Files
Hugo Locurcio aae565b34a [3.x] Enable physics interpolation in all demos that use physics (#1069)
This also improves visuals in the Voxel and Dynamic Split Screen demos,
and fixes splitscreen mode in the Platformer 2D demo.

Most demos (other than physics tests) have also had their physics FPS
increased to 120. This is done consistency with 4.x, but also for the
benefits it still provides when interpolation are enabled
(lower input lag, more stable simulation).
2024-11-22 16:57:10 +01:00
..
2023-01-23 18:24:56 +01:00
2023-01-23 18:24:56 +01:00
2021-11-05 11:48:47 -05:00
2021-04-21 19:17:12 -04:00

3D Physics Tests

This demo contains a series of tests for the 3D physics engine.

They can be used for different purposes:

  • Functional tests to check for regressions and compare the behavior between physics engines
  • Performance tests to evaluate and compare performance between physics engines

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/675

Screenshots

Screenshot