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Fix theme properties in various demos (#1097)
3.x -> 4.x: `font_color_shadow` -> `font_shadow_color` `font_color_selected` -> `font_selected_color` `hseparation` -> `h_separation` `vseparation` -> `v_separation` `shadow_as_outline` -> `shadow_outline_size` `panelf` and `panelnc` were removed in 3.2, as the options were never used. See: godotengine/godot#28639 `font_color_shadow` is not a property of ProgressBar's theme, and there doesn't seem to be an equivalent. The term "shadow" does not appear in any of: {scene/{gui/{progress_bar,range,control},main/{canvas_item,node}},core/object/object}.{cpp,h}
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@@ -37,7 +37,7 @@ Button/colors/font_color = Color(0.88, 0.88, 0.88, 1)
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Button/colors/font_color_disabled = Color(0.9, 0.9, 0.9, 0.2)
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Button/colors/font_color_hover = Color(0.94, 0.94, 0.94, 1)
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Button/colors/font_color_pressed = Color(1, 1, 1, 1)
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Button/constants/hseparation = 2
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Button/constants/h_separation = 2
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Button/fonts/font = null
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Button/styles/disabled = null
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Button/styles/focus = SubResource("1")
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