Tweak 3D settings in various demos

- Use 4× MSAA for a better visual appearance.
- Use "3D Without Effects" framebuffer allocation when possible
  for better performance.
- Disable Glow in the 3D Kinematic Character demo for better
  performance. Increase the DirectionalLight strength to compensate.
- Use a non-linear attenuation for the OmniLight in the
  Window Management demo (and increase its range to compensate).
This commit is contained in:
Hugo Locurcio
2020-01-31 12:16:25 +01:00
parent 05801f9389
commit da374bccda
11 changed files with 65 additions and 6 deletions

View File

@@ -72,3 +72,8 @@ move_right={
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
[rendering]
quality/intended_usage/framebuffer_allocation=3
quality/filters/msaa=2