mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-07 00:10:09 +01:00
Sync all demos with current master format
This commit is contained in:
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,8 +21,11 @@ extents = Vector2( 8, 8 )
|
||||
0/region = Rect2( 0, 0, 0, 0 )
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 8, 8 )
|
||||
0/shapes = [ SubResource( 1 ) ]
|
||||
0/shapes = [ {
|
||||
"one_way": false,
|
||||
"shape": SubResource( 1 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=3]
|
||||
|
||||
@@ -148,7 +151,6 @@ tile_data = PoolIntArray( 0, 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0,
|
||||
[node name="player" parent="." instance=ExtResource( 3 )]
|
||||
|
||||
position = Vector2( 233.06, 223.436 )
|
||||
collision/safe_margin = 0.08
|
||||
|
||||
[node name="moving_platform1" type="KinematicBody2D" parent="."]
|
||||
|
||||
@@ -227,10 +229,15 @@ texture = ExtResource( 4 )
|
||||
[node name="youwin" type="Label" parent="."]
|
||||
|
||||
visible = false
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 196.0
|
||||
margin_top = 41.0
|
||||
margin_right = 344.0
|
||||
margin_bottom = 67.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
size_flags_horizontal = 2
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -11,12 +11,9 @@ extents = Vector2( 7, 7 )
|
||||
[node name="player" type="KinematicBody2D"]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 1 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, -0.315559, 0.157784 )
|
||||
shapes/0/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
collision/margin = 0.01
|
||||
collision/safe_margin = 0.08
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="sprite" type="Sprite" parent="."]
|
||||
@@ -27,5 +24,5 @@ texture = ExtResource( 2 )
|
||||
|
||||
position = Vector2( -0.315559, 0.157784 )
|
||||
shape = SubResource( 1 )
|
||||
trigger = false
|
||||
_update_shape_index = -1
|
||||
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
|
||||
Reference in New Issue
Block a user