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Fix animations not looping and player materials in 3D Platformer demo (#1266)
- Use Forward+ renderer as intended (the project was accidentally changed to Mobile in a recent commit).
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@@ -152,7 +152,6 @@ common/physics_interpolation=true
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[rendering]
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[rendering]
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renderer/rendering_method="mobile"
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textures/vram_compression/import_s3tc_bptc=true
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textures/vram_compression/import_s3tc_bptc=true
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textures/vram_compression/import_etc2_astc=true
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textures/vram_compression/import_etc2_astc=true
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lights_and_shadows/directional_shadow/size=8192
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lights_and_shadows/directional_shadow/size=8192
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@@ -4,15 +4,16 @@ importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://cpcbdn1fytnwo"
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uid="uid://cpcbdn1fytnwo"
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path.s3tc="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex"
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path.s3tc="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex"
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path.etc2="res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.etc2.ctex"
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metadata={
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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[deps]
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[deps]
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source_file="res://stage/meshes/previews/corner_fix.webp"
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source_file="res://stage/meshes/previews/corner_fix.webp"
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dest_files=["res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex"]
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dest_files=["res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.s3tc.ctex", "res://.godot/imported/corner_fix.webp-bc947c0527b474b1e52d39a93f6cd55a.etc2.ctex"]
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[params]
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[params]
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