Commit Graph

5 Commits

Author SHA1 Message Date
Aaron Franke
ea5b868fc7 [3.1] Simplify list of branches in the README (#1255) 2025-10-02 16:51:20 -07:00
Aaron Franke
49a01d6f87 Update grid based movement demo 2020-02-03 16:37:54 -05:00
Hugo Locurcio
a45b84a5ad Handle multiple resolutions in most demos
This makes demos render correctly on hiDPI displays,
while also demonstrating how to handle multiple resolutions.

The 3D in 2D demo now uses "3D No-Effects" for the 3D viewport,
which is faster to render. Thanks to this, 4× MSAA is now enabled
for a better result.

The background loading demo now uses mipmaps for better-looking images.

The material testers demo now samples mouse input in a
resolution-independent manner when panning.

Default clear colors were also changed in some projects for visual
consistency with the project's theme.
2020-01-28 19:08:03 +01:00
Rémi Verschelde
faae60ac2f Port 2D demos to Godot 3.1
Opened them, saved all scenes, ran the project. Did necessary fixes here and there,
fixed some warnings (but some remain in bigger demos).

Did not port JRPG demo yet (#306) nor the two platformer demos.
2019-02-26 14:22:02 +01:00
Nathan
11af6c77c7 Add 2d grid-based movement demo 2018-06-12 08:34:00 +09:00