Fix URLs and remove --base from Lychee CI workflow

This commit is contained in:
Aaron Franke
2025-11-03 22:21:41 -08:00
parent 41171d85d4
commit 6a0325b0b8
11 changed files with 15 additions and 16 deletions

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@@ -116,12 +116,12 @@
Some of these demos may not function or render correctly on the web platform,
especially on mobile devices.
For best performance, it's recommended to
<a href="https://godotengine.org/download">download</a> a native editor
<a href="https://godotengine.org/download/">download</a> a native editor
and run the demo project by importing its files in the project manager.
</p>
<p>
See the
<a href="https://docs.godotengine.org/en/stable/getting_started/workflow/export/exporting_for_web.html">Exporting for the Web</a>
<a href="https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_web.html">Exporting for the Web</a>
documentation for information on exporting your own projects to the web.
</p>

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@@ -19,7 +19,6 @@ jobs:
uses: lycheeverse/lychee-action@v2
with:
args: >
--base .
--no-progress
--cache
--max-cache-age 1d

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@@ -24,8 +24,8 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
## Copying
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
Font is "Xolonium". Copyright &copy; 2011-2016 Severin Meyer <sev.ch@web.de>, with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`.

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@@ -37,6 +37,6 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
## Copying
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Font is "Montserrat Medium". Copyright 2011 [The Montserrat Project Authors](https://github.com/JulietaUla/Montserrat). Details are in `fonts/LICENSE.txt`.

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@@ -37,7 +37,7 @@ switch the active block using the brackets or with the middle mouse button.
There is a settings menu for render distance and toggling the fog.
Settings are stored inside of an
[AutoLoad singleton](https://docs.godotengine.org/en/latest/getting_started/step_by_step/singletons_autoload.html)
[AutoLoad singleton](https://docs.godotengine.org/en/latest/tutorials/scripting/singletons_autoload.html)
called "Settings". This class will automatically save
settings, and load them when the game opens, by using the
[`FileAccess`](https://docs.godotengine.org/en/latest/classes/class_fileaccess.html) class.
@@ -58,7 +58,7 @@ Textures are from [Minetest Game](https://github.com/minetest/minetest_game).
Some textures Copyright &copy; 2010-2018 Minetest contributors,
CC BY-SA 3.0 Unported (Attribution-ShareAlike)
http://creativecommons.org/licenses/by-sa/3.0/
https://creativecommons.org/licenses/by-sa/3.0/
Some textures Copyright &copy; 2010-2018 Minetest contributors,
CC0 1.0 "No rights reserved"

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@@ -35,8 +35,8 @@ desktop. For the best performance, consider downloading the demos.
- [Main website](https://godotengine.org)
- [Source code](https://github.com/godotengine/godot)
- [Documentation](http://docs.godotengine.org)
- [Community hub](https://godotengine.org/community)
- [Documentation](https://docs.godotengine.org/en/stable/)
- [Community hub](https://godotengine.org/community/)
- [TPS demo](https://github.com/godotengine/tps-demo)
## License

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@@ -21,7 +21,7 @@ Renderer: Compatibility
Monkeys Spinning Monkeys Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
https://creativecommons.org/licenses/by/3.0/
### Sound Effects

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@@ -74,7 +74,7 @@ list example.
[/table]
You can also create custom tags/effects, or customize behavior of [lb]url[rb] tags on click. For full reference, [color=aqua][url=https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html]check the documentation.[/url][/color]
You can also create custom tags/effects, or customize behavior of [lb]url[rb] tags on click. For full reference, [color=aqua][url=https://docs.godotengine.org/en/latest/tutorials/ui/bbcode_in_richtextlabel.html]check the documentation.[/url][/color]
"
context_menu_enabled = true

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@@ -22,8 +22,8 @@ Note: There is a GDScript version available [here](https://github.com/godotengin
## Copying
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
Font is "Xolonium". Copyright &copy; 2011-2016 Severin Meyer <sev.ch@web.de>, with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`.

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@@ -35,6 +35,6 @@ Renderer: Forward+
## Copying
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
`art/House In a Forest Loop.ogg` Copyright &copy; 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Font is "Montserrat Medium". Copyright 2011 [The Montserrat Project Authors](https://github.com/JulietaUla/Montserrat). Details are in `fonts/LICENSE.txt`.

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@@ -65,4 +65,4 @@ Please follow [the instructions for deploying on Android in the manual](https://
## Screenshots
![Screenshot](xr_composition_layer_demo.png)
![Screenshot](screenshots/xr_composition_layer_demo.png)