mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 23:10:08 +01:00
da374bccda44b832a95b9ce1f4ecee2f4153559f
- Use 4× MSAA for a better visual appearance. - Use "3D Without Effects" framebuffer allocation when possible for better performance. - Disable Glow in the 3D Kinematic Character demo for better performance. Increase the DirectionalLight strength to compensate. - Use a non-linear attenuation for the OmniLight in the Window Management demo (and increase its range to compensate).
Godot demo projects
Each folder containing a project.godot file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
Godot versions
-
The
masterbranch is compatible with the latest stable Godot version (currently 3.2). -
If you are using an older version of Godot, use the appropriate branch for your Godot version:
Useful links
License
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.
Description
Languages
GDScript
89%
C#
9.4%
JavaScript
0.7%
GLSL
0.5%
Shell
0.2%
Other
0.2%