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Tweak 3D settings in various demos
- Use 4× MSAA for a better visual appearance. - Use "3D Without Effects" framebuffer allocation when possible for better performance. - Disable Glow in the 3D Kinematic Character demo for better performance. Increase the DirectionalLight strength to compensate. - Use a non-linear attenuation for the OmniLight in the Window Management demo (and increase its range to compensate).
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@@ -30,4 +30,5 @@ singletons=[ ]
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[rendering]
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quality/intended_usage/framebuffer_allocation=3
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quality/filters/msaa=2
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