Update the OS test demo for Godot 3.3

This commit is contained in:
Aaron Franke
2021-04-21 19:28:23 -04:00
parent 57f5e0835d
commit 31bb09233b
2 changed files with 1 additions and 2 deletions

View File

@@ -1,4 +1,4 @@
<Project Sdk="Godot.NET.Sdk/3.2.4">
<Project Sdk="Godot.NET.Sdk/3.3.0">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<RootNamespace>OperatingSystemTesting</RootNamespace>

View File

@@ -65,7 +65,6 @@ func _ready():
for i in OS.get_audio_driver_count():
audio_drivers.push_back(OS.get_audio_driver_name(i))
add_line("Available drivers", audio_drivers.join(", "))
add_line("MIDI inputs", scan_midi_devices())
add_header("Date")
add_line("Date and time (local)", datetime_to_string(OS.get_datetime()))