mirror of
https://github.com/google/blockly.git
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An upcoming change to emit private properties in Google's internal version of https://github.com/angular/clutz will otherwise break any TypeScript depending on these types. This is because TypeScript errors on overriding protected with private (Closure Compiler does not).
221 lines
6.2 KiB
JavaScript
221 lines
6.2 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Checkbox field. Checked or not checked.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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goog.provide('Blockly.FieldCheckbox');
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/** @suppress {extraRequire} */
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goog.require('Blockly.Events.BlockChange');
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goog.require('Blockly.Field');
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goog.require('Blockly.fieldRegistry');
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goog.require('Blockly.utils.dom');
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goog.require('Blockly.utils.object');
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/**
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* Class for a checkbox field.
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* @param {string|boolean=} opt_value The initial value of the field. Should
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* either be 'TRUE', 'FALSE' or a boolean. Defaults to 'FALSE'.
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* @param {Function=} opt_validator A function that is called to validate
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* changes to the field's value. Takes in a value ('TRUE' or 'FALSE') &
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* returns a validated value ('TRUE' or 'FALSE'), or null to abort the
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* change.
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* @param {Object=} opt_config A map of options used to configure the field.
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* See the [field creation documentation]{@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/checkbox#creation}
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* for a list of properties this parameter supports.
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* @extends {Blockly.Field}
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* @constructor
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*/
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Blockly.FieldCheckbox = function(opt_value, opt_validator, opt_config) {
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/**
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* Character for the check mark. Used to apply a different check mark
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* character to individual fields.
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* @type {?string}
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* @private
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*/
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this.checkChar_ = null;
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Blockly.FieldCheckbox.superClass_.constructor.call(
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this, opt_value, opt_validator, opt_config);
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};
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Blockly.utils.object.inherits(Blockly.FieldCheckbox, Blockly.Field);
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/**
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* The default value for this field.
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* @type {*}
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* @protected
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*/
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Blockly.FieldCheckbox.prototype.DEFAULT_VALUE = false;
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/**
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* Construct a FieldCheckbox from a JSON arg object.
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* @param {!Object} options A JSON object with options (checked).
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* @return {!Blockly.FieldCheckbox} The new field instance.
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* @package
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* @nocollapse
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*/
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Blockly.FieldCheckbox.fromJson = function(options) {
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return new Blockly.FieldCheckbox(options['checked'], undefined, options);
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};
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/**
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* Default character for the checkmark.
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* @type {string}
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* @const
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*/
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Blockly.FieldCheckbox.CHECK_CHAR = '\u2713';
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/**
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* Serializable fields are saved by the XML renderer, non-serializable fields
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* are not. Editable fields should also be serializable.
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* @type {boolean}
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*/
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Blockly.FieldCheckbox.prototype.SERIALIZABLE = true;
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/**
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* Mouse cursor style when over the hotspot that initiates editability.
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*/
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Blockly.FieldCheckbox.prototype.CURSOR = 'default';
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/**
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* Configure the field based on the given map of options.
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* @param {!Object} config A map of options to configure the field based on.
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* @protected
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* @override
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*/
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Blockly.FieldCheckbox.prototype.configure_ = function(config) {
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Blockly.FieldCheckbox.superClass_.configure_.call(this, config);
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if (config['checkCharacter']) {
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this.checkChar_ = config['checkCharacter'];
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}
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};
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/**
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* Create the block UI for this checkbox.
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* @package
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*/
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Blockly.FieldCheckbox.prototype.initView = function() {
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Blockly.FieldCheckbox.superClass_.initView.call(this);
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Blockly.utils.dom.addClass(
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/** @type {!SVGTextElement} **/ (this.textElement_), 'blocklyCheckbox');
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this.textElement_.style.display = this.value_ ? 'block' : 'none';
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};
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/**
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* @override
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*/
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Blockly.FieldCheckbox.prototype.render_ = function() {
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if (this.textContent_) {
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this.textContent_.nodeValue = this.getDisplayText_();
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}
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this.updateSize_(this.getConstants().FIELD_CHECKBOX_X_OFFSET);
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};
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/**
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* @override
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*/
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Blockly.FieldCheckbox.prototype.getDisplayText_ = function() {
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return this.checkChar_ || Blockly.FieldCheckbox.CHECK_CHAR;
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};
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/**
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* Set the character used for the check mark.
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* @param {?string} character The character to use for the check mark, or
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* null to use the default.
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*/
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Blockly.FieldCheckbox.prototype.setCheckCharacter = function(character) {
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this.checkChar_ = character;
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this.forceRerender();
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};
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/**
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* Toggle the state of the checkbox on click.
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* @protected
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*/
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Blockly.FieldCheckbox.prototype.showEditor_ = function() {
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this.setValue(!this.value_);
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};
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/**
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* Ensure that the input value is valid ('TRUE' or 'FALSE').
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* @param {*=} opt_newValue The input value.
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* @return {?string} A valid value ('TRUE' or 'FALSE), or null if invalid.
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* @protected
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*/
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Blockly.FieldCheckbox.prototype.doClassValidation_ = function(opt_newValue) {
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if (opt_newValue === true || opt_newValue === 'TRUE') {
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return 'TRUE';
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}
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if (opt_newValue === false || opt_newValue === 'FALSE') {
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return 'FALSE';
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}
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return null;
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};
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/**
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* Update the value of the field, and update the checkElement.
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* @param {*} newValue The value to be saved. The default validator guarantees
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* that this is a either 'TRUE' or 'FALSE'.
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* @protected
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*/
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Blockly.FieldCheckbox.prototype.doValueUpdate_ = function(newValue) {
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this.value_ = this.convertValueToBool_(newValue);
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// Update visual.
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if (this.textElement_) {
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this.textElement_.style.display = this.value_ ? 'block' : 'none';
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}
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};
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/**
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* Get the value of this field, either 'TRUE' or 'FALSE'.
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* @return {string} The value of this field.
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*/
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Blockly.FieldCheckbox.prototype.getValue = function() {
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return this.value_ ? 'TRUE' : 'FALSE';
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};
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/**
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* Get the boolean value of this field.
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* @return {boolean} The boolean value of this field.
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*/
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Blockly.FieldCheckbox.prototype.getValueBoolean = function() {
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return /** @type {boolean} */ (this.value_);
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};
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/**
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* Get the text of this field. Used when the block is collapsed.
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* @return {string} Text representing the value of this field
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* ('true' or 'false').
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*/
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Blockly.FieldCheckbox.prototype.getText = function() {
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return String(this.convertValueToBool_(this.value_));
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};
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/**
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* Convert a value into a pure boolean.
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*
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* Converts 'TRUE' to true and 'FALSE' to false correctly, everything else
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* is cast to a boolean.
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* @param {*} value The value to convert.
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* @return {boolean} The converted value.
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* @private
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*/
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Blockly.FieldCheckbox.prototype.convertValueToBool_ = function(value) {
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if (typeof value == 'string') {
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return value == 'TRUE';
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} else {
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return !!value;
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}
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};
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Blockly.fieldRegistry.register('field_checkbox', Blockly.FieldCheckbox);
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