Merge pull request #68 from sbeca/pr-project-files

Update project.godot files to latest format
This commit is contained in:
Rémi Verschelde
2017-10-29 16:45:55 +01:00
committed by GitHub
32 changed files with 430 additions and 45 deletions

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@@ -1,3 +1,11 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
[application]
@@ -7,6 +15,10 @@ run/main_scene="res://map.tscn"
config/icon="res://icon.png"
run/name=""
[gdnative]
singletons=[ ]
[input]
move_bottom=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)