mirror of
https://github.com/godotengine/godot-demo-projects.git
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104 lines
3.5 KiB
Plaintext
104 lines
3.5 KiB
Plaintext
[gd_scene load_steps=12 format=3 uid="uid://1edquvuh4xlu"]
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[ext_resource type="Script" uid="uid://bbiup6xhh6s17" path="res://logic/paddle.gd" id="1"]
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[ext_resource type="Texture2D" uid="uid://ybn78qkuq21d" path="res://paddle.png" id="2"]
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[ext_resource type="Script" uid="uid://c2ofwebuaqwtq" path="res://logic/ball.gd" id="4"]
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[ext_resource type="Texture2D" uid="uid://bcir5xteju0j5" path="res://ball.png" id="5"]
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[ext_resource type="Texture2D" uid="uid://7rr8ipvil66w" path="res://separator.png" id="6"]
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[ext_resource type="Script" uid="uid://d0ctwatj03r3b" path="res://logic/wall.gd" id="7"]
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[ext_resource type="Script" uid="uid://dwret7sdyc33d" path="res://logic/ceiling_floor.gd" id="8"]
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[sub_resource type="RectangleShape2D" id="1"]
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size = Vector2(8, 32)
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[sub_resource type="RectangleShape2D" id="2"]
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size = Vector2(8, 8)
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[sub_resource type="RectangleShape2D" id="3"]
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size = Vector2(20, 400)
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[sub_resource type="RectangleShape2D" id="4"]
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size = Vector2(640, 20)
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[node name="Pong" type="Node2D"]
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[node name="Background" type="ColorRect" parent="."]
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offset_right = 640.0
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offset_bottom = 400.0
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color = Color(0.141176, 0.152941, 0.164706, 1)
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[node name="Left" type="Area2D" parent="."]
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modulate = Color(0, 1, 1, 1)
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position = Vector2(67.6285, 192.594)
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script = ExtResource("1")
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[node name="Sprite2D" type="Sprite2D" parent="Left"]
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texture = ExtResource("2")
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[node name="Collision" type="CollisionShape2D" parent="Left"]
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shape = SubResource("1")
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[node name="Right" type="Area2D" parent="."]
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modulate = Color(1, 0, 1, 1)
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position = Vector2(563.815, 188.919)
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script = ExtResource("1")
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[node name="Sprite2D" type="Sprite2D" parent="Right"]
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texture = ExtResource("2")
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[node name="Collision" type="CollisionShape2D" parent="Right"]
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shape = SubResource("1")
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[node name="Ball" type="Area2D" parent="."]
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position = Vector2(320.5, 191.124)
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script = ExtResource("4")
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[node name="Sprite2D" type="Sprite2D" parent="Ball"]
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texture = ExtResource("5")
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[node name="Collision" type="CollisionShape2D" parent="Ball"]
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shape = SubResource("2")
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[node name="Separator" type="Sprite2D" parent="."]
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position = Vector2(320, 200)
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texture = ExtResource("6")
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[node name="LeftWall" type="Area2D" parent="."]
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position = Vector2(-10, 200)
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script = ExtResource("7")
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[node name="Collision" type="CollisionShape2D" parent="LeftWall"]
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shape = SubResource("3")
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[node name="RightWall" type="Area2D" parent="."]
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position = Vector2(650, 200)
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script = ExtResource("7")
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[node name="Collision" type="CollisionShape2D" parent="RightWall"]
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shape = SubResource("3")
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[node name="Ceiling" type="Area2D" parent="."]
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position = Vector2(320, -10)
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script = ExtResource("8")
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[node name="Collision" type="CollisionShape2D" parent="Ceiling"]
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shape = SubResource("4")
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[node name="Floor" type="Area2D" parent="."]
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position = Vector2(320, 410)
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script = ExtResource("8")
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_bounce_direction = -1
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[node name="Collision" type="CollisionShape2D" parent="Floor"]
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shape = SubResource("4")
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[node name="Camera2D" type="Camera2D" parent="."]
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offset = Vector2(320, 200)
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[connection signal="area_entered" from="Left" to="Left" method="_on_area_entered"]
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[connection signal="area_entered" from="Right" to="Right" method="_on_area_entered"]
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[connection signal="area_entered" from="LeftWall" to="LeftWall" method="_on_wall_area_entered"]
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[connection signal="area_entered" from="RightWall" to="RightWall" method="_on_wall_area_entered"]
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[connection signal="area_entered" from="Ceiling" to="Ceiling" method="_on_area_entered"]
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[connection signal="area_entered" from="Floor" to="Floor" method="_on_area_entered"]
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