Fix nonexistent function error in Multiplayer Bomber demo (#1202)

This commit is contained in:
Varga
2025-05-07 23:19:16 +01:00
committed by GitHub
parent 2d64c95990
commit ba2755359d

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@@ -57,7 +57,7 @@ func _server_disconnected() -> void:
# Callback from SceneTree, only for clients (not server).
func _connected_fail() -> void:
multiplayer.set_network_peer(null) # Remove peer
multiplayer.set_multiplayer_peer(null) # Remove peer
connection_failed.emit()