comments
* fix: change to use for-in loop
* fix: ES6 compatibility and formatting
* fix(build): Correctly handle out-of-order chunks
It turns out that closure-calculate-chunks does not guarantee that
calculated chunks will be output in the same order as the
entrypoints, so modify getChunkOptions so that it no longer makes
that assumption.
* refactor(build): Introduce NAMESPACE_PROPERTY; rename NAMESPACE_OBJECT
Rename the constant NAMESPACE_OBJECT to NAMESPACE_VARIABLE to
better explain its actual meaning, and introduce
NAMESPACE_PROPERTY to specify what property the namespace object
will be stored in (and change the previous value, "internal_",
to "__namespace__" to reduce the chance of conflicts with
properties created by the output of Closure Compiler).
* refactor(build): Always save namespace object on chunk exports object
This is so that chunks whose parent chunk is not the root chunk
(chunks[0]) can obtain the namespace object. (See following commit.)
* fix(build): Correct handling of chunk dependencies
Previously getChunkOptions and chunkWrapper incorrectly assumed
that a chunk could have more than one dependency.
In fact, each chunk can have only a single dependency, which is
its parent chunk. It is used only to retrieve the namespace
object, which is saved on to the exports object for the chunk so
that any child chunk(s) can obtain it.
Update getChunkOptions and chunkWrapper (making the latter
longer but more readable) accordingly.
* refactor(build): Rename/repurpose chunk.exports -> .reexport
And remove chunk.importAs, since it was no longer being used
anywhere.
* fix: remove unnecessary s from reexports
Co-authored-by: alschmiedt <aschmiedt@google.com>
* feat(tests): Add a test script for the renamings file
* Make scripts/migration/renamings.js a valid JSON5 file.
* Add a schema for it in tests/migration/renamings-schema.json.
* Add a script to test one against the other, as
tests/migration/validate-renamings. It is a node.js script
that will exit 0 if the renamings file is valid, or 1 if it
is not (and print a not-very-helpful error message from which
is possible, with some effort, to deduce what the error is.)
* fix: convert to JSON5 and refactor example
* fix: convert keys to new key names
* fix: change versions to arrays instead of objects
* fix: fix version numbers
* fix: associate renames with the version where they were added
* fix: fixup example
* fix: put older renames at the bottom, and newer renames at the top
* fix: enable renamings test in run_all_tests
* fix: put newer renames back at the bottom
This reverts commit efe070e344.
* fix(tests): add missing additionalProperties: false to schema
And fix the resulting validation error in the example entry.
* chore(tests): Improve wording of example entry; add extra examples
Tweaked line wrapping of some existing entries (example and
acutal) that were otherwise untouched.
* feat: add dropDownDiv renaming to new database
* feat(tests): Check for duplicate entries for the same module
Also fixed extraneous whitespace in run_all_tests.sh
* fix(tests): Make validate-renamings.js compatible with node.js v12
Also remove success message, to adhere to usual unix convention
(silence implies success) as eslint does, and reduce unecessary
npm test output clutter.
* fix(tests): Fixes for PR #5980
* Fix typos.
* Remove redundant check.
Co-authored-by: Beka Westberg <bwestberg@google.com>
* refactor(tests): Migrate tests/compile/main.js to goog.module
* feat(tests): Enable --debug for test:compile:advanced; demote errors
* Enable the --debug flag when running the
buildAdvancedCompilationTest gulp task.
* Remove partialAlias diagnostic group from `JSC_ERROR`, demoting
JSC_PARTIAL_NAMESPACE to warning.
Reverts "Revert 'fix(tests): Enable --debug for test:compile:advanced;
fix some errors (#5959)'".
* fix: remove drop down div class
* fix: change name and export for drop down div
* fix: make module-local variables conform to styleguide
* fix: format
* fix: shadowing
* refact: move super call to top of block svg
* refact: run conversion script on block svg and block
* fix: make debug build happy
* fix: tests
* style: format
* fix: cleanup from rebase
* fix: use new.target instead of a new parameter
* fix: add more overridden casted methods to BlockSvg
* style: fix typos
* style: move override tags to the end of JSDoc
* fix: cleanup from rebase
* refactor: Initial test at refactoring fields to ES6
* refact: reorganize text input and descendants to call super first
* refact: run conversion script on text input field and subclasses
* clean: cleanup fields post-conversion script
* refact: reorganize dropdown and variable fields to call super first
* refact: run class conversion script on dropdown and variable
* clean: clean fields post conversion script
* refact: reorganize misc fields to call super first
* refact: run conversion script on misc fields
* clean: cleanup misc fields after conversion
* fix: add setting the value and whatnot back to the base field. Pass sentinel conistently
* format
* refact: work on making debug compiler happy
* clean: finish making debug build happy
* fix: work on making tests happy
* fix: finish making tests happy
* Fix: fixup angle and multiline fields
* clean: format
* fix: move default value back to DEFAULT_VALUE
* fix: change SENTINEL to SKIP_SETUP
* fix: inline docs
* fix: some misc PR comments
* fix: format
* fix: make compiler hapy with new.target
* fix: types in FieldDropdown
* fix: add @final annotations to Field
* feat: move Sentinel to a utils file
* fix: remove ImageProperties from external API
* clean: cleanup chunks and deps
* fix: remove unnecessary properties from rows
* refactor: run conversion script on measurables
* clean: cleanup from conversion
* fix: make debug build happy
* clean: format
* fix: remove widthWithConnectedBlocks assignment on element
* fix: add inline docs for statementEdge
Because of our mis-use of @package, and the removal of the hack
that made it work reasonably (in PR #5918), compilation was
generating a large number of JSC_BAD_PACKAGE_PROPERTY_ACCESS
warnings, making it hard to see any other warnings/errors that
might be generated.
To make compiler diagnostics more useful, disable the visibility
diagnostic group entirely for the time being.
Also improve the documentation for JSCOMP_ERROR and the newly-
-introduced JSCOMP_WARNING and JSCOMP_OFF.
...and rename Blockly.blocks.all (blocks/all.js) to
Blockly.libraryBlocks (blocks/blocks.js
BREAKING CHANGE: (only) because the exports object from the
`blocks_compressed.js` chunk will be accessed as
`Blockly.libraryBlocks` instead of `Blockly.blocks.all` when the
chunk is loaded in a browser via a `<script>` tag. There will
be no changes visible when the chunk is loaded via ES module
`import` or CJS `require`.
* refact: convert toolbox items to ES6 classes
* fix: and SENTINEL so that contents can be parsed properly
* fix: fix types and whatnot related to new SENTINEL
* clean: format
* refactor: reorganize overridable calls into the init function, and remove sentinel
* clean: format
* fix: inline docs and organization
* fix(build): Correctly handle deep export paths
A problem can occur when loading chunks in a browser: although
factory() will create the full exported path on $, and thus the
assignment
root.<path> = factory(...) { ...; return $.<path> }
will normally be a do-nothing in every chunk except the first, if
the exported path (e.g. Blockly.blocks.all) is more than one level
deeper than any previously-existing path (e.g. Blockly), this will
fail because root.<path> is evaluated before calling factory(), and
so the left hand side will will evaluate to a undefined reference
(e.g. undefined.all) and TypeError will be thrown before the call
to factory is evaluated.
To fix this, call factory first and store the exports object in a
variable before assigning it to the exported path.
Fixes#5932.
* refactor: update several files to es6 classes
* refactor: update several files to es6 classes
* chore: add some type casts for specificity about event types
* chore: run formatter
* chore: rebuild
* refactor: Stop flattening Blockly sources during compilation in preparation for move to ES modules
* fix: Remove obsolete accessControls and add comment about visibility changes
* refactor: Provide a BlockDefinition type
* refactor: Split defineBlocksWithJsonArray
Split defineBlocksWithJsonArray into:
- createBlockDefinitionsFromJsonArray, which creates BlockDefinitions
from a (possibly JSON-originated) POJsO array, having no side-effects
except possibly issuing warnings to the console.
- defineBlocks, which add any dictionary of BlockDefinitions to
the Blocks dictionary.
* feat(blocks): Export block definitions per-module
- Define all blocks in a local blocks dictionary, often using
createBlockDefinitionFromJsonArray, without registering them.
- Separately, use defineBlocks to register the exported
BlockDefinitions at the end of each Blockly.blocks.*
module.
- In Blockly.blocks.all, create a blocks export that combines all
of the blocks exports from the individual blocks modules.
* chore: have format script run clang-format on blocks/ too
* refactor(blocks): Make loopTypes a Set
This is likely to slightly improve performance, especially if there
are many entries.
* refactor(blocks): Re-export individual block modules from Blockly.blocks.all
* fix!(blocks): Have blocks_compressed.js export Blockly.blocks.all
Previously the value obtained by
const blocks = require('blockly/blocks'); // Node.js
or
import blocks from 'blockly/blocks.js'; // ES Modules
would be the block definitions dictionary (Blockly.Blocks).
Change this so that it is instead the export object from
Blockly.blocks.all.
This means you can now access loopTypes via:
import blocks from 'blockly/blocks.js';
blocks.loops.loopTypes.add('my_loop_blocktype');
This is a breaking change for any code which depended on the value
that was exported by blocks_compressed.js.
BREAKING CHANGE: the exports provided by blocks_compressed.js (and
therefore by `import ... from 'blockly/blocks'`) have changed; see above.
* chore(build): add a script to run the ts compiler and send the new files to closure compiler
* chore(build): clean up tsconfig
* chore: apply suggestions from code review
Cleanup from Chris
Co-authored-by: Christopher Allen <cpcallen+github@gmail.com>
Co-authored-by: Christopher Allen <cpcallen+github@gmail.com>
* refactor: move properties to constructor in block_drag_surface.js
* refactor: move properties to constructor in block_svg.js
* refactor: move properties to constructor in block.js
* refactor: move properties to constructor in bubble.js
* refactor: move properties to constructor in connection.js
* refactor: move properties to constructor in flyout_base.js
* refactor: move properties to constructor in flyout_button.js
* refactor: move properties to constructor in generator.js
* refactor: move properties to constructor in grid.js
* refactor: move properties to constructor in input.js
* refactor: move properties to constructor in mutator.js
* refactor: move properties to constructor in scrollbar.js
* refactor: move properties to constructor in trashcan.js
* refactor: move properties to constructor in warning.js
* refactor: move properties to constructor in workspace_audio.js
* refactor: move properties to constructor in workspace_drag_surface_svg.js
* refactor: move properties to constructor in workspace_svg.js
* refactor: move properties to constructor in workspace.js
* refactor: move properties to constructor in zoom_controls.js
* chore: rebuild
* refactor: convert zoom_controls.js to es6 class and format
* refactor: convert workspace_audio.js to es6 class and format
* refactor: convert workspace_dragger.js to es6 class and format
* refactor: convert workspace_drag_surface_svg.js to es6 class and format
* refactor: convert variable_model.js to es6 class and format
* refactor: convert variable_map.js to es6 class and format
* refactor: convert theme.js to es6 class and format
* chore: remove bad comment
* chore: Remove requires that duplicate those in blockly.js
* refactor: Remove core/requires.js, make blockly.js be entry point
It sort of makes sense, doesn't it?
The only remaining require not duplicated in `blockly.js` was that for
`Blockly.themes.Classic`, but it is already required by
`Blockly.themes` (itself required by `Blockly`).
* chore: Clean up NPM package module wrappers
- Slightly improve documentation for each file based on helpful
explanations given by @samelhusseini.
- Removed redundant code---e.g., loading `javascript_compressed.js`
creates and sets Blockly.JavaScript as a side effect, so there is
no need to set `Blockly.JavaScript = BlocklyJavaScript` in
`dist/javascript.js` (generated from `scripts/package/javascript.js`).
- Remove possibly harmful code---e.g., `Blockly.Msg` is initialised
with a null-prototype object in `blockly_compressed.js` and that
initial object should under no circumstances be replaced.
- Remvoe downright misleading code---e.g., `dist/blocks.js` previously
_appeared_ to replace Blockly.Blocks with an empty object, but in
fact the `Blockly` name referred at that point to the exports object
from `blocks_compressed.js`, which would randomly get a useless
`{}`-valued `.Blocks` property tacked on to it; similarly, code in
`dist/browser.js` (generated from `scripts/package/browser/index.js`)
appeared to copy definitions from `BlocklyBlocks` to `Blockly.Blocks`,
but the former would always be (the aforementioned) empty object,
making this code ineffective.
* chore: Improve chunk definition / UMD generation
Make several improvements to the chunks global and chunkWrapper
function:
- Document chunk definition format (and improve the names of
of the documented properties).
- Replace the chunk `.namespace` property with two others:
- `.exports` names the variable/property to be returned by the
factory function, and which will be set on the global object if
the module is loaded in a browser.
- `.importAs` names the parameter that this chunk's exports value
is to be passed to the factory function of other chunks which
depend on this one. (This needs to be different because e.g.
`Blockly.blocks` is not a valid parameter name.)
- Change the definition for the blocks chunk to export Blockly.Blocks
(i.e., the block definition dictionary) as blocks_compressed.js
did previous to PR #5721 (chunked compilation), rather than the
(empty and soon to vanish) Blockly.blocks namespace object.
This is a win for backwards compatibility, though it does mean that
if we want to expose the `loopTypes` export from `blocks/loops.js`
we will need to find a different way to do so.
* refactor: convert generators/python/colour.js to goog.module
* refactor: convert generators/python/colour.js to named requires
* chore: run clang-format
* refactor: convert generators/python/lists.js to goog.module
* refactor: convert generators/python/lists.js to named requires
* chore: run clang-format
* refactor: convert generators/python/logic.js to goog.module
* refactor: convert generators/python/logic.js to named requires
* chore: run clang-format
* refactor: convert generators/python/loops.js to goog.module
* refactor: convert generators/python/loops.js to named requires
* chore: run clang-format
* refactor: convert generators/python/math.js to goog.module
* refactor: convert generators/python/math.js to named requires
* chore: run clang-format
* refactor: convert generators/python/procedures.js to goog.module
* refactor: convert generators/python/procedures.js to named requires
* chore: run clang-format
* refactor: convert generators/python/text.js to goog.module
* refactor: convert generators/python/text.js to named requires
* chore: run clang-format
* refactor: convert generators/python/variables_dynamic.js to named requires
* refactor: convert generators/python/variables.js to named requires
* chore: run clang-format
* refactor: convert generators/python.js to goog.module
* refactor: convert generators/python.js to named requires
* chore: run clang-format
* chore: remove spurious @private annotations
* chore: rebuild
* refactor: Turn .getSurroundLoop into a (Block) method
This considerably simplifies the code in the genrators, obviating
the need for generators to import Blockly.Constants.Loops, and
allowing the compiler to remove blocks/loops.js from the first
(Blockly) chunk of the compilation.
(The latter could and should have been arranged by making the
generator chunks depend on the blocks chunk, but that is no longer
necessary.)
* refactor: Migrate blocks/loops.js to goog.module
* refactor: Migrate blocks/loops.js named requires
* chore: clang-format blocks/loops.js
* chore: revert #5730
* fix: Fix compile failure due to incorrect visibility
The CONTROL_FLOW_IN_LOOP_CHECK_MIXIN is intended to be used outside of
blocks/ (it is, in particular, used in generators/) so it should have
been marked @public from the beginning.
* chore: fix some missing requires in generators
* chore: fix missing requires in dart block generators
* chore: replace Blockly.isNumber with Blockly.utils.string.isNumber in generators
* chore: fix more missing requires in block generators
Also:
- Ensure that the `comma-dangle` rule will not be applied to
function parameter lists (even when multi-line).
- Update tests/node/.eslintrc.json to make the environment
node-specific and not pinned to es6.
* Migrate blocks/colour.js to goog.module
* Migrate blocks/colour.js named requires
This causes an apparently harmless reordering of the files for the
first chunk.
* clang-format blocks/colour.js
This constant is used to specify the alignment of
an Input, so it should live in the same file as the Input class.
I've done this as a separate named export, but it could alternatively
be made a static member of Input (i.e., Input.Align with only Input
being exported by name).
Where mocha tests were referring to Blockly.constants.ALIGN.*
without actually requiring Blockly.constants, I have reverted
them to refer to Blockly.ALIGN_* instead (pending conversion
to named requries).
Part of #5073.