Port audio, gui, mono, networking and viewport demos to Godot 3.1

This commit is contained in:
Rémi Verschelde
2019-02-26 14:50:18 +01:00
parent faae60ac2f
commit a38b315064
77 changed files with 482 additions and 3092 deletions

View File

@@ -5,7 +5,6 @@
[sub_resource type="AudioStreamMicrophone" id=1]
[node name="Node2D" type="Node2D"]
script = ExtResource( 1 )

View File

@@ -1,11 +1,9 @@
[gd_resource type="AudioBusLayout" load_steps=2 format=2]
[sub_resource type="AudioEffectRecord" id=1]
resource_name = "Record"
[resource]
bus/1/name = "Record"
bus/1/solo = false
bus/1/mute = true

View File

@@ -1,14 +1,12 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
sky_top_color = Color( 0.647059, 0.839216, 0.945098, 1 )
sky_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
ground_bottom_color = Color( 0.156863, 0.184314, 0.211765, 1 )
ground_horizon_color = Color( 0.423529, 0.396078, 0.372549, 1 )
[resource]
background_mode = 2
background_sky = SubResource( 1 )

View File

@@ -2,273 +2,111 @@
[ext_resource path="res://drag_drop_script.gd" type="Script" id=1]
[node name="Control" type="Control" index="0"]
anchor_left = 0.0
anchor_top = 0.0
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
__meta__ = {
"__editor_plugin_screen__": "2D"
}
[node name="ColorPickerButton0" type="ColorPickerButton" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton0" type="ColorPickerButton" parent="."]
margin_left = 64.0
margin_top = 64.0
margin_right = 160.0
margin_bottom = 128.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 0.671032, 0.605183, 0, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton1" type="ColorPickerButton" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton1" type="ColorPickerButton" parent="."]
margin_left = 224.0
margin_top = 64.0
margin_right = 320.0
margin_bottom = 128.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 0, 0.797347, 0.741037, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton2" type="ColorPickerButton" parent="." index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton2" type="ColorPickerButton" parent="."]
margin_left = 384.0
margin_top = 64.0
margin_right = 480.0
margin_bottom = 128.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 0.443924, 0, 0.632923, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton3" type="ColorPickerButton" parent="." index="3"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton3" type="ColorPickerButton" parent="."]
margin_left = 64.0
margin_top = 160.0
margin_right = 160.0
margin_bottom = 224.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 1, 1, 1, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton4" type="ColorPickerButton" parent="." index="4"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton4" type="ColorPickerButton" parent="."]
margin_left = 224.0
margin_top = 160.0
margin_right = 320.0
margin_bottom = 224.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 1, 0.933842, 0, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton5" type="ColorPickerButton" parent="." index="5"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton5" type="ColorPickerButton" parent="."]
margin_left = 384.0
margin_top = 160.0
margin_right = 480.0
margin_bottom = 224.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 0.287293, 0.886362, 0.122933, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton6" type="ColorPickerButton" parent="." index="6"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton6" type="ColorPickerButton" parent="."]
margin_left = 64.0
margin_top = 256.0
margin_right = 160.0
margin_bottom = 320.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 0.908461, 0, 0.88789, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton7" type="ColorPickerButton" parent="." index="7"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton7" type="ColorPickerButton" parent="."]
margin_left = 224.0
margin_top = 256.0
margin_right = 320.0
margin_bottom = 320.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 0, 0.283703, 0, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="ColorPickerButton8" type="ColorPickerButton" parent="." index="8"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorPickerButton8" type="ColorPickerButton" parent="."]
margin_left = 384.0
margin_top = 256.0
margin_right = 480.0
margin_bottom = 320.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
color = Color( 0, 0, 0.178211, 1 )
edit_alpha = true
script = ExtResource( 1 )
[node name="Label" type="Label" parent="." index="9"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="."]
margin_left = 10.0
margin_top = 11.0
margin_right = 470.0
margin_bottom = 24.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Drag colors from button to button, or change button colors and drag them again."
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1

View File

@@ -2,7 +2,7 @@
extends ColorPickerButton
func get_drag_data(pos):
func get_drag_data(_pos):
# Use another colorpicker as drag preview
var cpb = ColorPickerButton.new()
cpb.color = color
@@ -12,9 +12,9 @@ func get_drag_data(pos):
return color
func can_drop_data(pos, data):
func can_drop_data(_pos, data):
return typeof(data) == TYPE_COLOR
func drop_data(pos, data):
color=data
func drop_data(_pos, data):
color = data

View File

@@ -7,16 +7,14 @@ path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="9cb7b2d10396f1f208c56fb5126b023d"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="3a238454b327f15f0e03ddf32f186730"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]

View File

@@ -2,17 +2,9 @@
[ext_resource path="res://controls.gd" type="Script" id=1]
[node name="controls_ui" type="Control" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="controls_ui" type="Control"]
margin_right = 40.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource( 1 )
@@ -20,339 +12,149 @@ __meta__ = {
"__editor_plugin_screen__": "2D"
}
[node name="contextual_help" type="Label" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="contextual_help" type="Label" parent="."]
margin_left = 100.0
margin_top = 50.0
margin_right = 465.0
margin_bottom = 89.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Click on a key binding to reassign it, or press the Cancel action."
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="bindings" type="Control" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="bindings" type="Control" parent="."]
margin_left = 50.0
margin_top = 50.0
margin_right = 90.0
margin_bottom = 90.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="move_up" type="Control" parent="bindings" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="move_up" type="Control" parent="bindings"]
margin_left = 50.0
margin_top = 50.0
margin_right = 90.0
margin_bottom = 90.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="Label" type="Label" parent="bindings/move_up" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="bindings/move_up"]
margin_left = 5.0
margin_top = 8.0
margin_right = 45.0
margin_bottom = 21.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Up"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="Button" type="Button" parent="bindings/move_up" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Button" type="Button" parent="bindings/move_up"]
margin_left = 84.0
margin_top = -1.0
margin_right = 144.0
margin_bottom = 29.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
[node name="move_down" type="Control" parent="bindings" index="1"]
[node name="move_down" type="Control" parent="bindings"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 50.0
margin_top = 100.0
margin_right = 90.0
margin_bottom = 140.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="Label" type="Label" parent="bindings/move_down" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="bindings/move_down"]
margin_left = 5.0
margin_top = 8.0
margin_right = 45.0
margin_bottom = 21.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Down"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="Button" type="Button" parent="bindings/move_down" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Button" type="Button" parent="bindings/move_down"]
margin_left = 84.0
margin_top = -1.0
margin_right = 144.0
margin_bottom = 29.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
[node name="move_left" type="Control" parent="bindings" index="2"]
[node name="move_left" type="Control" parent="bindings"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 50.0
margin_top = 150.0
margin_right = 90.0
margin_bottom = 190.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="Label" type="Label" parent="bindings/move_left" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="bindings/move_left"]
margin_left = 5.0
margin_top = 8.0
margin_right = 45.0
margin_bottom = 21.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Left"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="Button" type="Button" parent="bindings/move_left" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Button" type="Button" parent="bindings/move_left"]
margin_left = 84.0
margin_top = -1.0
margin_right = 144.0
margin_bottom = 29.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
[node name="move_right" type="Control" parent="bindings" index="3"]
[node name="move_right" type="Control" parent="bindings"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 50.0
margin_top = 200.0
margin_right = 90.0
margin_bottom = 240.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="Label" type="Label" parent="bindings/move_right" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="bindings/move_right"]
margin_left = 5.0
margin_top = 8.0
margin_right = 45.0
margin_bottom = 21.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Right"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="Button" type="Button" parent="bindings/move_right" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Button" type="Button" parent="bindings/move_right"]
margin_left = 84.0
margin_top = -1.0
margin_right = 144.0
margin_bottom = 29.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
[node name="jump" type="Control" parent="bindings" index="4"]
[node name="jump" type="Control" parent="bindings"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 50.0
margin_top = 250.0
margin_right = 90.0
margin_bottom = 290.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="Label" type="Label" parent="bindings/jump" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="bindings/jump"]
margin_left = 5.0
margin_top = 8.0
margin_right = 45.0
margin_bottom = 21.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Jump"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="Button" type="Button" parent="bindings/jump" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Button" type="Button" parent="bindings/jump"]
margin_left = 84.0
margin_top = -1.0
margin_right = 144.0
margin_bottom = 29.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -25,13 +30,28 @@ singletons=[ ]
[input]
jump=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
move_left=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
move_right=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]

View File

@@ -3,4 +3,8 @@ extends Panel
func _on_RichTextLabel_meta_clicked(meta):
OS.shell_open(meta)
var err = OS.shell_open(meta)
if (err == OK):
print("Opened link '%s' successfully!" % meta)
else:
print("Failed opening the link '%s'!" % meta)

View File

@@ -7,46 +7,24 @@
[ext_resource path="res://Titillium-Regular.otf" type="DynamicFontData" id=5]
[sub_resource type="DynamicFont" id=1]
size = 20
use_mipmaps = false
use_filter = false
font_data = ExtResource( 2 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="DynamicFont" id=2]
size = 20
use_mipmaps = false
use_filter = false
font_data = ExtResource( 3 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="DynamicFont" id=3]
size = 20
use_mipmaps = false
use_filter = false
font_data = ExtResource( 4 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="DynamicFont" id=4]
size = 20
use_mipmaps = false
use_filter = false
font_data = ExtResource( 5 )
_sections_unfolded = [ "Font", "Settings" ]
[node name="Panel" type="Panel" index="0"]
anchor_left = 0.0
anchor_top = 0.0
[node name="Panel" type="Panel"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource( 1 )
@@ -54,20 +32,13 @@ __meta__ = {
"__editor_plugin_screen__": "2D"
}
[node name="RichTextLabel" type="RichTextLabel" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
[node name="RichTextLabel" type="RichTextLabel" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 49.0
margin_top = 55.0
margin_right = -48.0
margin_bottom = -62.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = true
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
custom_fonts/bold_italics_font = SubResource( 1 )
@@ -78,18 +49,22 @@ bbcode_enabled = true
bbcode_text = "[b][u]Rich Text Test[/u][/b]
RichTextLabel is a flexible way of adding text to your game, with support for [i]italics[/i], [b]bold[/b] and [i][b]both[/b][/i]. [u]Underline[/u] works too.
It is also possible to include [img]res://unicorn_icon.png[/img] custom images, as well as [color=aqua][url=http://www.google.com]Custom URLs[/url][/color].
It is also possible to include [img]res://unicorn_icon.png[/img] custom images, as well as [color=aqua][url=https://godotengine.org]Custom URLs[/url][/color].
Left alignment is default,[center]but center alignment is supported,[/center][right]as well as right alignment.[/right]
[fill]Fill alignment is also supported, and allows writing very long text that will end up fitting the horizontal space entirely with words of joy.[/fill]
For full reference [color=aqua][url=http://docs.godotengine.org/en/latest/learning/features/gui/bbcode_in_richtextlabel.html]check the documentation.[/url][/color]
For full reference [color=aqua][url=https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html]check the documentation.[/url][/color]
"
text = "Rich Text Test
RichTextLabel is a flexible way of adding text to your game, with support for italics, bold and both. Underline works too.
It is also possible to include custom images, as well as Custom URLs.
Left alignment is default,but center alignment is supported,as well as right alignment.
Fill alignment is also supported, and allows writing very long text that will end up fitting the horizontal space entirely with words of joy.
For full reference check the documentation.
"
visible_characters = -1
percent_visible = 1.0
override_selected_font_color = false
_sections_unfolded = [ "BBCode", "custom_fonts" ]
[connection signal="meta_clicked" from="RichTextLabel" to="." method="_on_RichTextLabel_meta_clicked"]

View File

@@ -4,14 +4,8 @@
[ext_resource path="res://flag_uk.png" type="Texture" id=2]
[node name="Panel" type="Panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource( 1 )
@@ -20,88 +14,40 @@ __meta__ = {
}
[node name="Label" type="Label" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 175.0
margin_top = 118.0
margin_right = 328.0
margin_bottom = 132.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "KEY_HELLO"
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="Button" type="Button" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 166.0
margin_top = 178.0
margin_right = 335.0
margin_bottom = 199.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "KEY_PUSH"
flat = false
[node name="TextureFrame" type="TextureRect" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 377.0
margin_top = 118.0
margin_right = 505.0
margin_bottom = 203.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
size_flags_horizontal = 2
size_flags_vertical = 2
texture = ExtResource( 2 )
stretch_mode = 0
[node name="back" type="Button" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 26.0
margin_top = 20.0
margin_right = 150.0
margin_bottom = 44.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "<- back"
flat = false
[connection signal="pressed" from="back" to="." method="_on_back_pressed"]

View File

@@ -6,15 +6,9 @@
[ext_resource path="res://flag_uk.png" type="Texture" id=4]
[ext_resource path="res://hello_en.wav" type="AudioStream" id=5]
[node name="Panel" type="Panel" index="0"]
anchor_left = 0.0
anchor_top = 0.0
[node name="Panel" type="Panel"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource( 1 )
@@ -22,91 +16,38 @@ __meta__ = {
"__editor_plugin_screen__": "2D"
}
[node name="english" type="Button" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="english" type="Button" parent="."]
margin_left = 32.0
margin_top = 64.0
margin_right = 192.0
margin_bottom = 88.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Use English"
flat = false
align = 1
[node name="spanish" type="Button" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="spanish" type="Button" parent="."]
margin_left = 32.0
margin_top = 112.0
margin_right = 192.0
margin_bottom = 136.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Use Spanish"
flat = false
align = 1
[node name="japanese" type="Button" parent="." index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="japanese" type="Button" parent="."]
margin_left = 32.0
margin_top = 160.0
margin_right = 192.0
margin_bottom = 184.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Use Japanese"
flat = false
align = 1
[node name="description" type="Label" parent="." index="3"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="description" type="Label" parent="."]
margin_left = 243.0
margin_top = 42.0
margin_right = 808.0
margin_bottom = 312.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
custom_fonts/font = ExtResource( 2 )
@@ -116,111 +57,45 @@ Translations are created in a CSV file and then imported into Godot.
Using a TTF/OTF font with CJK is required for this demo to run. One is provided
in the font/ folder for your games.
Godot allows internationalized text to change automatically when locale is
Godot allows internationalized text to change automatically when the locale is
modified. Resources can also be set internationalized alternatives and replaced
automatically on locale change."
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_fonts" ]
[node name="HSeparator" type="HSeparator" parent="." index="4"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="HSeparator" type="HSeparator" parent="."]
margin_left = 33.0
margin_top = 330.0
margin_right = 1001.0
margin_bottom = 370.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
[node name="label" type="Label" parent="." index="5"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="label" type="Label" parent="."]
margin_left = 246.0
margin_top = 381.0
margin_right = 324.0
margin_bottom = 400.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 0
custom_fonts/font = ExtResource( 2 )
text = "KEY_HELLO"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_fonts" ]
[node name="play" type="Button" parent="." index="6"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="play" type="Button" parent="."]
margin_left = 243.0
margin_top = 442.0
margin_right = 475.0
margin_bottom = 467.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
custom_fonts/font = ExtResource( 2 )
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "KEY_PUSH"
icon = ExtResource( 3 )
flat = false
align = 1
_sections_unfolded = [ "custom_fonts" ]
[node name="TextureRect" type="TextureRect" parent="." index="7"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="TextureRect" type="TextureRect" parent="."]
margin_left = 85.0
margin_top = 382.0
margin_right = 213.0
margin_bottom = 467.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
texture = ExtResource( 4 )
stretch_mode = 0
[node name="audio" type="AudioStreamPlayer" parent="." index="8"]
[node name="audio" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )
volume_db = 0.0
autoplay = false
mix_target = 0
bus = "Master"
[connection signal="pressed" from="english" to="." method="_on_english_pressed"]
[connection signal="pressed" from="spanish" to="." method="_on_spanish_pressed"]
[connection signal="pressed" from="japanese" to="." method="_on_japanese_pressed"]
[connection signal="pressed" from="play" to="." method="_on_play_pressed"]

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]

View File

@@ -8,10 +8,7 @@ type="Translation"
files=[ "res://text.en.translation", "res://text.es.translation", "res://text.ja.translation" ]
source_file="res://text.csv"
source_md5="4c02672dcc571d8d3754983a2d06042e"
dest_files=[ "res://text.en.translation", "res://text.es.translation", "res://text.ja.translation" ]
dest_md5="f710d4f235972e0a916cc4d6ba28aedc"
[params]

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -8,103 +8,48 @@
[ext_resource path="res://art/gameover.wav" type="AudioStream" id=6]
[sub_resource type="Curve2D" id=1]
bake_interval = 5.0
_data = {
"points": PoolVector2Array( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 480, 0, 0, 0, 0, 0, 480, 720, 0, 0, 0, 0, 0, 720, 0, 0, 0, 0, 0, 0 )
}
[node name="Main" type="Node" index="0"]
[node name="Main" type="Node"]
script = ExtResource( 1 )
Mob = ExtResource( 2 )
[node name="ColorRect" type="ColorRect" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ColorRect" type="ColorRect" parent="."]
margin_right = 480.0
margin_bottom = 720.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0.253451, 0.425288, 0.429412, 1 )
[node name="Player" parent="." index="1" instance=ExtResource( 3 )]
[node name="Player" parent="." instance=ExtResource( 3 )]
[node name="MobTimer" type="Timer" parent="." index="2"]
process_mode = 1
[node name="MobTimer" type="Timer" parent="."]
wait_time = 0.5
one_shot = false
autostart = false
[node name="ScoreTimer" type="Timer" parent="." index="3"]
[node name="ScoreTimer" type="Timer" parent="."]
process_mode = 1
wait_time = 1.0
one_shot = false
autostart = false
[node name="StartTimer" type="Timer" parent="." index="4"]
process_mode = 1
[node name="StartTimer" type="Timer" parent="."]
wait_time = 2.0
one_shot = true
autostart = false
[node name="StartPosition" type="Position2D" parent="." index="5"]
[node name="StartPosition" type="Position2D" parent="."]
position = Vector2( 240, 450 )
[node name="MobPath" type="Path2D" parent="." index="6"]
self_modulate = Color( 0.5, 0.6, 1, 0.7 )
[node name="MobPath" type="Path2D" parent="."]
curve = SubResource( 1 )
[node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath" index="0"]
[node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath"]
offset = 0.0
h_offset = 0.0
v_offset = 0.0
rotate = true
cubic_interp = true
loop = true
lookahead = 4.0
[node name="HUD" parent="." index="7" instance=ExtResource( 4 )]
[node name="Music" type="AudioStreamPlayer" parent="." index="8"]
[node name="HUD" parent="." instance=ExtResource( 4 )]
[node name="Music" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )
volume_db = 0.0
pitch_scale = 1.0
autoplay = false
mix_target = 0
bus = "Master"
[node name="DeathSound" type="AudioStreamPlayer" parent="." index="9"]
[node name="DeathSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 6 )
volume_db = 0.0
pitch_scale = 1.0
autoplay = false
mix_target = 0
bus = "Master"
[connection signal="Hit" from="Player" to="." method="GameOver"]
[connection signal="timeout" from="MobTimer" to="." method="OnMobTimerTimeout"]
[connection signal="timeout" from="ScoreTimer" to="." method="OnScoreTimerTimeout"]
[connection signal="timeout" from="StartTimer" to="." method="OnStartTimerTimeout"]
[connection signal="StartGame" from="HUD" to="." method="NewGame"]

View File

@@ -78,13 +78,15 @@ public class Player : Area2D
{
Position = pos;
Show();
GetNode<CollisionShape2D>("CollisionShape2D").Disabled = false;
// Must be deferred as we can't change physics properties on a physics callback
GetNode<CollisionShape2D>("CollisionShape2D").SetDeferred("Disabled", false);
}
public void OnPlayerBodyEntered(PhysicsBody2D body)
{
Hide(); // Player disappears after being hit.
EmitSignal("Hit");
GetNode<CollisionShape2D>("CollisionShape2D").Disabled = true;
// Must be deferred as we can't change physics properties on a physics callback
GetNode<CollisionShape2D>("CollisionShape2D").SetDeferred("Disabled", true);
}
}

View File

@@ -1,101 +1,12 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.647059, 0.839216, 0.945098, 1 )
sky_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
sky_curve = 0.09
sky_energy = 1.0
ground_bottom_color = Color( 0.156863, 0.184314, 0.211765, 1 )
ground_horizon_color = Color( 0.423529, 0.396078, 0.372549, 1 )
ground_curve = 0.02
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 1.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 3
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0

View File

@@ -6,7 +6,7 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={

View File

@@ -10,177 +10,86 @@
[ext_resource path="res://CeilingFloor.cs" type="Script" id=8]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 4, 16 )
[sub_resource type="RectangleShape2D" id=2]
custom_solver_bias = 0.0
extents = Vector2( 4, 4 )
[sub_resource type="RectangleShape2D" id=3]
custom_solver_bias = 0.0
extents = Vector2( 10, 200 )
[sub_resource type="RectangleShape2D" id=4]
custom_solver_bias = 0.0
extents = Vector2( 320, 10 )
[node name="game" type="Node2D"]
[node name="left" type="Area2D" parent="."]
position = Vector2( 67.6285, 192.594 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
ballDir = 1
[node name="sprite" type="Sprite" parent="left"]
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="collision" type="CollisionShape2D" parent="left"]
shape = SubResource( 1 )
[node name="right" type="Area2D" parent="."]
position = Vector2( 563.815, 188.919 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
ballDir = -1
[node name="sprite" type="Sprite" parent="right"]
texture = ExtResource( 3 )
_sections_unfolded = [ "Transform" ]
[node name="collision" type="CollisionShape2D" parent="right"]
shape = SubResource( 1 )
[node name="ball" type="Area2D" parent="."]
position = Vector2( 320.5, 191.124 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 4 )
[node name="sprite" type="Sprite" parent="ball"]
texture = ExtResource( 5 )
_sections_unfolded = [ "Transform" ]
[node name="collision" type="CollisionShape2D" parent="ball"]
shape = SubResource( 2 )
[node name="separator" type="Sprite" parent="."]
position = Vector2( 320, 200 )
texture = ExtResource( 6 )
[node name="left_wall" type="Area2D" parent="."]
position = Vector2( -10, 200 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 7 )
_sections_unfolded = [ "Transform" ]
[node name="collision" type="CollisionShape2D" parent="left_wall"]
shape = SubResource( 3 )
[node name="right_wall" type="Area2D" parent="."]
position = Vector2( 650, 200 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 7 )
_sections_unfolded = [ "Transform" ]
[node name="collision" type="CollisionShape2D" parent="right_wall"]
shape = SubResource( 3 )
[node name="ceiling" type="Area2D" parent="."]
position = Vector2( 320, -10 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 8 )
_sections_unfolded = [ "Transform" ]
yDirection = 1
[node name="collision" type="CollisionShape2D" parent="ceiling"]
shape = SubResource( 4 )
[node name="floor" type="Area2D" parent="."]
position = Vector2( 320, 410 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 8 )
_sections_unfolded = [ "Transform" ]
yDirection = -1
[node name="collision" type="CollisionShape2D" parent="floor"]
shape = SubResource( 4 )
[connection signal="area_entered" from="left" to="left" method="OnAreaEntered"]
[connection signal="area_entered" from="right" to="right" method="OnAreaEntered"]
[connection signal="area_entered" from="left_wall" to="left_wall" method="OnWallAreaEntered"]
[connection signal="area_entered" from="right_wall" to="right_wall" method="OnWallAreaEntered"]
[connection signal="area_entered" from="ceiling" to="ceiling" method="OnAreaEntered"]
[connection signal="area_entered" from="floor" to="floor" method="OnAreaEntered"]

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -19,6 +24,7 @@ config/icon="res://icon.png"
window/size/width=640
window/size/height=400
window/stretch/mode="2d"
window/stretch/aspect="keep"
[gdnative]
@@ -26,14 +32,26 @@ singletons=[ ]
[input]
left_move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
left_move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
]
left_move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
}
left_move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
right_move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
}
right_move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
right_move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
}
right_move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}
[rendering]

View File

@@ -5,74 +5,32 @@
[ext_resource path="res://explosion.png" type="Texture" id=3]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 8, 96 )
[sub_resource type="RectangleShape2D" id=2]
custom_solver_bias = 0.0
extents = Vector2( 96, 8 )
[sub_resource type="Curve" id=3]
min_value = 0.0
max_value = 2.0
bake_resolution = 100
_data = [ Vector2( 0.00150494, 0.398437 ), 0.0, 0.0, 0, 0, Vector2( 0.0152287, 1.42969 ), 0.0, 0.0, 0, 0, Vector2( 0.478607, 1.30078 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.291016 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=4]
flags = 4
width = 2048
curve = SubResource( 3 )
[sub_resource type="ParticlesMaterial" id=5]
render_priority = 0
trail_divisor = 1
emission_shape = 2
emission_box_extents = Vector3( 80, 1, 1 )
flag_align_y = false
flag_rotate_y = false
flag_disable_z = true
spread = 45.0
flatness = 0.0
gravity = Vector3( 0, 0, 0 )
initial_velocity = 1.0
initial_velocity_random = 0.0
angular_velocity = 187.85
angular_velocity_random = 1.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
linear_accel = 0.0
linear_accel_random = 0.0
radial_accel = 0.0
radial_accel_random = 0.0
tangential_accel = 0.0
tangential_accel_random = 0.0
damping = 0.0
damping_random = 0.0
angle = 0.0
angle_random = 0.0
scale = 1.0
scale_random = 0.0
scale_curve = SubResource( 4 )
color = Color( 1, 1, 1, 1 )
hue_variation = 0.0
hue_variation_random = 0.0
anim_speed = 0.0
anim_speed_random = 0.0
anim_offset = 0.0
anim_offset_random = 0.0
anim_loop = false
_sections_unfolded = [ "Angular Velocity", "Emission Shape", "Gravity", "Scale" ]
[sub_resource type="Animation" id=6]
length = 4.0
loop = false
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("sprite:self_modulate")
tracks/0/interp = 1
@@ -128,90 +86,39 @@ tracks/3/keys = {
}
[node name="bomb" type="Area2D"]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
[node name="sprite" type="Sprite" parent="." index="0"]
[node name="sprite" type="Sprite" parent="."]
position = Vector2( -2.92606, -2.92606 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 144, 0, 48, 48 )
_sections_unfolded = [ "Region" ]
[node name="shape1" type="CollisionShape2D" parent="." index="1"]
[node name="shape1" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="shape2" type="CollisionShape2D" parent="." index="2"]
[node name="shape2" type="CollisionShape2D" parent="."]
shape = SubResource( 2 )
[node name="explosion1" type="Particles2D" parent="." index="3"]
[node name="explosion1" type="Particles2D" parent="."]
emitting = false
amount = 8
lifetime = 0.5
one_shot = true
preprocess = 0.0
speed_scale = 1.0
explosiveness = 0.95
randomness = 0.0
fixed_fps = 0
fract_delta = true
visibility_rect = Rect2( -100, -100, 200, 200 )
local_coords = true
draw_order = 0
process_material = SubResource( 5 )
texture = ExtResource( 3 )
normal_map = null
h_frames = 1
v_frames = 1
_sections_unfolded = [ "Process Material", "Textures", "Time" ]
[node name="explosion2" type="Particles2D" parent="." index="4"]
[node name="explosion2" type="Particles2D" parent="."]
rotation = 1.57162
emitting = false
amount = 8
lifetime = 1.0
one_shot = true
preprocess = 0.0
speed_scale = 1.0
explosiveness = 0.95
randomness = 0.0
fixed_fps = 0
fract_delta = true
visibility_rect = Rect2( -100, -100, 200, 200 )
local_coords = true
draw_order = 0
process_material = SubResource( 5 )
texture = ExtResource( 3 )
normal_map = null
h_frames = 1
v_frames = 1
_sections_unfolded = [ "Process Material", "Textures", "Time" ]
[node name="anim" type="AnimationPlayer" parent="." index="5"]
root_node = NodePath("..")
[node name="anim" type="AnimationPlayer" parent="."]
autoplay = "anim"
playback_process_mode = 1
playback_default_blend_time = 0.0
playback_speed = 1.0
anims/anim = SubResource( 6 )
blend_times = [ ]
autoplay = "anim"
[connection signal="body_entered" from="." to="." method="_on_bomb_body_enter"]
[connection signal="body_exited" from="." to="." method="_on_bomb_body_exit"]

View File

@@ -7,16 +7,14 @@ path="res://.import/brickfloor.png-bab1cbace80ab627972eea565951db9e.stex"
[deps]
source_file="res://brickfloor.png"
source_md5="58c8113a4c6cb037376fd4c1530b797a"
dest_files=[ "res://.import/brickfloor.png-bab1cbace80ab627972eea565951db9e.stex" ]
dest_md5="59f392610dd24df206fe041c44ddcdb0"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/charwalk.png-a9f067962a6454cc2f52a6e82832cbc5.stex"
[deps]
source_file="res://charwalk.png"
source_md5="7dbd87a40f60dd5882f23731d13e9798"
dest_files=[ "res://.import/charwalk.png-a9f067962a6454cc2f52a6e82832cbc5.stex" ]
dest_md5="fe50c0fcfde8daf5b933d4e84ae31a9c"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/explosion.png-730076d88b39dbfd5c22ad71f1135b01.stex"
[deps]
source_file="res://explosion.png"
source_md5="9c7f3018d72fd9e82c868eb5c3fbf0d7"
dest_files=[ "res://.import/explosion.png-730076d88b39dbfd5c22ad71f1135b01.stex" ]
dest_md5="f279883906fff65cae8669c1489e6336"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -20,7 +20,7 @@ signal game_ended()
signal game_error(what)
# Callback from SceneTree
func _player_connected(id):
func _player_connected(_id):
# This is not used in this demo, because _connected_ok is called for clients
# on success and will do the job.
pass

View File

@@ -53,7 +53,6 @@ func _on_game_ended():
get_node("connect").show()
get_node("players").hide()
get_node("connect/host").disabled = false
get_node("connect/join").disabled
func _on_game_error(errtxt):
get_node("error").dialog_text = errtxt

View File

@@ -2,298 +2,126 @@
[ext_resource path="res://lobby.gd" type="Script" id=1]
[node name="lobby" type="Control" index="0"]
anchor_left = 0.0
anchor_top = 0.0
[node name="lobby" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource( 1 )
[node name="players" type="Panel" parent="." index="0"]
[node name="players" type="Panel" parent="."]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 393.0
margin_top = 113.0
margin_right = 645.0
margin_bottom = 468.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="label" type="Label" parent="players" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="label" type="Label" parent="players"]
margin_left = 26.0
margin_top = 18.0
margin_right = 142.0
margin_bottom = 32.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Awaiting Players..."
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="start" type="Button" parent="players" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="start" type="Button" parent="players"]
margin_left = 68.0
margin_top = 307.0
margin_right = 193.0
margin_bottom = 336.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "START!"
flat = false
align = 1
[node name="list" type="ItemList" parent="players" index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="list" type="ItemList" parent="players"]
margin_left = 25.0
margin_top = 37.0
margin_right = 229.0
margin_bottom = 296.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = true
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
items = [ ]
select_mode = 0
icon_mode = 1
fixed_icon_size = Vector2( 0, 0 )
[node name="connect" type="Panel" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="connect" type="Panel" parent="."]
margin_left = 370.0
margin_top = 157.0
margin_right = 647.0
margin_bottom = 324.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="name_label" type="Label" parent="connect" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="name_label" type="Label" parent="connect"]
margin_left = 14.0
margin_top = 11.0
margin_right = 56.0
margin_bottom = 25.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Name:"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="name" type="LineEdit" parent="connect" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="name" type="LineEdit" parent="connect"]
margin_left = 17.0
margin_top = 30.0
margin_right = 173.0
margin_bottom = 54.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 1
size_flags_horizontal = 2
size_flags_vertical = 2
text = "The Warrior"
focus_mode = 2
context_menu_enabled = true
placeholder_alpha = 0.6
caret_blink = false
caret_blink_speed = 0.65
caret_position = 0
[node name="ip_label" type="Label" parent="connect" index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ip_label" type="Label" parent="connect"]
margin_left = 15.0
margin_top = 66.0
margin_right = 57.0
margin_bottom = 80.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "IP:"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="ip" type="LineEdit" parent="connect" index="3"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="ip" type="LineEdit" parent="connect"]
margin_left = 17.0
margin_top = 85.0
margin_right = 173.0
margin_bottom = 109.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 1
size_flags_horizontal = 2
size_flags_vertical = 2
text = "127.0.0.1"
focus_mode = 2
context_menu_enabled = true
placeholder_alpha = 0.6
caret_blink = false
caret_blink_speed = 0.65
caret_position = 0
[node name="host" type="Button" parent="connect" index="4"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="host" type="Button" parent="connect"]
margin_left = 181.0
margin_top = 31.0
margin_right = 246.0
margin_bottom = 51.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Host"
flat = false
align = 1
[node name="join" type="Button" parent="connect" index="5"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="join" type="Button" parent="connect"]
margin_left = 181.0
margin_top = 87.0
margin_right = 246.0
margin_bottom = 107.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Join"
flat = false
align = 1
[node name="error_label" type="Label" parent="connect" index="6"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="error_label" type="Label" parent="connect"]
margin_left = 15.0
margin_top = 125.0
margin_right = 257.0
margin_bottom = 139.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
custom_colors/font_color = Color( 0.820312, 0.291595, 0.291595, 1 )
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="error" type="AcceptDialog" parent="." index="2"]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="error" type="AcceptDialog" parent="."]
margin_right = 55.0
margin_bottom = 58.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
popup_exclusive = false
window_title = "Alert!"
resizable = false
dialog_hide_on_ok = true
[connection signal="pressed" from="players/start" to="." method="_on_start_pressed"]
[connection signal="pressed" from="connect/host" to="." method="_on_host_pressed"]
[connection signal="pressed" from="connect/join" to="." method="_on_join_pressed"]

View File

@@ -2,8 +2,8 @@ extends KinematicBody2D
const MOTION_SPEED = 90.0
slave var slave_pos = Vector2()
slave var slave_motion = Vector2()
puppet var puppet_pos = Vector2()
puppet var puppet_motion = Vector2()
export var stunned = false
@@ -20,7 +20,7 @@ var current_anim = ""
var prev_bombing = false
var bomb_index = 0
func _physics_process(delta):
func _physics_process(_delta):
var motion = Vector2()
if is_network_master():
@@ -46,11 +46,11 @@ func _physics_process(delta):
prev_bombing = bombing
rset("slave_motion", motion)
rset("slave_pos", position)
rset("puppet_motion", motion)
rset("puppet_pos", position)
else:
position = slave_pos
motion = slave_motion
position = puppet_pos
motion = puppet_motion
var new_anim = "standing"
if motion.y < 0:
@@ -72,15 +72,15 @@ func _physics_process(delta):
# FIXME: Use move_and_slide
move_and_slide(motion * MOTION_SPEED)
if not is_network_master():
slave_pos = position # To avoid jitter
puppet_pos = position # To avoid jitter
slave func stun():
puppet func stun():
stunned = true
master func exploded(by_who):
master func exploded(_by_who):
if stunned:
return
rpc("stun") # Stun slaves
rpc("stun") # Stun puppets
stun() # Stun master - could use sync to do both at once
func set_player_name(new_name):
@@ -88,4 +88,4 @@ func set_player_name(new_name):
func _ready():
stunned = false
slave_pos = position
puppet_pos = position

View File

@@ -5,21 +5,18 @@
[ext_resource path="res://montserrat.otf" type="DynamicFontData" id=3]
[sub_resource type="CircleShape2D" id=1]
custom_solver_bias = 0.0
radius = 20.0
[sub_resource type="Animation" id=2]
resource_name = "standing"
length = 0.8
loop = true
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
@@ -28,16 +25,14 @@ tracks/0/keys = {
}
[sub_resource type="Animation" id=3]
resource_name = "stunned"
length = 1.2
loop = false
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
@@ -49,6 +44,7 @@ tracks/1/path = NodePath("sprite:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1, 1.1 ),
"transitions": PoolRealArray( 1, 0, 1 ),
@@ -60,6 +56,7 @@ tracks/2/path = NodePath(".:stunned")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 1 ),
"transitions": PoolRealArray( 1 ),
@@ -68,15 +65,14 @@ tracks/2/keys = {
}
[sub_resource type="Animation" id=4]
length = 0.8
loop = true
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
@@ -85,7 +81,6 @@ tracks/0/keys = {
}
[sub_resource type="Animation" id=5]
length = 0.8
loop = true
step = 0.2
@@ -94,6 +89,7 @@ tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
@@ -102,7 +98,6 @@ tracks/0/keys = {
}
[sub_resource type="Animation" id=6]
length = 0.8
loop = true
step = 0.2
@@ -111,6 +106,7 @@ tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
@@ -119,7 +115,6 @@ tracks/0/keys = {
}
[sub_resource type="Animation" id=7]
length = 0.8
loop = true
step = 0.2
@@ -128,6 +123,7 @@ tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
@@ -136,23 +132,13 @@ tracks/0/keys = {
}
[sub_resource type="DynamicFont" id=8]
size = 14
use_mipmaps = false
use_filter = false
font_data = ExtResource( 3 )
[node name="player" type="KinematicBody2D"]
input_pickable = false
collision_layer = 1
collision_mask = 1
collision/safe_margin = 0.08
script = ExtResource( 1 )
stunned = false
[node name="sprite" type="Sprite" parent="."]
position = Vector2( 0.0750351, 6.23615 )
texture = ExtResource( 2 )
offset = Vector2( -0.0750351, -6.23615 )
@@ -160,40 +146,24 @@ vframes = 4
hframes = 4
[node name="shape" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="anim" type="AnimationPlayer" parent="."]
playback_process_mode = 1
playback_default_blend_time = 0.0
root_node = NodePath("..")
anims/standing = SubResource( 2 )
anims/stunned = SubResource( 3 )
anims/walk_down = SubResource( 4 )
anims/walk_left = SubResource( 5 )
anims/walk_right = SubResource( 6 )
anims/walk_up = SubResource( 7 )
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = ""
[node name="label" type="Label" parent="."]
margin_left = -82.0
margin_top = -35.0
margin_right = 85.0
margin_bottom = -14.0
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
custom_fonts/font = SubResource( 8 )
text = "Player 1"
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -17,6 +22,10 @@ run/main_scene="res://lobby.tscn"
gamestate="*res://gamestate.gd"
[debug]
gdscript/warnings/return_value_discarded=false
[gdnative]
singletons=[ ]
@@ -28,13 +37,28 @@ gen_mipmaps=false
[input]
move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
move_left=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
move_right=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
set_bomb=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
}
set_bomb={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}

View File

@@ -1,11 +1,11 @@
extends KinematicBody2D
# Sent to everyone else
slave func do_explosion():
puppet func do_explosion():
get_node("anim").play("explode")
# Received by owner of the rock
master func exploded(by_who):
rpc("do_explosion") # Re-sent to slave rocks
rpc("do_explosion") # Re-sent to puppet rocks
get_node("../../score").rpc("increase_score", by_who)
do_explosion()

View File

@@ -4,16 +4,10 @@
[ext_resource path="res://brickfloor.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 24, 24 )
[sub_resource type="Animation" id=2]
resource_name = "explode"
length = 1.0
loop = false
step = 0.1
tracks/0/type = "method"
tracks/0/path = NodePath(".")
tracks/0/interp = 1
@@ -42,33 +36,16 @@ tracks/1/keys = {
}
[node name="rock" type="KinematicBody2D"]
input_pickable = false
collision_layer = 1
collision_mask = 1
collision/safe_margin = 0.08
script = ExtResource( 1 )
[node name="sprite" type="Sprite" parent="." index="0"]
[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 96, 0, 48, 48 )
_sections_unfolded = [ "Region" ]
[node name="shape" type="CollisionShape2D" parent="." index="1"]
[node name="shape" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="anim" type="AnimationPlayer" parent="." index="2"]
root_node = NodePath("..")
autoplay = ""
playback_process_mode = 1
playback_default_blend_time = 0.0
playback_speed = 1.0
[node name="anim" type="AnimationPlayer" parent="."]
anims/explode = SubResource( 2 )
blend_times = [ ]
autoplay = ""

View File

@@ -7,16 +7,14 @@ path="res://.import/rock_bit.png-cd30ec3dce7edf848ee632b29d4d0c95.stex"
[deps]
source_file="res://rock_bit.png"
source_md5="72daee59795a6b17ee21df81b712631f"
dest_files=[ "res://.import/rock_bit.png-cd30ec3dce7edf848ee632b29d4d0c95.stex" ]
dest_md5="81cad6adf308b35e7495206306476fce"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -2,7 +2,7 @@ extends HBoxContainer
var player_labels = {}
func _process(delta):
func _process(_delta):
var rocks_left = get_node("../rocks").get_child_count()
if rocks_left == 0:
var winner_name = ""

View File

@@ -3,36 +3,22 @@
[ext_resource path="res://brickfloor.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 24, 24 )
[node name="Node2D" type="Node2D"]
[node name="wall" type="Sprite" parent="." index="0"]
[node name="wall" type="Sprite" parent="."]
position = Vector2( 24, 24 )
texture = ExtResource( 1 )
region_rect = Rect2( 0, 0, 48, 48 )
[node name="col" type="StaticBody2D" parent="wall" index="0"]
input_pickable = false
collision_layer = 1
collision_mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
bounce = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="wall/col" index="0"]
[node name="col" type="StaticBody2D" parent="wall"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="wall/col"]
shape = SubResource( 1 )
[node name="floor" type="Sprite" parent="." index="1"]
[node name="floor" type="Sprite" parent="."]
position = Vector2( 72, 24 )
texture = ExtResource( 1 )
region_rect = Rect2( 48, 0, 48, 48 )

View File

@@ -6,400 +6,283 @@
[ext_resource path="res://montserrat.otf" type="DynamicFontData" id=4]
[sub_resource type="DynamicFont" id=1]
size = 44
use_mipmaps = false
use_filter = false
font_data = ExtResource( 4 )
[node name="world" type="Node2D"]
[node name="map" type="TileMap" parent="." index="0"]
mode = 0
[node name="map" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 48, 48 )
cell_quadrant_size = 16
cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
cell_half_offset = 2
cell_tile_origin = 0
cell_y_sort = false
cell_clip_uv = false
collision_use_kinematic = false
collision_friction = 1.0
collision_bounce = 0.0
collision_layer = 1
collision_mask = 1
occluder_light_mask = 1
format = 1
tile_data = PoolIntArray( 0, 0, 0, 1, 0, 0, 2, 0, 0, 3, 0, 0, 4, 0, 0, 5, 0, 0, 6, 0, 0, 7, 0, 0, 8, 0, 0, 9, 0, 0, 10, 0, 0, 11, 0, 0, 12, 0, 0, 13, 0, 0, 14, 0, 0, 15, 0, 0, 16, 0, 0, 17, 0, 0, 18, 0, 0, 19, 0, 0, 20, 0, 0, 21, 0, 0, 65536, 0, 0, 65537, 1, 0, 65538, 1, 0, 65539, 1, 0, 65540, 1, 0, 65541, 1, 0, 65542, 1, 0, 65543, 1, 0, 65544, 1, 0, 65545, 1, 0, 65546, 1, 0, 65547, 1, 0, 65548, 1, 0, 65549, 1, 0, 65550, 1, 0, 65551, 1, 0, 65552, 1, 0, 65553, 1, 0, 65554, 1, 0, 65555, 1, 0, 65556, 0, 0, 65557, 0, 0, 131072, 0, 0, 131073, 1, 0, 131074, 0, 0, 131075, 1, 0, 131076, 0, 0, 131077, 1, 0, 131078, 0, 0, 131079, 1, 0, 131080, 0, 0, 131081, 1, 0, 131082, 0, 0, 131083, 0, 0, 131084, 0, 0, 131085, 0, 0, 131086, 0, 0, 131087, 1, 0, 131088, 0, 0, 131089, 1, 0, 131090, 0, 0, 131091, 1, 0, 131092, 0, 0, 131093, 0, 0, 196608, 0, 0, 196609, 1, 0, 196610, 1, 0, 196611, 1, 0, 196612, 0, 0, 196613, 1, 0, 196614, 1, 0, 196615, 1, 0, 196616, 1, 0, 196617, 1, 0, 196618, 0, 0, 196619, 1, 0, 196620, 1, 0, 196621, 1, 0, 196622, 1, 0, 196623, 1, 0, 196624, 1, 0, 196625, 1, 0, 196626, 1, 0, 196627, 1, 0, 196628, 0, 0, 196629, 0, 0, 262144, 0, 0, 262145, 1, 0, 262146, 0, 0, 262147, 1, 0, 262148, 0, 0, 262149, 1, 0, 262150, 0, 0, 262151, 1, 0, 262152, 0, 0, 262153, 1, 0, 262154, 0, 0, 262155, 1, 0, 262156, 0, 0, 262157, 1, 0, 262158, 0, 0, 262159, 1, 0, 262160, 0, 0, 262161, 1, 0, 262162, 0, 0, 262163, 1, 0, 262164, 0, 0, 262165, 0, 0, 327680, 0, 0, 327681, 1, 0, 327682, 1, 0, 327683, 1, 0, 327684, 1, 0, 327685, 1, 0, 327686, 0, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 327691, 1, 0, 327692, 1, 0, 327693, 1, 0, 327694, 1, 0, 327695, 1, 0, 327696, 1, 0, 327697, 1, 0, 327698, 0, 0, 327699, 1, 0, 327700, 0, 0, 327701, 0, 0, 393216, 0, 0, 393217, 1, 0, 393218, 0, 0, 393219, 1, 0, 393220, 0, 0, 393221, 1, 0, 393222, 0, 0, 393223, 1, 0, 393224, 0, 0, 393225, 1, 0, 393226, 0, 0, 393227, 1, 0, 393228, 0, 0, 393229, 0, 0, 393230, 0, 0, 393231, 0, 0, 393232, 0, 0, 393233, 1, 0, 393234, 0, 0, 393235, 1, 0, 393236, 0, 0, 393237, 0, 0, 458752, 0, 0, 458753, 1, 0, 458754, 1, 0, 458755, 1, 0, 458756, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 458763, 1, 0, 458764, 1, 0, 458765, 1, 0, 458766, 1, 0, 458767, 1, 0, 458768, 1, 0, 458769, 1, 0, 458770, 1, 0, 458771, 1, 0, 458772, 0, 0, 458773, 0, 0, 524288, 0, 0, 524289, 1, 0, 524290, 0, 0, 524291, 0, 0, 524292, 0, 0, 524293, 1, 0, 524294, 0, 0, 524295, 1, 0, 524296, 0, 0, 524297, 1, 0, 524298, 0, 0, 524299, 1, 0, 524300, 0, 0, 524301, 0, 0, 524302, 0, 0, 524303, 1, 0, 524304, 0, 0, 524305, 1, 0, 524306, 0, 0, 524307, 1, 0, 524308, 0, 0, 524309, 0, 0, 589824, 0, 0, 589825, 1, 0, 589826, 1, 0, 589827, 1, 0, 589828, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 0, 0, 589833, 1, 0, 589834, 1, 0, 589835, 1, 0, 589836, 0, 0, 589837, 1, 0, 589838, 1, 0, 589839, 1, 0, 589840, 1, 0, 589841, 1, 0, 589842, 1, 0, 589843, 1, 0, 589844, 0, 0, 589845, 0, 0, 655360, 0, 0, 655361, 1, 0, 655362, 0, 0, 655363, 1, 0, 655364, 0, 0, 655365, 1, 0, 655366, 0, 0, 655367, 1, 0, 655368, 0, 0, 655369, 1, 0, 655370, 0, 0, 655371, 1, 0, 655372, 0, 0, 655373, 1, 0, 655374, 0, 0, 655375, 1, 0, 655376, 0, 0, 655377, 1, 0, 655378, 0, 0, 655379, 1, 0, 655380, 0, 0, 655381, 0, 0, 720896, 0, 0, 720897, 1, 0, 720898, 1, 0, 720899, 1, 0, 720900, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0, 720907, 1, 0, 720908, 1, 0, 720909, 1, 0, 720910, 1, 0, 720911, 1, 0, 720912, 1, 0, 720913, 1, 0, 720914, 1, 0, 720915, 1, 0, 720916, 0, 0, 720917, 0, 0, 786432, 0, 0, 786433, 0, 0, 786434, 0, 0, 786435, 0, 0, 786436, 0, 0, 786437, 0, 0, 786438, 0, 0, 786439, 0, 0, 786440, 0, 0, 786441, 0, 0, 786442, 0, 0, 786443, 0, 0, 786444, 0, 0, 786445, 0, 0, 786446, 0, 0, 786447, 0, 0, 786448, 0, 0, 786449, 0, 0, 786450, 0, 0, 786451, 0, 0, 786452, 0, 0, 786453, 0, 0 )
__meta__ = {
"_edit_lock_": true
}
[node name="spawn_points" type="Node2D" parent="." index="1"]
[node name="spawn_points" type="Node2D" parent="."]
editor/display_folded = true
[node name="0" type="Position2D" parent="spawn_points" index="0"]
[node name="0" type="Position2D" parent="spawn_points"]
position = Vector2( 72, 72 )
[node name="1" type="Position2D" parent="spawn_points" index="1"]
[node name="1" type="Position2D" parent="spawn_points"]
position = Vector2( 264, 216 )
[node name="2" type="Position2D" parent="spawn_points" index="2"]
[node name="2" type="Position2D" parent="spawn_points"]
position = Vector2( 72, 456 )
[node name="3" type="Position2D" parent="spawn_points" index="3"]
[node name="3" type="Position2D" parent="spawn_points"]
position = Vector2( 360, 552 )
[node name="4" type="Position2D" parent="spawn_points" index="4"]
[node name="4" type="Position2D" parent="spawn_points"]
position = Vector2( 840, 360 )
[node name="5" type="Position2D" parent="spawn_points" index="5"]
[node name="5" type="Position2D" parent="spawn_points"]
position = Vector2( 456, 264 )
[node name="6" type="Position2D" parent="spawn_points" index="6"]
[node name="6" type="Position2D" parent="spawn_points"]
position = Vector2( 696, 264 )
[node name="7" type="Position2D" parent="spawn_points" index="7"]
[node name="7" type="Position2D" parent="spawn_points"]
position = Vector2( 744, 456 )
[node name="8" type="Position2D" parent="spawn_points" index="8"]
[node name="8" type="Position2D" parent="spawn_points"]
position = Vector2( 312, 456 )
[node name="9" type="Position2D" parent="spawn_points" index="9"]
[node name="9" type="Position2D" parent="spawn_points"]
position = Vector2( 696, 72 )
[node name="10" type="Position2D" parent="spawn_points" index="10"]
[node name="10" type="Position2D" parent="spawn_points"]
position = Vector2( 504, 72 )
[node name="11" type="Position2D" parent="spawn_points" index="11"]
[node name="11" type="Position2D" parent="spawn_points"]
position = Vector2( 936, 72 )
[node name="rocks" type="Node2D" parent="." index="2"]
[node name="rock" parent="rocks" index="0" instance=ExtResource( 2 )]
[node name="rocks" type="Node2D" parent="."]
[node name="rock" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 120, 72 )
[node name="rock1" parent="rocks" index="1" instance=ExtResource( 2 )]
[node name="rock1" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 264, 168 )
[node name="rock2" parent="rocks" index="2" instance=ExtResource( 2 )]
[node name="rock2" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 264, 120 )
[node name="rock3" parent="rocks" index="3" instance=ExtResource( 2 )]
[node name="rock3" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 216, 72 )
[node name="rock4" parent="rocks" index="4" instance=ExtResource( 2 )]
[node name="rock4" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 264, 72 )
[node name="rock5" parent="rocks" index="5" instance=ExtResource( 2 )]
[node name="rock5" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 312, 72 )
[node name="rock6" parent="rocks" index="6" instance=ExtResource( 2 )]
[node name="rock6" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 552, 168 )
[node name="rock7" parent="rocks" index="7" instance=ExtResource( 2 )]
[node name="rock7" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 600, 168 )
[node name="rock8" parent="rocks" index="8" instance=ExtResource( 2 )]
[node name="rock8" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 552, 216 )
[node name="rock9" parent="rocks" index="9" instance=ExtResource( 2 )]
[node name="rock9" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 264, 312 )
[node name="rock10" parent="rocks" index="10" instance=ExtResource( 2 )]
[node name="rock10" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 120, 360 )
[node name="rock11" parent="rocks" index="11" instance=ExtResource( 2 )]
[node name="rock11" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 168, 360 )
[node name="rock12" parent="rocks" index="12" instance=ExtResource( 2 )]
[node name="rock12" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 216, 360 )
[node name="rock13" parent="rocks" index="13" instance=ExtResource( 2 )]
[node name="rock13" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 120, 264 )
[node name="rock14" parent="rocks" index="14" instance=ExtResource( 2 )]
[node name="rock14" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 168, 216 )
[node name="rock15" parent="rocks" index="15" instance=ExtResource( 2 )]
[node name="rock15" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 72, 360 )
[node name="rock16" parent="rocks" index="16" instance=ExtResource( 2 )]
[node name="rock16" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 72, 312 )
[node name="rock17" parent="rocks" index="17" instance=ExtResource( 2 )]
[node name="rock17" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 72, 264 )
[node name="rock18" parent="rocks" index="18" instance=ExtResource( 2 )]
[node name="rock18" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 360, 360 )
[node name="rock19" parent="rocks" index="19" instance=ExtResource( 2 )]
[node name="rock19" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 408, 360 )
[node name="rock20" parent="rocks" index="20" instance=ExtResource( 2 )]
[node name="rock20" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 504, 360 )
[node name="rock21" parent="rocks" index="21" instance=ExtResource( 2 )]
[node name="rock21" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 600, 360 )
[node name="rock22" parent="rocks" index="22" instance=ExtResource( 2 )]
[node name="rock22" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 648, 360 )
[node name="rock23" parent="rocks" index="23" instance=ExtResource( 2 )]
[node name="rock23" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 504, 456 )
[node name="rock24" parent="rocks" index="24" instance=ExtResource( 2 )]
[node name="rock24" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 552, 456 )
[node name="rock25" parent="rocks" index="25" instance=ExtResource( 2 )]
[node name="rock25" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 552, 408 )
[node name="rock26" parent="rocks" index="26" instance=ExtResource( 2 )]
[node name="rock26" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 360, 456 )
[node name="rock27" parent="rocks" index="27" instance=ExtResource( 2 )]
[node name="rock27" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 360, 504 )
[node name="rock28" parent="rocks" index="28" instance=ExtResource( 2 )]
[node name="rock28" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 264, 504 )
[node name="rock29" parent="rocks" index="29" instance=ExtResource( 2 )]
[node name="rock29" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 264, 552 )
[node name="rock30" parent="rocks" index="30" instance=ExtResource( 2 )]
[node name="rock30" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 168, 456 )
[node name="rock31" parent="rocks" index="31" instance=ExtResource( 2 )]
[node name="rock31" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 168, 504 )
[node name="rock32" parent="rocks" index="32" instance=ExtResource( 2 )]
[node name="rock32" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 72, 552 )
[node name="rock33" parent="rocks" index="33" instance=ExtResource( 2 )]
[node name="rock33" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 120, 552 )
[node name="rock34" parent="rocks" index="34" instance=ExtResource( 2 )]
[node name="rock34" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 504, 552 )
[node name="rock35" parent="rocks" index="35" instance=ExtResource( 2 )]
[node name="rock35" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 600, 552 )
[node name="rock36" parent="rocks" index="36" instance=ExtResource( 2 )]
[node name="rock36" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 648, 552 )
[node name="rock37" parent="rocks" index="37" instance=ExtResource( 2 )]
[node name="rock37" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 648, 504 )
[node name="rock38" parent="rocks" index="38" instance=ExtResource( 2 )]
[node name="rock38" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 456, 216 )
[node name="rock39" parent="rocks" index="39" instance=ExtResource( 2 )]
[node name="rock39" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 360, 216 )
[node name="rock40" parent="rocks" index="40" instance=ExtResource( 2 )]
[node name="rock40" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 360, 168 )
[node name="rock41" parent="rocks" index="41" instance=ExtResource( 2 )]
[node name="rock41" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 456, 120 )
[node name="rock42" parent="rocks" index="42" instance=ExtResource( 2 )]
[node name="rock42" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 456, 408 )
[node name="rock43" parent="rocks" index="43" instance=ExtResource( 2 )]
[node name="rock43" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 456, 456 )
[node name="rock44" parent="rocks" index="44" instance=ExtResource( 2 )]
[node name="rock44" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 456, 504 )
[node name="rock45" parent="rocks" index="45" instance=ExtResource( 2 )]
[node name="rock45" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 600, 264 )
[node name="rock46" parent="rocks" index="46" instance=ExtResource( 2 )]
[node name="rock46" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 600, 72 )
[node name="rock47" parent="rocks" index="47" instance=ExtResource( 2 )]
[node name="rock47" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 408, 72 )
[node name="rock48" parent="rocks" index="48" instance=ExtResource( 2 )]
[node name="rock48" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 792, 168 )
[node name="rock49" parent="rocks" index="49" instance=ExtResource( 2 )]
[node name="rock49" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 744, 168 )
[node name="rock50" parent="rocks" index="50" instance=ExtResource( 2 )]
[node name="rock50" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 744, 264 )
[node name="rock51" parent="rocks" index="51" instance=ExtResource( 2 )]
[node name="rock51" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 792, 264 )
[node name="rock52" parent="rocks" index="52" instance=ExtResource( 2 )]
[node name="rock52" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 744, 360 )
[node name="rock53" parent="rocks" index="53" instance=ExtResource( 2 )]
[node name="rock53" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 744, 408 )
[node name="rock54" parent="rocks" index="54" instance=ExtResource( 2 )]
[node name="rock54" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 792, 552 )
[node name="rock55" parent="rocks" index="55" instance=ExtResource( 2 )]
[node name="rock55" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 552 )
[node name="rock56" parent="rocks" index="56" instance=ExtResource( 2 )]
[node name="rock56" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 504 )
[node name="rock57" parent="rocks" index="57" instance=ExtResource( 2 )]
[node name="rock57" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 312 )
[node name="rock58" parent="rocks" index="58" instance=ExtResource( 2 )]
[node name="rock58" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 264 )
[node name="rock59" parent="rocks" index="59" instance=ExtResource( 2 )]
[node name="rock59" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 216 )
[node name="rock60" parent="rocks" index="60" instance=ExtResource( 2 )]
[node name="rock60" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 120 )
[node name="rock61" parent="rocks" index="61" instance=ExtResource( 2 )]
[node name="rock61" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 792, 72 )
[node name="rock62" parent="rocks" index="62" instance=ExtResource( 2 )]
[node name="rock62" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 72 )
[node name="rock63" parent="rocks" index="63" instance=ExtResource( 2 )]
[node name="rock63" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 936, 216 )
[node name="rock64" parent="rocks" index="64" instance=ExtResource( 2 )]
[node name="rock64" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 936, 264 )
[node name="rock65" parent="rocks" index="65" instance=ExtResource( 2 )]
[node name="rock65" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 936, 408 )
[node name="rock66" parent="rocks" index="66" instance=ExtResource( 2 )]
[node name="rock66" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 888, 456 )
[node name="rock67" parent="rocks" index="67" instance=ExtResource( 2 )]
[node name="rock67" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 936, 456 )
[node name="rock68" parent="rocks" index="68" instance=ExtResource( 2 )]
[node name="rock68" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 792, 456 )
[node name="rock69" parent="rocks" index="69" instance=ExtResource( 2 )]
[node name="rock69" parent="rocks" instance=ExtResource( 2 )]
position = Vector2( 840, 456 )
[node name="players" type="Node2D" parent="." index="3"]
[node name="players" type="Node2D" parent="."]
[node name="score" type="HBoxContainer" parent="." index="4"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="score" type="HBoxContainer" parent="."]
margin_right = 1024.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
alignment = 0
script = ExtResource( 3 )
[node name="winner" type="Label" parent="." index="5"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="winner" type="Label" parent="."]
margin_right = 1031.0
margin_bottom = 617.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 0
custom_fonts/font = SubResource( 1 )
@@ -411,35 +294,15 @@ text = "THE WINNER IS:
YOU"
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="exit_game" type="Button" parent="winner" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="exit_game" type="Button" parent="winner"]
margin_left = 384.0
margin_top = 408.0
margin_right = 649.0
margin_bottom = 469.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 2
size_flags_vertical = 2
custom_fonts/font = SubResource( 1 )
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "EXIT GAME"
flat = false
align = 1
[connection signal="pressed" from="winner/exit_game" to="score" method="_on_exit_game_pressed"]

View File

@@ -47,7 +47,7 @@ func _process(delta):
get_parent().rpc("update_score", false)
rpc("_reset_ball", false)
else:
# only the slave will decide when the ball is out in the right side (it's own side)
# only the puppet will decide when the ball is out in the right side (it's own side)
# this makes the game playable even if latency is high and ball is going fast
# otherwise ball might be out in the other player's screen but not this one

View File

@@ -7,16 +7,14 @@ path="res://.import/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex"
[deps]
source_file="res://ball.png"
source_md5="4219e9084f5485c8d1812297700f317d"
dest_files=[ "res://.import/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex" ]
dest_md5="c23684a1fd10063a69ecc18f7ccca4c3"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -4,27 +4,14 @@
[ext_resource path="res://ball.png" type="Texture" id=2]
[sub_resource type="CircleShape2D" id=1]
custom_solver_bias = 0.0
radius = 5.11969
[node name="ball" type="Area2D"]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
[node name="shape" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

View File

@@ -7,16 +7,14 @@ path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="9be177e863d37787c0836d64924b3503"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="6339016da0f704252e68ba6dd6477388"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -5,7 +5,7 @@ const DEFAULT_PORT = 8910 # some random number, pick your port properly
#### Network callbacks from SceneTree ####
# callback from SceneTree
func _player_connected(id):
func _player_connected(_id):
#someone connected, start the game!
var pong = load("res://pong.tscn").instance()
pong.connect("game_finished", self, "_end_game", [], CONNECT_DEFERRED) # connect deferred so we can safely erase it from the callback
@@ -13,7 +13,7 @@ func _player_connected(id):
get_tree().get_root().add_child(pong)
hide()
func _player_disconnected(id):
func _player_disconnected(_id):
if get_tree().is_network_server():
_end_game("Client disconnected")

View File

@@ -3,188 +3,86 @@
[ext_resource path="res://lobby.gd" type="Script" id=1]
[node name="lobby" type="Control"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 40.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource( 1 )
[node name="title" type="Label" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 210.0
margin_top = 40.0
margin_right = 430.0
margin_bottom = 80.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Multiplayer Pong"
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="panel" type="Panel" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 210.0
margin_top = 160.0
margin_right = 430.0
margin_bottom = 270.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
[node name="address_label" type="Label" parent="panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 10.0
margin_top = 10.0
margin_right = 62.0
margin_bottom = 24.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Address"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="address" type="LineEdit" parent="panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 10.0
margin_top = 30.0
margin_right = 210.0
margin_bottom = 54.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
text = "127.0.0.1"
expand_to_len = false
focus_mode = 2
placeholder_alpha = 0.6
caret_blink = false
caret_blink_speed = 0.65
[node name="host" type="Button" parent="panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 10.0
margin_top = 60.0
margin_right = 90.0
margin_bottom = 80.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Host"
flat = false
[node name="join" type="Button" parent="panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 130.0
margin_top = 60.0
margin_right = 210.0
margin_bottom = 80.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Join"
flat = false
[node name="status_ok" type="Label" parent="panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 10.0
margin_top = 90.0
margin_right = 210.0
margin_bottom = 104.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
custom_colors/font_color = Color( 0, 1, 0.015625, 1 )
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="status_fail" type="Label" parent="panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 10.0
margin_top = 90.0
margin_right = 210.0
margin_bottom = 104.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
custom_colors/font_color = Color( 1, 0, 0, 1 )
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[connection signal="pressed" from="panel/host" to="." method="_on_host_pressed"]
[connection signal="pressed" from="panel/join" to="." method="_on_join_pressed"]

View File

@@ -10,7 +10,7 @@ var you_hidden = false
onready var screen_size = get_viewport_rect().size
#synchronize position and speed to the other peers
slave func set_pos_and_motion(p_pos, p_motion):
puppet func set_pos_and_motion(p_pos, p_motion):
position = p_pos
motion = p_motion

View File

@@ -7,16 +7,14 @@ path="res://.import/paddle.png-0e798fb0912613386507c9904d5cc01a.stex"
[deps]
source_file="res://paddle.png"
source_md5="946d462749230c01dcc1c69371ed119b"
dest_files=[ "res://.import/paddle.png-0e798fb0912613386507c9904d5cc01a.stex" ]
dest_md5="ed1295225d73ba25982010781ff03d09"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -4,52 +4,26 @@
[ext_resource path="res://paddle.png" type="Texture" id=2]
[sub_resource type="CapsuleShape2D" id=1]
custom_solver_bias = 0.0
radius = 4.78568
height = 23.6064
[node name="paddle" type="Area2D"]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
left = false
[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
[node name="shape" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="you" type="Label" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = -26.0
margin_top = -33.0
margin_right = 27.0
margin_bottom = -19.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "You"
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[connection signal="area_entered" from="." to="." method="_on_paddle_area_enter"]

View File

@@ -34,7 +34,7 @@ func _on_exit_game_pressed():
func _ready():
# by default, all nodes in server inherit from master
# while all nodes in clients inherit from slave
# while all nodes in clients inherit from puppet
if get_tree().is_network_server():
#if in the server, get control of player 2 to the other peeer, this function is tree recursive by default
get_node("player2").set_network_master(get_tree().get_network_connected_peers()[0])

View File

@@ -6,143 +6,79 @@
[ext_resource path="res://ball.tscn" type="PackedScene" id=4]
[node name="pong" type="Node2D"]
script = ExtResource( 1 )
[node name="separator" type="Sprite" parent="."]
position = Vector2( 320, 200 )
texture = ExtResource( 2 )
[node name="player1" parent="." instance=ExtResource( 3 )]
position = Vector2( 32.49, 188.622 )
[node name="sprite" parent="player1"]
[node name="sprite" parent="player1" index="0"]
self_modulate = Color( 1, 0, 0.960938, 1 )
[node name="player2" parent="." instance=ExtResource( 3 )]
position = Vector2( 608.88, 188.622 )
[node name="sprite" parent="player2"]
[node name="sprite" parent="player2" index="0"]
self_modulate = Color( 0, 0.929688, 1, 1 )
[node name="ball" parent="." instance=ExtResource( 4 )]
position = Vector2( 320.387, 189.525 )
[node name="score_left" type="Label" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 240.0
margin_top = 10.0
margin_right = 280.0
margin_bottom = 30.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "0"
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="score_right" type="Label" parent="."]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 360.0
margin_top = 10.0
margin_right = 400.0
margin_bottom = 30.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "0"
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="winner_left" type="Label" parent="."]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 190.0
margin_top = 170.0
margin_right = 267.0
margin_bottom = 184.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "The Winner!"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="winner_right" type="Label" parent="."]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 380.0
margin_top = 170.0
margin_right = 457.0
margin_bottom = 184.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2
size_flags_vertical = 0
text = "The Winner!"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="exit_game" type="Button" parent="."]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 280.0
margin_top = 340.0
margin_right = 360.0
margin_bottom = 360.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
size_flags_horizontal = 2
size_flags_vertical = 2
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Exit Game"
flat = false
[connection signal="pressed" from="exit_game" to="." method="_on_exit_game_pressed"]
[editable path="player1"]
[editable path="player2"]

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -14,6 +19,10 @@ config/name="Pong Multiplayer"
run/main_scene="res://lobby.tscn"
config/icon="res://icon.png"
[debug]
gdscript/warnings/return_value_discarded=false
[display]
window/size/width=640
@@ -26,10 +35,16 @@ singletons=[ ]
[input]
move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}
[rendering]

View File

@@ -7,16 +7,14 @@ path="res://.import/separator.png-f981c8489b9148e2e1dc63398273da74.stex"
[deps]
source_file="res://separator.png"
source_md5="b6234b89455156532bbe1256249fcfd4"
dest_files=[ "res://.import/separator.png-f981c8489b9148e2e1dc63398273da74.stex" ]
dest_md5="6e27251839594842494c6cd51e3b86cb"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -9,12 +9,7 @@
[sub_resource type="PlaneMesh" id=1]
size = Vector2( 2, 2 )
subdivide_width = 0
subdivide_depth = 0
[sub_resource type="GDScript" id=2]
script/source = "tool
extends Object
func e():
@@ -22,80 +17,18 @@ func e():
"
[sub_resource type="SpatialMaterial" id=3]
render_priority = 0
flags_transparent = false
flags_unshaded = false
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = false
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 0
params_specular_mode = 0
params_blend_mode = 0
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 1, 1, 1, 1 )
metallic = 0.0
metallic_specular = 0.5
metallic_texture_channel = 0
roughness = 0.7
roughness_texture_channel = 0
emission_enabled = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = false
distance_fade_enable = false
script = SubResource( 2 )
_sections_unfolded = [ "Roughness" ]
[sub_resource type="ProceduralSky" id=4]
radiance_size = 4
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
[sub_resource type="GDScript" id=5]
script/source = "tool
extends Object
func e():
@@ -103,147 +36,21 @@ func e():
"
[sub_resource type="Environment" id=6]
background_mode = 2
background_sky = SubResource( 4 )
background_sky_custom_fov = 0.0
background_color = Color( 0.445312, 0.445312, 0.445312, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0.511719, 0.511719, 0.511719, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 0.4
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 1
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0
script = SubResource( 5 )
_sections_unfolded = [ "Ambient Light", "Background" ]
[sub_resource type="CubeMesh" id=7]
size = Vector3( 2, 2, 2 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
[sub_resource type="SpatialMaterial" id=8]
render_priority = 0
flags_transparent = false
flags_unshaded = false
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = false
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 0
params_specular_mode = 0
params_blend_mode = 0
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 0.652344, 0.652344, 0.652344, 1 )
metallic = 0.0
metallic_specular = 0.5
metallic_texture_channel = 0
roughness = 0.0
roughness_texture_channel = 0
emission_enabled = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = false
distance_fade_enable = false
_sections_unfolded = [ "Albedo" ]
[sub_resource type="GDScript" id=9]
script/source = "tool
extends Object
func e():
@@ -251,7 +58,6 @@ func e():
"
[sub_resource type="GDScript" id=10]
script/source = "tool
extends Object
func e():
@@ -259,7 +65,6 @@ func e():
"
[sub_resource type="GDScript" id=11]
script/source = "tool
extends Object
func e():
@@ -267,353 +72,115 @@ func e():
"
[sub_resource type="CubeMesh" id=12]
size = Vector3( 1.1, 0.8, 0.1 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
script = SubResource( 11 )
[sub_resource type="SpatialMaterial" id=13]
render_priority = 0
flags_transparent = false
flags_unshaded = false
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = false
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 0
params_specular_mode = 0
params_blend_mode = 0
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 1, 1, 1, 1 )
metallic = 0.0
metallic_specular = 0.5
metallic_texture_channel = 0
roughness = 1.0
roughness_texture_channel = 0
emission_enabled = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = false
distance_fade_enable = false
[node name="2D_in_3D" type="Spatial" index="0"]
[node name="2D_in_3D" type="Spatial"]
script = ExtResource( 1 )
[node name="Camera" type="Camera" parent="." index="0"]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.26906, -1.2526 )
keep_aspect = 1
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler_tracking = 0
projection = 0
current = false
fov = 74.0
size = 1.0
near = 0.1
far = 100.0
[node name="Floor" type="MeshInstance" parent="." index="1"]
[node name="Floor" type="MeshInstance" parent="."]
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, -1, -4 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 1 )
skeleton = NodePath("..")
material/0 = SubResource( 3 )
_sections_unfolded = [ "Geometry", "Transform", "material" ]
[node name="WorldEnvironment" type="WorldEnvironment" parent="." index="2"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 6 )
[node name="Pillar" type="Spatial" parent="." index="3"]
[node name="Pillar" type="Spatial" parent="."]
editor/display_folded = true
transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, -3, -0.255171, -5 )
_sections_unfolded = [ "Transform" ]
[node name="Pillar_bottom" type="MeshInstance" parent="Pillar" index="0"]
[node name="Pillar_bottom" type="MeshInstance" parent="Pillar"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.242229, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = SubResource( 8 )
script = SubResource( 9 )
_sections_unfolded = [ "Transform", "material" ]
[node name="Pillar_top" type="MeshInstance" parent="Pillar" index="1"]
[node name="Pillar_top" type="MeshInstance" parent="Pillar"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.48747, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = SubResource( 8 )
script = SubResource( 9 )
_sections_unfolded = [ "Transform", "material" ]
[node name="Pillar_middle" type="MeshInstance" parent="Pillar" index="2"]
[node name="Pillar_middle" type="MeshInstance" parent="Pillar"]
transform = Transform( 0.7, 0, 0, 0, 2, 0, 0, 0, 0.7, 0, 2.65279, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = SubResource( 8 )
script = SubResource( 10 )
_sections_unfolded = [ "Transform", "material" ]
[node name="Pillar2" type="Spatial" parent="." index="4"]
[node name="Pillar2" type="Spatial" parent="."]
editor/display_folded = true
transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, 3, -0.255171, -5 )
_sections_unfolded = [ "Transform" ]
[node name="Pillar_bottom" type="MeshInstance" parent="Pillar2" index="0"]
[node name="Pillar_bottom" type="MeshInstance" parent="Pillar2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.242229, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = SubResource( 8 )
script = SubResource( 9 )
_sections_unfolded = [ "Transform", "material" ]
[node name="Pillar_top" type="MeshInstance" parent="Pillar2" index="1"]
[node name="Pillar_top" type="MeshInstance" parent="Pillar2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.48747, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = SubResource( 8 )
script = SubResource( 9 )
_sections_unfolded = [ "Transform", "material" ]
[node name="Pillar_middle" type="MeshInstance" parent="Pillar2" index="2"]
[node name="Pillar_middle" type="MeshInstance" parent="Pillar2"]
transform = Transform( 0.7, 0, 0, 0, 2, 0, 0, 0, 0.7, 0, 2.65279, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = SubResource( 8 )
script = SubResource( 10 )
_sections_unfolded = [ "Transform", "material" ]
[node name="Pillar_back" type="MeshInstance" parent="." index="5"]
[node name="Pillar_back" type="MeshInstance" parent="."]
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 1.22418, -5.48399 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 12 )
skeleton = NodePath("..")
material/0 = SubResource( 8 )
_sections_unfolded = [ "Transform", "material" ]
[node name="DirectionalLight" type="DirectionalLight" parent="." index="6"]
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.623013, -0.733525, 0.271654, 0.321394, 0.55667, 0.766044, -0.713134, -0.389948, 0.582563, 9.02684, 0, 1.28613 )
layers = 1
light_color = Color( 1, 1, 1, 1 )
light_energy = 1.0
light_indirect_energy = 1.0
light_negative = false
light_specular = 0.5
light_bake_mode = 1
light_cull_mask = -1
shadow_enabled = true
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 0.1
shadow_contact = 0.0
shadow_reverse_cull_face = false
editor_only = false
directional_shadow_mode = 2
directional_shadow_split_1 = 0.1
directional_shadow_split_2 = 0.2
directional_shadow_split_3 = 0.5
directional_shadow_blend_splits = true
directional_shadow_normal_bias = 0.2
directional_shadow_bias_split_scale = 0.25
directional_shadow_depth_range = 0
directional_shadow_max_distance = 200.0
_sections_unfolded = [ "Directional Shadow" ]
[node name="Viewport_quad" type="MeshInstance" parent="." index="7"]
[node name="Viewport_quad" type="MeshInstance" parent="."]
transform = Transform( -2, 8.74228e-08, 0, 7.64274e-15, 4.37114e-08, 1.333, 1.74846e-07, 1, -5.82673e-08, 0, 1.20996, -5.25875 )
layers = 1
material_override = SubResource( 13 )
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 1 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Geometry", "Transform", "material" ]
[node name="Viewport" type="Viewport" parent="." index="8"]
arvr = false
[node name="Viewport" type="Viewport" parent="."]
size = Vector2( 600, 400 )
own_world = false
world = null
transparent_bg = false
msaa = 0
hdr = false
disable_3d = false
usage = 0
debug_draw = 0
render_target_v_flip = true
render_target_clear_mode = 0
render_target_update_mode = 2
audio_listener_enable_2d = false
audio_listener_enable_3d = false
physics_object_picking = false
gui_disable_input = false
gui_snap_controls_to_pixels = true
shadow_atlas_size = 0
shadow_atlas_quad_0 = 2
shadow_atlas_quad_1 = 2
shadow_atlas_quad_2 = 3
shadow_atlas_quad_3 = 4
_sections_unfolded = [ "Render Target" ]
[node name="2D_World" type="Node2D" parent="Viewport" index="0"]
[node name="2D_World" type="Node2D" parent="Viewport"]
editor/display_folded = true
script = ExtResource( 2 )
[node name="BG" type="Panel" parent="Viewport/2D_World" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="BG" type="Panel" parent="Viewport/2D_World"]
margin_right = 600.0
margin_bottom = 400.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
[node name="ball" type="Sprite" parent="Viewport/2D_World" index="1"]
[node name="ball" type="Sprite" parent="Viewport/2D_World"]
position = Vector2( 300, 200 )
texture = ExtResource( 3 )
_sections_unfolded = [ "Transform" ]
[node name="left" type="Sprite" parent="Viewport/2D_World" index="2"]
[node name="left" type="Sprite" parent="Viewport/2D_World"]
position = Vector2( 20, 200 )
texture = ExtResource( 4 )
_sections_unfolded = [ "Transform" ]
[node name="right" type="Sprite" parent="Viewport/2D_World" index="3"]
[node name="right" type="Sprite" parent="Viewport/2D_World"]
position = Vector2( 580, 200 )
texture = ExtResource( 5 )
_sections_unfolded = [ "Transform" ]
[node name="separator" type="Sprite" parent="Viewport/2D_World" index="4"]
[node name="separator" type="Sprite" parent="Viewport/2D_World"]
position = Vector2( 298, 200 )
texture = ExtResource( 6 )
_sections_unfolded = [ "Transform" ]

View File

@@ -7,16 +7,14 @@ path="res://.import/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex"
[deps]
source_file="res://ball.png"
source_md5="4219e9084f5485c8d1812297700f317d"
dest_files=[ "res://.import/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex" ]
dest_md5="91f57141ffceed4f9c2aadd8d8fd5ca0"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -1,101 +1,15 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 1.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 1
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0

View File

@@ -7,16 +7,14 @@ path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="e7ac148f851212c3a05eef07783e1c0f"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="52b37083b9086ccbd84d6c0c418662ad"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/left_pallete.png-bc33611074a0f886142e37c77bd2545a.stex"
[deps]
source_file="res://left_pallete.png"
source_md5="df76627349499ad47ebf48a7ca947cca"
dest_files=[ "res://.import/left_pallete.png-bc33611074a0f886142e37c77bd2545a.stex" ]
dest_md5="d6c1a2e71044d865ecf599009c3535f9"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -20,14 +25,26 @@ singletons=[ ]
[input]
left_move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
left_move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
left_move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
}
left_move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
right_move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
}
right_move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
right_move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
}
right_move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
[rendering]

View File

@@ -7,16 +7,14 @@ path="res://.import/right_pallete.png-fc6e4a6a7c8197834656482b94708e47.stex"
[deps]
source_file="res://right_pallete.png"
source_md5="d46f647d3f045dbee4d786089c309868"
dest_files=[ "res://.import/right_pallete.png-fc6e4a6a7c8197834656482b94708e47.stex" ]
dest_md5="7117a0b411d33197a041e42b2248a0fb"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/separator.png-f981c8489b9148e2e1dc63398273da74.stex"
[deps]
source_file="res://separator.png"
source_md5="b6234b89455156532bbe1256249fcfd4"
dest_files=[ "res://.import/separator.png-f981c8489b9148e2e1dc63398273da74.stex" ]
dest_md5="c0b4370815bb5757200fc92c71e46313"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -4,77 +4,31 @@
[ext_resource path="res://robot_demo.png" type="Texture" id=2]
[ext_resource path="res://player.scn" type="PackedScene" id=3]
[node name="3D_in_2D" type="Node2D" index="0"]
[node name="3D_in_2D" type="Node2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="." index="0"]
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 339.942, 311.204 )
scale = Vector2( 3, 3 )
texture = ExtResource( 2 )
vframes = 2
hframes = 16
frame = 4
_sections_unfolded = [ "Animation", "Transform" ]
[node name="Viewport_Sprite" type="Sprite" parent="." index="1"]
[node name="Viewport_Sprite" type="Sprite" parent="."]
position = Vector2( 600, 320 )
rotation = 3.14159
_sections_unfolded = [ "Transform" ]
[node name="Viewport" type="Viewport" parent="." index="2"]
arvr = false
[node name="Viewport" type="Viewport" parent="."]
size = Vector2( 300, 300 )
own_world = true
world = null
transparent_bg = true
msaa = 0
hdr = false
disable_3d = false
usage = 2
debug_draw = 0
render_target_v_flip = false
render_target_clear_mode = 0
render_target_update_mode = 2
audio_listener_enable_2d = false
audio_listener_enable_3d = false
physics_object_picking = false
gui_disable_input = false
gui_snap_controls_to_pixels = true
shadow_atlas_size = 0
shadow_atlas_quad_0 = 2
shadow_atlas_quad_1 = 2
shadow_atlas_quad_2 = 3
shadow_atlas_quad_3 = 4
_sections_unfolded = [ "Rendering" ]
[node name="player" parent="Viewport" index="0" instance=ExtResource( 3 )]
axis_lock_linear_x = false
axis_lock_linear_y = false
axis_lock_linear_z = false
axis_lock_angular_x = false
axis_lock_angular_y = false
axis_lock_angular_z = false
[node name="player" parent="Viewport" instance=ExtResource( 3 )]
[node name="Camera" parent="Viewport/player" index="1"]
doppler_tracking = 0
current = true
size = 1.0
[node name="OmniLight" parent="Viewport/player" index="2"]
light_indirect_energy = 1.0
light_bake_mode = 1
[node name="OmniLight2" parent="Viewport/player" index="3"]
light_indirect_energy = 1.0
light_bake_mode = 1
[editable path="Viewport/player"]

View File

@@ -1,103 +1,15 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.34375, 0.287406, 0.167847, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
_sections_unfolded = [ "Ground" ]
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 1.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 1
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0
_sections_unfolded = [ "Background" ]

View File

@@ -7,16 +7,14 @@ path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="f40bb4b4a5a2bb0fb17a9fe2ffaf7dbc"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="c5c5c8e2efdfcc4a75ef8be0cb5f4a0f"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

Binary file not shown.

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]

View File

@@ -7,16 +7,14 @@ path="res://.import/robot_demo.png-8502817e0037b3f31eaca3dae49dcfc5.stex"
[deps]
source_file="res://robot_demo.png"
source_md5="2a19cb85548217b26700914bd42617b4"
dest_files=[ "res://.import/robot_demo.png-8502817e0037b3f31eaca3dae49dcfc5.stex" ]
dest_md5="a8591e098e3f1315468e7318da46cbb7"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -4,75 +4,18 @@
[sub_resource type="PlaneMesh" id=1]
size = Vector2( 2, 2 )
subdivide_width = 0
subdivide_depth = 0
[sub_resource type="ViewportTexture" id=2]
resource_local_to_scene = true
flags = 5
viewport_path = NodePath("Viewport")
[sub_resource type="SpatialMaterial" id=3]
resource_local_to_scene = true
render_priority = 0
flags_transparent = false
flags_unshaded = true
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = true
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 1
params_specular_mode = 0
params_blend_mode = 0
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 1, 1, 1, 1 )
albedo_texture = SubResource( 2 )
metallic = 0.0
metallic_specular = 0.5
metallic_texture_channel = 0
roughness = 0.0
roughness_texture_channel = 0
emission_enabled = true
emission = Color( 0, 0, 0, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = false
distance_fade_enable = false
[sub_resource type="GDScript" id=4]
script/source = "tool
extends Object
func e():
@@ -80,15 +23,12 @@ func e():
"
[sub_resource type="BoxShape" id=5]
extents = Vector3( 1, 1, 0.01 )
script = SubResource( 4 )
[sub_resource type="Animation" id=6]
length = 6.0
loop = true
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("Camera:transform")
tracks/0/interp = 1
@@ -104,12 +44,7 @@ tracks/0/keys = {
[sub_resource type="PlaneMesh" id=7]
size = Vector2( 2, 2 )
subdivide_width = 0
subdivide_depth = 0
[sub_resource type="GDScript" id=8]
script/source = "tool
extends Object
func e():
@@ -117,7 +52,6 @@ func e():
"
[sub_resource type="GDScript" id=9]
script/source = "tool
extends Object
func e():
@@ -125,7 +59,6 @@ func e():
"
[sub_resource type="GDScript" id=10]
script/source = "tool
extends Object
func e():
@@ -134,436 +67,127 @@ func e():
[sub_resource type="CubeMesh" id=11]
size = Vector3( 2, 2, 2 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
[sub_resource type="SpatialMaterial" id=12]
render_priority = 0
flags_transparent = false
flags_unshaded = false
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = false
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 0
params_specular_mode = 0
params_blend_mode = 0
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 0.722656, 0.791992, 1, 1 )
metallic = 0.0
metallic_specular = 0.5
metallic_texture_channel = 0
roughness = 0.0
roughness_texture_channel = 0
emission_enabled = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = false
distance_fade_enable = false
_sections_unfolded = [ "Albedo" ]
[sub_resource type="GDScript" id=13]
script/source = "tool
extends Object
func e():
return 0
"
[node name="Gui_in_3D" type="Spatial" index="0"]
[node name="Gui_in_3D" type="Spatial"]
script = ExtResource( 1 )
[node name="Viewport" type="Viewport" parent="." index="0"]
[node name="Viewport" type="Viewport" parent="."]
editor/display_folded = true
arvr = false
size = Vector2( 180, 180 )
own_world = false
world = null
transparent_bg = true
msaa = 0
hdr = false
disable_3d = false
usage = 0
debug_draw = 0
render_target_v_flip = true
render_target_clear_mode = 0
render_target_update_mode = 2
audio_listener_enable_2d = false
audio_listener_enable_3d = false
physics_object_picking = false
gui_disable_input = false
gui_snap_controls_to_pixels = true
shadow_atlas_size = 0
shadow_atlas_quad_0 = 2
shadow_atlas_quad_1 = 2
shadow_atlas_quad_2 = 3
shadow_atlas_quad_3 = 4
_sections_unfolded = [ "Render Target", "Rendering" ]
[node name="GUI" type="Control" parent="Viewport" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="GUI" type="Control" parent="Viewport"]
margin_right = 40.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
_sections_unfolded = [ "Mouse" ]
[node name="Label" type="Label" parent="Viewport/GUI" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="Viewport/GUI"]
margin_left = 44.0
margin_top = 27.0
margin_right = 121.0
margin_bottom = 41.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
text = "Hello world!"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="Button" type="Button" parent="Viewport/GUI" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Button" type="Button" parent="Viewport/GUI"]
margin_left = 18.0
margin_top = 46.0
margin_right = 155.0
margin_bottom = 73.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "A button!"
flat = false
align = 1
[node name="HSlider" type="HSlider" parent="Viewport/GUI" index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="HSlider" type="HSlider" parent="Viewport/GUI"]
margin_left = 14.0
margin_top = 118.0
margin_right = 157.0
margin_bottom = 134.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 0
min_value = 0.0
max_value = 100.0
step = 1.0
page = 0.0
value = 0.0
exp_edit = false
rounded = false
editable = true
tick_count = 0
ticks_on_borders = false
focus_mode = 2
[node name="TextEdit" type="LineEdit" parent="Viewport/GUI" index="3"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="TextEdit" type="LineEdit" parent="Viewport/GUI"]
margin_left = 18.0
margin_top = 87.0
margin_right = 156.0
margin_bottom = 111.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 1
size_flags_horizontal = 1
size_flags_vertical = 1
focus_mode = 2
context_menu_enabled = true
placeholder_alpha = 0.6
caret_blink = false
caret_blink_speed = 0.65
caret_position = 0
[node name="Area" type="Area" parent="." index="1"]
[node name="Area" type="Area" parent="."]
input_ray_pickable = true
input_capture_on_drag = true
space_override = 0
gravity_point = false
gravity_distance_scale = 0.0
gravity_vec = Vector3( 0, -1, 0 )
gravity = 9.8
linear_damp = 0.1
angular_damp = 1.0
priority = 0.0
monitoring = true
monitorable = true
collision_layer = 1
collision_mask = 1
audio_bus_override = false
audio_bus_name = "Master"
reverb_bus_enable = false
reverb_bus_name = "Master"
reverb_bus_amount = 0.0
reverb_bus_uniformity = 0.0
_sections_unfolded = [ "Transform" ]
[node name="Quad" type="MeshInstance" parent="Area" index="0"]
[node name="Quad" type="MeshInstance" parent="Area"]
transform = Transform( -1, 8.74228e-08, -4.37114e-08, -4.37114e-08, 1.91069e-15, 1, 8.74228e-08, 1, 1.91069e-15, 0, 0, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 1 )
skeleton = NodePath("..")
material/0 = SubResource( 3 )
_sections_unfolded = [ "Geometry", "Transform", "material" ]
[node name="CollisionShape" type="CollisionShape" parent="Area" index="1"]
[node name="CollisionShape" type="CollisionShape" parent="Area"]
shape = SubResource( 5 )
disabled = false
[node name="Camera" type="Camera" parent="." index="2"]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 0.994592, 0, 0.103856, 0, 1, 0, -0.103856, 0, 0.994592, 0.465682, 0, 1.78523 )
keep_aspect = 1
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler_tracking = 0
projection = 0
current = false
fov = 74.0
size = 1.0
near = 0.1
far = 100.0
_sections_unfolded = [ "Transform" ]
[node name="OmniLight" type="OmniLight" parent="." index="3"]
[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.38866, 1.2413, 2.72141 )
layers = 1
light_color = Color( 1, 1, 1, 1 )
light_energy = 1.0
light_indirect_energy = 1.0
light_negative = false
light_specular = 0.5
light_bake_mode = 1
light_cull_mask = -1
shadow_enabled = true
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 0.15
shadow_contact = 0.0
shadow_reverse_cull_face = false
editor_only = false
omni_range = 10.0
omni_attenuation = 1.0
omni_shadow_mode = 1
omni_shadow_detail = 1
_sections_unfolded = [ "Light", "Omni", "Shadow" ]
[node name="Camera_Move" type="AnimationPlayer" parent="." index="4"]
root_node = NodePath("..")
[node name="Camera_Move" type="AnimationPlayer" parent="."]
autoplay = "Move_camera"
playback_process_mode = 1
playback_default_blend_time = 0.0
playback_speed = 1.0
anims/Move_camera = SubResource( 6 )
blend_times = [ ]
autoplay = "Move_camera"
[node name="3D_background" type="Spatial" parent="." index="5"]
[node name="3D_background" type="Spatial" parent="."]
editor/display_folded = true
[node name="Wall" type="MeshInstance" parent="3D_background" index="0"]
[node name="Wall" type="MeshInstance" parent="3D_background"]
transform = Transform( 4, 0, 0, 0, -1.74846e-07, -4, 0, 4, -1.74846e-07, -2.60819, 0.589247, -2.08943 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = null
script = SubResource( 8 )
_sections_unfolded = [ "Transform" ]
[node name="Wall2" type="MeshInstance" parent="3D_background" index="1"]
[node name="Wall2" type="MeshInstance" parent="3D_background"]
transform = Transform( 4, 0, 0, 0, -1.74846e-07, -4, 0, 4, -1.74846e-07, 5.08055, 0.589247, -2.08943 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = null
script = SubResource( 8 )
_sections_unfolded = [ "Transform" ]
[node name="Wall3" type="MeshInstance" parent="3D_background" index="2"]
[node name="Wall3" type="MeshInstance" parent="3D_background"]
transform = Transform( -1.74846e-07, -4, 0, -1.74846e-07, 7.64274e-15, -4, 4, -1.74846e-07, -1.74846e-07, 9.04446, 0.589247, 1.62058 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = null
script = SubResource( 9 )
_sections_unfolded = [ "Transform" ]
[node name="Floor" type="MeshInstance" parent="3D_background" index="3"]
[node name="Floor" type="MeshInstance" parent="3D_background"]
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, -2.60819, -2.68765, 1.46502 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = null
script = SubResource( 10 )
_sections_unfolded = [ "Transform" ]
[node name="Floor2" type="MeshInstance" parent="3D_background" index="4"]
[node name="Floor2" type="MeshInstance" parent="3D_background"]
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 5.08055, -2.68765, 1.46502 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 7 )
skeleton = NodePath("..")
material/0 = null
script = SubResource( 10 )
_sections_unfolded = [ "Transform" ]
[node name="Cube" type="MeshInstance" parent="3D_background" index="5"]
[node name="Cube" type="MeshInstance" parent="3D_background"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.25901, -0.598608, 0.374871 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 11 )
skeleton = NodePath("..")
material/0 = SubResource( 12 )
script = SubResource( 13 )
_sections_unfolded = [ "Transform" ]
[node name="Cube2" type="MeshInstance" parent="3D_background" index="6"]
[node name="Cube2" type="MeshInstance" parent="3D_background"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.88761, 2.01326, 0.374871 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 11 )
skeleton = NodePath("..")
material/0 = SubResource( 12 )
script = SubResource( 13 )
_sections_unfolded = [ "Transform" ]

View File

@@ -1,28 +1,14 @@
[gd_resource type="Environment" load_steps=3 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.0375977, 0.322787, 0.6875, 1 )
sky_horizon_color = Color( 0.262024, 0.533321, 0.621094, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
_sections_unfolded = [ "Sky" ]
[sub_resource type="GDScript" id=2]
script/source = "tool
extends Object
func e():
@@ -30,83 +16,11 @@ func e():
"
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 1, 1, 1, 1 )
ambient_light_energy = 0.28
ambient_light_sky_contribution = 0.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 1
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0
script = SubResource( 2 )
_sections_unfolded = [ "Ambient Light" ]

View File

@@ -21,7 +21,7 @@ func _input(event):
# Mouse events for Area
func _on_area_input_event(camera, event, click_pos, click_normal, shape_idx):
func _on_area_input_event(_camera, event, click_pos, _click_normal, _shape_idx):
# Use click pos (click in 3d space, convert to area space)
var pos = get_node("Area").get_global_transform().affine_inverse()
# the click pos is not zero, then use it to convert from 3D space to area space

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -14,6 +19,10 @@ config/name="GUI in 3D"
run/main_scene="res://Gui_in_3D.tscn"
config/icon="res://icon.png"
[debug]
gdscript/warnings/return_value_discarded=false
[gdnative]
singletons=[ ]

View File

@@ -3,45 +3,22 @@
[ext_resource path="res://screen_capture.gd" type="Script" id=1]
[ext_resource path="res://mountains.png" type="Texture" id=2]
[node name="Control" type="Control" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Control" type="Control"]
margin_right = 40.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 1 )
[node name="BG" type="TextureRect" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
[node name="BG" type="TextureRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = 986.0
margin_bottom = 560.0
grow_horizontal = 0
grow_vertical = 0
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
texture = ExtResource( 2 )
expand = true
stretch_mode = 0
_sections_unfolded = [ "Anchor" ]
[node name="capture" type="TextureRect" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
[node name="capture" type="TextureRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = 2013.0
@@ -49,37 +26,13 @@ margin_bottom = 1162.0
grow_horizontal = 0
grow_vertical = 0
rect_scale = Vector2( 0.5, 0.5 )
rect_pivot_offset = Vector2( 0, 0 )
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
expand = true
stretch_mode = 4
[node name="Button" type="Button" parent="." index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Button" type="Button" parent="."]
margin_left = 48.0
margin_top = 53.0
margin_right = 188.0
margin_bottom = 113.0
rect_pivot_offset = Vector2( 0, 0 )
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Capture screen"
flat = false
align = 1
_sections_unfolded = [ "Rect" ]

View File

@@ -1,101 +1,15 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 1.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 1
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0

View File

@@ -7,16 +7,14 @@ path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="71dbfbd9db1b88e8d729c2009427b7f6"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="4330ec3e316be795892551964cdca11c"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -7,16 +7,14 @@ path="res://.import/mountains.png-03f302fbd9195711fc86ea8f28ca435e.stex"
[deps]
source_file="res://mountains.png"
source_md5="cd668b794fb4cfeb602258757b79ef0d"
dest_files=[ "res://.import/mountains.png-03f302fbd9195711fc86ea8f28ca435e.stex" ]
dest_md5="942af6591a343f789f7450f2d5706f8a"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
@@ -26,6 +24,7 @@ flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true

View File

@@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@@ -14,6 +19,10 @@ config/name="Screen Capture"
run/main_scene="res://capture_screen.tscn"
config/icon="res://icon.png"
[debug]
gdscript/warnings/return_value_discarded=false
[gdnative]
singletons=[ ]