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refactor(generators): Migrate Lua generators to TypeScript (#7654)
* refactor(generators): Migrate lua_generator.js to TypeScript * refactor(generators): Migrate generators/lua/* to TypeScript * fix(generators): Fix type errors in generator functions * refactor(generators): Migrate generators/lua.js to TypeScript * chore(generator): Format * chore(generators): JSDoc and formatting tweaks for PR #7654 --------- Co-authored-by: Christopher Allen <cpcallen+git@google.com>
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@@ -5,9 +5,8 @@
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*/
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/**
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* @fileoverview Complete helper functions for generating Lua for
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* @file Complete helper functions for generating Lua for
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* blocks. This is the entrypoint for lua_compressed.js.
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* @suppress {extraRequire}
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*/
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// Former goog.module ID: Blockly.Lua.all
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@@ -27,13 +26,21 @@ export * from './lua/lua_generator.js';
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/**
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* Lua code generator instance.
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* @type {!LuaGenerator}
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*/
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export const luaGenerator = new LuaGenerator();
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// Install per-block-type generator functions:
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Object.assign(
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luaGenerator.forBlock,
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colour, lists, logic, loops, math, procedures,
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text, variables, variablesDynamic
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);
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const generators: typeof luaGenerator.forBlock = {
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...colour,
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...lists,
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...logic,
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...loops,
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...math,
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...procedures,
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...text,
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...variables,
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...variablesDynamic,
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};
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for (const name in generators) {
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luaGenerator.forBlock[name] = generators[name];
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}
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@@ -5,46 +5,64 @@
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*/
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/**
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* @fileoverview Generating Lua for colour blocks.
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* @file Generating Lua for colour blocks.
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*/
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// Former goog.module ID: Blockly.Lua.colour
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import type {Block} from '../../core/block.js';
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import type {LuaGenerator} from './lua_generator.js';
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import {Order} from './lua_generator.js';
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export function colour_picker(block, generator) {
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export function colour_picker(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Colour picker.
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const code = generator.quote_(block.getFieldValue('COLOUR'));
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return [code, Order.ATOMIC];
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};
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}
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export function colour_random(block, generator) {
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export function colour_random(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Generate a random colour.
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const code = 'string.format("#%06x", math.random(0, 2^24 - 1))';
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return [code, Order.HIGH];
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};
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}
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export function colour_rgb(block, generator) {
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export function colour_rgb(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Compose a colour from RGB components expressed as percentages.
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const functionName = generator.provideFunction_('colour_rgb', `
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const functionName = generator.provideFunction_(
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'colour_rgb',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(r, g, b)
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r = math.floor(math.min(100, math.max(0, r)) * 2.55 + .5)
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g = math.floor(math.min(100, math.max(0, g)) * 2.55 + .5)
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b = math.floor(math.min(100, math.max(0, b)) * 2.55 + .5)
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return string.format("#%02x%02x%02x", r, g, b)
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end
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`);
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`,
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);
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const r = generator.valueToCode(block, 'RED', Order.NONE) || 0;
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const g = generator.valueToCode(block, 'GREEN', Order.NONE) || 0;
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const b = generator.valueToCode(block, 'BLUE', Order.NONE) || 0;
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const code = functionName + '(' + r + ', ' + g + ', ' + b + ')';
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return [code, Order.HIGH];
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};
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}
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export function colour_blend(block, generator) {
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export function colour_blend(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Blend two colours together.
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const functionName = generator.provideFunction_('colour_blend', `
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const functionName = generator.provideFunction_(
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'colour_blend',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(colour1, colour2, ratio)
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local r1 = tonumber(string.sub(colour1, 2, 3), 16)
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local r2 = tonumber(string.sub(colour2, 2, 3), 16)
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@@ -58,13 +76,14 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(colour1, colour2, ratio)
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local b = math.floor(b1 * (1 - ratio) + b2 * ratio + .5)
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return string.format("#%02x%02x%02x", r, g, b)
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end
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`);
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`,
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);
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const colour1 =
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generator.valueToCode(block, 'COLOUR1', Order.NONE) || "'#000000'";
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generator.valueToCode(block, 'COLOUR1', Order.NONE) || "'#000000'";
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const colour2 =
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generator.valueToCode(block, 'COLOUR2', Order.NONE) || "'#000000'";
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generator.valueToCode(block, 'COLOUR2', Order.NONE) || "'#000000'";
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const ratio = generator.valueToCode(block, 'RATIO', Order.NONE) || 0;
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const code =
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functionName + '(' + colour1 + ', ' + colour2 + ', ' + ratio + ')';
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functionName + '(' + colour1 + ', ' + colour2 + ', ' + ratio + ')';
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return [code, Order.HIGH];
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};
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}
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@@ -5,34 +5,48 @@
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*/
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/**
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* @fileoverview Generating Lua for list blocks.
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* @file Generating Lua for list blocks.
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*/
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// Former goog.module ID: Blockly.Lua.lists
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import type {Block} from '../../core/block.js';
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import type {CreateWithBlock} from '../../blocks/lists.js';
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import type {LuaGenerator} from './lua_generator.js';
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import {NameType} from '../../core/names.js';
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import {Order} from './lua_generator.js';
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export function lists_create_empty(block, generator) {
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export function lists_create_empty(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Create an empty list.
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return ['{}', Order.HIGH];
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};
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}
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export function lists_create_with(block, generator) {
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export function lists_create_with(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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const createWithBlock = block as CreateWithBlock;
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// Create a list with any number of elements of any type.
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const elements = new Array(block.itemCount_);
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for (let i = 0; i < block.itemCount_; i++) {
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const elements = new Array(createWithBlock.itemCount_);
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for (let i = 0; i < createWithBlock.itemCount_; i++) {
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elements[i] =
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generator.valueToCode(block, 'ADD' + i, Order.NONE) || 'None';
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generator.valueToCode(createWithBlock, 'ADD' + i, Order.NONE) || 'None';
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}
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const code = '{' + elements.join(', ') + '}';
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return [code, Order.HIGH];
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};
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}
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export function lists_repeat(block, generator) {
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export function lists_repeat(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Create a list with one element repeated.
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const functionName = generator.provideFunction_('create_list_repeated', `
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const functionName = generator.provideFunction_(
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'create_list_repeated',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(item, count)
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local t = {}
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for i = 1, count do
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@@ -40,33 +54,45 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(item, count)
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end
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return t
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end
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`);
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`,
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);
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const element = generator.valueToCode(block, 'ITEM', Order.NONE) || 'None';
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const repeatCount = generator.valueToCode(block, 'NUM', Order.NONE) || '0';
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const code = functionName + '(' + element + ', ' + repeatCount + ')';
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return [code, Order.HIGH];
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};
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}
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export function lists_length(block, generator) {
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export function lists_length(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// String or array length.
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const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
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return ['#' + list, Order.UNARY];
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};
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}
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export function lists_isEmpty(block, generator) {
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export function lists_isEmpty(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Is the string null or array empty?
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const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
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const code = '#' + list + ' == 0';
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return [code, Order.RELATIONAL];
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};
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}
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export function lists_indexOf(block, generator) {
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export function lists_indexOf(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Find an item in the list.
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const item = generator.valueToCode(block, 'FIND', Order.NONE) || "''";
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const list = generator.valueToCode(block, 'VALUE', Order.NONE) || '{}';
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let functionName;
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if (block.getFieldValue('END') === 'FIRST') {
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functionName = generator.provideFunction_('first_index', `
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functionName = generator.provideFunction_(
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'first_index',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
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for k, v in ipairs(t) do
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if v == elem then
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@@ -75,9 +101,12 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
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end
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return 0
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end
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`);
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`,
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);
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} else {
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functionName = generator.provideFunction_('last_index', `
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functionName = generator.provideFunction_(
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'last_index',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
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for i = #t, 1, -1 do
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if t[i] == elem then
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@@ -86,20 +115,26 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
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end
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return 0
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end
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`);
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`,
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);
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}
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const code = functionName + '(' + list + ', ' + item + ')';
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return [code, Order.HIGH];
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};
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}
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/**
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* Returns an expression calculating the index into a list.
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* @param {string} listName Name of the list, used to calculate length.
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* @param {string} where The method of indexing, selected by dropdown in Blockly
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* @param {string=} opt_at The optional offset when indexing from start/end.
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* @return {string|undefined} Index expression.
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*
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* @param listName Name of the list, used to calculate length.
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* @param where The method of indexing, selected by dropdown in Blockly
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* @param opt_at The optional offset when indexing from start/end.
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* @returns Index expression.
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*/
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const getListIndex = function(listName, where, opt_at) {
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const getListIndex = function (
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listName: string,
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where: string,
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opt_at: string,
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): string {
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if (where === 'FIRST') {
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return '1';
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} else if (where === 'FROM_END') {
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@@ -113,7 +148,10 @@ const getListIndex = function(listName, where, opt_at) {
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}
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};
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export function lists_getIndex(block, generator) {
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export function lists_getIndex(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] | string {
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// Get element at index.
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// Note: Until January 2013 this block did not have MODE or WHERE inputs.
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const mode = block.getFieldValue('MODE') || 'GET';
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@@ -122,19 +160,30 @@ export function lists_getIndex(block, generator) {
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// If `list` would be evaluated more than once (which is the case for LAST,
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// FROM_END, and RANDOM) and is non-trivial, make sure to access it only once.
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if ((where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
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!list.match(/^\w+$/)) {
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if (
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(where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
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!list.match(/^\w+$/)
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) {
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// `list` is an expression, so we may not evaluate it more than once.
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if (mode === 'REMOVE') {
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// We can use multiple statements.
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const atOrder =
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(where === 'FROM_END') ? Order.ADDITIVE : Order.NONE;
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const atOrder = where === 'FROM_END' ? Order.ADDITIVE : Order.NONE;
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let at = generator.valueToCode(block, 'AT', atOrder) || '1';
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const listVar =
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generator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
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const listVar = generator.nameDB_!.getDistinctName(
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'tmp_list',
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NameType.VARIABLE,
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);
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at = getListIndex(listVar, where, at);
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const code = listVar + ' = ' + list + '\n' +
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'table.remove(' + listVar + ', ' + at + ')\n';
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const code =
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listVar +
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' = ' +
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list +
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'\n' +
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'table.remove(' +
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listVar +
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', ' +
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at +
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')\n';
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return code;
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} else {
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// We need to create a procedure to avoid reevaluating values.
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@@ -142,41 +191,49 @@ export function lists_getIndex(block, generator) {
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let functionName;
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if (mode === 'GET') {
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functionName = generator.provideFunction_(
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'list_get_' + where.toLowerCase(), [
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'function ' + generator.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
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'list_get_' + where.toLowerCase(),
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[
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'function ' +
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generator.FUNCTION_NAME_PLACEHOLDER_ +
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'(t' +
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// The value for 'FROM_END' and'FROM_START' depends on `at` so
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// we add it as a parameter.
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((where === 'FROM_END' || where === 'FROM_START') ? ', at)' :
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')'),
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' return t[' + getListIndex('t', where, 'at') + ']', 'end'
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]);
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} else { // `mode` === 'GET_REMOVE'
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functionName =
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generator.provideFunction_(
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'list_remove_' + where.toLowerCase(), [
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'function ' + generator.FUNCTION_NAME_PLACEHOLDER_ + '(t' +
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// The value for 'FROM_END' and'FROM_START' depends on `at` so
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// we add it as a parameter.
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((where === 'FROM_END' || where === 'FROM_START') ? ', at)' :
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')'),
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' return table.remove(t, ' + getListIndex('t', where, 'at') +
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')',
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'end'
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]);
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(where === 'FROM_END' || where === 'FROM_START' ? ', at)' : ')'),
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' return t[' + getListIndex('t', where, 'at') + ']',
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'end',
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],
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);
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} else {
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// `mode` === 'GET_REMOVE'
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functionName = generator.provideFunction_(
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'list_remove_' + where.toLowerCase(),
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[
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'function ' +
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generator.FUNCTION_NAME_PLACEHOLDER_ +
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'(t' +
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// The value for 'FROM_END' and'FROM_START' depends on `at` so
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// we add it as a parameter.
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(where === 'FROM_END' || where === 'FROM_START' ? ', at)' : ')'),
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' return table.remove(t, ' + getListIndex('t', where, 'at') + ')',
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'end',
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],
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);
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}
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const code = functionName + '(' + list +
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// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
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// pass it.
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((where === 'FROM_END' || where === 'FROM_START') ? ', ' + at : '') +
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')';
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const code =
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functionName +
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'(' +
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list +
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// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
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// pass it.
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(where === 'FROM_END' || where === 'FROM_START' ? ', ' + at : '') +
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')';
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return [code, Order.HIGH];
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}
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} else {
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// Either `list` is a simple variable, or we only need to refer to `list`
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// once.
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const atOrder = (mode === 'GET' && where === 'FROM_END') ?
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Order.ADDITIVE :
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Order.NONE;
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const atOrder =
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mode === 'GET' && where === 'FROM_END' ? Order.ADDITIVE : Order.NONE;
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let at = generator.valueToCode(block, 'AT', atOrder) || '1';
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at = getListIndex(list, where, at);
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if (mode === 'GET') {
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@@ -186,14 +243,15 @@ export function lists_getIndex(block, generator) {
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const code = 'table.remove(' + list + ', ' + at + ')';
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if (mode === 'GET_REMOVE') {
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return [code, Order.HIGH];
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} else { // `mode` === 'REMOVE'
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} else {
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// `mode` === 'REMOVE'
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return code + '\n';
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}
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}
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}
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};
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}
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export function lists_setIndex(block, generator) {
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export function lists_setIndex(block: Block, generator: LuaGenerator): string {
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// Set element at index.
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// Note: Until February 2013 this block did not have MODE or WHERE inputs.
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let list = generator.valueToCode(block, 'LIST', Order.HIGH) || '{}';
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@@ -205,28 +263,41 @@ export function lists_setIndex(block, generator) {
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let code = '';
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// If `list` would be evaluated more than once (which is the case for LAST,
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// FROM_END, and RANDOM) and is non-trivial, make sure to access it only once.
|
||||
if ((where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
|
||||
!list.match(/^\w+$/)) {
|
||||
if (
|
||||
(where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
|
||||
!list.match(/^\w+$/)
|
||||
) {
|
||||
// `list` is an expression, so we may not evaluate it more than once.
|
||||
// We can use multiple statements.
|
||||
const listVar =
|
||||
generator.nameDB_.getDistinctName('tmp_list', NameType.VARIABLE);
|
||||
const listVar = generator.nameDB_!.getDistinctName(
|
||||
'tmp_list',
|
||||
NameType.VARIABLE,
|
||||
);
|
||||
code = listVar + ' = ' + list + '\n';
|
||||
list = listVar;
|
||||
}
|
||||
if (mode === 'SET') {
|
||||
code += list + '[' + getListIndex(list, where, at) + '] = ' + value;
|
||||
} else { // `mode` === 'INSERT'
|
||||
} else {
|
||||
// `mode` === 'INSERT'
|
||||
// LAST is a special case, because we want to insert
|
||||
// *after* not *before*, the existing last element.
|
||||
code += 'table.insert(' + list + ', ' +
|
||||
(getListIndex(list, where, at) + (where === 'LAST' ? ' + 1' : '')) +
|
||||
', ' + value + ')';
|
||||
code +=
|
||||
'table.insert(' +
|
||||
list +
|
||||
', ' +
|
||||
(getListIndex(list, where, at) + (where === 'LAST' ? ' + 1' : '')) +
|
||||
', ' +
|
||||
value +
|
||||
')';
|
||||
}
|
||||
return code + '\n';
|
||||
};
|
||||
}
|
||||
|
||||
export function lists_getSublist(block, generator) {
|
||||
export function lists_getSublist(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Get sublist.
|
||||
const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
|
||||
const where1 = block.getFieldValue('WHERE1');
|
||||
@@ -237,11 +308,12 @@ export function lists_getSublist(block, generator) {
|
||||
// The value for 'FROM_END' and'FROM_START' depends on `at` so
|
||||
// we add it as a parameter.
|
||||
const at1Param =
|
||||
(where1 === 'FROM_END' || where1 === 'FROM_START') ? ', at1' : '';
|
||||
where1 === 'FROM_END' || where1 === 'FROM_START' ? ', at1' : '';
|
||||
const at2Param =
|
||||
(where2 === 'FROM_END' || where2 === 'FROM_START') ? ', at2' : '';
|
||||
where2 === 'FROM_END' || where2 === 'FROM_START' ? ', at2' : '';
|
||||
const functionName = generator.provideFunction_(
|
||||
'list_sublist_' + where1.toLowerCase() + '_' + where2.toLowerCase(), `
|
||||
'list_sublist_' + where1.toLowerCase() + '_' + where2.toLowerCase(),
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param})
|
||||
local t = {}
|
||||
local start = ${getListIndex('source', where1, 'at1')}
|
||||
@@ -251,23 +323,32 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param})
|
||||
end
|
||||
return t
|
||||
end
|
||||
`);
|
||||
const code = functionName + '(' + list +
|
||||
// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
|
||||
// pass it.
|
||||
((where1 === 'FROM_END' || where1 === 'FROM_START') ? ', ' + at1 : '') +
|
||||
((where2 === 'FROM_END' || where2 === 'FROM_START') ? ', ' + at2 : '') +
|
||||
')';
|
||||
`,
|
||||
);
|
||||
const code =
|
||||
functionName +
|
||||
'(' +
|
||||
list +
|
||||
// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
|
||||
// pass it.
|
||||
(where1 === 'FROM_END' || where1 === 'FROM_START' ? ', ' + at1 : '') +
|
||||
(where2 === 'FROM_END' || where2 === 'FROM_START' ? ', ' + at2 : '') +
|
||||
')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function lists_sort(block, generator) {
|
||||
export function lists_sort(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Block for sorting a list.
|
||||
const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
|
||||
const direction = block.getFieldValue('DIRECTION') === '1' ? 1 : -1;
|
||||
const type = block.getFieldValue('TYPE');
|
||||
|
||||
const functionName = generator.provideFunction_('list_sort', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'list_sort',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction)
|
||||
local t = {}
|
||||
for n,v in pairs(list) do table.insert(t, v) end
|
||||
@@ -288,25 +369,30 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction)
|
||||
table.sort(t, compare)
|
||||
return t
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
|
||||
const code =
|
||||
functionName + '(' + list + ',"' + type + '", ' + direction + ')';
|
||||
functionName + '(' + list + ',"' + type + '", ' + direction + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function lists_split(block, generator) {
|
||||
export function lists_split(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Block for splitting text into a list, or joining a list into text.
|
||||
let input = generator.valueToCode(block, 'INPUT', Order.NONE);
|
||||
const delimiter =
|
||||
generator.valueToCode(block, 'DELIM', Order.NONE) || "''";
|
||||
const delimiter = generator.valueToCode(block, 'DELIM', Order.NONE) || "''";
|
||||
const mode = block.getFieldValue('MODE');
|
||||
let functionName;
|
||||
if (mode === 'SPLIT') {
|
||||
if (!input) {
|
||||
input = "''";
|
||||
}
|
||||
functionName = generator.provideFunction_('list_string_split', `
|
||||
functionName = generator.provideFunction_(
|
||||
'list_string_split',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input, delim)
|
||||
local t = {}
|
||||
local pos = 1
|
||||
@@ -322,7 +408,8 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input, delim)
|
||||
end
|
||||
return t
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
} else if (mode === 'JOIN') {
|
||||
if (!input) {
|
||||
input = '{}';
|
||||
@@ -333,12 +420,17 @@ end
|
||||
}
|
||||
const code = functionName + '(' + input + ', ' + delimiter + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function lists_reverse(block, generator) {
|
||||
export function lists_reverse(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Block for reversing a list.
|
||||
const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
|
||||
const functionName = generator.provideFunction_('list_reverse', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'list_reverse',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input)
|
||||
local reversed = {}
|
||||
for i = #input, 1, -1 do
|
||||
@@ -346,7 +438,8 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input)
|
||||
end
|
||||
return reversed
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
const code = functionName + '(' + list + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
@@ -5,15 +5,16 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Generating Lua for logic blocks.
|
||||
* @file Generating Lua for logic blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.logic
|
||||
|
||||
import type {Block} from '../../core/block.js';
|
||||
import type {LuaGenerator} from './lua_generator.js';
|
||||
import {Order} from './lua_generator.js';
|
||||
|
||||
|
||||
export function controls_if(block, generator) {
|
||||
export function controls_if(block: Block, generator: LuaGenerator): string {
|
||||
// If/elseif/else condition.
|
||||
let n = 0;
|
||||
let code = '';
|
||||
@@ -23,15 +24,17 @@ export function controls_if(block, generator) {
|
||||
}
|
||||
do {
|
||||
const conditionCode =
|
||||
generator.valueToCode(block, 'IF' + n, Order.NONE) || 'false';
|
||||
generator.valueToCode(block, 'IF' + n, Order.NONE) || 'false';
|
||||
let branchCode = generator.statementToCode(block, 'DO' + n);
|
||||
if (generator.STATEMENT_SUFFIX) {
|
||||
branchCode = generator.prefixLines(
|
||||
branchCode =
|
||||
generator.prefixLines(
|
||||
generator.injectId(generator.STATEMENT_SUFFIX, block),
|
||||
generator.INDENT) + branchCode;
|
||||
generator.INDENT,
|
||||
) + branchCode;
|
||||
}
|
||||
code +=
|
||||
(n > 0 ? 'else' : '') + 'if ' + conditionCode + ' then\n' + branchCode;
|
||||
(n > 0 ? 'else' : '') + 'if ' + conditionCode + ' then\n' + branchCode;
|
||||
n++;
|
||||
} while (block.getInput('IF' + n));
|
||||
|
||||
@@ -39,36 +42,46 @@ export function controls_if(block, generator) {
|
||||
let branchCode = generator.statementToCode(block, 'ELSE');
|
||||
if (generator.STATEMENT_SUFFIX) {
|
||||
branchCode =
|
||||
generator.prefixLines(
|
||||
generator.injectId(
|
||||
generator.STATEMENT_SUFFIX, block),
|
||||
generator.INDENT) +
|
||||
branchCode;
|
||||
generator.prefixLines(
|
||||
generator.injectId(generator.STATEMENT_SUFFIX, block),
|
||||
generator.INDENT,
|
||||
) + branchCode;
|
||||
}
|
||||
code += 'else\n' + branchCode;
|
||||
}
|
||||
return code + 'end\n';
|
||||
};
|
||||
}
|
||||
|
||||
export const controls_ifelse = controls_if;
|
||||
|
||||
export function logic_compare(block, generator) {
|
||||
export function logic_compare(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Comparison operator.
|
||||
const OPERATORS =
|
||||
{'EQ': '==', 'NEQ': '~=', 'LT': '<', 'LTE': '<=', 'GT': '>', 'GTE': '>='};
|
||||
const operator = OPERATORS[block.getFieldValue('OP')];
|
||||
const argument0 =
|
||||
generator.valueToCode(block, 'A', Order.RELATIONAL) || '0';
|
||||
const argument1 =
|
||||
generator.valueToCode(block, 'B', Order.RELATIONAL) || '0';
|
||||
const OPERATORS = {
|
||||
'EQ': '==',
|
||||
'NEQ': '~=',
|
||||
'LT': '<',
|
||||
'LTE': '<=',
|
||||
'GT': '>',
|
||||
'GTE': '>=',
|
||||
};
|
||||
type OperatorOption = keyof typeof OPERATORS;
|
||||
const operator = OPERATORS[block.getFieldValue('OP') as OperatorOption];
|
||||
const argument0 = generator.valueToCode(block, 'A', Order.RELATIONAL) || '0';
|
||||
const argument1 = generator.valueToCode(block, 'B', Order.RELATIONAL) || '0';
|
||||
const code = argument0 + ' ' + operator + ' ' + argument1;
|
||||
return [code, Order.RELATIONAL];
|
||||
};
|
||||
}
|
||||
|
||||
export function logic_operation(block, generator) {
|
||||
export function logic_operation(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Operations 'and', 'or'.
|
||||
const operator = (block.getFieldValue('OP') === 'AND') ? 'and' : 'or';
|
||||
const order = (operator === 'and') ? Order.AND : Order.OR;
|
||||
const operator = block.getFieldValue('OP') === 'AND' ? 'and' : 'or';
|
||||
const order = operator === 'and' ? Order.AND : Order.OR;
|
||||
let argument0 = generator.valueToCode(block, 'A', order);
|
||||
let argument1 = generator.valueToCode(block, 'B', order);
|
||||
if (!argument0 && !argument1) {
|
||||
@@ -77,7 +90,7 @@ export function logic_operation(block, generator) {
|
||||
argument1 = 'false';
|
||||
} else {
|
||||
// Single missing arguments have no effect on the return value.
|
||||
const defaultArgument = (operator === 'and') ? 'true' : 'false';
|
||||
const defaultArgument = operator === 'and' ? 'true' : 'false';
|
||||
if (!argument0) {
|
||||
argument0 = defaultArgument;
|
||||
}
|
||||
@@ -87,33 +100,43 @@ export function logic_operation(block, generator) {
|
||||
}
|
||||
const code = argument0 + ' ' + operator + ' ' + argument1;
|
||||
return [code, order];
|
||||
};
|
||||
}
|
||||
|
||||
export function logic_negate(block, generator) {
|
||||
export function logic_negate(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Negation.
|
||||
const argument0 =
|
||||
generator.valueToCode(block, 'BOOL', Order.UNARY) || 'true';
|
||||
const argument0 = generator.valueToCode(block, 'BOOL', Order.UNARY) || 'true';
|
||||
const code = 'not ' + argument0;
|
||||
return [code, Order.UNARY];
|
||||
};
|
||||
}
|
||||
|
||||
export function logic_boolean(block, generator) {
|
||||
export function logic_boolean(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Boolean values true and false.
|
||||
const code = (block.getFieldValue('BOOL') === 'TRUE') ? 'true' : 'false';
|
||||
const code = block.getFieldValue('BOOL') === 'TRUE' ? 'true' : 'false';
|
||||
return [code, Order.ATOMIC];
|
||||
};
|
||||
}
|
||||
|
||||
export function logic_null(block, generator) {
|
||||
export function logic_null(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Null data type.
|
||||
return ['nil', Order.ATOMIC];
|
||||
};
|
||||
}
|
||||
|
||||
export function logic_ternary(block, generator) {
|
||||
export function logic_ternary(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Ternary operator.
|
||||
const value_if = generator.valueToCode(block, 'IF', Order.AND) || 'false';
|
||||
const value_then =
|
||||
generator.valueToCode(block, 'THEN', Order.AND) || 'nil';
|
||||
const value_then = generator.valueToCode(block, 'THEN', Order.AND) || 'nil';
|
||||
const value_else = generator.valueToCode(block, 'ELSE', Order.OR) || 'nil';
|
||||
const code = value_if + ' and ' + value_then + ' or ' + value_else;
|
||||
return [code, Order.OR];
|
||||
};
|
||||
}
|
||||
@@ -5,21 +5,22 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Generating Lua for loop blocks.
|
||||
* @file Generating Lua for loop blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.loops
|
||||
|
||||
import * as stringUtils from '../../core/utils/string.js';
|
||||
import type {Block} from '../../core/block.js';
|
||||
import type {ControlFlowInLoopBlock} from '../../blocks/loops.js';
|
||||
import type {LuaGenerator} from './lua_generator.js';
|
||||
import {NameType} from '../../core/names.js';
|
||||
import {Order} from './lua_generator.js';
|
||||
|
||||
|
||||
/**
|
||||
* This is the text used to implement a <pre>continue</pre>.
|
||||
* It is also used to recognise <pre>continue</pre>s in generated code so that
|
||||
* the appropriate label can be put at the end of the loop body.
|
||||
* @const {string}
|
||||
*/
|
||||
const CONTINUE_STATEMENT = 'goto continue\n';
|
||||
|
||||
@@ -29,20 +30,23 @@ const CONTINUE_STATEMENT = 'goto continue\n';
|
||||
* in all outer loops, but this is safer than duplicating the logic of
|
||||
* blockToCode.
|
||||
*
|
||||
* @param {string} branch Generated code of the loop body
|
||||
* @param {string} indent Whitespace by which to indent a continue statement.
|
||||
* @return {string} Generated label or '' if unnecessary
|
||||
* @param branch Generated code of the loop body
|
||||
* @param indent Whitespace by which to indent a continue statement.
|
||||
* @returns Generated label or '' if unnecessary
|
||||
*/
|
||||
function addContinueLabel(branch, indent) {
|
||||
function addContinueLabel(branch: string, indent: string): string {
|
||||
if (branch.indexOf(CONTINUE_STATEMENT) !== -1) {
|
||||
// False positives are possible (e.g. a string literal), but are harmless.
|
||||
return branch + indent + '::continue::\n';
|
||||
} else {
|
||||
return branch;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export function controls_repeat_ext(block, generator) {
|
||||
export function controls_repeat_ext(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): string {
|
||||
// Repeat n times.
|
||||
let repeats;
|
||||
if (block.getField('TIMES')) {
|
||||
@@ -60,21 +64,26 @@ export function controls_repeat_ext(block, generator) {
|
||||
let branch = generator.statementToCode(block, 'DO');
|
||||
branch = generator.addLoopTrap(branch, block);
|
||||
branch = addContinueLabel(branch, generator.INDENT);
|
||||
const loopVar = generator.nameDB_.getDistinctName('count', NameType.VARIABLE);
|
||||
const loopVar = generator.nameDB_!.getDistinctName(
|
||||
'count',
|
||||
NameType.VARIABLE,
|
||||
);
|
||||
const code =
|
||||
'for ' + loopVar + ' = 1, ' + repeats + ' do\n' + branch + 'end\n';
|
||||
'for ' + loopVar + ' = 1, ' + repeats + ' do\n' + branch + 'end\n';
|
||||
return code;
|
||||
};
|
||||
}
|
||||
|
||||
export const controls_repeat = controls_repeat_ext;
|
||||
|
||||
export function controls_whileUntil(block, generator) {
|
||||
export function controls_whileUntil(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): string {
|
||||
// Do while/until loop.
|
||||
const until = block.getFieldValue('MODE') === 'UNTIL';
|
||||
let argument0 =
|
||||
generator.valueToCode(
|
||||
block, 'BOOL', until ? Order.UNARY : Order.NONE) ||
|
||||
'false';
|
||||
generator.valueToCode(block, 'BOOL', until ? Order.UNARY : Order.NONE) ||
|
||||
'false';
|
||||
let branch = generator.statementToCode(block, 'DO');
|
||||
branch = generator.addLoopTrap(branch, block);
|
||||
branch = addContinueLabel(branch, generator.INDENT);
|
||||
@@ -82,12 +91,11 @@ export function controls_whileUntil(block, generator) {
|
||||
argument0 = 'not ' + argument0;
|
||||
}
|
||||
return 'while ' + argument0 + ' do\n' + branch + 'end\n';
|
||||
};
|
||||
}
|
||||
|
||||
export function controls_for(block, generator) {
|
||||
export function controls_for(block: Block, generator: LuaGenerator): string {
|
||||
// For loop.
|
||||
const variable0 =
|
||||
generator.getVariableName(block.getFieldValue('VAR'));
|
||||
const variable0 = generator.getVariableName(block.getFieldValue('VAR'));
|
||||
const startVar = generator.valueToCode(block, 'FROM', Order.NONE) || '0';
|
||||
const endVar = generator.valueToCode(block, 'TO', Order.NONE) || '0';
|
||||
const increment = generator.valueToCode(block, 'BY', Order.NONE) || '1';
|
||||
@@ -96,8 +104,11 @@ export function controls_for(block, generator) {
|
||||
branch = addContinueLabel(branch, generator.INDENT);
|
||||
let code = '';
|
||||
let incValue;
|
||||
if (stringUtils.isNumber(startVar) && stringUtils.isNumber(endVar) &&
|
||||
stringUtils.isNumber(increment)) {
|
||||
if (
|
||||
stringUtils.isNumber(startVar) &&
|
||||
stringUtils.isNumber(endVar) &&
|
||||
stringUtils.isNumber(increment)
|
||||
) {
|
||||
// All arguments are simple numbers.
|
||||
const up = Number(startVar) <= Number(endVar);
|
||||
const step = Math.abs(Number(increment));
|
||||
@@ -106,12 +117,13 @@ export function controls_for(block, generator) {
|
||||
code = '';
|
||||
// Determine loop direction at start, in case one of the bounds
|
||||
// changes during loop execution.
|
||||
incValue =
|
||||
generator.nameDB_.getDistinctName(
|
||||
variable0 + '_inc', NameType.VARIABLE);
|
||||
incValue = generator.nameDB_!.getDistinctName(
|
||||
variable0 + '_inc',
|
||||
NameType.VARIABLE,
|
||||
);
|
||||
code += incValue + ' = ';
|
||||
if (stringUtils.isNumber(increment)) {
|
||||
code += Math.abs(increment) + '\n';
|
||||
code += Math.abs(increment as unknown as number) + '\n';
|
||||
} else {
|
||||
code += 'math.abs(' + increment + ')\n';
|
||||
}
|
||||
@@ -120,25 +132,36 @@ export function controls_for(block, generator) {
|
||||
code += 'end\n';
|
||||
}
|
||||
code +=
|
||||
'for ' + variable0 + ' = ' + startVar + ', ' + endVar + ', ' + incValue;
|
||||
'for ' + variable0 + ' = ' + startVar + ', ' + endVar + ', ' + incValue;
|
||||
code += ' do\n' + branch + 'end\n';
|
||||
return code;
|
||||
};
|
||||
}
|
||||
|
||||
export function controls_forEach(block, generator) {
|
||||
export function controls_forEach(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): string {
|
||||
// For each loop.
|
||||
const variable0 =
|
||||
generator.getVariableName(block.getFieldValue('VAR'));
|
||||
const variable0 = generator.getVariableName(block.getFieldValue('VAR'));
|
||||
const argument0 = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
|
||||
let branch = generator.statementToCode(block, 'DO');
|
||||
branch = generator.addLoopTrap(branch, block);
|
||||
branch = addContinueLabel(branch, generator.INDENT);
|
||||
const code = 'for _, ' + variable0 + ' in ipairs(' + argument0 + ') do \n' +
|
||||
branch + 'end\n';
|
||||
const code =
|
||||
'for _, ' +
|
||||
variable0 +
|
||||
' in ipairs(' +
|
||||
argument0 +
|
||||
') do \n' +
|
||||
branch +
|
||||
'end\n';
|
||||
return code;
|
||||
};
|
||||
}
|
||||
|
||||
export function controls_flow_statements(block, generator) {
|
||||
export function controls_flow_statements(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): string {
|
||||
// Flow statements: continue, break.
|
||||
let xfix = '';
|
||||
if (generator.STATEMENT_PREFIX) {
|
||||
@@ -151,7 +174,7 @@ export function controls_flow_statements(block, generator) {
|
||||
xfix += generator.injectId(generator.STATEMENT_SUFFIX, block);
|
||||
}
|
||||
if (generator.STATEMENT_PREFIX) {
|
||||
const loop = block.getSurroundLoop();
|
||||
const loop = (block as ControlFlowInLoopBlock).getSurroundLoop();
|
||||
if (loop && !loop.suppressPrefixSuffix) {
|
||||
// Inject loop's statement prefix here since the regular one at the end
|
||||
// of the loop will not get executed if 'continue' is triggered.
|
||||
@@ -166,4 +189,4 @@ export function controls_flow_statements(block, generator) {
|
||||
return xfix + CONTINUE_STATEMENT;
|
||||
}
|
||||
throw Error('Unknown flow statement.');
|
||||
};
|
||||
}
|
||||
@@ -5,40 +5,40 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Helper functions for generating Lua for blocks.
|
||||
* @file Lua code generator class, including helper methods for
|
||||
* generating Lua for blocks.
|
||||
*
|
||||
* Based on Ellen Spertus's blocky-lua project.
|
||||
* @suppress {checkTypes|globalThis}
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua
|
||||
|
||||
import * as stringUtils from '../../core/utils/string.js';
|
||||
// import type {Block} from '../../core/block.js';
|
||||
import type {Block} from '../../core/block.js';
|
||||
import {CodeGenerator} from '../../core/generator.js';
|
||||
import {Names} from '../../core/names.js';
|
||||
// import type {Workspace} from '../../core/workspace.js';
|
||||
import type {Workspace} from '../../core/workspace.js';
|
||||
import {inputTypes} from '../../core/inputs/input_types.js';
|
||||
|
||||
|
||||
/**
|
||||
* Order of operation ENUMs.
|
||||
* http://www.lua.org/manual/5.3/manual.html#3.4.8
|
||||
* @enum {number}
|
||||
*/
|
||||
export const Order = {
|
||||
ATOMIC: 0, // literals
|
||||
// prettier-ignore
|
||||
export enum Order {
|
||||
ATOMIC = 0, // literals
|
||||
// The next level was not explicit in documentation and inferred by Ellen.
|
||||
HIGH: 1, // Function calls, tables[]
|
||||
EXPONENTIATION: 2, // ^
|
||||
UNARY: 3, // not # - ~
|
||||
MULTIPLICATIVE: 4, // * / %
|
||||
ADDITIVE: 5, // + -
|
||||
CONCATENATION: 6, // ..
|
||||
RELATIONAL: 7, // < > <= >= ~= ==
|
||||
AND: 8, // and
|
||||
OR: 9, // or
|
||||
NONE: 99,
|
||||
};
|
||||
HIGH = 1, // Function calls, tables[]
|
||||
EXPONENTIATION = 2, // ^
|
||||
UNARY = 3, // not # - ~
|
||||
MULTIPLICATIVE = 4, // * / %
|
||||
ADDITIVE = 5, // + -
|
||||
CONCATENATION = 6, // ..
|
||||
RELATIONAL = 7, // < > <= >= ~= ==
|
||||
AND = 8, // and
|
||||
OR = 9, // or
|
||||
NONE = 99,
|
||||
}
|
||||
|
||||
/**
|
||||
* Lua code generator class.
|
||||
@@ -48,8 +48,8 @@ export const Order = {
|
||||
* option used for lists and text.
|
||||
*/
|
||||
export class LuaGenerator extends CodeGenerator {
|
||||
constructor(name) {
|
||||
super(name ?? 'Lua');
|
||||
constructor(name = 'Lua') {
|
||||
super(name);
|
||||
this.isInitialized = false;
|
||||
|
||||
// Copy Order values onto instance for backwards compatibility
|
||||
@@ -60,7 +60,16 @@ export class LuaGenerator extends CodeGenerator {
|
||||
// replace data properties with get accessors that call
|
||||
// deprecate.warn().)
|
||||
for (const key in Order) {
|
||||
this['ORDER_' + key] = Order[key];
|
||||
// Must assign Order[key] to a temporary to get the type guard to work;
|
||||
// see https://github.com/microsoft/TypeScript/issues/10530.
|
||||
const value = Order[key];
|
||||
// Skip reverse-lookup entries in the enum. Due to
|
||||
// https://github.com/microsoft/TypeScript/issues/55713 this (as
|
||||
// of TypeScript 5.5.2) actually narrows the type of value to
|
||||
// never - but that still allows the following assignment to
|
||||
// succeed.
|
||||
if (typeof value === 'string') continue;
|
||||
(this as unknown as Record<string, Order>)['ORDER_' + key] = value;
|
||||
}
|
||||
|
||||
// List of illegal variable names. This is not intended to be a
|
||||
@@ -70,38 +79,39 @@ export class LuaGenerator extends CodeGenerator {
|
||||
this.addReservedWords(
|
||||
// Special character
|
||||
'_,' +
|
||||
// From theoriginalbit's script:
|
||||
// https://github.com/espertus/blockly-lua/issues/6
|
||||
'__inext,assert,bit,colors,colours,coroutine,disk,dofile,error,fs,' +
|
||||
'fetfenv,getmetatable,gps,help,io,ipairs,keys,loadfile,loadstring,math,' +
|
||||
'native,next,os,paintutils,pairs,parallel,pcall,peripheral,print,' +
|
||||
'printError,rawequal,rawget,rawset,read,rednet,redstone,rs,select,' +
|
||||
'setfenv,setmetatable,sleep,string,table,term,textutils,tonumber,' +
|
||||
'tostring,turtle,type,unpack,vector,write,xpcall,_VERSION,__indext,' +
|
||||
// Not included in the script, probably because it wasn't enabled:
|
||||
'HTTP,' +
|
||||
// Keywords (http://www.lua.org/pil/1.3.html).
|
||||
'and,break,do,else,elseif,end,false,for,function,if,in,local,nil,not,' +
|
||||
'or,repeat,return,then,true,until,while,' +
|
||||
// Metamethods (http://www.lua.org/manual/5.2/manual.html).
|
||||
'add,sub,mul,div,mod,pow,unm,concat,len,eq,lt,le,index,newindex,call,' +
|
||||
// Basic functions (http://www.lua.org/manual/5.2/manual.html,
|
||||
// section 6.1).
|
||||
'assert,collectgarbage,dofile,error,_G,getmetatable,inpairs,load,' +
|
||||
'loadfile,next,pairs,pcall,print,rawequal,rawget,rawlen,rawset,select,' +
|
||||
'setmetatable,tonumber,tostring,type,_VERSION,xpcall,' +
|
||||
// Modules (http://www.lua.org/manual/5.2/manual.html, section 6.3).
|
||||
'require,package,string,table,math,bit32,io,file,os,debug'
|
||||
// From theoriginalbit's script:
|
||||
// https://github.com/espertus/blockly-lua/issues/6
|
||||
'__inext,assert,bit,colors,colours,coroutine,disk,dofile,error,fs,' +
|
||||
'fetfenv,getmetatable,gps,help,io,ipairs,keys,loadfile,loadstring,math,' +
|
||||
'native,next,os,paintutils,pairs,parallel,pcall,peripheral,print,' +
|
||||
'printError,rawequal,rawget,rawset,read,rednet,redstone,rs,select,' +
|
||||
'setfenv,setmetatable,sleep,string,table,term,textutils,tonumber,' +
|
||||
'tostring,turtle,type,unpack,vector,write,xpcall,_VERSION,__indext,' +
|
||||
// Not included in the script, probably because it wasn't enabled:
|
||||
'HTTP,' +
|
||||
// Keywords (http://www.lua.org/pil/1.3.html).
|
||||
'and,break,do,else,elseif,end,false,for,function,if,in,local,nil,not,' +
|
||||
'or,repeat,return,then,true,until,while,' +
|
||||
// Metamethods (http://www.lua.org/manual/5.2/manual.html).
|
||||
'add,sub,mul,div,mod,pow,unm,concat,len,eq,lt,le,index,newindex,call,' +
|
||||
// Basic functions (http://www.lua.org/manual/5.2/manual.html,
|
||||
// section 6.1).
|
||||
'assert,collectgarbage,dofile,error,_G,getmetatable,inpairs,load,' +
|
||||
'loadfile,next,pairs,pcall,print,rawequal,rawget,rawlen,rawset,select,' +
|
||||
'setmetatable,tonumber,tostring,type,_VERSION,xpcall,' +
|
||||
// Modules (http://www.lua.org/manual/5.2/manual.html, section 6.3).
|
||||
'require,package,string,table,math,bit32,io,file,os,debug',
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialise the database of variable names.
|
||||
* @param {!Workspace} workspace Workspace to generate code from.
|
||||
*
|
||||
* @param workspace Workspace to generate code from.
|
||||
*/
|
||||
init(workspace) {
|
||||
init(workspace: Workspace) {
|
||||
// Call Blockly.CodeGenerator's init.
|
||||
super.init();
|
||||
super.init(workspace);
|
||||
|
||||
if (!this.nameDB_) {
|
||||
this.nameDB_ = new Names(this.RESERVED_WORDS_);
|
||||
@@ -113,73 +123,77 @@ export class LuaGenerator extends CodeGenerator {
|
||||
this.nameDB_.populateProcedures(workspace);
|
||||
|
||||
this.isInitialized = true;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepend the generated code with the variable definitions.
|
||||
* @param {string} code Generated code.
|
||||
* @return {string} Completed code.
|
||||
*
|
||||
* @param code Generated code.
|
||||
* @returns Completed code.
|
||||
*/
|
||||
finish(code) {
|
||||
finish(code: string): string {
|
||||
// Convert the definitions dictionary into a list.
|
||||
const definitions = Object.values(this.definitions_);
|
||||
// Call Blockly.CodeGenerator's finish.
|
||||
code = super.finish(code);
|
||||
this.isInitialized = false;
|
||||
|
||||
this.nameDB_.reset();
|
||||
this.nameDB_!.reset();
|
||||
return definitions.join('\n\n') + '\n\n\n' + code;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Naked values are top-level blocks with outputs that aren't plugged into
|
||||
* anything. In Lua, an expression is not a legal statement, so we must assign
|
||||
* the value to the (conventionally ignored) _.
|
||||
* http://lua-users.org/wiki/ExpressionsAsStatements
|
||||
* @param {string} line Line of generated code.
|
||||
* @return {string} Legal line of code.
|
||||
*
|
||||
* @param line Line of generated code.
|
||||
* @return Legal line of code.
|
||||
*/
|
||||
scrubNakedValue(line) {
|
||||
scrubNakedValue(line: string): string {
|
||||
return 'local _ = ' + line + '\n';
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a string as a properly escaped Lua string, complete with
|
||||
* quotes.
|
||||
* @param {string} string Text to encode.
|
||||
* @return {string} Lua string.
|
||||
*
|
||||
* @param string Text to encode.
|
||||
* @returns Lua string.
|
||||
*/
|
||||
quote_(string) {
|
||||
string = string.replace(/\\/g, '\\\\')
|
||||
.replace(/\n/g, '\\\n')
|
||||
.replace(/'/g, '\\\'');
|
||||
return '\'' + string + '\'';
|
||||
};
|
||||
quote_(string: string): string {
|
||||
string = string
|
||||
.replace(/\\/g, '\\\\')
|
||||
.replace(/\n/g, '\\\n')
|
||||
.replace(/'/g, "\\'");
|
||||
return "'" + string + "'";
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode a string as a properly escaped multiline Lua string, complete with
|
||||
* quotes.
|
||||
* @param {string} string Text to encode.
|
||||
* @return {string} Lua string.
|
||||
*
|
||||
* @param string Text to encode.
|
||||
* @returns Lua string.
|
||||
*/
|
||||
multiline_quote_(string) {
|
||||
multiline_quote_(string: string): string {
|
||||
const lines = string.split(/\n/g).map(this.quote_);
|
||||
// Join with the following, plus a newline:
|
||||
// .. '\n' ..
|
||||
return lines.join(' .. \'\\n\' ..\n');
|
||||
};
|
||||
return lines.join(" .. '\\n' ..\n");
|
||||
}
|
||||
|
||||
/**
|
||||
* Common tasks for generating Lua from blocks.
|
||||
* Handles comments for the specified block and any connected value blocks.
|
||||
* Calls any statements following this block.
|
||||
* @param {!Block} block The current block.
|
||||
* @param {string} code The Lua code created for this block.
|
||||
* @param {boolean=} opt_thisOnly True to generate code for only this statement.
|
||||
* @return {string} Lua code with comments and subsequent blocks added.
|
||||
* @protected
|
||||
* @param block The current block.
|
||||
* @param code The Lua code created for this block.
|
||||
* @param thisOnly True to generate code for only this statement.
|
||||
* @returns Lua code with comments and subsequent blocks added.
|
||||
*/
|
||||
scrub_(block, code, opt_thisOnly) {
|
||||
scrub_(block: Block, code: string, thisOnly = false): string {
|
||||
let commentCode = '';
|
||||
// Only collect comments for blocks that aren't inline.
|
||||
if (!block.outputConnection || !block.outputConnection.targetConnection) {
|
||||
@@ -193,7 +207,7 @@ export class LuaGenerator extends CodeGenerator {
|
||||
// Don't collect comments for nested statements.
|
||||
for (let i = 0; i < block.inputList.length; i++) {
|
||||
if (block.inputList[i].type === inputTypes.VALUE) {
|
||||
const childBlock = block.inputList[i].connection.targetBlock();
|
||||
const childBlock = block.inputList[i].connection!.targetBlock();
|
||||
if (childBlock) {
|
||||
comment = this.allNestedComments(childBlock);
|
||||
if (comment) {
|
||||
@@ -203,8 +217,9 @@ export class LuaGenerator extends CodeGenerator {
|
||||
}
|
||||
}
|
||||
}
|
||||
const nextBlock = block.nextConnection && block.nextConnection.targetBlock();
|
||||
const nextCode = opt_thisOnly ? '' : this.blockToCode(nextBlock);
|
||||
const nextBlock =
|
||||
block.nextConnection && block.nextConnection.targetBlock();
|
||||
const nextCode = thisOnly ? '' : this.blockToCode(nextBlock);
|
||||
return commentCode + code + nextCode;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -5,40 +5,51 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Generating Lua for math blocks.
|
||||
* @file Generating Lua for math blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.math
|
||||
|
||||
import type {Block} from '../../core/block.js';
|
||||
import type {LuaGenerator} from './lua_generator.js';
|
||||
import {Order} from './lua_generator.js';
|
||||
|
||||
|
||||
export function math_number(block, generator) {
|
||||
export function math_number(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Numeric value.
|
||||
const code = Number(block.getFieldValue('NUM'));
|
||||
const order = code < 0 ? Order.UNARY : Order.ATOMIC;
|
||||
return [code, order];
|
||||
};
|
||||
return [String(code), order];
|
||||
}
|
||||
|
||||
export function math_arithmetic(block, generator) {
|
||||
export function math_arithmetic(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Basic arithmetic operators, and power.
|
||||
const OPERATORS = {
|
||||
const OPERATORS: Record<string, [string, Order]> = {
|
||||
'ADD': [' + ', Order.ADDITIVE],
|
||||
'MINUS': [' - ', Order.ADDITIVE],
|
||||
'MULTIPLY': [' * ', Order.MULTIPLICATIVE],
|
||||
'DIVIDE': [' / ', Order.MULTIPLICATIVE],
|
||||
'POWER': [' ^ ', Order.EXPONENTIATION],
|
||||
};
|
||||
const tuple = OPERATORS[block.getFieldValue('OP')];
|
||||
type OperatorOption = keyof typeof OPERATORS;
|
||||
const tuple = OPERATORS[block.getFieldValue('OP') as OperatorOption];
|
||||
const operator = tuple[0];
|
||||
const order = tuple[1];
|
||||
const argument0 = generator.valueToCode(block, 'A', order) || '0';
|
||||
const argument1 = generator.valueToCode(block, 'B', order) || '0';
|
||||
const code = argument0 + operator + argument1;
|
||||
return [code, order];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_single(block, generator) {
|
||||
export function math_single(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Math operators with single operand.
|
||||
const operator = block.getFieldValue('OP');
|
||||
let arg;
|
||||
@@ -106,11 +117,14 @@ export function math_single(block, generator) {
|
||||
throw Error('Unknown math operator: ' + operator);
|
||||
}
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_constant(block, generator) {
|
||||
export function math_constant(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Constants: PI, E, the Golden Ratio, sqrt(2), 1/sqrt(2), INFINITY.
|
||||
const CONSTANTS = {
|
||||
const CONSTANTS: Record<string, [string, Order]> = {
|
||||
'PI': ['math.pi', Order.HIGH],
|
||||
'E': ['math.exp(1)', Order.HIGH],
|
||||
'GOLDEN_RATIO': ['(1 + math.sqrt(5)) / 2', Order.MULTIPLICATIVE],
|
||||
@@ -119,12 +133,15 @@ export function math_constant(block, generator) {
|
||||
'INFINITY': ['math.huge', Order.HIGH],
|
||||
};
|
||||
return CONSTANTS[block.getFieldValue('CONSTANT')];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_number_property(block, generator) {
|
||||
export function math_number_property(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Check if a number is even, odd, prime, whole, positive, or negative
|
||||
// or if it is divisible by certain number. Returns true or false.
|
||||
const PROPERTIES = {
|
||||
const PROPERTIES: Record<string, [string | null, Order, Order]> = {
|
||||
'EVEN': [' % 2 == 0', Order.MULTIPLICATIVE, Order.RELATIONAL],
|
||||
'ODD': [' % 2 == 1', Order.MULTIPLICATIVE, Order.RELATIONAL],
|
||||
'WHOLE': [' % 1 == 0', Order.MULTIPLICATIVE, Order.RELATIONAL],
|
||||
@@ -135,12 +152,14 @@ export function math_number_property(block, generator) {
|
||||
};
|
||||
const dropdownProperty = block.getFieldValue('PROPERTY');
|
||||
const [suffix, inputOrder, outputOrder] = PROPERTIES[dropdownProperty];
|
||||
const numberToCheck = generator.valueToCode(block, 'NUMBER_TO_CHECK',
|
||||
inputOrder) || '0';
|
||||
const numberToCheck =
|
||||
generator.valueToCode(block, 'NUMBER_TO_CHECK', inputOrder) || '0';
|
||||
let code;
|
||||
if (dropdownProperty === 'PRIME') {
|
||||
// Prime is a special case as it is not a one-liner test.
|
||||
const functionName = generator.provideFunction_('math_isPrime', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'math_isPrime',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(n)
|
||||
-- https://en.wikipedia.org/wiki/Primality_test#Naive_methods
|
||||
if n == 2 or n == 3 then
|
||||
@@ -159,11 +178,12 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(n)
|
||||
end
|
||||
return true
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
code = functionName + '(' + numberToCheck + ')';
|
||||
} else if (dropdownProperty === 'DIVISIBLE_BY') {
|
||||
const divisor = generator.valueToCode(block, 'DIVISOR',
|
||||
Order.MULTIPLICATIVE) || '0';
|
||||
const divisor =
|
||||
generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0';
|
||||
// If 'divisor' is some code that evals to 0, generator will produce a nan.
|
||||
// Let's produce nil if we can determine this at compile-time.
|
||||
if (divisor === '0') {
|
||||
@@ -177,23 +197,25 @@ end
|
||||
code = numberToCheck + suffix;
|
||||
}
|
||||
return [code, outputOrder];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_change(block, generator) {
|
||||
export function math_change(block: Block, generator: LuaGenerator): string {
|
||||
// Add to a variable in place.
|
||||
const argument0 =
|
||||
generator.valueToCode(block, 'DELTA', Order.ADDITIVE) || '0';
|
||||
const varName =
|
||||
generator.getVariableName(block.getFieldValue('VAR'));
|
||||
generator.valueToCode(block, 'DELTA', Order.ADDITIVE) || '0';
|
||||
const varName = generator.getVariableName(block.getFieldValue('VAR'));
|
||||
return varName + ' = ' + varName + ' + ' + argument0 + '\n';
|
||||
};
|
||||
}
|
||||
|
||||
// Rounding functions have a single operand.
|
||||
export const math_round = math_single;
|
||||
// Trigonometry functions have a single operand.
|
||||
export const math_trig = math_single;
|
||||
|
||||
export function math_on_list(block, generator) {
|
||||
export function math_on_list(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Math functions for lists.
|
||||
const func = block.getFieldValue('OP');
|
||||
const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
|
||||
@@ -201,7 +223,9 @@ export function math_on_list(block, generator) {
|
||||
|
||||
// Functions needed in more than one case.
|
||||
function provideSum() {
|
||||
return generator.provideFunction_('math_sum', `
|
||||
return generator.provideFunction_(
|
||||
'math_sum',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
local result = 0
|
||||
for _, v in ipairs(t) do
|
||||
@@ -209,7 +233,8 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
end
|
||||
return result
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
}
|
||||
|
||||
switch (func) {
|
||||
@@ -219,7 +244,9 @@ end
|
||||
|
||||
case 'MIN':
|
||||
// Returns 0 for the empty list.
|
||||
functionName = generator.provideFunction_('math_min', `
|
||||
functionName = generator.provideFunction_(
|
||||
'math_min',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
if #t == 0 then
|
||||
return 0
|
||||
@@ -232,24 +259,30 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
end
|
||||
return result
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'AVERAGE':
|
||||
// Returns 0 for the empty list.
|
||||
functionName = generator.provideFunction_('math_average', `
|
||||
functionName = generator.provideFunction_(
|
||||
'math_average',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
if #t == 0 then
|
||||
return 0
|
||||
end
|
||||
return ${provideSum()}(t) / #t
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'MAX':
|
||||
// Returns 0 for the empty list.
|
||||
functionName = generator.provideFunction_('math_max', `
|
||||
functionName = generator.provideFunction_(
|
||||
'math_max',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
if #t == 0 then
|
||||
return 0
|
||||
@@ -262,12 +295,15 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
end
|
||||
return result
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'MEDIAN':
|
||||
// This operation excludes non-numbers.
|
||||
functionName = generator.provideFunction_('math_median', `
|
||||
functionName = generator.provideFunction_(
|
||||
'math_median',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
-- Source: http://lua-users.org/wiki/SimpleStats
|
||||
if #t == 0 then
|
||||
@@ -286,14 +322,17 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
return temp[math.ceil(#temp / 2)]
|
||||
end
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'MODE':
|
||||
// As a list of numbers can contain more than one mode,
|
||||
// the returned result is provided as an array.
|
||||
// The generator version includes non-numbers.
|
||||
functionName = generator.provideFunction_('math_modes', `
|
||||
functionName = generator.provideFunction_(
|
||||
'math_modes',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
-- Source: http://lua-users.org/wiki/SimpleStats
|
||||
local counts = {}
|
||||
@@ -318,11 +357,14 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
end
|
||||
return temp
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'STD_DEV':
|
||||
functionName = generator.provideFunction_('math_standard_deviation', `
|
||||
functionName = generator.provideFunction_(
|
||||
'math_standard_deviation',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
local m
|
||||
local vm
|
||||
@@ -340,66 +382,92 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
result = math.sqrt(total / (count-1))
|
||||
return result
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'RANDOM':
|
||||
functionName = generator.provideFunction_('math_random_list', `
|
||||
functionName = generator.provideFunction_(
|
||||
'math_random_list',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t)
|
||||
if #t == 0 then
|
||||
return nil
|
||||
end
|
||||
return t[math.random(#t)]
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw Error('Unknown operator: ' + func);
|
||||
}
|
||||
return [functionName + '(' + list + ')', Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_modulo(block, generator) {
|
||||
export function math_modulo(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Remainder computation.
|
||||
const argument0 =
|
||||
generator.valueToCode(block, 'DIVIDEND', Order.MULTIPLICATIVE) || '0';
|
||||
generator.valueToCode(block, 'DIVIDEND', Order.MULTIPLICATIVE) || '0';
|
||||
const argument1 =
|
||||
generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0';
|
||||
generator.valueToCode(block, 'DIVISOR', Order.MULTIPLICATIVE) || '0';
|
||||
const code = argument0 + ' % ' + argument1;
|
||||
return [code, Order.MULTIPLICATIVE];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_constrain(block, generator) {
|
||||
export function math_constrain(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Constrain a number between two limits.
|
||||
const argument0 = generator.valueToCode(block, 'VALUE', Order.NONE) || '0';
|
||||
const argument1 =
|
||||
generator.valueToCode(block, 'LOW', Order.NONE) || '-math.huge';
|
||||
generator.valueToCode(block, 'LOW', Order.NONE) || '-math.huge';
|
||||
const argument2 =
|
||||
generator.valueToCode(block, 'HIGH', Order.NONE) || 'math.huge';
|
||||
const code = 'math.min(math.max(' + argument0 + ', ' + argument1 + '), ' +
|
||||
argument2 + ')';
|
||||
generator.valueToCode(block, 'HIGH', Order.NONE) || 'math.huge';
|
||||
const code =
|
||||
'math.min(math.max(' +
|
||||
argument0 +
|
||||
', ' +
|
||||
argument1 +
|
||||
'), ' +
|
||||
argument2 +
|
||||
')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_random_int(block, generator) {
|
||||
export function math_random_int(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Random integer between [X] and [Y].
|
||||
const argument0 = generator.valueToCode(block, 'FROM', Order.NONE) || '0';
|
||||
const argument1 = generator.valueToCode(block, 'TO', Order.NONE) || '0';
|
||||
const code = 'math.random(' + argument0 + ', ' + argument1 + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_random_float(block, generator) {
|
||||
export function math_random_float(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Random fraction between 0 and 1.
|
||||
return ['math.random()', Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function math_atan2(block, generator) {
|
||||
export function math_atan2(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Arctangent of point (X, Y) in degrees from -180 to 180.
|
||||
const argument0 = generator.valueToCode(block, 'X', Order.NONE) || '0';
|
||||
const argument1 = generator.valueToCode(block, 'Y', Order.NONE) || '0';
|
||||
return [
|
||||
'math.deg(math.atan2(' + argument1 + ', ' + argument0 + '))', Order.HIGH
|
||||
'math.deg(math.atan2(' + argument1 + ', ' + argument0 + '))',
|
||||
Order.HIGH,
|
||||
];
|
||||
};
|
||||
}
|
||||
@@ -5,18 +5,22 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Generating Lua for procedure blocks.
|
||||
* @file Generating Lua for procedure blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.procedures
|
||||
|
||||
import type {Block} from '../../core/block.js';
|
||||
import type {IfReturnBlock} from '../../blocks/procedures.js';
|
||||
import type {LuaGenerator} from './lua_generator.js';
|
||||
import {Order} from './lua_generator.js';
|
||||
|
||||
|
||||
export function procedures_defreturn(block, generator) {
|
||||
export function procedures_defreturn(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): null {
|
||||
// Define a procedure with a return value.
|
||||
const funcName =
|
||||
generator.getProcedureName(block.getFieldValue('NAME'));
|
||||
const funcName = generator.getProcedureName(block.getFieldValue('NAME'));
|
||||
let xfix1 = '';
|
||||
if (generator.STATEMENT_PREFIX) {
|
||||
xfix1 += generator.injectId(generator.STATEMENT_PREFIX, block);
|
||||
@@ -30,8 +34,9 @@ export function procedures_defreturn(block, generator) {
|
||||
let loopTrap = '';
|
||||
if (generator.INFINITE_LOOP_TRAP) {
|
||||
loopTrap = generator.prefixLines(
|
||||
generator.injectId(
|
||||
generator.INFINITE_LOOP_TRAP, block), generator.INDENT);
|
||||
generator.injectId(generator.INFINITE_LOOP_TRAP, block),
|
||||
generator.INDENT,
|
||||
);
|
||||
}
|
||||
let branch = generator.statementToCode(block, 'STACK');
|
||||
let returnValue = generator.valueToCode(block, 'RETURN', Order.NONE) || '';
|
||||
@@ -50,22 +55,36 @@ export function procedures_defreturn(block, generator) {
|
||||
for (let i = 0; i < variables.length; i++) {
|
||||
args[i] = generator.getVariableName(variables[i]);
|
||||
}
|
||||
let code = 'function ' + funcName + '(' + args.join(', ') + ')\n' + xfix1 +
|
||||
loopTrap + branch + xfix2 + returnValue + 'end\n';
|
||||
let code =
|
||||
'function ' +
|
||||
funcName +
|
||||
'(' +
|
||||
args.join(', ') +
|
||||
')\n' +
|
||||
xfix1 +
|
||||
loopTrap +
|
||||
branch +
|
||||
xfix2 +
|
||||
returnValue +
|
||||
'end\n';
|
||||
code = generator.scrub_(block, code);
|
||||
// Add % so as not to collide with helper functions in definitions list.
|
||||
generator.definitions_['%' + funcName] = code;
|
||||
// TODO(#7600): find better approach than casting to any to override
|
||||
// CodeGenerator declaring .definitions protected.
|
||||
(generator as AnyDuringMigration).definitions_['%' + funcName] = code;
|
||||
return null;
|
||||
};
|
||||
}
|
||||
|
||||
// Defining a procedure without a return value uses the same generator as
|
||||
// a procedure with a return value.
|
||||
export const procedures_defnoreturn = procedures_defreturn;
|
||||
|
||||
export function procedures_callreturn(block, generator) {
|
||||
export function procedures_callreturn(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Call a procedure with a return value.
|
||||
const funcName =
|
||||
generator.getProcedureName(block.getFieldValue('NAME'));
|
||||
const funcName = generator.getProcedureName(block.getFieldValue('NAME'));
|
||||
const args = [];
|
||||
const variables = block.getVars();
|
||||
for (let i = 0; i < variables.length; i++) {
|
||||
@@ -73,30 +92,39 @@ export function procedures_callreturn(block, generator) {
|
||||
}
|
||||
const code = funcName + '(' + args.join(', ') + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function procedures_callnoreturn(block, generator) {
|
||||
export function procedures_callnoreturn(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): string {
|
||||
// Call a procedure with no return value.
|
||||
// Generated code is for a function call as a statement is the same as a
|
||||
// function call as a value, with the addition of line ending.
|
||||
const tuple = generator.forBlock['procedures_callreturn'](block, generator);
|
||||
const tuple = generator.forBlock['procedures_callreturn'](
|
||||
block,
|
||||
generator,
|
||||
) as [string, number];
|
||||
return tuple[0] + '\n';
|
||||
};
|
||||
}
|
||||
|
||||
export function procedures_ifreturn(block, generator) {
|
||||
export function procedures_ifreturn(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): string {
|
||||
// Conditionally return value from a procedure.
|
||||
const condition =
|
||||
generator.valueToCode(block, 'CONDITION', Order.NONE) || 'false';
|
||||
generator.valueToCode(block, 'CONDITION', Order.NONE) || 'false';
|
||||
let code = 'if ' + condition + ' then\n';
|
||||
if (generator.STATEMENT_SUFFIX) {
|
||||
// Inject any statement suffix here since the regular one at the end
|
||||
// will not get executed if the return is triggered.
|
||||
code +=
|
||||
generator.prefixLines(
|
||||
generator.injectId(generator.STATEMENT_SUFFIX, block),
|
||||
generator.INDENT);
|
||||
code += generator.prefixLines(
|
||||
generator.injectId(generator.STATEMENT_SUFFIX, block),
|
||||
generator.INDENT,
|
||||
);
|
||||
}
|
||||
if (block.hasReturnValue_) {
|
||||
if ((block as IfReturnBlock).hasReturnValue_) {
|
||||
const value = generator.valueToCode(block, 'VALUE', Order.NONE) || 'nil';
|
||||
code += generator.INDENT + 'return ' + value + '\n';
|
||||
} else {
|
||||
@@ -104,4 +132,4 @@ export function procedures_ifreturn(block, generator) {
|
||||
}
|
||||
code += 'end\n';
|
||||
return code;
|
||||
};
|
||||
}
|
||||
@@ -5,82 +5,99 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Generating Lua for text blocks.
|
||||
* @file Generating Lua for text blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.texts
|
||||
|
||||
import type {Block} from '../../core/block.js';
|
||||
import type {JoinMutatorBlock} from '../../blocks/text.js';
|
||||
import type {LuaGenerator} from './lua_generator.js';
|
||||
import {Order} from './lua_generator.js';
|
||||
|
||||
|
||||
export function text(block, generator) {
|
||||
export function text(block: Block, generator: LuaGenerator): [string, Order] {
|
||||
// Text value.
|
||||
const code = generator.quote_(block.getFieldValue('TEXT'));
|
||||
return [code, Order.ATOMIC];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_multiline(block, generator) {
|
||||
export function text_multiline(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Text value.
|
||||
const code = generator.multiline_quote_(block.getFieldValue('TEXT'));
|
||||
const order =
|
||||
code.indexOf('..') !== -1 ? Order.CONCATENATION : Order.ATOMIC;
|
||||
const order = code.indexOf('..') !== -1 ? Order.CONCATENATION : Order.ATOMIC;
|
||||
return [code, order];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_join(block, generator) {
|
||||
export function text_join(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
const joinBlock = block as JoinMutatorBlock;
|
||||
// Create a string made up of any number of elements of any type.
|
||||
if (block.itemCount_ === 0) {
|
||||
if (joinBlock.itemCount_ === 0) {
|
||||
return ["''", Order.ATOMIC];
|
||||
} else if (block.itemCount_ === 1) {
|
||||
} else if (joinBlock.itemCount_ === 1) {
|
||||
const element = generator.valueToCode(block, 'ADD0', Order.NONE) || "''";
|
||||
const code = 'tostring(' + element + ')';
|
||||
return [code, Order.HIGH];
|
||||
} else if (block.itemCount_ === 2) {
|
||||
} else if (joinBlock.itemCount_ === 2) {
|
||||
const element0 =
|
||||
generator.valueToCode(block, 'ADD0', Order.CONCATENATION) || "''";
|
||||
generator.valueToCode(block, 'ADD0', Order.CONCATENATION) || "''";
|
||||
const element1 =
|
||||
generator.valueToCode(block, 'ADD1', Order.CONCATENATION) || "''";
|
||||
generator.valueToCode(block, 'ADD1', Order.CONCATENATION) || "''";
|
||||
const code = element0 + ' .. ' + element1;
|
||||
return [code, Order.CONCATENATION];
|
||||
} else {
|
||||
const elements = [];
|
||||
for (let i = 0; i < block.itemCount_; i++) {
|
||||
elements[i] =
|
||||
generator.valueToCode(block, 'ADD' + i, Order.NONE) || "''";
|
||||
for (let i = 0; i < joinBlock.itemCount_; i++) {
|
||||
elements[i] = generator.valueToCode(block, 'ADD' + i, Order.NONE) || "''";
|
||||
}
|
||||
const code = 'table.concat({' + elements.join(', ') + '})';
|
||||
return [code, Order.HIGH];
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export function text_append(block, generator) {
|
||||
export function text_append(block: Block, generator: LuaGenerator): string {
|
||||
// Append to a variable in place.
|
||||
const varName =
|
||||
generator.getVariableName(block.getFieldValue('VAR'));
|
||||
const varName = generator.getVariableName(block.getFieldValue('VAR'));
|
||||
const value =
|
||||
generator.valueToCode(block, 'TEXT', Order.CONCATENATION) || "''";
|
||||
generator.valueToCode(block, 'TEXT', Order.CONCATENATION) || "''";
|
||||
return varName + ' = ' + varName + ' .. ' + value + '\n';
|
||||
};
|
||||
}
|
||||
|
||||
export function text_length(block, generator) {
|
||||
export function text_length(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// String or array length.
|
||||
const text = generator.valueToCode(block, 'VALUE', Order.UNARY) || "''";
|
||||
return ['#' + text, Order.UNARY];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_isEmpty(block, generator) {
|
||||
export function text_isEmpty(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Is the string null or array empty?
|
||||
const text = generator.valueToCode(block, 'VALUE', Order.UNARY) || "''";
|
||||
return ['#' + text + ' == 0', Order.RELATIONAL];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_indexOf(block, generator) {
|
||||
export function text_indexOf(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Search the text for a substring.
|
||||
const substring = generator.valueToCode(block, 'FIND', Order.NONE) || "''";
|
||||
const text = generator.valueToCode(block, 'VALUE', Order.NONE) || "''";
|
||||
let functionName;
|
||||
if (block.getFieldValue('END') === 'FIRST') {
|
||||
functionName = generator.provideFunction_('firstIndexOf', `
|
||||
functionName = generator.provideFunction_(
|
||||
'firstIndexOf',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr)
|
||||
local i = string.find(str, substr, 1, true)
|
||||
if i == nil then
|
||||
@@ -88,9 +105,12 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr)
|
||||
end
|
||||
return i
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
} else {
|
||||
functionName = generator.provideFunction_('lastIndexOf', `
|
||||
functionName = generator.provideFunction_(
|
||||
'lastIndexOf',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr)
|
||||
local i = string.find(string.reverse(str), string.reverse(substr), 1, true)
|
||||
if i then
|
||||
@@ -98,27 +118,34 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, substr)
|
||||
end
|
||||
return 0
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
}
|
||||
const code = functionName + '(' + text + ', ' + substring + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_charAt(block, generator) {
|
||||
export function text_charAt(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Get letter at index.
|
||||
// Note: Until January 2013 this block did not have the WHERE input.
|
||||
const where = block.getFieldValue('WHERE') || 'FROM_START';
|
||||
const atOrder = (where === 'FROM_END') ? Order.UNARY : Order.NONE;
|
||||
const atOrder = where === 'FROM_END' ? Order.UNARY : Order.NONE;
|
||||
const at = generator.valueToCode(block, 'AT', atOrder) || '1';
|
||||
const text = generator.valueToCode(block, 'VALUE', Order.NONE) || "''";
|
||||
let code;
|
||||
if (where === 'RANDOM') {
|
||||
const functionName = generator.provideFunction_('text_random_letter', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'text_random_letter',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str)
|
||||
local index = math.random(string.len(str))
|
||||
return string.sub(str, index, index)
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
code = functionName + '(' + text + ')';
|
||||
} else {
|
||||
let start;
|
||||
@@ -139,24 +166,30 @@ end
|
||||
code = 'string.sub(' + text + ', ' + start + ', ' + start + ')';
|
||||
} else {
|
||||
// use function to avoid reevaluation
|
||||
const functionName = generator.provideFunction_('text_char_at', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'text_char_at',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str, index)
|
||||
return string.sub(str, index, index)
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
code = functionName + '(' + text + ', ' + start + ')';
|
||||
}
|
||||
}
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_getSubstring(block, generator) {
|
||||
export function text_getSubstring(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Get substring.
|
||||
const text = generator.valueToCode(block, 'STRING', Order.NONE) || "''";
|
||||
|
||||
// Get start index.
|
||||
const where1 = block.getFieldValue('WHERE1');
|
||||
const at1Order = (where1 === 'FROM_END') ? Order.UNARY : Order.NONE;
|
||||
const at1Order = where1 === 'FROM_END' ? Order.UNARY : Order.NONE;
|
||||
const at1 = generator.valueToCode(block, 'AT1', at1Order) || '1';
|
||||
let start;
|
||||
if (where1 === 'FIRST') {
|
||||
@@ -171,7 +204,7 @@ export function text_getSubstring(block, generator) {
|
||||
|
||||
// Get end index.
|
||||
const where2 = block.getFieldValue('WHERE2');
|
||||
const at2Order = (where2 === 'FROM_END') ? Order.UNARY : Order.NONE;
|
||||
const at2Order = where2 === 'FROM_END' ? Order.UNARY : Order.NONE;
|
||||
const at2 = generator.valueToCode(block, 'AT2', at2Order) || '1';
|
||||
let end;
|
||||
if (where2 === 'LAST') {
|
||||
@@ -185,9 +218,12 @@ export function text_getSubstring(block, generator) {
|
||||
}
|
||||
const code = 'string.sub(' + text + ', ' + start + ', ' + end + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_changeCase(block, generator) {
|
||||
export function text_changeCase(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Change capitalization.
|
||||
const operator = block.getFieldValue('CASE');
|
||||
const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''";
|
||||
@@ -200,7 +236,9 @@ export function text_changeCase(block, generator) {
|
||||
// There are shorter versions at
|
||||
// http://lua-users.org/wiki/SciteTitleCase
|
||||
// that do not preserve whitespace.
|
||||
functionName = generator.provideFunction_('text_titlecase', `
|
||||
functionName = generator.provideFunction_(
|
||||
'text_titlecase',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str)
|
||||
local buf = {}
|
||||
local inWord = false
|
||||
@@ -218,28 +256,36 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(str)
|
||||
end
|
||||
return table.concat(buf)
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
}
|
||||
const code = functionName + '(' + text + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_trim(block, generator) {
|
||||
export function text_trim(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Trim spaces.
|
||||
const OPERATORS = {LEFT: '^%s*(,-)', RIGHT: '(.-)%s*$', BOTH: '^%s*(.-)%s*$'};
|
||||
const operator = OPERATORS[block.getFieldValue('MODE')];
|
||||
type OperatorOption = keyof typeof OPERATORS;
|
||||
const operator = OPERATORS[block.getFieldValue('MODE') as OperatorOption];
|
||||
const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''";
|
||||
const code = 'string.gsub(' + text + ', "' + operator + '", "%1")';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_print(block, generator) {
|
||||
export function text_print(block: Block, generator: LuaGenerator): string {
|
||||
// Print statement.
|
||||
const msg = generator.valueToCode(block, 'TEXT', Order.NONE) || "''";
|
||||
return 'print(' + msg + ')\n';
|
||||
};
|
||||
}
|
||||
|
||||
export function text_prompt_ext(block, generator) {
|
||||
export function text_prompt_ext(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Prompt function.
|
||||
let msg;
|
||||
if (block.getField('TEXT')) {
|
||||
@@ -250,13 +296,16 @@ export function text_prompt_ext(block, generator) {
|
||||
msg = generator.valueToCode(block, 'TEXT', Order.NONE) || "''";
|
||||
}
|
||||
|
||||
const functionName = generator.provideFunction_('text_prompt', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'text_prompt',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(msg)
|
||||
io.write(msg)
|
||||
io.flush()
|
||||
return io.read()
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
let code = functionName + '(' + msg + ')';
|
||||
|
||||
const toNumber = block.getFieldValue('TYPE') === 'NUMBER';
|
||||
@@ -264,14 +313,19 @@ end
|
||||
code = 'tonumber(' + code + ', 10)';
|
||||
}
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export const text_prompt = text_prompt_ext;
|
||||
|
||||
export function text_count(block, generator) {
|
||||
export function text_count(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''";
|
||||
const sub = generator.valueToCode(block, 'SUB', Order.NONE) || "''";
|
||||
const functionName = generator.provideFunction_('text_count', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'text_count',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle)
|
||||
if #needle == 0 then
|
||||
return #haystack + 1
|
||||
@@ -288,16 +342,22 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle)
|
||||
end
|
||||
return count
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
const code = functionName + '(' + text + ', ' + sub + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_replace(block, generator) {
|
||||
export function text_replace(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''";
|
||||
const from = generator.valueToCode(block, 'FROM', Order.NONE) || "''";
|
||||
const to = generator.valueToCode(block, 'TO', Order.NONE) || "''";
|
||||
const functionName = generator.provideFunction_('text_replace', `
|
||||
const functionName = generator.provideFunction_(
|
||||
'text_replace',
|
||||
`
|
||||
function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle, replacement)
|
||||
local buf = {}
|
||||
local i = 1
|
||||
@@ -314,13 +374,17 @@ function ${generator.FUNCTION_NAME_PLACEHOLDER_}(haystack, needle, replacement)
|
||||
end
|
||||
return table.concat(buf)
|
||||
end
|
||||
`);
|
||||
`,
|
||||
);
|
||||
const code = functionName + '(' + text + ', ' + from + ', ' + to + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
|
||||
export function text_reverse(block, generator) {
|
||||
export function text_reverse(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
const text = generator.valueToCode(block, 'TEXT', Order.NONE) || "''";
|
||||
const code = 'string.reverse(' + text + ')';
|
||||
return [code, Order.HIGH];
|
||||
};
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
/**
|
||||
* @license
|
||||
* Copyright 2016 Google LLC
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Generating Lua for variable blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.variables
|
||||
|
||||
import {Order} from './lua_generator.js';
|
||||
|
||||
|
||||
export function variables_get(block, generator) {
|
||||
// Variable getter.
|
||||
const code =
|
||||
generator.getVariableName(block.getFieldValue('VAR'));
|
||||
return [code, Order.ATOMIC];
|
||||
};
|
||||
|
||||
export function variables_set(block, generator) {
|
||||
// Variable setter.
|
||||
const argument0 = generator.valueToCode(block, 'VALUE', Order.NONE) || '0';
|
||||
const varName =
|
||||
generator.getVariableName(block.getFieldValue('VAR'));
|
||||
return varName + ' = ' + argument0 + '\n';
|
||||
};
|
||||
31
generators/lua/variables.ts
Normal file
31
generators/lua/variables.ts
Normal file
@@ -0,0 +1,31 @@
|
||||
/**
|
||||
* @license
|
||||
* Copyright 2016 Google LLC
|
||||
* SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file Generating Lua for variable blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.variables
|
||||
|
||||
import type {Block} from '../../core/block.js';
|
||||
import type {LuaGenerator} from './lua_generator.js';
|
||||
import {Order} from './lua_generator.js';
|
||||
|
||||
export function variables_get(
|
||||
block: Block,
|
||||
generator: LuaGenerator,
|
||||
): [string, Order] {
|
||||
// Variable getter.
|
||||
const code = generator.getVariableName(block.getFieldValue('VAR'));
|
||||
return [code, Order.ATOMIC];
|
||||
}
|
||||
|
||||
export function variables_set(block: Block, generator: LuaGenerator): string {
|
||||
// Variable setter.
|
||||
const argument0 = generator.valueToCode(block, 'VALUE', Order.NONE) || '0';
|
||||
const varName = generator.getVariableName(block.getFieldValue('VAR'));
|
||||
return varName + ' = ' + argument0 + '\n';
|
||||
}
|
||||
@@ -5,12 +5,11 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* @fileoverview Generating Lua for dynamic variable blocks.
|
||||
* @file Generating Lua for dynamic variable blocks.
|
||||
*/
|
||||
|
||||
// Former goog.module ID: Blockly.Lua.variablesDynamic
|
||||
|
||||
|
||||
// Lua is dynamically typed.
|
||||
export {
|
||||
variables_get as variables_get_dynamic,
|
||||
Reference in New Issue
Block a user