Merge pull request #348 from texaco/master

Fix seesaw falling plank from 2d demo
This commit is contained in:
Bojidar Marinov
2019-10-16 10:26:48 +03:00
committed by GitHub

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@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://background/plank.png" type="Texture" id=1]
[ext_resource path="res://background/plankpin.png" type="Texture" id=2]
@@ -6,6 +6,9 @@
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 128, 8 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 16, 27 )
[node name="Seesaw" type="Node2D"]
[node name="Plank" type="RigidBody2D" parent="."]
@@ -18,9 +21,15 @@ texture = ExtResource( 1 )
shape = SubResource( 1 )
[node name="Pin" type="PinJoint2D" parent="."]
node_a = NodePath("../plank")
node_a = NodePath("../Plank")
node_b = NodePath("../Pillar")
[node name="Sprite" type="Sprite" parent="."]
[node name="Pillar" type="StaticBody2D" parent="."]
[node name="Sprite" type="Sprite" parent="Pillar"]
position = Vector2( -0.290825, 20.2425 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Pillar"]
position = Vector2( 0, 25 )
shape = SubResource( 2 )