Christen Lofland
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bf4d1038d6
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Minor spelling fixes in strings, comments and non-code files. (#1236)
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2025-08-04 17:19:57 -07:00 |
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Bastiaan Olij
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dbe9f48dcc
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Updated OpenXR hand tracking demo based on Godot changes in PR 95153
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2025-06-24 11:45:33 +10:00 |
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K. S. Ernest (iFire) Lee
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3ced51c91c
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Merge pull request #1183 from BastiaanOlij/openxr_hand_fallback_modifier
OpenXR: Added a fallback modifier implementation
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2025-05-27 22:33:28 -07:00 |
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Bastiaan Olij
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debdec8469
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OpenXR: Added a fallback modifier implementation to the hand tracking demo, if hand tracking is not available
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2025-04-21 13:17:21 +10:00 |
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Hugo Locurcio
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b06917acaa
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Fix incorrect class_name declaration in 2D physics tests demo (#1188)
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2025-04-14 22:51:18 +02:00 |
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Hugo Locurcio
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4d49bbd1b8
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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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2025-03-21 02:00:41 +01:00 |
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Bastiaan Olij
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677dc46eeb
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Add OpenXR hand tracking demo
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2024-06-15 14:04:49 +10:00 |
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