* Add {{Optional}} to help URLs.
Fixes issue #898.
* Leakage from Blockly Games?
* Propagate msg-Blockly -> msg-blockly change back to messages.js
As made by wikitranslate in 69b10dba79
* Don't require flyouts to run Blockly
There was a bug with Dynamic Variables that made them required for Blockly
to run. This adds checks so that the flyouts only get registered if they're
included. Also does a rebuild of core to pick up the fix.
* Also fix dependencies so dynamic vars don't get stripped
* variables_dynamic
* make test , and i18n
* Issue #1470
* Blockly.Constants.VariablesDynamic.CUSTOM_CONTEXT_MENU_VARIABLE_MUTATION
to make sure setCheck before event trigger
* Update built files from develop.
* fix copyright ,quotes , comments , and optimize some flow.
* quotes,change UI , change category custom name
* single setter , remove mutator , colour typo , typed variables create button message
* undo the indent edits.
* Fix wrong width of field_dropdown with an image on Edge / IE
* Avoid re-rendering on IE and Edge by using getBBox().width to compute the text width on those browsers
* Rename flyout to flyout_base
* flyout_base minus horizontal and vertical code
* Add flyout_vertical and flyout_horizontal
* review fixes + toolbox and workspace use
* Fix hat block case
* rebuild uncompressed
* Fix travis problem
* Fix build problem
* Add block drag surface translateSurfaceBy
* Add dragged connection manager
* Add gesture.js
* Add GestureHandler
* Implemented gesture skeleton
* Most basic workspace dragging
* Add dragged connection manager
* cleanup
* doc
* more cleanup
* Add gesture handler
* Add translateSurfaceInternal
* core/block_dragger.js
* cleanup
* Pull in changes to dragged connection manager
* Pull in changes to dragged connection manager
* comments
* more annotations
* Add workspace dragger
* Add coordinate annotations
* Start on block dragging
* Limit number of concurrent gestures
* Add some TODOs
* start using dragged connection manager
* Set origin correctly for dragging blocks
* Connect or delete at the end of a block drag.
* cleanup
* handle field clicks and block + workspace right-clicks
* move code into BlockDragger class, but still reach into Gesture internals a lot
* Clean up block dragger
* Call blockDragger constructor with correct arguments
* Enable block dragging in a mutator workspace
* Add workspace dragger
* click todos
* Drag flyout with background
* more dragging from flyout
* nit
* fix dragging from flyouts
* Remove unused code and rename gestureHandler to gestureDB
* Rename gesture handler
* Added some jsdoc in gesture.js
* Update some docs
* Move some code to block_svg and clean up code
* Lots of coordinate annotations
* Fix block dragging when zoomed.
* Remove built files from branch
* More dragging work (#1026)
-- Drag bubbles while dragging blocks
-- Use bindEventWithChecks to work in touch on Android. Not tested anywhere else yet.
-- Handle dragging blocks while zoomed
-- Handle dragging blocks in mutators
-- Handle right-clicks (I hope)
-- Removed lots of unused code
* More dragging work (#1048)
- Removed gestureDB
- Removing uses of terminateDrag
- Cleaned up disposal code
* Dragging bugfixes (#1058)
- Get rid of flyout.dragMode_ and blockly.dragMode_
- Make drags from the flyout start from the top block in the group
- Block tooltips from being scheduled or shown during gestures
- Don't resize mutator bubbles mid-drag
* Fix events in new dragging (#1060)
* rebuild for testing
* unbuild
* Fix events
* rebuild
* Fix up cursors
* Use language files from develop
* Remove handled TODOS
* attempt to fix IE rerendering bug, and recalculate workspace positions on scroll
* Rebuild all the things
* Comment cleanup; annotations; delete unused variables.
* Cross browser friendly fix for #904. This calls blur and focus from workspace.markFocused and removes the event listener on focus events. markFocused is called from all of our mouse down handlers, which triggers the focus event leading to an infinite loop of focus. As far as I can tell, there are no uses of the focus handler that actually did anything for us.
* Add ability to add a class to a scrollbar so that different types of scrollbars can
be distinguished from each other. You used to be able to do this by looking at the parent
element but now all the scrollbars are siblings in the dom.
Also, use this new class to fix#816 so that layering of the flyout and workspace scrollbars
are done correctly.