Sync all demos with current master format

This commit is contained in:
Rémi Verschelde
2017-10-30 12:38:39 +01:00
parent dd37c3aa51
commit f8ca6d0a4d
312 changed files with 1978 additions and 655 deletions

View File

@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -21,8 +21,11 @@ extents = Vector2( 8, 8 )
0/region = Rect2( 0, 0, 0, 0 )
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 8, 8 )
0/shapes = [ SubResource( 1 ) ]
0/shapes = [ {
"one_way": false,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
[sub_resource type="RectangleShape2D" id=3]
@@ -148,7 +151,6 @@ tile_data = PoolIntArray( 0, 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0,
[node name="player" parent="." instance=ExtResource( 3 )]
position = Vector2( 233.06, 223.436 )
collision/safe_margin = 0.08
[node name="moving_platform1" type="KinematicBody2D" parent="."]
@@ -227,10 +229,15 @@ texture = ExtResource( 4 )
[node name="youwin" type="Label" parent="."]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 196.0
margin_top = 41.0
margin_right = 344.0
margin_bottom = 67.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
size_flags_horizontal = 2

View File

@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -11,12 +11,9 @@ extents = Vector2( 7, 7 )
[node name="player" type="KinematicBody2D"]
input_pickable = false
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Transform2D( 1, 0, 0, 1, -0.315559, 0.157784 )
shapes/0/trigger = false
collision_layer = 1
collision_mask = 1
collision/margin = 0.01
collision/safe_margin = 0.08
script = ExtResource( 1 )
[node name="sprite" type="Sprite" parent="."]
@@ -27,5 +24,5 @@ texture = ExtResource( 2 )
position = Vector2( -0.315559, 0.157784 )
shape = SubResource( 1 )
trigger = false
_update_shape_index = -1

View File

@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -1,8 +1,8 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters