Files
2017-11-11 19:53:14 -08:00

19 lines
352 B
GDScript

extends Area2D
# Member variables
var taken = false
func _on_body_enter( body ):
if not taken and body is preload("res://player.gd"):
$anim.play("taken")
taken = true
func _on_coin_area_enter(area):
pass # replace with function body
func _on_coin_area_enter_shape(area_id, area, area_shape, area_shape):
pass # replace with function body