Fix theme properties in various demos (#1097)

3.x -> 4.x:
`font_color_shadow` -> `font_shadow_color`
`font_color_selected` -> `font_selected_color`
`hseparation` -> `h_separation`
`vseparation` -> `v_separation`
`shadow_as_outline` -> `shadow_outline_size`

`panelf` and `panelnc` were removed in 3.2, as the options were never used.
See: godotengine/godot#28639

`font_color_shadow` is not a property of ProgressBar's theme, and there
doesn't seem to be an equivalent. The term "shadow" does not appear in any of:
{scene/{gui/{progress_bar,range,control},main/{canvas_item,node}},core/object/object}.{cpp,h}
This commit is contained in:
esainane
2024-08-02 10:01:04 +00:00
committed by GitHub
parent 8fd41702c6
commit 0fba875c72
3 changed files with 9 additions and 12 deletions

View File

@@ -37,7 +37,7 @@ Button/colors/font_color = Color(0.88, 0.88, 0.88, 1)
Button/colors/font_color_disabled = Color(0.9, 0.9, 0.9, 0.2)
Button/colors/font_color_hover = Color(0.94, 0.94, 0.94, 1)
Button/colors/font_color_pressed = Color(1, 1, 1, 1)
Button/constants/hseparation = 2
Button/constants/h_separation = 2
Button/fonts/font = null
Button/styles/disabled = null
Button/styles/focus = SubResource("1")