Commit Graph

  • 9246b7c8ec Deploying to gh-pages from @ godotengine/godot-demo-projects@4e29fc3229 🚀 gh-pages Calinou 2026-06-12 15:48:33 +00:00
  • 4e29fc3229 Update and fix Glow for 2D demo for Godot 4.6 (#1300) master Hugo Locurcio 2026-06-12 17:39:58 +02:00
  • 419eae0c39 Fix missing signal connections for note events in rhythm game demo (#1327) hvdyinv4688hbv 2026-06-10 12:29:23 -04:00
  • ebdb2ef202 Improve Control Gallery demo (#1315) Hugo Locurcio 2026-06-09 17:42:08 +02:00
  • ee4f6ec4b6 Merge pull request #1318 from adamcodeworks/fix-state-machine-empty-start-state Aaron Franke 2026-05-14 22:29:30 -07:00
  • c9f5852130 Add XR demo for spectator view (#1144) Bastiaan Olij 2026-05-07 02:28:40 +10:00
  • f657234847 OpenXR: Add passthrough demo (#1273) Bastiaan Olij 2026-05-06 02:08:13 +10:00
  • 8847de9ca0 Fix StateMachine crash when start_state is left empty adamcodeworks 2026-05-01 15:39:11 +00:00
  • 68a73af075 Add area light examples to the 3D Lights and Shadows demo (#1302) Hugo Locurcio 2026-04-30 03:05:58 +02:00
  • d3337bbbe3 Merge pull request #1287 from allenwp/hdr-output-demo Rémi Verschelde 2026-04-23 07:35:10 +02:00
  • c46fd9e4ca Add HDR output demo project. Allen Pestaluky 2025-12-16 14:25:41 -05:00
  • f54facb876 Fix acceleration being doubled when reversing in Truck Town (#1311) FlashAndromeda 2026-04-10 03:10:28 +02:00
  • 87c1fb6daf Fix indentation in note_manager.gd causing Rhythm Game to fail at run (#1309) Jordan Chwalik 2026-04-01 21:22:24 -04:00
  • f4a56d6152 Fix missing signal connections in C# demos (#1307) Raul Santos 2026-03-27 17:46:14 +01:00
  • 045a68c51b Fix script and main scene UID errors in Custom drawing in 2D demo (#1308) Hugo Locurcio 2026-03-27 17:46:05 +01:00
  • 417732e661 Merge pull request #1295 from Calinou/improve-truck-town Winston 2026-03-03 12:52:49 +01:00
  • f7d43e44af Improve Truck Town demo Hugo Locurcio 2026-03-02 19:03:19 +01:00
  • f228ea6323 Update all demos for Godot 4.6, fix Global Illumination demo (#1294) Aaron Franke 2026-02-18 16:20:41 -08:00
  • 48b73a62e0 Soft body demo: Lowered impulses because of lowered default mass fix_for_lower_default_mass Jorrit Rouwe 2026-02-11 20:37:35 +01:00
  • b4eff8de9d Update all demos for Godot 4.6, fix Global Illumination demo Hugo Locurcio 2026-02-10 23:53:57 +01:00
  • 1157ad27cd Use randf() and progress_ratio for mob spawn location in Dodge the Creeps (#1293) Liam 2026-02-03 00:28:26 +00:00
  • d2a6a64b9c Fix memory leak in Compute Texture demo (#1275) 1hue 2026-02-02 19:09:19 +00:00
  • 0ece7eaf26 updated main run scene to fix the grey background (#1291) Maria 2026-01-14 23:38:25 +03:00
  • b509950099 Update web exports to Godot 4.5.1 (#1290) Hugo Locurcio 2025-12-31 04:53:58 +01:00
  • 86d5f56ec7 Bump actions/cache from 4 to 5 dependabot/github_actions/actions/cache-5 dependabot[bot] 2025-12-12 19:00:55 +00:00
  • db745e5e59 Add SMAA option to the 3D antialiasing and graphics settings demos (#1278) Hugo Locurcio 2025-11-26 19:37:17 +01:00
  • ecbb2ee713 Use skybox in Platformer 3D demo to improve sky quality (#1282) Hugo Locurcio 2025-11-26 17:26:46 +01:00
  • bf544aefd9 Improve user experience: Add movement on the Y-axis, Show FPS. List options backwards (#1283) Dmitry 2025-11-26 19:18:40 +03:00
  • 156044e6dd Bump actions/checkout from 5 to 6 (#1281) dependabot[bot] 2025-11-20 11:24:41 -08:00
  • 245cbfc66a Revert engine version to 4.5 for demos with upgraded TileMapLayer Hugo Locurcio 2025-11-06 20:01:51 +01:00
  • a90d9d8c9a Update TileMap nodes to TileMapLayer in various demos (#1276) staruwos 2025-11-06 16:00:30 -03:00
  • 51fadd795c Link C# version in Squash the Creeps demo README (#1274) Hugo Locurcio 2025-11-06 17:31:21 +01:00
  • 6a0325b0b8 Fix URLs and remove --base from Lychee CI workflow Aaron Franke 2025-11-03 22:21:41 -08:00
  • 41171d85d4 Update isometric dungeon to 4.3+ TileMapLayer (#1268) Marcus Ilgner 2025-11-03 18:43:32 +01:00
  • 6adcbc912e Fix animations not looping and player materials in 3D Platformer demo (#1266) Hugo Locurcio 2025-10-21 06:27:25 +02:00
  • 8a582321ae Skip Shadertoy in Lychee URL checks (#1267) Aaron Franke 2025-10-20 16:02:04 -07:00
  • 520b4a7870 Improve style in many demos (#1263) Aaron Franke 2025-10-11 05:03:59 -07:00
  • 0ae09b7e5a Overhaul silly material creator plugin demo (#1261) Aaron Franke 2025-10-11 03:22:04 -07:00
  • 0343cedd48 General proofreading (#1262) A Thousand Ships 2025-10-11 10:39:59 +02:00
  • a01005f397 Add Multiple Windows Demo (#1103) Vissa 2025-10-09 01:00:22 +03:00
  • 7d73b8c4cb Refactor Material Creator Plugin Demo to use custom resource-based data (#1219) Šarūnas Ramonas 2025-10-08 02:02:21 +03:00
  • 217436bce6 Merge pull request #1168 from rburing/webxr_demo Aaron Franke 2025-10-07 14:36:03 -07:00
  • 7c6cd796d7 Style and type safety fixes Aaron Franke 2025-10-07 14:17:42 -07:00
  • a2e97c0a25 Add WebXR demo Ricardo Buring 2025-02-17 23:22:26 +01:00
  • 14fcc0e133 Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258) Aaron Franke 2025-10-03 16:22:39 -07:00
  • de00da353c Remove schedule from Check URLs action Aaron Franke 2025-10-03 12:49:32 -07:00
  • 656595a6d2 Update README.md - Indicate demo obsolete for godot 4.3+ (#1204) Ruben Garcia 2025-10-03 04:38:25 +02:00
  • 588c1cd257 Add Squash the Creeps 3D C# demo for Godot mono (#1001) captain-redbeard 2025-10-03 12:35:12 +10:00
  • 082cb16072 Add XR demo for binding modifier logic (#1137) Bastiaan Olij 2025-10-03 11:35:37 +10:00
  • 52e3004465 [4.3] Simplify list of branches in the README (#1255) 4.3 Aaron Franke 2025-10-02 15:08:21 -07:00
  • 4de36e7ea0 [4.2] Simplify list of branches in the README (#1255) 4.2 Aaron Franke 2025-10-02 17:06:24 -07:00
  • 6ecf265637 [4.1] Simplify list of branches in the README (#1255) 4.1 Aaron Franke 2025-10-02 17:06:24 -07:00
  • 58bfd8d0b0 [4.0] Simplify list of branches in the README (#1255) 4.0 Aaron Franke 2025-10-02 17:05:22 -07:00
  • fe1ccaea77 [3.x] Add a 2D version of the dynamic split screen demo (#762) 3.x Benjamin Navarro 2025-10-03 02:03:12 +02:00
  • cd242f60fb [3.4] Simplify list of branches in the README (#1255) 3.4 Aaron Franke 2025-10-02 15:43:16 -07:00
  • bf94d62472 [3.3] Simplify list of branches in the README (#1255) 3.3 Aaron Franke 2025-10-02 15:45:06 -07:00
  • f43c0fb3a1 [3.2] Simplify list of branches in the README (#1255) 3.2 Aaron Franke 2025-10-02 15:45:39 -07:00
  • ea5b868fc7 [3.1] Simplify list of branches in the README (#1255) 3.1 Aaron Franke 2025-10-02 15:46:10 -07:00
  • ab9be2e79d [3.0] Simplify list of branches in the README (#1255) 3.0 Aaron Franke 2025-10-02 15:47:37 -07:00
  • 238b5f001c [2.1] Simplify list of branches in the README (#1255) 2.1 Aaron Franke 2025-10-02 15:47:59 -07:00
  • 023845b0dd [3.5] Simplify list of branches in the README (#1255) 3.5 Aaron Franke 2025-10-02 15:43:16 -07:00
  • ec368a812b [3.x] Simplify list of branches in the README (#1255) Aaron Franke 2025-10-02 15:41:09 -07:00
  • 3088473167 Simplify list of branches in the README (#1255) Aaron Franke 2025-10-02 15:08:21 -07:00
  • 0a826508da [3.x] Delete HTML5 export workflow Aaron Franke 2025-10-02 14:39:52 -07:00
  • a2d63288fa [3.x] Update file formatting CI checks to Ubuntu 24.04 Aaron Franke 2025-10-02 14:39:01 -07:00
  • d7b6f86b0b Switch back to Jolt Physics in Voxel demo (#1257) Mikael Hermansson 2025-10-02 23:35:34 +02:00
  • 7d5f9269ca Bump actions/checkout from 4 to 5 (#1256) dependabot[bot] 2025-10-02 13:18:15 -07:00
  • 94d3d40d70 Make Voxel demo player responsive without using unrealistic gravity (#1253) Aaron Franke 2025-10-02 11:00:01 -07:00
  • 84ac7b40a6 Add touch screen support for 3d/platformer (#1128) Shahriar Labib 2025-10-02 23:47:00 +06:00
  • af2b9b1f30 Add a 3D sky shaders demo (#809) Hugo Locurcio 2025-10-02 19:44:01 +02:00
  • 6424e02ebf Add fallbacks and mention non-working features when using Compatibility or the Web platform (#1132) Hugo Locurcio 2025-10-02 19:31:42 +02:00
  • a5bce2f144 Fix bright streaks in tunnel in Platformer 3D demo (#1254) Hugo Locurcio 2025-10-02 19:15:15 +02:00
  • a0f59648f2 GitHub Actions: Check URLs using lychee (#1169) Hugo Locurcio 2025-10-02 09:33:27 +02:00
  • 57daa67c23 Fix look_at_from_position() usage in Squash the Creeps (3D) (#1165) Hugo Locurcio 2025-10-02 09:14:08 +02:00
  • 711822a319 Modify shader example to show using built-in includes (#1086) Bastiaan Olij 2025-10-02 17:04:11 +10:00
  • 10eb2807b8 Add Split Screen Demo showing input handling (#1023) Markus Sauermann 2025-10-02 07:56:48 +02:00
  • 0cff177d59 Updated Multiplayer Pong C# to Godot 4.2 (#1045) Allyson Chan 2025-10-02 01:12:04 -04:00
  • 05aeb11de9 Add a 3D visibility ranges (HLOD) demo (#860) Hugo Locurcio 2025-10-02 06:47:36 +02:00
  • 1d8fa9c44d Add player_state dictionary to manage player state names for FSM demo (#1143) Yaxian 2025-10-02 12:33:27 +08:00
  • 69b317692e Fix content_scale_* updates: properties are in Window not (Sub-)Viewport (#1184) MJacred 2025-10-02 06:09:48 +02:00
  • 649360f17e Fix FPS-dependent movement in Navigation AStar demo (#1227) Hugo Locurcio 2025-10-02 04:55:07 +02:00
  • a5f9289d13 Fix tickrate-dependent physics in Voxel demo (#1224) Hugo Locurcio 2025-10-02 04:44:48 +02:00
  • 5f4a9e409f Use InputEventMouseMotion.screen_relative where relevant in all demos (#1232) Hugo Locurcio 2025-10-02 03:54:19 +02:00
  • bdc33d1568 Add basic accessibility features demo. (#1238) bruvzg 2025-10-02 04:41:42 +03:00
  • dc4abff7d0 Use GodotPhysics3D in Voxel demo to work around performance issue (#1252) Hugo Locurcio 2025-10-02 01:01:17 +02:00
  • a64cebdf7a Fix physics joint warning in Truck Town when using tow truck (#1251) Hugo Locurcio 2025-10-01 20:02:59 +02:00
  • efb56dcee4 Add a 3D ragdoll physics demo (#1234) Hugo Locurcio 2025-09-30 22:05:04 +02:00
  • 0540894062 Add a 3D soft body physics demo (#1228) Hugo Locurcio 2025-09-30 20:16:47 +02:00
  • 49718c4b16 Merge pull request #1223 from Calinou/add-3d-physics-interpolation-demo Aaron Franke 2025-09-30 09:37:52 -07:00
  • c70741bac0 Add 3D physics interpolation demo lawnjelly 2025-06-24 14:06:52 +01:00
  • 78c04bbd28 Migrate contributing guidelines to the contributing docs (#1246) Lukas Tenbrink 2025-09-30 17:43:17 +02:00
  • 9fb7d5d211 Add a custom logging demo (#1242) Hugo Locurcio 2025-09-26 23:11:38 +02:00
  • 84eabb3cf7 Add .clang-format and use it to format shader files (#1249) Hugo Locurcio 2025-09-22 16:15:54 +02:00
  • aecf661c9c Fix and improve Role Playing Game: Gamepad, TileMapLayer, upgrade for 4.4.1 (#1248) David Briscoe 2025-09-16 06:42:25 -07:00
  • b45ef5497b Fix uniform sets in Compute Texture demo (#1247) 0x1hue 2025-09-14 00:35:59 +01:00
  • 2fc0497915 Merge pull request #1237 from godotengine/dependabot/github_actions/actions/checkout-5 Aaron Franke 2025-08-11 21:51:41 -07:00
  • d588eb58ce Bump actions/checkout from 4 to 5 dependabot[bot] 2025-08-12 02:09:28 +00:00
  • bf4d1038d6 Minor spelling fixes in strings, comments and non-code files. (#1236) Christen Lofland 2025-08-04 19:19:57 -05:00
  • 48aaefbf12 Simplify mesh custom drawing demo (#1231) Wilson Enrique Alvarez Torres 2025-07-21 20:52:01 -04:00
  • ba8718ed09 Fix "Parse message failed" error in WebRTC Signaling Demo Project (#1209) Switchbreak 2025-07-18 07:36:02 -07:00