Fix animations not looping and player materials in 3D Platformer demo (#1266)

- Use Forward+ renderer as intended
  (the project was accidentally changed to Mobile in a recent commit).
This commit is contained in:
Hugo Locurcio
2025-10-21 06:27:25 +02:00
committed by GitHub
parent 8a582321ae
commit 6adcbc912e
3 changed files with 10299 additions and 4 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -152,7 +152,6 @@ common/physics_interpolation=true
[rendering]
renderer/rendering_method="mobile"
textures/vram_compression/import_s3tc_bptc=true
textures/vram_compression/import_etc2_astc=true
lights_and_shadows/directional_shadow/size=8192

View File

@@ -4,15 +4,16 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://cpcbdn1fytnwo"
path.s3tc="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex"
path.etc2="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://stage/meshes/previews/corner_fix.webp"
dest_files=["res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex"]
dest_files=["res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex", "res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.etc2.ctex"]
[params]