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Merge pull request #910 from Araraura/patch-1
Add missing return types in platformer's pause_menu.gd
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@@ -9,11 +9,11 @@ class_name PauseMenu extends Control
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@onready var coins_counter := $ColorRect/CoinsCounter as CoinsCounter
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func _ready():
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func _ready() -> void:
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hide()
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func close():
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func close() -> void:
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var tween := create_tween()
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get_tree().paused = false
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tween.tween_property(
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@@ -31,7 +31,7 @@ func close():
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tween.tween_callback(hide)
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func open():
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func open() -> void:
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show()
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resume_button.grab_focus()
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@@ -56,7 +56,7 @@ func _on_coin_collected() -> void:
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coins_counter.collect_coin()
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func _on_resume_button_pressed():
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func _on_resume_button_pressed() -> void:
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close()
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@@ -72,6 +72,6 @@ func _on_splitscreen_button_pressed() -> void:
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get_tree().change_scene_to_file("res://game_splitscreen.tscn")
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func _on_quit_button_pressed():
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func _on_quit_button_pressed() -> void:
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if visible:
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get_tree().quit()
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