Files
Hugo Locurcio 4e29fc3229 Update and fix Glow for 2D demo for Godot 4.6 (#1300)
- Switch to Mobile renderer for consistent visuals across platforms.
- Enable HDR 2D and debanding for better visuals.
- Tweak glow parameters to make the effect more visible.
- Use AgX tonemapping.
- Use a CanvasLayer to show the help label, so that it is not
  affected by glow. Give it a outline to be readable on any background.
2026-06-12 17:39:58 +02:00
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2D Demos

These demos are all 2D, but otherwise do not have a common theme.

Languages: Most have GDScript, some have Godot shader language

Renderers: Glow for 2D and Physics Platformer use Forward+, 2D Particles uses Mobile, and the rest use Compatibility