Update README files after release 3.4-b0d4a7c

This commit is contained in:
Aaron Franke
2022-03-26 04:26:26 -05:00
parent b0d4a7cb8a
commit f1de905f87
5 changed files with 10 additions and 3 deletions

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<!--
Only submit a pull request if all of the following conditions are met:
* It must work with the latest stable Godot version. Do not submit a
pull request if it only works with alpha/beta builds.
* It must work with the latest Godot version of the branch you're submitting to.
* It must follow all of the Godot style guides, including the GDScript
style guide and the C# style guide.

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Renderer: GLES 3[^1]
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1290
## How does it work?
A glTF scene (which acts as the level mesh) is imported with its **Light Baking**

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Renderer: GLES 3
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1291
## How does it work?
This demo uses a [`RigidBody`](https://docs.godotengine.org/en/stable/classes/class_rigidbody.html)

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## Godot versions
- The [`master`](https://github.com/godotengine/godot-demo-projects) branch is compatible with the latest stable Godot version (currently 3.4.x).
- The [`master`](https://github.com/godotengine/godot-demo-projects) branch is compatible with the latest Godot version (currently 4.0 alpha).
- If you are using an older version of Godot, use the appropriate branch for your Godot version:
- [`3.4`](https://github.com/godotengine/godot-demo-projects/tree/3.4)
branch for Godot 3.4.x.
- [`3.3`](https://github.com/godotengine/godot-demo-projects/tree/3.3)
branch for Godot 3.3.x.
- [`3.2`](https://github.com/godotengine/godot-demo-projects/tree/3.2)

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Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1292
## Screenshots
![Screenshot](screenshots/piano-pressed.png)