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This updates all links to point to the 4.2 demos instead of the 3.5 ones. Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
515 B
515 B
Audio BPM Sync
A demo of how to sync the audio playback with the time for a consistent BPM.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2757
How does it work?
For the sound clock, it uses methods in
AudioServer
to sync the audio playback.
For the system clock, it uses OS.get_ticks_usec().
