Add a 3D decals demo (#756)
Co-authored-by: dzil123 <5725958+dzil123@users.noreply.github.com>
23
3d/decals/README.md
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|
||||
# Decals
|
||||
|
||||
This demo includes many examples of Decal nodes in action,
|
||||
for the purpose of showcasing Godot's rendering capabilities.
|
||||
|
||||
The decal filter mode can be adjusted in the top-left corner:
|
||||
|
||||
- For games with a pixel art appearance, the Nearest filter mode can be used
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||||
instead of Linear.
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||||
- Filter modes with Mipmaps prevent decals from looking grainy at a distance, at
|
||||
a small performance cost. When mipmaps are used without anisotropic filtering,
|
||||
decals will look blurry when viewed at oblique angles.
|
||||
- Filter modes with Anisotropic don't look grainy at a distance and also avoid
|
||||
looking blurry when viewed at oblique angles. However, filter modes with
|
||||
Anisotropic have a greater performance cost than enabling Mipmaps alone.
|
||||
|
||||
Language: GDScript
|
||||
|
||||
Renderer: Vulkan Clustered
|
||||
|
||||
## Screenshots
|
||||
|
||||

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||||
91
3d/decals/decal.tscn
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|
||||
[gd_scene load_steps=5 format=3 uid="uid://cblgs4wjl5s1e"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://ccgkupemr6e1q" path="res://textures/paint.png" id="1_1ro0v"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_cxvbq"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Decal:modulate")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("Decal:extents")
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||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector3(0, 0, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ev4ve"]
|
||||
resource_name = "fade"
|
||||
length = 5.0
|
||||
tracks/0/type = "method"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(5),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"queue_free"
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||||
}]
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||||
}
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||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
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||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("Decal:modulate")
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||||
tracks/1/interp = 1
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||||
tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 5),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
|
||||
}
|
||||
tracks/2/type = "value"
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||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
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||||
tracks/2/path = NodePath("Decal:extents")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2),
|
||||
"transitions": PackedFloat32Array(0.5, 0.5),
|
||||
"update": 0,
|
||||
"values": [Vector3(0, 0, 0), Vector3(1, 1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_kqdmn"]
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||||
_data = {
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||||
"RESET": SubResource("Animation_cxvbq"),
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||||
"fade": SubResource("Animation_ev4ve")
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||||
}
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||||
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||||
[node name="DecalHolder" type="Node3D"]
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[node name="Decal" type="Decal" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
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||||
extents = Vector3(0, 0, 0)
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||||
texture_albedo = ExtResource("1_1ro0v")
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||||
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||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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||||
autoplay = "fade"
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||||
libraries = {
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||||
"": SubResource("AnimationLibrary_kqdmn")
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||||
}
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||||
7
3d/decals/default_env.tres
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||||
[gd_resource type="Environment" load_steps=2 format=2]
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||||
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||||
[sub_resource type="Sky" id=1]
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||||
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||||
[resource]
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||||
background_mode = 2
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||||
sky = SubResource( 1 )
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||||
BIN
3d/decals/icon.png
Normal file
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After Width: | Height: | Size: 2.3 KiB |
36
3d/decals/icon.png.import
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@@ -0,0 +1,36 @@
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||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://8c1xtc7yj6s5"
|
||||
path.s3tc="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc", "etc2"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
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||||
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.ctex", "res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
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||||
process/size_limit=0
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||||
detect_3d/compress_to=0
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||||
39
3d/decals/project.godot
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@@ -0,0 +1,39 @@
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; Engine configuration file.
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||||
; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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_global_script_classes=[]
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||||
_global_script_class_icons={}
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||||
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||||
[application]
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||||
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config/name="Decals"
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||||
run/main_scene="res://test.tscn"
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||||
config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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||||
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[display]
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||||
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||||
window/stretch/mode="canvas_items"
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||||
window/stretch/aspect="expand"
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||||
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||||
[input]
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||||
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||||
place_decal={
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||||
"deadzone": 0.5,
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||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"unicode":0,"echo":false,"script":null)
|
||||
]
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||||
}
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||||
|
||||
[rendering]
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||||
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||||
textures/default_filters/anisotropic_filtering_level=4
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||||
textures/decals/filter=5
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quality/screen_filters/msaa=3
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environment/default_environment="res://default_env.tres"
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||||
0
3d/decals/screenshots/.gdignore
Normal file
BIN
3d/decals/screenshots/decals.png
Normal file
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After Width: | Height: | Size: 282 KiB |
776
3d/decals/test.tscn
Normal file
88
3d/decals/tester.gd
Normal file
@@ -0,0 +1,88 @@
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||||
extends WorldEnvironment
|
||||
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||||
const ROT_SPEED = 0.003
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const ZOOM_SPEED = 0.125
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const MAIN_BUTTONS = MOUSE_BUTTON_MASK_LEFT | MOUSE_BUTTON_MASK_RIGHT | MOUSE_BUTTON_MASK_MIDDLE
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||||
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var tester_index = 0
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||||
var rot_x = deg_to_rad(-22.5) # This must be kept in sync with RotationX.
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||||
var rot_y = deg_to_rad(90) # This must be kept in sync with CameraHolder.
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||||
var zoom = 1.5
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||||
var base_height = ProjectSettings.get_setting("display/window/size/viewport_height")
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@onready var testers = $Testers
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||||
@onready var camera_holder = $CameraHolder # Has a position and rotates on Y.
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||||
@onready var rotation_x = $CameraHolder/RotationX
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||||
@onready var camera = $CameraHolder/RotationX/Camera3D
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||||
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||||
func _ready():
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||||
camera_holder.transform.basis = Basis.from_euler(Vector3(0, rot_y, 0))
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||||
rotation_x.transform.basis = Basis.from_euler(Vector3(rot_x, 0, 0))
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||||
update_gui()
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||||
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||||
|
||||
func _unhandled_input(event):
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||||
if event.is_action_pressed("ui_left"):
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_on_previous_pressed()
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||||
if event.is_action_pressed("ui_right"):
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||||
_on_next_pressed()
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||||
|
||||
if event.is_action_pressed("place_decal"):
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||||
var origin = camera.global_position
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||||
var target = camera.project_position(get_viewport().get_mouse_position(), 100)
|
||||
|
||||
var query = PhysicsRayQueryParameters3D.create(origin, target)
|
||||
var result = camera.get_world_3d().direct_space_state.intersect_ray(query)
|
||||
|
||||
if not result.is_empty():
|
||||
var decal = preload("res://decal.tscn").instantiate()
|
||||
add_child(decal)
|
||||
decal.get_node("Decal").modulate = Color(1.0,0.0,0)
|
||||
decal.position = result["position"]
|
||||
decal.transform.basis = camera.global_transform.basis
|
||||
|
||||
if event is InputEventMouseButton:
|
||||
if event.button_index == MOUSE_BUTTON_WHEEL_UP:
|
||||
zoom -= ZOOM_SPEED
|
||||
if event.button_index == MOUSE_BUTTON_WHEEL_DOWN:
|
||||
zoom += ZOOM_SPEED
|
||||
zoom = clampf(zoom, 1.5, 4)
|
||||
|
||||
if event is InputEventMouseMotion and event.button_mask & MAIN_BUTTONS:
|
||||
# Compensate motion speed to be resolution-independent (based on the window height).
|
||||
var relative_motion = event.relative * DisplayServer.window_get_size().y / base_height
|
||||
rot_y -= relative_motion.x * ROT_SPEED
|
||||
rot_x -= relative_motion.y * ROT_SPEED
|
||||
rot_x = clampf(rot_x, deg_to_rad(-90), 0)
|
||||
camera_holder.transform.basis = Basis.from_euler(Vector3(0, rot_y, 0))
|
||||
rotation_x.transform.basis = Basis.from_euler(Vector3(rot_x, 0, 0))
|
||||
|
||||
|
||||
func _process(delta):
|
||||
var current_tester = testers.get_child(tester_index)
|
||||
# This code assumes CameraHolder's X and Y coordinates are already correct.
|
||||
var current_position = camera_holder.global_transform.origin.z
|
||||
var target_position = current_tester.global_transform.origin.z
|
||||
camera_holder.global_transform.origin.z = lerpf(current_position, target_position, 3 * delta)
|
||||
camera.position.z = lerpf(camera.position.z, zoom, 10 * delta)
|
||||
|
||||
|
||||
func _on_previous_pressed():
|
||||
tester_index = max(0, tester_index - 1)
|
||||
update_gui()
|
||||
|
||||
|
||||
func _on_next_pressed():
|
||||
tester_index = min(tester_index + 1, testers.get_child_count() - 1)
|
||||
update_gui()
|
||||
|
||||
|
||||
func update_gui():
|
||||
$TestName.text = str(testers.get_child(tester_index).name).capitalize()
|
||||
$Previous.disabled = tester_index == 0
|
||||
$Next.disabled = tester_index == testers.get_child_count() - 1
|
||||
|
||||
|
||||
func _on_decal_filter_mode_item_selected(index):
|
||||
# Indices in the OptionButton match RenderingServer decal filtering constants.
|
||||
RenderingServer.decals_set_filter(index)
|
||||
7
3d/decals/textures/checker.LICENSE.md
Normal file
@@ -0,0 +1,7 @@
|
||||
# License for `checker.png`
|
||||
|
||||
Copyright (c) 2020 Kenney
|
||||
|
||||
Licensed under CC0 1.0 Universal.
|
||||
|
||||
Downloaded from https://kenney.nl/assets/prototype-textures
|
||||
BIN
3d/decals/textures/checker.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
36
3d/decals/textures/checker.png.import
Normal file
@@ -0,0 +1,36 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://chjqieyps5n5r"
|
||||
path.s3tc="res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex"
|
||||
path.etc2="res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.etc2.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc", "etc2"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://textures/checker.png"
|
||||
dest_files=["res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex", "res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.etc2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
3d/decals/textures/circle_blob.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
34
3d/decals/textures/circle_blob.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://3mobae4q0h8u"
|
||||
path="res://.godot/imported/circle_blob.png-465e17a135068a8aa91a1644bf70d07d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://textures/circle_blob.png"
|
||||
dest_files=["res://.godot/imported/circle_blob.png-465e17a135068a8aa91a1644bf70d07d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
3d/decals/textures/circle_blob_emissive.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
34
3d/decals/textures/circle_blob_emissive.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://nmhoqlrypsov"
|
||||
path="res://.godot/imported/circle_blob_emissive.png-ee3c7333e8008f01485f2e01afc3bec3.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://textures/circle_blob_emissive.png"
|
||||
dest_files=["res://.godot/imported/circle_blob_emissive.png-ee3c7333e8008f01485f2e01afc3bec3.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
3d/decals/textures/icon_outlined.png
Normal file
|
After Width: | Height: | Size: 9.1 KiB |
34
3d/decals/textures/icon_outlined.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://co20qeesefkhn"
|
||||
path="res://.godot/imported/icon_outlined.png-69c9923303c66a64fe5b0208e9f2325d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
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3d/decals/textures/paint.LICENSE.md
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# License for `paint.png` and `paint_normal.png`
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3d/decals/textures/paintedarrow.LICENSE.md
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# License for `paintedarrow.png` and `paintedarrow_normal.png`
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3d/decals/textures/scifi.LICENSE.md
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