Files
blockly/generators/lua/lua_generator.ts
Blake Thomas Williams dc61e487b4 refactor(generators): Migrate Lua generators to TypeScript (#7654)
* refactor(generators): Migrate lua_generator.js to TypeScript

* refactor(generators): Migrate generators/lua/* to TypeScript

* fix(generators): Fix type errors in generator functions

* refactor(generators): Migrate generators/lua.js to TypeScript

* chore(generator): Format

* chore(generators): JSDoc and formatting tweaks for PR #7654

---------

Co-authored-by: Christopher Allen <cpcallen+git@google.com>
2023-11-20 18:46:32 +00:00

226 lines
7.9 KiB
TypeScript

/**
* @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @file Lua code generator class, including helper methods for
* generating Lua for blocks.
*
* Based on Ellen Spertus's blocky-lua project.
*/
// Former goog.module ID: Blockly.Lua
import * as stringUtils from '../../core/utils/string.js';
import type {Block} from '../../core/block.js';
import {CodeGenerator} from '../../core/generator.js';
import {Names} from '../../core/names.js';
import type {Workspace} from '../../core/workspace.js';
import {inputTypes} from '../../core/inputs/input_types.js';
/**
* Order of operation ENUMs.
* http://www.lua.org/manual/5.3/manual.html#3.4.8
*/
// prettier-ignore
export enum Order {
ATOMIC = 0, // literals
// The next level was not explicit in documentation and inferred by Ellen.
HIGH = 1, // Function calls, tables[]
EXPONENTIATION = 2, // ^
UNARY = 3, // not # - ~
MULTIPLICATIVE = 4, // * / %
ADDITIVE = 5, // + -
CONCATENATION = 6, // ..
RELATIONAL = 7, // < > <= >= ~= ==
AND = 8, // and
OR = 9, // or
NONE = 99,
}
/**
* Lua code generator class.
*
* Note: Lua is not supporting zero-indexing since the language itself is
* one-indexed, so the generator does not repoct the oneBasedIndex configuration
* option used for lists and text.
*/
export class LuaGenerator extends CodeGenerator {
constructor(name = 'Lua') {
super(name);
this.isInitialized = false;
// Copy Order values onto instance for backwards compatibility
// while ensuring they are not part of the publically-advertised
// API.
//
// TODO(#7085): deprecate these in due course. (Could initially
// replace data properties with get accessors that call
// deprecate.warn().)
for (const key in Order) {
// Must assign Order[key] to a temporary to get the type guard to work;
// see https://github.com/microsoft/TypeScript/issues/10530.
const value = Order[key];
// Skip reverse-lookup entries in the enum. Due to
// https://github.com/microsoft/TypeScript/issues/55713 this (as
// of TypeScript 5.5.2) actually narrows the type of value to
// never - but that still allows the following assignment to
// succeed.
if (typeof value === 'string') continue;
(this as unknown as Record<string, Order>)['ORDER_' + key] = value;
}
// List of illegal variable names. This is not intended to be a
// security feature. Blockly is 100% client-side, so bypassing
// this list is trivial. This is intended to prevent users from
// accidentally clobbering a built-in object or function.
this.addReservedWords(
// Special character
'_,' +
// From theoriginalbit's script:
// https://github.com/espertus/blockly-lua/issues/6
'__inext,assert,bit,colors,colours,coroutine,disk,dofile,error,fs,' +
'fetfenv,getmetatable,gps,help,io,ipairs,keys,loadfile,loadstring,math,' +
'native,next,os,paintutils,pairs,parallel,pcall,peripheral,print,' +
'printError,rawequal,rawget,rawset,read,rednet,redstone,rs,select,' +
'setfenv,setmetatable,sleep,string,table,term,textutils,tonumber,' +
'tostring,turtle,type,unpack,vector,write,xpcall,_VERSION,__indext,' +
// Not included in the script, probably because it wasn't enabled:
'HTTP,' +
// Keywords (http://www.lua.org/pil/1.3.html).
'and,break,do,else,elseif,end,false,for,function,if,in,local,nil,not,' +
'or,repeat,return,then,true,until,while,' +
// Metamethods (http://www.lua.org/manual/5.2/manual.html).
'add,sub,mul,div,mod,pow,unm,concat,len,eq,lt,le,index,newindex,call,' +
// Basic functions (http://www.lua.org/manual/5.2/manual.html,
// section 6.1).
'assert,collectgarbage,dofile,error,_G,getmetatable,inpairs,load,' +
'loadfile,next,pairs,pcall,print,rawequal,rawget,rawlen,rawset,select,' +
'setmetatable,tonumber,tostring,type,_VERSION,xpcall,' +
// Modules (http://www.lua.org/manual/5.2/manual.html, section 6.3).
'require,package,string,table,math,bit32,io,file,os,debug',
);
}
/**
* Initialise the database of variable names.
*
* @param workspace Workspace to generate code from.
*/
init(workspace: Workspace) {
// Call Blockly.CodeGenerator's init.
super.init(workspace);
if (!this.nameDB_) {
this.nameDB_ = new Names(this.RESERVED_WORDS_);
} else {
this.nameDB_.reset();
}
this.nameDB_.setVariableMap(workspace.getVariableMap());
this.nameDB_.populateVariables(workspace);
this.nameDB_.populateProcedures(workspace);
this.isInitialized = true;
}
/**
* Prepend the generated code with the variable definitions.
*
* @param code Generated code.
* @returns Completed code.
*/
finish(code: string): string {
// Convert the definitions dictionary into a list.
const definitions = Object.values(this.definitions_);
// Call Blockly.CodeGenerator's finish.
code = super.finish(code);
this.isInitialized = false;
this.nameDB_!.reset();
return definitions.join('\n\n') + '\n\n\n' + code;
}
/**
* Naked values are top-level blocks with outputs that aren't plugged into
* anything. In Lua, an expression is not a legal statement, so we must assign
* the value to the (conventionally ignored) _.
* http://lua-users.org/wiki/ExpressionsAsStatements
*
* @param line Line of generated code.
* @return Legal line of code.
*/
scrubNakedValue(line: string): string {
return 'local _ = ' + line + '\n';
}
/**
* Encode a string as a properly escaped Lua string, complete with
* quotes.
*
* @param string Text to encode.
* @returns Lua string.
*/
quote_(string: string): string {
string = string
.replace(/\\/g, '\\\\')
.replace(/\n/g, '\\\n')
.replace(/'/g, "\\'");
return "'" + string + "'";
}
/**
* Encode a string as a properly escaped multiline Lua string, complete with
* quotes.
*
* @param string Text to encode.
* @returns Lua string.
*/
multiline_quote_(string: string): string {
const lines = string.split(/\n/g).map(this.quote_);
// Join with the following, plus a newline:
// .. '\n' ..
return lines.join(" .. '\\n' ..\n");
}
/**
* Common tasks for generating Lua from blocks.
* Handles comments for the specified block and any connected value blocks.
* Calls any statements following this block.
* @param block The current block.
* @param code The Lua code created for this block.
* @param thisOnly True to generate code for only this statement.
* @returns Lua code with comments and subsequent blocks added.
*/
scrub_(block: Block, code: string, thisOnly = false): string {
let commentCode = '';
// Only collect comments for blocks that aren't inline.
if (!block.outputConnection || !block.outputConnection.targetConnection) {
// Collect comment for this block.
let comment = block.getCommentText();
if (comment) {
comment = stringUtils.wrap(comment, this.COMMENT_WRAP - 3);
commentCode += this.prefixLines(comment, '-- ') + '\n';
}
// Collect comments for all value arguments.
// Don't collect comments for nested statements.
for (let i = 0; i < block.inputList.length; i++) {
if (block.inputList[i].type === inputTypes.VALUE) {
const childBlock = block.inputList[i].connection!.targetBlock();
if (childBlock) {
comment = this.allNestedComments(childBlock);
if (comment) {
commentCode += this.prefixLines(comment, '-- ');
}
}
}
}
}
const nextBlock =
block.nextConnection && block.nextConnection.targetBlock();
const nextCode = thisOnly ? '' : this.blockToCode(nextBlock);
return commentCode + code + nextCode;
}
}