mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2025-12-16 13:30:07 +01:00
Sync all demos with current master format
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
[sub_resource type="Environment" id=1]
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||||
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||||
background_mode = 3
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||||
background_sky_scale = 1.0
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||||
background_sky_custom_fov = 0.0
|
||||
background_color = Color( 0, 0, 0, 1 )
|
||||
background_energy = 1.0
|
||||
background_canvas_max_layer = 0
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||||
@@ -49,7 +49,9 @@ ssao_intensity2 = 1.0
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||||
ssao_bias = 0.01
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||||
ssao_light_affect = 0.0
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||||
ssao_color = Color( 0, 0, 0, 1 )
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||||
ssao_blur = true
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||||
ssao_quality = 0
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||||
ssao_blur = 1
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||||
ssao_edge_sharpness = 4.0
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||||
dof_blur_far_enabled = false
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||||
dof_blur_far_distance = 10.0
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||||
dof_blur_far_transition = 5.0
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||||
@@ -72,7 +74,7 @@ glow_intensity = 0.8
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||||
glow_strength = 0.88
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||||
glow_bloom = 0.0
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||||
glow_blend_mode = 0
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||||
glow_hdr_treshold = 1.0
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||||
glow_hdr_threshold = 1.0
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||||
glow_hdr_scale = 2.0
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||||
glow_bicubic_upscale = true
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||||
adjustment_enabled = false
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||||
@@ -104,8 +106,13 @@ environment = SubResource( 1 )
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||||
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||||
[node name="Label" type="Label" parent="."]
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||||
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||||
anchor_left = 0.0
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||||
anchor_top = 0.0
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||||
anchor_right = 0.0
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||||
anchor_bottom = 0.0
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||||
margin_right = 40.0
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||||
margin_bottom = 13.0
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||||
rect_pivot_offset = Vector2( 0, 0 )
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||||
rect_clip_content = false
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||||
mouse_filter = 2
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||||
size_flags_horizontal = 2
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||||
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||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
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||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
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||||
detect_3d=true
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||||
svg/scale=1.0
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||||
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||||
@@ -1,8 +1,8 @@
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||||
; Engine configuration file.
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||||
; It's best edited using the editor UI and not directly,
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||||
; since the parameters that go here are not all obvious.
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||||
;
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||||
; Format:
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||||
;
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||||
; Format:
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||||
; [section] ; section goes between []
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||||
; param=value ; assign values to parameters
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||||
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||||
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||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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stream=false
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||||
size_limit=0
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||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
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||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
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||||
detect_3d=true
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||||
svg/scale=1.0
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||||
|
||||
@@ -26,6 +26,5 @@ tile_data = PoolIntArray( -393210, 1073741831, -327676, 1073741831, -327675, 107
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||||
[node name="troll" parent="." instance=ExtResource( 2 )]
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||||
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||||
position = Vector2( 602.819, -39.2876 )
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||||
collision/safe_margin = 0.08
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||||
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
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||||
@@ -31,7 +31,6 @@
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||||
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||||
[node name="Tile 1" type="Sprite" parent="."]
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||||
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||||
position = Vector2( 0, 0 )
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||||
texture = ExtResource( 1 )
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centered = false
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||||
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||||
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||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
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||||
stream=false
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||||
size_limit=0
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||||
detect_3d=true
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||||
svg/scale=1.0
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||||
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||||
@@ -1,4 +1,4 @@
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||||
[gd_scene load_steps=5 format=2]
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||||
[gd_scene load_steps=4 format=2]
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||||
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||||
[ext_resource path="res://troll.gd" type="Script" id=1]
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||||
[ext_resource path="res://troll.png" type="Texture" id=2]
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||||
@@ -11,12 +11,9 @@ radius = 16.0
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||||
[node name="troll" type="KinematicBody2D"]
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||||
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||||
input_pickable = false
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||||
shapes/0/shape = SubResource( 1 )
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||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, 3.24216, 19.453 )
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||||
shapes/0/trigger = false
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||||
collision_layer = 1
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||||
collision_mask = 1
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||||
collision/margin = 0.001
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||||
collision/safe_margin = 0.08
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||||
script = ExtResource( 1 )
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||||
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||||
[node name="Sprite" type="Sprite" parent="."]
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||||
@@ -27,8 +24,6 @@ texture = ExtResource( 2 )
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||||
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||||
position = Vector2( 3.24216, 19.453 )
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||||
shape = SubResource( 1 )
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||||
trigger = false
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||||
_update_shape_index = -1
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||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
@@ -40,11 +35,17 @@ limit_left = -10000000
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||||
limit_top = -10000000
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||||
limit_right = 10000000
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||||
limit_bottom = 10000000
|
||||
drag_margin/h_enabled = true
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||||
drag_margin/v_enabled = true
|
||||
limit_smoothed = false
|
||||
drag_margin_h_enabled = true
|
||||
drag_margin_v_enabled = true
|
||||
smoothing_enabled = false
|
||||
smoothing_speed = 5.0
|
||||
drag_margin_left = 0.2
|
||||
drag_margin_top = 0.2
|
||||
drag_margin_right = 0.2
|
||||
drag_margin_bottom = 0.2
|
||||
editor_draw_screen = true
|
||||
editor_draw_limits = false
|
||||
editor_draw_drag_margin = false
|
||||
|
||||
|
||||
|
||||
@@ -44,5 +44,6 @@ tile_data = PoolIntArray( -917493, 2, -917492, 2, -917491, 2, -917490, 2, -91748
|
||||
[node name="troll" parent="walls" instance=ExtResource( 2 )]
|
||||
|
||||
position = Vector2( 299.38, 326.037 )
|
||||
collision/safe_margin = 0.08
|
||||
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
@@ -10,9 +10,9 @@ config_version=3
|
||||
|
||||
[application]
|
||||
|
||||
icon="res://icon.png"
|
||||
main_scene="res://dungeon.tscn"
|
||||
name="Isometric Game"
|
||||
config/name="Isometric Game"
|
||||
run/main_scene="res://dungeon.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[gdnative]
|
||||
|
||||
|
||||
@@ -1,36 +1,14 @@
|
||||
[gd_scene load_steps=16 format=2]
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://isotiles.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=1]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -68, 2, -4, -30, 60, 2, -4, 34 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=2]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -20, -6, -4, -22, 12, -22, 4, 10, -4, 10 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=3]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( 28, -6, 4, 10, 12, -22 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=4]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( 66.095, -0.62516, -5.90501, 31.3748, -21.905, 23.3748, 50.095, -8.62516 )
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
|
||||
[node name="base" type="Sprite" parent="."]
|
||||
|
||||
position = Vector2( 87.5658, 0.113792 )
|
||||
texture = ExtResource( 1 )
|
||||
offset = Vector2( -4, 6 )
|
||||
region = true
|
||||
region_rect = Rect2( 28, 92, 132, 84 )
|
||||
|
||||
[node name="base2" type="Sprite" parent="."]
|
||||
@@ -38,7 +16,6 @@ region_rect = Rect2( 28, 92, 132, 84 )
|
||||
position = Vector2( 196, 44 )
|
||||
texture = ExtResource( 1 )
|
||||
offset = Vector2( -4, 6 )
|
||||
region = true
|
||||
region_rect = Rect2( 220, 92, 132, 84 )
|
||||
|
||||
[node name="wall" type="Sprite" parent="."]
|
||||
@@ -46,15 +23,11 @@ region_rect = Rect2( 220, 92, 132, 84 )
|
||||
position = Vector2( 356, 70 )
|
||||
texture = ExtResource( 1 )
|
||||
offset = Vector2( -4, -32 )
|
||||
region = true
|
||||
region_rect = Rect2( 28, 220, 132, 136 )
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="wall"]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 1 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
shapes/0/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
@@ -66,26 +39,17 @@ bounce = 0.0
|
||||
|
||||
build_mode = 0
|
||||
polygon = PoolVector2Array( -68, 2, -4, 34, 60, 2, -4, -30 )
|
||||
shape_range = Vector2( -1, -1 )
|
||||
trigger = false
|
||||
|
||||
[node name="column" type="Sprite" parent="."]
|
||||
|
||||
position = Vector2( 292, 198 )
|
||||
texture = ExtResource( 1 )
|
||||
offset = Vector2( -2, -32 )
|
||||
region = true
|
||||
region_rect = Rect2( 220, 220, 132, 136 )
|
||||
|
||||
[node name="StaticBody" type="StaticBody2D" parent="column"]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 2 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
shapes/0/trigger = false
|
||||
shapes/1/shape = SubResource( 3 )
|
||||
shapes/1/transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
shapes/1/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
@@ -97,23 +61,17 @@ bounce = 0.0
|
||||
|
||||
build_mode = 0
|
||||
polygon = PoolVector2Array( -20, -6, -4, 10, 4, 10, 28, -6, 12, -22, -4, -22 )
|
||||
shape_range = Vector2( -1, -1 )
|
||||
trigger = false
|
||||
|
||||
[node name="door1" type="Sprite" parent="."]
|
||||
|
||||
position = Vector2( 85.905, 0.62516 )
|
||||
texture = ExtResource( 1 )
|
||||
offset = Vector2( 16, -22 )
|
||||
region = true
|
||||
region_rect = Rect2( 24, 408, 132, 136 )
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="door1"]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 4 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
shapes/0/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
@@ -125,5 +83,5 @@ bounce = 0.0
|
||||
|
||||
build_mode = 0
|
||||
polygon = PoolVector2Array( -5.90501, 31.3748, 66.095, -0.62516, 50.095, -8.62516, -21.905, 23.3748 )
|
||||
shape_range = Vector2( -1, -1 )
|
||||
trigger = false
|
||||
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://troll.gd" type="Script" id=1]
|
||||
[ext_resource path="res://troll.png" type="Texture" id=2]
|
||||
@@ -11,12 +11,9 @@ radius = 16.0
|
||||
[node name="troll" type="KinematicBody2D"]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 1 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, -0.342697, -0.980721 )
|
||||
shapes/0/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
collision/margin = 0.001
|
||||
collision/safe_margin = 0.08
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
@@ -28,8 +25,6 @@ texture = ExtResource( 2 )
|
||||
|
||||
position = Vector2( -0.342697, -0.980721 )
|
||||
shape = SubResource( 1 )
|
||||
trigger = false
|
||||
_update_shape_index = -1
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
@@ -41,11 +36,17 @@ limit_left = -10000000
|
||||
limit_top = -10000000
|
||||
limit_right = 10000000
|
||||
limit_bottom = 10000000
|
||||
drag_margin/h_enabled = true
|
||||
drag_margin/v_enabled = true
|
||||
limit_smoothed = false
|
||||
drag_margin_h_enabled = true
|
||||
drag_margin_v_enabled = true
|
||||
smoothing_enabled = false
|
||||
smoothing_speed = 5.0
|
||||
drag_margin_left = 0.2
|
||||
drag_margin_top = 0.2
|
||||
drag_margin_right = 0.2
|
||||
drag_margin_bottom = 0.2
|
||||
editor_draw_screen = true
|
||||
editor_draw_limits = false
|
||||
editor_draw_drag_margin = false
|
||||
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,8 +21,11 @@ extents = Vector2( 8, 8 )
|
||||
0/region = Rect2( 0, 0, 0, 0 )
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 8, 8 )
|
||||
0/shapes = [ SubResource( 1 ) ]
|
||||
0/shapes = [ {
|
||||
"one_way": false,
|
||||
"shape": SubResource( 1 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=3]
|
||||
|
||||
@@ -148,7 +151,6 @@ tile_data = PoolIntArray( 0, 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0,
|
||||
[node name="player" parent="." instance=ExtResource( 3 )]
|
||||
|
||||
position = Vector2( 233.06, 223.436 )
|
||||
collision/safe_margin = 0.08
|
||||
|
||||
[node name="moving_platform1" type="KinematicBody2D" parent="."]
|
||||
|
||||
@@ -227,10 +229,15 @@ texture = ExtResource( 4 )
|
||||
[node name="youwin" type="Label" parent="."]
|
||||
|
||||
visible = false
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 196.0
|
||||
margin_top = 41.0
|
||||
margin_right = 344.0
|
||||
margin_bottom = 67.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
size_flags_horizontal = 2
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -11,12 +11,9 @@ extents = Vector2( 7, 7 )
|
||||
[node name="player" type="KinematicBody2D"]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 1 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, -0.315559, 0.157784 )
|
||||
shapes/0/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
collision/margin = 0.01
|
||||
collision/safe_margin = 0.08
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="sprite" type="Sprite" parent="."]
|
||||
@@ -27,5 +24,5 @@ texture = ExtResource( 2 )
|
||||
|
||||
position = Vector2( -0.315559, 0.157784 )
|
||||
shape = SubResource( 1 )
|
||||
trigger = false
|
||||
_update_shape_index = -1
|
||||
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
|
||||
@@ -17,8 +17,11 @@ extents = Vector2( 8, 8 )
|
||||
0/region = Rect2( 0, 0, 0, 0 )
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 8, 8 )
|
||||
0/shapes = [ SubResource( 1 ) ]
|
||||
0/shapes = [ {
|
||||
"one_way": false,
|
||||
"shape": SubResource( 1 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
|
||||
} ]
|
||||
|
||||
[node name="colworld" type="Node2D"]
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -11,12 +11,9 @@ extents = Vector2( 8, 8 )
|
||||
[node name="player" type="KinematicBody2D"]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 1 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
shapes/0/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
collision/margin = 0.01
|
||||
collision/safe_margin = 0.08
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="sprite" type="Sprite" parent="."]
|
||||
@@ -26,5 +23,5 @@ texture = ExtResource( 2 )
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
|
||||
shape = SubResource( 1 )
|
||||
trigger = false
|
||||
_update_shape_index = -1
|
||||
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 0
|
||||
light_mode = 2
|
||||
|
||||
@@ -49,8 +50,11 @@ tracks/2/keys = {
|
||||
|
||||
[node name="lightmask_demo" type="Control"]
|
||||
|
||||
anchor_right = 1
|
||||
anchor_bottom = 1
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
size_flags_horizontal = 2
|
||||
@@ -59,8 +63,13 @@ size_flags_vertical = 2
|
||||
[node name="burano" type="TextureRect" parent="."]
|
||||
|
||||
material = SubResource( 1 )
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_right = 800.0
|
||||
margin_bottom = 600.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
size_flags_horizontal = 2
|
||||
@@ -75,7 +84,7 @@ enabled = true
|
||||
editor_only = false
|
||||
texture = ExtResource( 2 )
|
||||
offset = Vector2( 0, 0 )
|
||||
scale = 1.0
|
||||
texture_scale = 1.0
|
||||
color = Color( 1, 1, 1, 1 )
|
||||
energy = 1.0
|
||||
mode = 2
|
||||
@@ -100,7 +109,7 @@ enabled = true
|
||||
editor_only = false
|
||||
texture = ExtResource( 2 )
|
||||
offset = Vector2( 0, 0 )
|
||||
scale = 1.0
|
||||
texture_scale = 1.0
|
||||
color = Color( 1, 1, 1, 1 )
|
||||
energy = 1.0
|
||||
mode = 2
|
||||
@@ -125,7 +134,7 @@ enabled = true
|
||||
editor_only = false
|
||||
texture = ExtResource( 2 )
|
||||
offset = Vector2( 0, 0 )
|
||||
scale = 1.0
|
||||
texture_scale = 1.0
|
||||
color = Color( 1, 1, 1, 1 )
|
||||
energy = 1.0
|
||||
mode = 2
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -13,6 +13,7 @@ polygon = PoolVector2Array( -15.913, -15.9738, 15.9079, -16.0785, 15.6986, 15.84
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=2]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 1
|
||||
light_mode = 0
|
||||
|
||||
@@ -52,11 +53,13 @@ tracks/0/keys = {
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=5]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 1
|
||||
light_mode = 0
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=6]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 1
|
||||
light_mode = 0
|
||||
|
||||
@@ -248,7 +251,7 @@ enabled = true
|
||||
editor_only = false
|
||||
texture = ExtResource( 3 )
|
||||
offset = Vector2( 0, 0 )
|
||||
scale = 1.0
|
||||
texture_scale = 1.0
|
||||
color = Color( 1, 0.446392, 0.0576646, 1 )
|
||||
energy = 1.0
|
||||
mode = 0
|
||||
@@ -290,7 +293,7 @@ enabled = true
|
||||
editor_only = false
|
||||
texture = ExtResource( 3 )
|
||||
offset = Vector2( 0, 0 )
|
||||
scale = 1.0
|
||||
texture_scale = 1.0
|
||||
color = Color( 0.49247, 0.878537, 0.409146, 1 )
|
||||
energy = 1.0
|
||||
mode = 0
|
||||
@@ -332,7 +335,7 @@ enabled = true
|
||||
editor_only = false
|
||||
texture = ExtResource( 3 )
|
||||
offset = Vector2( 0, 0 )
|
||||
scale = 1.0
|
||||
texture_scale = 1.0
|
||||
color = Color( 0.396752, 0.446392, 0.929792, 1 )
|
||||
energy = 1.0
|
||||
mode = 0
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 1
|
||||
light_mode = 0
|
||||
|
||||
@@ -22,7 +23,7 @@ width = 2048
|
||||
min_value = 0.0
|
||||
max_value = 1.0
|
||||
bake_resolution = 100
|
||||
_data = [ Vector2( 0, 1 ), 0.0, 0.0, Vector2( 0.998617, 0.328125 ), 0.0, 0.0 ]
|
||||
_data = [ ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=5]
|
||||
|
||||
@@ -31,6 +32,7 @@ curve = SubResource( 4 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=6]
|
||||
|
||||
render_priority = 0
|
||||
trail_divisor = 1
|
||||
emission_shape = 1
|
||||
emission_sphere_radius = 20.0
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -93,23 +93,25 @@ radius = 10.0
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=4]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 1
|
||||
light_mode = 0
|
||||
|
||||
[sub_resource type="Curve" id=5]
|
||||
|
||||
min_value = 0.0
|
||||
max_value = 1.0
|
||||
bake_resolution = 100
|
||||
_data = [ Vector2( 0, 0.865234 ), 0.0, 0.0, Vector2( 1, 0 ), 0.0, 0.0 ]
|
||||
_data = [ ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=6]
|
||||
|
||||
min = 0.0
|
||||
max = 1.0
|
||||
width = 2048
|
||||
curve = SubResource( 5 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=7]
|
||||
|
||||
render_priority = 0
|
||||
trail_divisor = 1
|
||||
emission_shape = 1
|
||||
emission_sphere_radius = 20.0
|
||||
@@ -201,10 +203,10 @@ preprocess = 0.0
|
||||
speed_scale = 1.0
|
||||
explosiveness = 0.7
|
||||
randomness = 0.0
|
||||
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||
local_coords = true
|
||||
fixed_fps = 0
|
||||
fract_delta = true
|
||||
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||
local_coords = true
|
||||
draw_order = 0
|
||||
process_material = SubResource( 7 )
|
||||
texture = ExtResource( 4 )
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -102,18 +102,19 @@ tracks/0/keys = {
|
||||
custom_solver_bias = 0.0
|
||||
radius = 14.0
|
||||
|
||||
[sub_resource type="Gradient" id=6]
|
||||
[sub_resource type="Gradient" id=5]
|
||||
|
||||
offsets = PoolRealArray( 0, 0.564972, 1 )
|
||||
colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 0.915254, 1, 1, 1, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=7]
|
||||
[sub_resource type="GradientTexture" id=6]
|
||||
|
||||
gradient = SubResource( 6 )
|
||||
gradient = SubResource( 5 )
|
||||
width = 2048
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=8]
|
||||
[sub_resource type="ParticlesMaterial" id=7]
|
||||
|
||||
render_priority = 0
|
||||
trail_divisor = 1
|
||||
emission_shape = 1
|
||||
emission_sphere_radius = 20.0
|
||||
@@ -141,7 +142,7 @@ angle = 0.0
|
||||
angle_random = 0.0
|
||||
scale = 2.4
|
||||
scale_random = 0.0
|
||||
color_ramp = SubResource( 7 )
|
||||
color_ramp = SubResource( 6 )
|
||||
hue_variation = 0.0
|
||||
hue_variation_random = 0.0
|
||||
anim_speed = 0.0
|
||||
@@ -224,7 +225,7 @@ position = Vector2( -33.2868, -9.34363 )
|
||||
enabled = true
|
||||
exclude_parent = true
|
||||
cast_to = Vector2( 0, 45 )
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
type_mask = 15
|
||||
|
||||
[node name="raycast_right" type="RayCast2D" parent="."]
|
||||
@@ -233,7 +234,7 @@ position = Vector2( 29.1987, -9.34363 )
|
||||
enabled = true
|
||||
exclude_parent = true
|
||||
cast_to = Vector2( 0, 45 )
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
type_mask = 15
|
||||
|
||||
[node name="Particles2D" type="Particles2D" parent="."]
|
||||
@@ -247,12 +248,12 @@ preprocess = 0.0
|
||||
speed_scale = 1.0
|
||||
explosiveness = 0.86
|
||||
randomness = 0.0
|
||||
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||
local_coords = true
|
||||
fixed_fps = 0
|
||||
fract_delta = true
|
||||
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||
local_coords = true
|
||||
draw_order = 4
|
||||
process_material = SubResource( 8 )
|
||||
process_material = SubResource( 7 )
|
||||
texture = ExtResource( 3 )
|
||||
normal_map = null
|
||||
h_frames = 1
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -1,13 +1,8 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://moving_platform.gd" type="Script" id=1]
|
||||
[ext_resource path="res://moving_platform.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=1]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
points = PoolVector2Array( -88, 24, -88, -24, 88, -24, 88, 24 )
|
||||
|
||||
[node name="moving_platform" type="Node2D"]
|
||||
|
||||
script = ExtResource( 1 )
|
||||
@@ -17,9 +12,6 @@ cycle = 1.0
|
||||
[node name="platform" type="RigidBody2D" parent="."]
|
||||
|
||||
input_pickable = false
|
||||
shapes/0/shape = SubResource( 1 )
|
||||
shapes/0/transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
shapes/0/trigger = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
mode = 3
|
||||
@@ -34,9 +26,9 @@ contact_monitor = false
|
||||
sleeping = false
|
||||
can_sleep = true
|
||||
linear_velocity = Vector2( 0, 0 )
|
||||
linear_damp = -1.0
|
||||
angular_velocity = 0.0
|
||||
damp_override/linear = -1.0
|
||||
damp_override/angular = -1.0
|
||||
angular_damp = -1.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="platform"]
|
||||
|
||||
@@ -46,5 +38,5 @@ texture = ExtResource( 2 )
|
||||
|
||||
build_mode = 0
|
||||
polygon = PoolVector2Array( -88, -24, 88, -24, 88, 24, -88, 24 )
|
||||
shape_range = Vector2( -1, -1 )
|
||||
trigger = false
|
||||
|
||||
|
||||
|
||||
@@ -7,3 +7,4 @@ path="res://.import/music.ogg-3bd46d3a4b41702b152014078d12a390.oggstr"
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=14 format=2]
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://scroll_bg_sky.png" type="Texture" id=1]
|
||||
[ext_resource path="res://scroll_bg_cloud_1.png" type="Texture" id=2]
|
||||
@@ -23,6 +23,7 @@ scroll_ignore_camera_zoom = false
|
||||
[node name="sky" type="ParallaxLayer" parent="."]
|
||||
|
||||
motion_scale = Vector2( 1, 1 )
|
||||
motion_offset = Vector2( 0, 0 )
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="sky"]
|
||||
@@ -34,6 +35,7 @@ centered = false
|
||||
[node name="clouds" type="ParallaxLayer" parent="."]
|
||||
|
||||
motion_scale = Vector2( 0.1, 1 )
|
||||
motion_offset = Vector2( 0, 0 )
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="clouds"]
|
||||
@@ -75,6 +77,7 @@ centered = false
|
||||
[node name="mount_ 2" type="ParallaxLayer" parent="."]
|
||||
|
||||
motion_scale = Vector2( 0.2, 1 )
|
||||
motion_offset = Vector2( 0, 0 )
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="mount_ 2"]
|
||||
@@ -82,12 +85,12 @@ motion_mirroring = Vector2( 800, 0 )
|
||||
position = Vector2( 0, 225 )
|
||||
texture = ExtResource( 5 )
|
||||
centered = false
|
||||
region = true
|
||||
region_rect = Rect2( 0, 0, 800, 256 )
|
||||
|
||||
[node name="mount_1" type="ParallaxLayer" parent="."]
|
||||
|
||||
motion_scale = Vector2( 0.4, 1 )
|
||||
motion_offset = Vector2( 0, 0 )
|
||||
motion_mirroring = Vector2( 800, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="mount_1"]
|
||||
@@ -95,5 +98,6 @@ motion_mirroring = Vector2( 800, 0 )
|
||||
position = Vector2( 0, 225 )
|
||||
texture = ExtResource( 6 )
|
||||
centered = false
|
||||
region = true
|
||||
region_rect = Rect2( 0, 0, 800, 256 )
|
||||
|
||||
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -21,3 +21,4 @@ process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
||||
@@ -22,6 +22,7 @@ width = 2048
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=3]
|
||||
|
||||
render_priority = 0
|
||||
trail_divisor = 1
|
||||
emission_shape = 0
|
||||
flag_align_y = false
|
||||
@@ -273,10 +274,10 @@ preprocess = 0.0
|
||||
speed_scale = 1.0
|
||||
explosiveness = 1.0
|
||||
randomness = 0.0
|
||||
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||
local_coords = false
|
||||
fixed_fps = 0
|
||||
fract_delta = true
|
||||
visibility_rect = Rect2( -100, -100, 200, 200 )
|
||||
local_coords = false
|
||||
draw_order = 97
|
||||
process_material = SubResource( 3 )
|
||||
texture = ExtResource( 3 )
|
||||
@@ -323,6 +324,9 @@ drag_margin_left = 0.2
|
||||
drag_margin_top = 0.2
|
||||
drag_margin_right = 0.2
|
||||
drag_margin_bottom = 0.2
|
||||
editor_draw_screen = true
|
||||
editor_draw_limits = false
|
||||
editor_draw_drag_margin = false
|
||||
|
||||
[node name="bullet_shoot" type="Position2D" parent="."]
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user