Files
godot-demo-projects/2d/platformer/enemy/hit.wav.import

25 lines
470 B
Plaintext

[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://v1ehqldgci2l"
path="res://.godot/imported/hit.wav-02ea2b331eef4f150ed1e5cb9477122b.sample"
[deps]
source_file="res://enemy/hit.wav"
dest_files=["res://.godot/imported/hit.wav-02ea2b331eef4f150ed1e5cb9477122b.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=true
edit/normalize=true
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2