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Update Matrix Transform demo to Godot 4.1 (#978)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
@@ -1,7 +1,9 @@
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@tool
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class_name AxisMarker2D, "res://marker/AxisMarker2D.svg"
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@icon("res://marker/AxisMarker2D.svg")
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class_name AxisMarker2D
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extends Node2D
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func _process(_delta):
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var line: Line2D = get_child(0).get_child(0)
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var marker_parent = get_parent()
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@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/AxisMarker2D.svg-a52a23070c2ca9dcdd860a47183c
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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@@ -1,7 +1,7 @@
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@tool
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extends Node3D
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class_name AxisMarker3D
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@icon("res://marker/AxisMarker3D.svg")
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class_name AxisMarker3D
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extends Node3D
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func _process(_delta):
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@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/AxisMarker3D.svg-613a31ba426aca266949d2735333
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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