Merge pull request #910 from Araraura/patch-1

Add missing return types in platformer's pause_menu.gd
This commit is contained in:
Aaron Franke
2023-04-16 13:21:40 -05:00
committed by GitHub

View File

@@ -9,11 +9,11 @@ class_name PauseMenu extends Control
@onready var coins_counter := $ColorRect/CoinsCounter as CoinsCounter
func _ready():
func _ready() -> void:
hide()
func close():
func close() -> void:
var tween := create_tween()
get_tree().paused = false
tween.tween_property(
@@ -31,7 +31,7 @@ func close():
tween.tween_callback(hide)
func open():
func open() -> void:
show()
resume_button.grab_focus()
@@ -56,7 +56,7 @@ func _on_coin_collected() -> void:
coins_counter.collect_coin()
func _on_resume_button_pressed():
func _on_resume_button_pressed() -> void:
close()
@@ -72,6 +72,6 @@ func _on_splitscreen_button_pressed() -> void:
get_tree().change_scene_to_file("res://game_splitscreen.tscn")
func _on_quit_button_pressed():
func _on_quit_button_pressed() -> void:
if visible:
get_tree().quit()