Commit Graph

4 Commits

Author SHA1 Message Date
A Thousand Ships
82913393a8 Improve code style (#1021)
* Remove unnecessary use of `self`
* Connect to signals directly over `connect("name")`
* Use `call_deferred` on callables over `call_deferred("name"))`
* Emit signals directly over `emit_signal("name"...)`
2024-03-25 17:06:52 +01:00
Hugo Locurcio
2a962929f3 Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
Bastiaan Olij
567931097e Fixed typo in start vr script for selecting refresh rate 2024-01-13 22:20:15 +11:00
Bastiaan Olij
4a4b46cbe1 Add OpenXR movement demos (#977) 2023-11-18 11:49:06 +01:00