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Improve Material Testers demo project (#1068)
- Add reflection probes for each test sphere, which can be toggled using a new dropdown with 3 options (no reflection probe, reflection only, reflection + ambient). The cull and reflection masks are configured on each reflection probe so that spheres don't self-reflect, but other spheres still appear in each sphere's reflections. Probe extents are made very large to prevent any visible fading, and the test beds don't receive the reflection probe's ambient or reflection. - Improve ice material visuals by giving it some opacity. - Use lossless compression on all textures, as their relatively low resolution and count by today's standards makes them not use much VRAM anyway.
This commit is contained in:
@@ -55,143 +55,247 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -36, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/White Plastic"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 2
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("8")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/White Plastic/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483645
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reflection_mask = 2
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[node name="Mirror" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Mirror"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 4
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("9")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Mirror/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483643
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reflection_mask = 4
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[node name="Dark Wood" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Dark Wood"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 8
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("10")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Dark Wood/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483639
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reflection_mask = 8
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[node name="Cheese" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Cheese"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 16
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("16")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Cheese/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483631
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reflection_mask = 16
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[node name="Stones" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Stones"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 32
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("11")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Stones/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483615
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reflection_mask = 32
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[node name="Brick" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Brick"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 64
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("12")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Brick/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483583
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reflection_mask = 64
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[node name="Wool" parent="Testers" instance=ExtResource("3")]
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Wool"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 128
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("13")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Wool/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483519
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reflection_mask = 128
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[node name="Aluminium" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Aluminium"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 256
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("14")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Aluminium/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483391
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reflection_mask = 256
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[node name="Marble" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Marble"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 512
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("15")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Marble/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147483135
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reflection_mask = 512
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[node name="Wet Sand" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Wet Sand"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 1024
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("17")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Wet Sand/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147482623
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reflection_mask = 1024
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[node name="Rock" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Rock"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 2048
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("18")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Rock/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147481599
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reflection_mask = 2048
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[node name="Ice" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Ice"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 4096
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("19")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Ice/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147479551
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reflection_mask = 4096
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[node name="Toon" parent="Testers" instance=ExtResource("3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 0)
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[node name="GodotBall" type="MeshInstance3D" parent="Testers/Toon"]
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transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.5, -4)
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layers = 8192
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mesh = ExtResource("4_7al4s")
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surface_material_override/0 = ExtResource("20")
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surface_material_override/1 = ExtResource("6")
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surface_material_override/2 = ExtResource("5")
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surface_material_override/3 = ExtResource("7")
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[node name="ReflectionProbe" type="ReflectionProbe" parent="Testers/Toon/GodotBall" groups=["reflection_probe"]]
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transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 3, 0)
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size = Vector3(256, 256, 256)
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enable_shadows = true
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cull_mask = 2147475455
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reflection_mask = 8192
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[node name="CameraHolder" type="Node3D" parent="."]
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transform = Transform3D(0.877582, 0, -0.479427, 0, 1, 0, 0.479427, 0, 0.877582, -36, 2.8, -4)
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@@ -220,6 +324,21 @@ offset_right = 30.0
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offset_bottom = 36.0
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focus_mode = 0
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[node name="ReflectionProbes" type="OptionButton" parent="UI"]
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layout_mode = 0
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offset_left = 16.0
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offset_top = 56.0
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offset_right = 233.0
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offset_bottom = 87.0
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focus_mode = 0
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selected = 2
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item_count = 3
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popup/item_0/text = "No Reflection Probes"
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popup/item_1/text = "Reflection Probes (Reflection only)"
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popup/item_1/id = 1
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popup/item_2/text = "Reflection Probes (Reflection + Ambient)"
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popup/item_2/id = 2
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[node name="Previous" type="Button" parent="UI"]
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layout_mode = 1
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anchors_preset = 2
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@@ -281,6 +400,8 @@ focus_mode = 0
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text = "Quit"
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[connection signal="item_selected" from="UI/Background" to="." method="_on_bg_item_selected"]
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[connection signal="item_selected" from="UI/ReflectionProbes" to="." method="_on_reflection_probes_item_selected"]
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[connection signal="toggled" from="UI/ReflectionProbes" to="." method="_on_use_reflection_probes_toggled"]
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[connection signal="pressed" from="UI/Previous" to="." method="_on_previous_pressed"]
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[connection signal="pressed" from="UI/Next" to="." method="_on_next_pressed"]
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[connection signal="pressed" from="UI/Quit" to="." method="_on_quit_pressed"]
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@@ -5,6 +5,3 @@ cull_mode = 1
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albedo_color = Color(0.78327, 0.78327, 0.78327, 1)
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metallic = 0.1
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roughness = 0.6
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distance_fade_mode = 2
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distance_fade_min_distance = 2.0
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distance_fade_max_distance = 3.0
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@@ -3,6 +3,3 @@
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[resource]
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albedo_color = Color(0.054902, 0.329412, 0.329412, 1)
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metallic = 0.1
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distance_fade_mode = 2
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distance_fade_min_distance = 2.0
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distance_fade_max_distance = 3.0
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@@ -17,7 +17,7 @@ for the purpose of showcasing Godot's rendering capabilities.
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This demo was featured at the beginning of the Godot 3.0 trailer."
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config/tags=PackedStringArray("3d", "demo", "official", "rendering")
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run/main_scene="res://material_tester.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.3")
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config/icon="res://icon.webp"
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[debug]
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@@ -33,6 +33,23 @@ window/stretch/aspect="expand"
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import/blender/enabled=false
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[layer_names]
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3d_render/layer_1="World"
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3d_render/layer_2="Tester 1"
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3d_render/layer_3="Tester 2"
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3d_render/layer_4="Tester 3"
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3d_render/layer_5="Tester 4"
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3d_render/layer_6="Tester 5"
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3d_render/layer_7="Tester 6"
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3d_render/layer_8="Tester 7"
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3d_render/layer_9="Tester 8"
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3d_render/layer_10="Tester 9"
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3d_render/layer_11="Tester 10"
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3d_render/layer_12="Tester 11"
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3d_render/layer_13="Tester 12"
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3d_render/layer_14="Tester 13"
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[memory]
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multithread/thread_rid_pool_prealloc=60
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@@ -40,6 +57,7 @@ multithread/thread_rid_pool_prealloc=60
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[rendering]
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lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3
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reflections/reflection_atlas/reflection_count=16
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textures/default_filters/anisotropic_filtering_level=4
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anti_aliasing/quality/msaa_3d=2
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anti_aliasing/quality/use_debanding=true
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@@ -3,20 +3,19 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dsb01xyn6yui5"
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path.s3tc="res://.godot/imported/aluminium_albedo.png-a68e22c8a951430ab431b2a7307e8bc7.s3tc.ctex"
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path="res://.godot/imported/aluminium_albedo.png-a68e22c8a951430ab431b2a7307e8bc7.ctex"
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||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
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||||
"vram_texture": true
|
||||
"vram_texture": false
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||||
}
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||||
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[deps]
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||||
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||||
source_file="res://test_materials/aluminium_albedo.png"
|
||||
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@@ -3,20 +3,19 @@
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[deps]
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@@ -3,20 +3,19 @@
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@@ -5,14 +5,14 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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@@ -3,20 +3,19 @@
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uid="uid://b0t0oeh8bp1iv"
|
||||
path.s3tc="res://.godot/imported/wool_normal.png-e7a5ef7bc0ad8d444a32a136bf5d4f12.s3tc.ctex"
|
||||
path="res://.godot/imported/wool_normal.png-e7a5ef7bc0ad8d444a32a136bf5d4f12.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://test_materials/wool_normal.png"
|
||||
dest_files=["res://.godot/imported/wool_normal.png-e7a5ef7bc0ad8d444a32a136bf5d4f12.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/wool_normal.png-e7a5ef7bc0ad8d444a32a136bf5d4f12.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
|
||||
@@ -52,6 +52,7 @@ func _unhandled_input(event: InputEvent) -> void:
|
||||
# Compensate motion speed to be resolution-independent (based on the window height).
|
||||
var relative_motion: Vector2 = event.relative * DisplayServer.window_get_size().y / base_height
|
||||
rot_y -= relative_motion.x * ROT_SPEED
|
||||
rot_y = clamp(rot_y, -1.95, 1.95)
|
||||
rot_x -= relative_motion.y * ROT_SPEED
|
||||
rot_x = clamp(rot_x, -1.4, 0.45)
|
||||
camera_holder.transform.basis = Basis.from_euler(Vector3(0, rot_y, 0))
|
||||
@@ -92,6 +93,27 @@ func _on_bg_item_selected(index: int) -> void:
|
||||
|
||||
sky_material.panorama = load(backgrounds[index].path)
|
||||
|
||||
# Force reflection probes to update by moving them slightly.
|
||||
for reflection_probe: ReflectionProbe in get_tree().get_nodes_in_group(&"reflection_probe"):
|
||||
reflection_probe.position.y += randf_range(-0.0001, 0.0001)
|
||||
|
||||
|
||||
func _on_reflection_probes_item_selected(index: int) -> void:
|
||||
match index:
|
||||
0: # No Reflection Probes
|
||||
for reflection_probe: ReflectionProbe in get_tree().get_nodes_in_group(&"reflection_probe"):
|
||||
reflection_probe.visible = false
|
||||
|
||||
1: # Reflection Probes (Reflection only)
|
||||
for reflection_probe: ReflectionProbe in get_tree().get_nodes_in_group(&"reflection_probe"):
|
||||
reflection_probe.visible = true
|
||||
reflection_probe.ambient_mode = ReflectionProbe.AMBIENT_DISABLED
|
||||
|
||||
2: # Reflection Probes (Reflection + Ambient)
|
||||
for reflection_probe: ReflectionProbe in get_tree().get_nodes_in_group(&"reflection_probe"):
|
||||
reflection_probe.visible = true
|
||||
reflection_probe.ambient_mode = ReflectionProbe.AMBIENT_ENVIRONMENT
|
||||
|
||||
|
||||
func _on_quit_pressed() -> void:
|
||||
get_tree().quit()
|
||||
|
||||
Reference in New Issue
Block a user