Fix bomb explosion animation

This commit is contained in:
MotH
2023-01-25 01:11:22 +01:00
parent fb9d637fb7
commit b91b30a854

View File

@@ -1,30 +1,21 @@
[gd_scene load_steps=11 format=3 uid="uid://enwoaqi0rnei"]
[gd_scene load_steps=9 format=3 uid="uid://enwoaqi0rnei"]
[ext_resource type="Script" path="res://bomb.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://bdomqql6y50po" path="res://brickfloor.png" id="2"]
[ext_resource type="Texture2D" uid="uid://drfbkdqmj0gu2" path="res://explosion.png" id="3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ice0s"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1ih13"]
size = Vector2(16, 192)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_53cqi"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_whso6"]
size = Vector2(192, 16)
[sub_resource type="Curve" id="Curve_ut0ij"]
[sub_resource type="Curve" id="Curve_4yges"]
max_value = 2.0
_data = [Vector2(0.00150494, 0.398437), 0.0, 0.0, 0, 0, Vector2(0.0152287, 1.42969), 0.0, 0.0, 0, 0, Vector2(0.478607, 1.30078), 0.0, 0.0, 0, 0, Vector2(1, 0.291016), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_pr2n4"]
curve = SubResource("Curve_ut0ij")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5nh0n"]
emission_shape = 2
emission_sphere_radius = 1.0
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_pr2n4")
[sub_resource type="Animation" id="Animation_f7hik"]
[sub_resource type="Animation" id="Animation_21j5c"]
length = 4.0
tracks/0/type = "value"
tracks/0/imported = false
@@ -80,9 +71,9 @@ tracks/3/keys = {
"values": [false, true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ph8u8"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_h2w7m"]
_data = {
"anim": SubResource("Animation_f7hik")
"anim": SubResource("Animation_21j5c")
}
[node name="Bomb" type="Area2D"]
@@ -90,37 +81,54 @@ monitorable = false
script = ExtResource("1")
[node name="Sprite" type="Sprite2D" parent="."]
self_modulate = Color(1, 1, 1, 0)
position = Vector2(-2.92606, -2.92606)
texture = ExtResource("2")
region_enabled = true
region_rect = Rect2(144, 0, 48, 48)
[node name="Shape1" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_ice0s")
shape = SubResource("RectangleShape2D_1ih13")
[node name="Shape2" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_53cqi")
shape = SubResource("RectangleShape2D_whso6")
[node name="Explosion1" type="GPUParticles2D" parent="."]
[node name="Explosion1" type="CPUParticles2D" parent="."]
emitting = false
process_material = SubResource("ParticleProcessMaterial_5nh0n")
texture = ExtResource("3")
lifetime = 0.5
one_shot = true
explosiveness = 0.95
[node name="Explosion2" type="GPUParticles2D" parent="."]
rotation = 1.57162
emitting = false
process_material = SubResource("ParticleProcessMaterial_5nh0n")
texture = ExtResource("3")
emission_shape = 3
emission_rect_extents = Vector2(80, 1)
gravity = Vector2(0, 0)
initial_velocity_min = 1.0
initial_velocity_max = 1.0
angular_velocity_min = 187.35
angular_velocity_max = 188.35
scale_amount_curve = SubResource("Curve_4yges")
[node name="Explosion2" type="CPUParticles2D" parent="."]
rotation = 1.57162
scale = Vector2(1, 1)
emitting = false
lifetime = 0.5
one_shot = true
explosiveness = 0.95
texture = ExtResource("3")
emission_shape = 3
emission_rect_extents = Vector2(80, 1)
gravity = Vector2(0, 0)
initial_velocity_min = 1.0
initial_velocity_max = 1.0
angular_velocity_min = 187.35
angular_velocity_max = 188.35
scale_amount_curve = SubResource("Curve_4yges")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "anim"
libraries = {
"": SubResource("AnimationLibrary_ph8u8")
"": SubResource("AnimationLibrary_h2w7m")
}
[connection signal="body_entered" from="." to="." method="_on_bomb_body_enter"]