Aaron Franke
14fcc0e133
Update all demo projects for Godot 4.5 and use path-deterministic UIDs ( #1258 )
2025-10-03 16:22:39 -07:00
Hugo Locurcio
7befd7c718
Enable physics interpolation in all 2D demos ( #1070 )
...
This makes uses of the new built-in 2D physics interpolation
added in 4.3.
For 3D demos, a separate PR requiring `master` will be made later.
2025-04-14 18:58:38 +02:00
Hugo Locurcio
4d49bbd1b8
Update demos for Godot 4.4
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- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00
Yaxian
1e02914267
Use TileMapLayer in Dynamic TileMap Layers ( #1133 )
...
TileMap is deprecated in 4.3 as TileMapLayer supersedes it.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2024-11-15 19:04:15 +01:00
Danil Alexeev
c492e5fd73
Update some GDScript files for Godot 4.3 ( #1129 )
2024-11-04 12:00:59 +01:00
Christen Lofland
b2ed2d6f6d
Remove tiles outside of texture to elliminate these errors on loading the project: ( #1035 )
...
```
ERROR: Cannot create tile. The tile is outside the texture or tiles are already present in the space the tile would cover.
at: (scene\resources\2d\tile_set.cpp:4963)
ERROR: The TileSetAtlasSource atlas has no tile at (1, 0).
at: (scene\resources\2d\tile_set.cpp:5400)
ERROR: TileSetAtlasSource has no tile at (1, 0).
at: (scene\resources\2d\tile_set.cpp:5348)
```
2024-04-12 14:16:04 -07:00
Tomek
84b7f9ea36
Add dynamic TileMap layer demo ( #954 )
2023-10-18 03:22:09 +02:00