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Fix incorrect class_name declarations being swapped with extends
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@@ -4,8 +4,8 @@
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# sorting is delayed by one frame.
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@tool
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@icon("res://addons/node25d/icons/y_sort_25d_icon.png")
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class_name Node # Note: NOT Node2D, Node25D, or Node2D
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extends YSort25D
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class_name YSort25D
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extends Node # NOTE: NOT Node2D, Node25D, or Node2D
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# Whether or not to automatically call sort() in _process().
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@@ -1,5 +1,5 @@
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# Handles Player-specific behavior like moving. We calculate such things with CharacterBody3D.
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class_name PlayerMath25D # No icon necessary
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class_name PlayerMath25D # No icon necessary
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extends CharacterBody3D
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var vertical_speed := 0.0
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@@ -1,5 +1,5 @@
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class_name RefCounted
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extends JoyMapping
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class_name JoyMapping
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extends RefCounted
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enum Type {
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NONE,
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