Fix ball speedup logic in Pong demo (#1073)

This commit is contained in:
Hugo Locurcio
2024-06-13 12:31:10 +02:00
committed by GitHub
parent 909331ac51
commit fbb7cb442c
2 changed files with 3 additions and 3 deletions

View File

@@ -1,6 +1,6 @@
extends Area2D
const DEFAULT_SPEED = 100
const DEFAULT_SPEED = 100.0
var _speed := DEFAULT_SPEED
var direction := Vector2.LEFT
@@ -8,7 +8,7 @@ var direction := Vector2.LEFT
@onready var _initial_pos := position
func _process(delta: float) -> void:
_speed += int(delta * 2)
_speed += delta * 2
position += _speed * delta * direction

View File

@@ -1,6 +1,6 @@
extends Area2D
const MOVE_SPEED = 100
const MOVE_SPEED = 100.0
var _ball_dir: int
var _up: String