Improved Pause demo

This commit is contained in:
Henrique Campos
2019-10-07 21:19:13 -03:00
parent d29b987235
commit 85afe1bc9a
2 changed files with 32 additions and 41 deletions

View File

@@ -0,0 +1,18 @@
extends Button
func _ready():
#This ensures that this Node won't be paused, allowing it to
#process even when the SceneTree is paused. Without that it would
#not be able to unpause the game. Note that you can set this through
#the inspector as well
pause_mode = Node.PAUSE_MODE_PROCESS
func _toggled(button_pressed):
#Pause or unpause the SceneTree based on whether the button is
#toggled on or off
get_tree().paused = button_pressed
if button_pressed:
text = "Unpause"
else:
text = "Pause"

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://spinpause.gd" type="Script" id=1]
[ext_resource path="res://pause_button.gd" type="Script" id=1]
[sub_resource type="CubeMesh" id=1]
@@ -21,7 +21,6 @@ tracks/0/keys = {
}
[node name="pause_scene" type="Spatial"]
script = ExtResource( 1 )
[node name="cube" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
@@ -40,43 +39,17 @@ anims/spin = SubResource( 2 )
transform = Transform( 0.792992, 0.251051, -0.555101, 0, 0.911149, 0.412078, 0.609232, -0.326775, 0.722534, -3.05357, 1.80053, 3.64099 )
spot_range = 6.0
[node name="pause" type="Button" parent="."]
margin_left = 24.0
margin_top = 24.0
margin_right = 120.0
margin_bottom = 56.0
size_flags_horizontal = 2
size_flags_vertical = 2
text = "PAUSE!"
[node name="pause_popup" type="PopupPanel" parent="."]
[node name="pause_button" type="Button" parent="."]
pause_mode = 2
self_modulate = Color( 1, 1, 1, 0.7 )
margin_left = 185.0
margin_top = 72.0
margin_right = 638.0
margin_bottom = 433.0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="text" type="Label" parent="pause_popup"]
margin_left = 4.0
margin_top = 4.0
margin_right = 449.0
margin_bottom = 357.0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "The game has been paused! Nodes are not processing anymore, but this popup can still process!"
autowrap = true
[node name="unpause" type="Button" parent="pause_popup"]
margin_left = 4.0
margin_top = 4.0
margin_right = 449.0
margin_bottom = 357.0
size_flags_horizontal = 2
size_flags_vertical = 2
text = "UN-PAUSE!"
[connection signal="pressed" from="pause" to="." method="_on_pause_pressed"]
[connection signal="pressed" from="pause_popup/unpause" to="." method="_on_unpause_pressed"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -125.0
margin_top = 150.0
margin_right = 125.0
margin_bottom = 200.0
rect_pivot_offset = Vector2( 123, 25 )
toggle_mode = true
text = "Pause"
script = ExtResource( 1 )