## The basics - [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change) ## The details ### Resolves Fixes #9451 ### Proposed Changes Removes the ARIA `region` role for both flyouts and workspaces that are within mutators. ### Reason for Changes The use of the `region` role only adds confusion and slightly messes up region announcements for screen readers. `generic` has been used instead since it's the default container role (e.g. for `div`) and seems sufficient for what needs to be described in this case. Note that the delayed initialization for the flyout role is due to flyout initialization happening a bit later than its workspace DOM creation (so it doesn't seem possible to check for mutator status yet). There might be ways of doing this a bit more cleanly as part of #9307. ### Test Coverage No automated tests are needed for this experimental change. Manual testing comprised of navigating between the main workspace, the main workspace's toolbox and flyout, and a mutator workspace and flyout to validate that no unusual region readouts were happening. The accessibility node tree was also analyzed to verify that `generic` is correctly being applied as the role for the mutator workspace and flyout. ### Documentation No new documentation is needed for this experimental change. ### Additional Information This doesn't fully resolve all region issues, but it resolves the main ones (especially when combined with #9483 for NVDA). The main remaining problem at this point is that the main workspace itself is usually not read out as a region and it's not clear why. I suspect it has something to do with focus manager and how it automatically moves focus, but I'm not entirely sure what specific mechanism is causing the problem since both toolbox and flyout do something similar and don't have the same issue (flyout is particularly noteworthy since it's a workspace in itself). There may be some other focus oddities happening to cause the difference but, for now, this seems reasonable. If testing or user feedback find that the lack of consistent region readout is problematic for the main workspace then a new issue can be opened and investigated separately.
Blockly
Google's Blockly is a library that adds a visual code editor to web and mobile apps. The Blockly editor uses interlocking, graphical blocks to represent code concepts like variables, logical expressions, loops, and more. It allows users to apply programming principles without having to worry about syntax or the intimidation of a blinking cursor on the command line. All code is free and open source.
Getting Started with Blockly
Blockly has many resources for learning how to use the library. Start at our Google Developers Site to read the documentation on how to get started, configure Blockly, and integrate it into your application. The developers site also contains links to:
Help us focus our development efforts by telling us what you are doing with Blockly. The questionnaire only takes a few minutes and will help us better support the Blockly community.
Installing Blockly
Blockly is available on npm:
npm install blockly
For more information on installing and using Blockly, see the Getting Started article.
Getting Help
- Report a bug or file a feature request on GitHub
- Ask a question, or search others' questions, on our developer forum. You can also drop by to say hello and show us your prototypes; collectively we have a lot of experience and can offer hints which will save you time. We actively monitor the forums and typically respond to questions within 2 working days.
blockly-samples
We have a number of resources such as examples, codelabs, and plugins in another repository called blockly-samples. A plugin is a self-contained piece of code that adds functionality to Blockly. Plugins can add fields, define themes, create renderers, and much more. For more information, see the Plugins documentation.
Contributing to Blockly
Want to make Blockly better? We welcome contributions to Blockly in the form of pull requests, bug reports, documentation, answers on the forum, and more! Check out our Contributing Guidelines for more information. You might also want to look for issues tagged "Help Wanted" which are issues we think would be great for external contributors to help with.
Releases
We release by pushing the latest code to the master branch, followed by updating the npm package, our docs, and demo pages. If there are breaking bugs, such as a crash when performing a standard action or a rendering issue that makes Blockly unusable, we will cherry-pick fixes to master between releases to fix them. The releases page has a list of all releases.
We use semantic versioning. Releases that have breaking changes or are otherwise not backwards compatible will have a new major version. Patch versions are reserved for bug-fix patches between scheduled releases.
We now have a beta release on npm. If you'd like to test the upcoming release, or try out a not-yet-released new API, you can use the beta channel with:
npm install blockly@beta
As it is a beta channel, it may be less stable, and the APIs there are subject to change.
Branches
There are two main branches for Blockly.
master - This is the (mostly) stable current release of Blockly.
develop - This is where most of our work happens. Pull requests should always be made against develop. This branch will generally be usable, but may be less stable than the master branch. Once something is in develop we expect it to merge to master in the next release.
other branches: - Larger changes may have their own branches until they are good enough for people to try out. These will be developed separately until we think they are almost ready for release. These branches typically get merged into develop immediately after a release to allow extra time for testing.
New APIs
Once a new API is merged into master it is considered beta until the following release. We generally try to avoid changing an API after it has been merged to master, but sometimes we need to make changes after seeing how an API is used. If an API has been around for at least two releases we'll do our best to avoid breaking it.
Unreleased APIs may change radically. Anything that is in develop but not master is subject to change without warning.
Issues and Milestones
We typically triage all bugs within 1 week, which includes adding any appropriate labels and assigning it to a milestone. Please keep in mind, we are a small team so even feature requests that everyone agrees on may not be prioritized.
Good to Know
- Cross-browser Testing Platform and Open Source <3 Provided by Sauce Labs
- We test browsers using BrowserStack